Commit Graph
80 Commits
Author SHA1 Message Date
Spp cb0cb96283 Warning Fixes
Code Style cleanup
Fix linux compile

--HG--
branch : trunk
2010-04-29 23:12:16 +02:00
Machiavelli c4e4486903 Properly deregister WorldSocket connections in case of reaching socket timeout time.
--HG--
branch : trunk
2010-04-23 12:56:16 +02:00
n0n4m3 7ffc9ef40b Added enum for SMSG_GROUP_JOINED_BATTLEGROUND opcode and some other fixes. Big thx to TOM_RUS.
--HG--
branch : trunk
2010-04-11 11:22:29 +04:00
n0n4m3 17089d38f3 Implement some opcodes. Big thx to TOM_RUS.
--HG--
branch : trunk
2010-04-11 11:18:20 +04:00
n0n4m3 93f7e2796c Some fixes to guild/arenateam events. Big thx to TOM_RUS.
--HG--
branch : trunk
2010-04-11 11:06:51 +04:00
Spp 49d05ba9aa Code style (game + scripts only):
"( " --> "("
" )" --> ")"

--HG--
branch : trunk
2010-04-07 22:59:46 +02:00
Spp d19e127080 Code style (game + scripts only):
"if(" --> "if ("

--HG--
branch : trunk
2010-04-07 19:14:10 +02:00
n0n4m3 fa9815420f Fix display leader name in channel , also code cleanup. Implemented function SendPlayerNotFoundNotice. thx TOM_RUS.
--HG--
branch : trunk
2010-02-15 14:46:04 +01:00
Brian 486c00891b * Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.

--HG--
branch : trunk
2010-02-14 19:13:14 -07:00
Xanadu a5d1bc77ab A great purge of obsolete macros.
--HG--
branch : trunk
2010-02-05 00:31:28 +01:00
XTZGZoReX c3ae3b88aa * Implement CMSG_CORPSE_MAP_POSITION_QUERY/CMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE opcodes. Thanks to: Ceris, Lightguard, raczman for helping with research/code.
* Fix SMSG_QUERY_TIME_RESPONSE use/structure. Patch/research by TOM_RUS.

--HG--
branch : trunk
2010-01-29 22:24:18 +01:00
Anubisss d9cb070215 Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
Use this auto_ptr for every DB queries(except QueryNamedResult yet).

This patch guarantees NO memory leaks from QueryResult pointers.

Thanks to raczman for the idea and for the helping to make this patch.

--HG--
branch : trunk
2010-01-23 14:45:58 +01:00
XTZGZoReX 48b085124e * Add basic AddonMgr.
* All this really does at the moment is save addon names + CRCs to DB for use for.. whatever, later.

--HG--
branch : trunk
2010-01-20 16:24:52 +01:00
n0n4m3 99f66a6bc9 Updated copyright for new year.
--HG--
branch : trunk
2010-01-16 20:19:18 +03:00
XTZGZoReX 26e11448dd * Update structure for SMSG_ADDON_INFO and add some sort of basic handling for incorrect addon CRCs (anti-cheating).
* Fix CRLF in MovementHandler.cpp.
* Move some handlers/senders to correct place.

--HG--
branch : trunk
2010-01-15 19:50:27 +01:00
thenecromancer ea4e25f3aa Implement vehicles created by player mounts.
Original idea by Elmaster, packet research by Wrong, ty.

--HG--
branch : trunk
2010-01-13 11:16:38 +01:00
n0n4m3 6b405c63cc Basic support for item refund system added in 3.1. by Machiavelli
--HG--
branch : trunk
2009-12-17 18:35:59 +01:00
n0n4m3 89656d5749 Restore some commits from trinitycore2 3.1.3
--HG--
branch : trunk
2009-12-17 13:07:38 +01:00
n0n4m3 f20b25d1c9 Update some code for 322a
--HG--
branch : trunk
2009-12-17 12:36:55 +01:00
n0n4m3 863fca80eb Removed some redundant player->SaveToDB calls, original autor balrok
--HG--
branch : trunk
2009-12-17 07:56:20 +01:00
win32 bf2c3fd8cf MaNGOS merge: Mail System.
* Store loot in mail_loot_template indexed by mail template ids.
* Implement proper creating mail text copy item from mail template based mail.
* Move send functions to new MailDraft class from WorldSession.
* Implement mails sending at player levelup.
* Autor VladimirMangos, converted by me.

--HG--
branch : trunk
2009-12-16 18:58:36 +02:00
maximius e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius 26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius a1141b4a8b *struct, not class (thanks Paradox)
--HG--
branch : trunk
2009-09-24 14:27:20 -07:00
maximius c3e795e7dd *Add a new modelid function..
*Attempt to fix some Linux compile issues..

--HG--
branch : trunk
2009-09-24 11:26:27 -07:00
maximius 906b00465a *add 11 new event hooks to the OnEvents system, by Hawthorne
--HG--
branch : trunk
2009-09-23 20:19:21 -07:00
megamage dc68c2b269 [8433] Implement proper store and use character specific account data.
* Base at TOM_RUS reseach save/load character specific account data in new table `character_account_data`
    * Move its in sql update from `account_data` to new table.
    * For client packets that can be send in loggined state or just after logout but assocualted
      with recently logout character add new login status STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT
    * Store low guid for loggedin player or recently logout into WorldSession.

Author: VladimirMangos, TOM_RUS

--HG--
branch : trunk
2009-09-01 16:47:49 -05:00
megamage 90b55ff7b1 [8424] Added support for strict chatmessage validation Author: arrai
--HG--
branch : trunk
2009-08-27 19:57:35 -05:00
megamage 0d5028eea4 [8407] Extract from guild bank handler functions for 3 cases and move code to Guild class. Author: VladimirMangos
This mostly just move code and caller updates to use it from new place.
    More code chnages possible later.

--HG--
branch : trunk
2009-08-24 20:18:16 -05:00
megamage c911772125 [8389] Implement check really read received packet size and warning it not all data read. Author: VladimirMangos
* This let more easy catch packet structure chnages at client switch.
    * Fixed structure CMSG_GUILD_BANK_SWAP_ITEMS
    * Fixed structure CMSG_SPLIT_ITEM, CMSG_SELL_ITEM
    * Added read data amount fixes for some other packets.

    Thanks to TOM_RUS in help check correct packets structure.

    Note: not all packets possible fixed. Please report for not fixed cases at errors:
    "opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)"

--HG--
branch : trunk
2009-08-19 17:07:21 -05:00
megamage e954904e6d [8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
    could crash due to the asserts in ByteBuffer.h. That was exploitable by
    malicious players.
    Furthermore, there were duplicate checks: Additionally to
    CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
    on not exceeding the packet boundaries - just to crash the server for
    sure in such a case.
    To prevent memory leaks or other undesirable states, please read in
    every handler all variables _before_ doing any concrete handling.

--HG--
branch : trunk
2009-08-19 16:26:22 -05:00
QAston 2ff21d4cef *Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIALIZE_IMAGES)
*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.

--HG--
branch : trunk
2009-07-22 17:10:30 +02:00
Machiavelli 46ad2e833f * Fix build in linux
--HG--
branch : trunk
2009-06-19 00:52:47 +02:00
Machiavelli 692fb2ba7e * Fix build in linux
--HG--
branch : trunk
2009-06-19 00:45:03 +02:00
megamage 572a9191d9 *Some creature display id update. By VladimirMangos and GriffonHeart
--HG--
branch : trunk
2009-06-15 18:02:12 -05:00
megamage a44a68acbb [8009] Pass const string reference to functions where possible. Author: hunuza
Avoids creating an unnecessary copy of strings.

--HG--
branch : trunk
2009-06-14 10:07:34 -05:00
megamage ee9c12b480 *Some fix of vehicles. Thanks to Seizerkiller.
--HG--
branch : trunk
2009-06-13 09:18:54 -05:00
megamage 9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
megamage 5ed5513ca8 Mangos [7911]. Author: tomrus88
Very big patch. May cause bugs.

--HG--
branch : trunk
2009-05-31 15:56:51 -05:00
megamage 98e32a041d *Do not clear unit movement flags when it is stunned/rooted
--HG--
branch : trunk
2009-05-17 10:07:11 -05:00
megamage 25e5c99dec [7810] Moved ZThread related code on ACE framework. Author: Ambal
Remove ZThread source code from mangos.

--HG--
branch : trunk
2009-05-13 18:22:21 -05:00
megamage 295b634ca6 [7731] Some code cleanups, warrning fixes. Author: VladimirMangos
--HG--
branch : trunk
2009-04-29 00:31:03 -05:00
megamage c7d78b5ff9 *Some work on vehicles.
--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
megamage f1afff1a5b Updated OpenSSL lib. Thanks to Neo2003. Author: tomrus88
--HG--
branch : trunk
2009-03-21 14:39:04 -06:00
megamage ab13b3ac04 *Fix a crash when toggle autocast for non-pet guardians.
*Allow control multiple guardians using one action bar (not fully implemented)

--HG--
branch : trunk
2009-03-21 11:15:55 -06:00
megamage 31637d4aac *Merge.
--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
KingPin 14234c86fa Newline added to bottom of all files.
--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
megamage ff63eece3c Propertly send SMSG_SET_PHASE_SHIFT to inform client about phase shift at phase change. Author: GriffonHeart
--HG--
branch : trunk
2009-02-15 12:13:34 -06:00
megamage a72c0d223d [7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
More auction related code refactoring,
Move auction related code from ObjectMgr to AuctionHouseMgr.
Author: VladimirMangos

--HG--
branch : trunk
2009-02-13 19:50:20 -06:00
megamage 6aee5fcbe7 *Merge.
--HG--
branch : trunk
2009-02-12 17:09:15 -06:00