Commit Graph
886 Commits
Author SHA1 Message Date
Shocker e05f608919 Core/Spells: Don't allow Killing Spree to hit unattackable targets 2011-06-26 16:06:23 +03:00
QAston 557e06b1c1 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-26 13:56:11 +02:00
QAston ac88fa026f Database/Spells: Add spell_proc table which is a replacement for spell_proc_event table. This is the initial patch from series of patches changing the way we currently handle procs in the core, and doesn't interfere with existing code in any way. 2011-06-26 13:54:44 +02:00
Shauren bcd62b8d29 Scripts/Icecrown Citadel: Valithria Dreamwalker encounter should start when she is healed and fixed achievement credit
Closes #2117
Closes #2058
2011-06-26 12:47:34 +02:00
Shauren 2b1039d0e1 Scripts/Icecrown Citadel
* Removed spellmgr hacks for Boiling Blood
* Removed obsolete effect from Resistant Skin causing them to lose the aura when hit by shadow spell
2011-06-26 11:45:29 +02:00
QAston 6dcee0c0ea Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-26 00:29:36 +02:00
QAston 2bcf63d387 Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY to execute spell triggers on that targets, also cleanup related code a bit. 2011-06-26 00:29:12 +02:00
elecyb 0a26e659ae Core/Spells: Removed more unneeded hacks 2011-06-25 04:30:11 +07:00
elecyb 6bda92ac15 Core/Spells: Removed unneded hack 2011-06-25 04:17:27 +07:00
elecyb 83f7363123 Core/Spells: Drop some unneeded and wrong code 2011-06-25 03:57:37 +07:00
Shocker 3de42791ee Core/Spells: Partial revert of 5ddf90c5fe, use checkcast hook for disallowing spells to be casted directly
Closes #2108
2011-06-24 21:56:37 +03:00
Shocker 5ddf90c5fe Core/Spells: Don't allow players to cast client-side hidden spells directly 2011-06-23 23:43:49 +03:00
QAston dc8a926c8d Core/Auras: fix a typo in PowerDrain auras periodic tick handler. 2011-06-23 15:51:14 +02:00
QAston 3137a82c7c Core/Spells: Cleanup in Spell.h:
- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
 - Move IsQuestTameSpell function to SpellMgr.h
 - Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
click f7b0e58a14 Core: Remove a few warnings (unused variables), clean up tabs whitespaces 2011-06-23 09:13:58 +02:00
QAston c4818f1892 Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell. 2011-06-21 19:59:17 +02:00
QAston fcc02a045a Core/Auras: Remove auras with AURA_INTERRUPT_FLAG_HITBYSPELL on spell hit, only when target hit is enemy. 2011-06-21 15:57:18 +02:00
tobmaps afd524f36b Core/Misc: Some random cleanups and code style fixes 2011-06-20 04:04:20 +07:00
tobmaps 24764a674b Core/Spells: Fix crash with spellstealing of Divine Illumination 2011-06-20 03:39:07 +07:00
elecyb 66ce66ab73 Core/Spells: Fix diminishing group for Curse of the Elements 2011-06-20 01:15:33 +07:00
Lopin 50a716e031 Revert "Core/Spells: Fixed Righteous Fury stacking exploit"
This reverts commit b7d504a7e6.
2011-06-19 17:47:23 +02:00
Lopin b7d504a7e6 Core/Spells: Fixed Righteous Fury stacking exploit 2011-06-19 14:28:22 +02:00
QAston aebb75b816 Core/Auras: Move periodic aura effect handlers to separate functions, do a little cleanup in these, also allow periodic dummy/periodic trigger spell auras to tick when caster is not available. 2011-06-19 13:13:41 +02:00
Lopin 0f95cf7ffd Core/Spells: Fixed two more diminish returns - Curse of Tongues & Curse of Elements 2011-06-19 10:58:28 +02:00
elecyb 89c97b94fd Core/Spells: Judgment of Justice should be limited to 10 seconds in PvP
Closes #2036
2011-06-19 02:27:46 +07:00
click f778c5e739 Whitespace cleanups... 2011-06-18 19:51:28 +02:00
kaelima 6f361be1ba Core/Spell: Correctly reordered diminishing groups for sharing diminishing timers between spells.
- Fixes several spells witch were in wrong group.
- Charge and scatter shot now has their own group.
- Moved Noblegarden Bunny costumes to negative effect.

Thanks Shocker for testing. Data comes from Elitist Jerks, Arena Junkies and a few addons tracking diminishing timers.
2011-06-17 22:35:05 +02:00
tobmaps 3a8702b8a4 Core/Spells: Fix Victory Rush
Closes #2020
2011-06-18 01:34:17 +07:00
Lopin 0d2c8f7a96 Core/Spells: Conservator's Grip is now marked as a debuff, Fists of Stone as a buff. Also small coding-style change around 2011-06-17 12:00:11 +02:00
tobmaps 1abdb65f5a Core/Misc: Cleanups, code style and typo fixes 2011-06-16 20:08:28 +07:00
Shauren 50dbb8c8a5 Core/Spells: Fixed spell effect quest complete when quest was already in target's quest log 2011-06-15 20:46:49 +02:00
click 8b14aff909 Merge pull request #2007 from Imprtat/master
Сheck quest conditions in effect QuestComplete
2011-06-15 11:16:40 -07:00
tobmaps e854fd34d2 Core/Spells: effects with target mode TARGET_UNIT_AREA_PATH should be negative
Closes #434
Closes #729
Closes #1104
Closes #1840
2011-06-16 00:54:42 +07:00
Imprtat beac21226c Added check quest conditions in effect EffectQuestComplete(16) 2011-06-15 20:24:47 +03:00
elecyb 53e45b57f8 Core/Spells: Corrected trigger flag for melee based spells
Closes #2002
2011-06-15 23:16:45 +07:00
Lopin 0cbd171935 Core/Spells: Fixed few spells in Auriaya's encounter (Ulduar) - Sonic Screech, Strength of the Pack, Sentinel Blast and Terrifying Screech 2011-06-12 21:10:55 +02:00
kaelima b9e8694540 Core: Continued cleanup
If and for whitespaces.
2011-06-12 02:30:32 +02:00
click c77aa6e846 Core: And some more cleanups... 2011-06-12 02:00:43 +02:00
click f16df538ee Core: More codestyle cleanups 2011-06-12 01:47:45 +02:00
click 158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
QAston 34d980ea4c Core/Auras: Move AuraEffect::TriggerSpell missing spell error log to debug. 2011-06-11 13:16:19 +02:00
Shauren ce8977d1ce Added missed changes for previous revision 2011-06-11 13:08:23 +02:00
Shauren 9b79df7074 Core/Spells: Implemented SPELL_ATTR7_IS_CHEAT_SPELL serverside checks and allow GMs to cast these spells 2011-06-11 13:02:54 +02:00
QAston 76bb3ca21c Core/Auras: Call Aura::HandleAuraSpecificMods in Aura::SetStackAmount to preserve compatibility with older scripts. 2011-06-11 10:55:19 +02:00
QAston 3ec587e21e Core/Auras:
Make Aura::ModStackAmount(1) an equivalent of reapplying the aura
    Recalculate periodic aura timers on aura reapply.
2011-06-11 10:55:17 +02:00
QAston 23d43c72b2 Core/Spells: Drop some redundant code. 2011-06-11 10:55:16 +02:00
Shauren 14689c2748 Core/Spells: Removed unneeded hack 2011-06-11 10:16:25 +02:00
tobmaps 73f0cb747c Core/Misc: Fix some typos 2011-06-11 05:37:59 +07:00
tobmaps dfc92ef59e Core/Spells: Fix more spells that make damage from percent of health 2011-06-10 18:15:09 +07:00
Machiavelli 84b27f7194 Scripts/Ulduar/XT-002:
- Fix Boombot's explosion visual and damage (workarounds are torroughly explained in code)
- Proper scrapbot vehicle enter handling. (Missing data on how much HP they should restore on the boss, however)
2011-06-10 03:24:32 +02:00