Commit Graph
306 Commits
Author SHA1 Message Date
Vincent-Michael 7462fa63fd Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-07-08 00:14:53 +02:00
Vincent-Michael 60bcd6c98c Core/GameObject: GAMEOBJECT_TYPE_SPELL_FOCUS serverOnly == 1 are now invisible (only server) 2014-07-07 21:33:58 +02:00
Vincent-Michael d15db5f7ea Core: Fix warnings 2014-06-28 22:43:35 +02:00
Kinzcool 34572492dd Merge branch '4.3.4_phases' of https://github.com/TrinityCore/TrinityCore into 4.3.4 2014-06-18 23:25:57 -04:00
Vincent-Michael 26dd770b8e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/shared/Utilities/Util.cpp
2014-06-15 19:36:30 +02:00
Vincent-Michael b7e0c2251e Core: Fix fail 2014-06-14 22:04:24 +02:00
Vincent-Michael 53caf7959e Core/Ulduar: Added IsInCombat check for ulduar teleporter 2014-06-14 22:01:50 +02:00
Shauren 5804372042 Core/Transports: Fixed crash happening during teleporting transports
Closes #11793
2014-06-13 11:16:17 +02:00
Aokromes 9f4bab55ed Merge pull request #12046 from phoenixfight/fishmaster
Core/Fishing: Repair fishing spell result fish escape
2014-06-11 17:32:49 +02:00
phoenixfight ae46affe4e [core/database]Repair fishing spell result fish escape
edit fish junk sql formart

Optimized code, remove some useless brackets

fix default fish result ,just like Off the coast of Storm Peaks.

cleaned the sql part  thx Kinzcool

fix todo now
2014-06-10 11:07:15 +08:00
Subv f71abd173e Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4_phases 2014-06-07 20:27:23 -05:00
Subv bbe51bbd13 Core/Phases: Removed more of the old phasemasks 2014-06-07 20:26:25 -05:00
Vincent-Michael 1f62d9c387 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Handlers/ItemHandler.cpp
	src/server/scripts/Spells/spell_dk.cpp
2014-06-07 23:40:37 +02:00
Trisjdc 6abfdc1cea Core/GOs: When unlinking Fishing Bobber from player to prevent despawning, unlink from spell as well to prevent removing unwanted auras 2014-06-07 17:58:45 +01:00
Subv 558642b26e Core/Phases: Removed some phasemask handling, more to come 2014-06-02 17:43:59 -05:00
Subv 48ec2df81f Core/Phases: Preliminary work with correctly implementing the phase system in 4.3.4
Put here for peer review.
2014-06-01 22:27:29 -05:00
Michael 15efe08a60 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Reputation/ReputationMgr.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Weather/Weather.cpp
	src/server/game/Weather/WeatherMgr.cpp
	src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
	src/server/scripts/Spells/spell_hunter.cpp
2014-05-25 21:52:27 +02:00
Trisjdc 0ce6824a86 Core/Collision: Solve collision issues with GAMEOBJECT_TYPE_DOOR GOs 2014-05-25 11:35:51 +01:00
Vincent-Michael 49a17c6282 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
2014-05-22 20:53:13 +02:00
jackpoz 1083dbb993 Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get* 2014-05-20 21:21:33 +02:00
Vincent-Michael ef5bc9c70a Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
2014-05-18 19:40:30 +02:00
joschiwald 1dbc943297 Core/GameObjects: fixed instant reset of gameobjects after activation 2014-05-17 20:05:43 +02:00
Vincent-Michael cfe644b457 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Maps/Map.cpp
	src/server/game/Quests/QuestDef.cpp
2014-05-11 23:08:54 +02:00
Gacko 39410b35a4 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2014-05-11 12:37:29 +02:00
Gacko dabbe38022 Core/GameObject: Set trap type 0 back to GO_READY after activation.
Otherwise it would be activated again on every update. My fault, moving the activation code to GO_ACTIVATED skips the cooldown check.

Closes #12047
2014-05-11 12:35:40 +02:00
MitchesD 8e7cf15dd1 Scripts/HallsOfReflection: Major changes
* corrections to Intro Event (Falric, Marwyn etc.)
* fixed issues with Frostsworn General
* improved the whole Wrath of the Lich King event
* implemented outro gunship
* optimalization code and cleanup and fixed some typos
* Big thanks to @joschiwald, he is author too ;-)
2014-05-10 21:37:33 +02:00
Vincent-Michael 09ff96914a Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-05-08 02:47:29 +02:00
Gacko 111bbb3620 Remove unnecessary check in previous fix 2014-05-06 19:06:59 +02:00
Gacko 41d9364b16 Core/GameObject: Fix crash added in c6bf7e0b1d
Thanks @jackpoz
2014-05-06 18:46:08 +02:00
Gacko b48879ab79 Core/GameObject: Finish moving activation code of traps to GO_ACTIVATED
Fixing #6388 should be easier now...
2014-05-05 22:28:45 +02:00
Gacko 3ac4e3033c Core/GameObject: Add missing initialization of m_lootStateUnit 2014-05-05 18:59:56 +02:00
Gacko c6bf7e0b1d Core/GameObject: Store unit in GameObject::SetLootState - required for trap activation. 2014-05-05 18:39:53 +02:00
Vincent-Michael 5ca548602c Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-05-05 16:13:40 +02:00
Gacko d0e6693266 Core/GameObject: Format comments and apply rename of previous commit. 2014-05-05 12:35:41 +02:00
Vincent-Michael b6bf83589c Core/Gameobject: Added missing break in 24ef7dbdf4 2014-05-05 10:06:44 +02:00
Gacko 24ef7dbdf4 Core/GameObject: Solve some TODOs related to traps in GameObject::Update and improve logic.
Some more changes, TODO solutions and a fix for traps like those in #1359 or #6388 will follow.
2014-05-04 22:18:12 +02:00
Vincent-Michael e7eed54c10 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-05-01 22:20:55 +02:00
joschiwald 3ff9589c9a Core/Battleground: fixed possible crash in BattlegroundSA
Closes #11969
2014-05-01 15:14:42 +02:00
Vincent-Michael 5586950dec Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-04-26 12:35:21 +02:00
joschiwald 211d56d633 Core/BG/SA:
* replaced some trinity_string with broadcasttexts
* basic implementation of phasing in SA
* spawn some triggers in SA (fixes dest position of teleport pads)
* added text getter to broadcasttext struct
* some cleanup in destructable go event notification
2014-04-26 03:40:30 +02:00
Vincent-Michael 5454e10b52 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
2014-04-11 23:12:12 +02:00
jackpoz 7b9b0edb5d Core/GameObjects: Fix crash with Summoning Ritual GOs
Fix a crash happening with GAMEOBJECT_TYPE_SUMMONING_RITUAL GameObjects if a Player clicked on the GO, logged out and let another Player click on it.
Issue added in 464c0c1611
Fixes #11856
2014-04-10 20:41:34 +02:00
Vincent-Michael e4b14b943d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	sql/old/3.3.5a/TDB52_to_TDB53_updates/world/2013_07_24_00_world_spell_script_names.sql
	sql/updates/world/2013_07_24_00_world_spell_script_names.sql
	sql/updates/world/2013_07_24_00_world_spell_script_names_335.sql
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Chat/ChatLink.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Groups/Group.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/World/World.h
	src/server/scripts/Commands/cs_character.cpp
	src/server/scripts/Commands/cs_lookup.cpp
	src/server/scripts/Commands/cs_titles.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_mulgore.cpp
	src/server/scripts/Kalimdor/zone_tanaris.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
	src/tools/vmap4_extractor/mpq_libmpq04.h
2014-04-05 20:43:05 +02:00
jackpoz 5570e32d0e Core/Misc: Fix assertion triggered
Change an assertion added in 6dcd8c8545 with a NULL check, properly handling the case of a NULL parameter.
Fixes #11771
2014-03-24 20:13:55 +01:00
Shauren 550cbcad96 Core/Transports: Enabled LoS on transports 2014-03-23 00:23:30 +01:00
jackpoz 9e99db035f Core/Misc: Fix some static analysis issues
Add some asserts and additional NULL checks as sanity checks.
2014-03-21 22:47:58 +01:00
Shauren 0c3633e775 Core/GameObjects: Added workaround for elevators having different position for every player
Closes #11504
2014-03-21 00:32:03 +01:00
joschiwald b000fdca70 Core/Entities: allow interaction with gameobject questgivers if player can take or return quests
Closes #11269
Closes #8898
Closes #10204
Closes #11410
Closes #7053
Closes #6189
Closes #9474
2014-02-06 21:23:18 +01:00
Vincent_Michael df6f300542 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/scripts/Spells/spell_paladin.cpp
2014-01-27 18:44:07 +01:00
w1sht0l1v3 38436f21c6 Core/Gameobjects: Fix not being able to use the fishing node/float after 6b25c2b414 2014-01-26 22:46:10 +02:00