*Some creature display id update. By VladimirMangos and GriffonHeart
--HG-- branch : trunk
This commit is contained in:
@@ -65,7 +65,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_seatAI : public ScriptedAI
|
||||
void Reset()
|
||||
{
|
||||
if(const CreatureInfo *cInfo = me->GetCreatureInfo())
|
||||
me->SetDisplayId(cInfo->DisplayID_H2); // A for gm, H1 invisible
|
||||
me->SetDisplayId(cInfo->DisplayID_H[1]); // A for gm, H1 invisible
|
||||
}
|
||||
|
||||
void UpdateAI(const uint32 diff)
|
||||
|
||||
@@ -770,7 +770,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
|
||||
{
|
||||
sLog.outDebug( "WORLD: Restart character %u taxi flight", pCurrChar->GetGUIDLow() );
|
||||
|
||||
uint32 MountId = objmgr.GetTaxiMount(sourceNode, pCurrChar->GetTeam(),true);
|
||||
uint32 mountDisplayId = objmgr.GetTaxiMountDisplayId(sourceNode, pCurrChar->GetTeam(),true);
|
||||
uint32 path = pCurrChar->m_taxi.GetCurrentTaxiPath();
|
||||
|
||||
// search appropriate start path node
|
||||
@@ -812,7 +812,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
|
||||
}
|
||||
}
|
||||
|
||||
SendDoFlight( MountId, path, startNode );
|
||||
SendDoFlight( mountDisplayId, path, startNode );
|
||||
}
|
||||
|
||||
// Load pet if any (if player not alive and in taxi flight or another then pet will remember as temporary unsummoned)
|
||||
|
||||
+39
-16
@@ -92,20 +92,20 @@ uint32 CreatureInfo::GetRandomValidModelId() const
|
||||
uint32 c = 0;
|
||||
uint32 modelIDs[4];
|
||||
|
||||
if (DisplayID_A) modelIDs[c++] = DisplayID_A;
|
||||
if (DisplayID_A2) modelIDs[c++] = DisplayID_A2;
|
||||
if (DisplayID_H) modelIDs[c++] = DisplayID_H;
|
||||
if (DisplayID_H2) modelIDs[c++] = DisplayID_H2;
|
||||
if (DisplayID_A[0]) modelIDs[c++] = DisplayID_A[0];
|
||||
if (DisplayID_A[1]) modelIDs[c++] = DisplayID_A[1];
|
||||
if (DisplayID_H[0]) modelIDs[c++] = DisplayID_H[0];
|
||||
if (DisplayID_H[1]) modelIDs[c++] = DisplayID_H[1];
|
||||
|
||||
return ((c>0) ? modelIDs[urand(0,c-1)] : 0);
|
||||
}
|
||||
|
||||
uint32 CreatureInfo::GetFirstValidModelId() const
|
||||
{
|
||||
if(DisplayID_A) return DisplayID_A;
|
||||
if(DisplayID_A2) return DisplayID_A2;
|
||||
if(DisplayID_H) return DisplayID_H;
|
||||
if(DisplayID_H2) return DisplayID_H2;
|
||||
if(DisplayID_A[0]) return DisplayID_A[0];
|
||||
if(DisplayID_A[1]) return DisplayID_A[1];
|
||||
if(DisplayID_H[0]) return DisplayID_H[0];
|
||||
if(DisplayID_H[1]) return DisplayID_H[1];
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -291,15 +291,15 @@ bool Creature::InitEntry(uint32 Entry, uint32 team, const CreatureData *data )
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 display_id = objmgr.ChooseDisplayId(team, GetCreatureInfo(), data);
|
||||
uint32 display_id = objmgr.ChooseDisplayId(0, GetCreatureInfo(), data);
|
||||
CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id);
|
||||
if (!minfo)
|
||||
if (!minfo) // Cancel load if no model defined
|
||||
{
|
||||
sLog.outErrorDb("Creature (Entry: %u) has model %u not found in table `creature_model_info`, can't load. ", Entry, display_id);
|
||||
sLog.outErrorDb("Creature (Entry: %u) has no model defined in table `creature_template`, can't load. ",Entry);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
display_id = minfo->modelid; // it can be different (for another gender)
|
||||
|
||||
display_id = minfo->modelid; // it can be different (for another gender)
|
||||
|
||||
SetDisplayId(display_id);
|
||||
SetNativeDisplayId(display_id);
|
||||
@@ -1270,10 +1270,33 @@ void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
|
||||
|
||||
// check if it's a custom model and if not, use 0 for displayId
|
||||
CreatureInfo const *cinfo = GetCreatureInfo();
|
||||
if(cinfo)
|
||||
if (cinfo)
|
||||
{
|
||||
if(displayId == cinfo->DisplayID_A || displayId == cinfo->DisplayID_A2 ||
|
||||
displayId == cinfo->DisplayID_H || displayId == cinfo->DisplayID_H2) displayId = 0;
|
||||
if (displayId != cinfo->DisplayID_A[0] && displayId != cinfo->DisplayID_A[1] &&
|
||||
displayId != cinfo->DisplayID_H[0] && displayId != cinfo->DisplayID_H[1])
|
||||
{
|
||||
if (cinfo->DisplayID_A[0])
|
||||
if (CreatureModelInfo const *minfo = objmgr.GetCreatureModelInfo(cinfo->DisplayID_A[0]))
|
||||
if(displayId == minfo->modelid_other_gender)
|
||||
displayId = 0;
|
||||
|
||||
if (displayId && cinfo->DisplayID_A[1])
|
||||
if (CreatureModelInfo const *minfo = objmgr.GetCreatureModelInfo(cinfo->DisplayID_A[1]))
|
||||
if(displayId == minfo->modelid_other_gender)
|
||||
displayId = 0;
|
||||
|
||||
if (displayId && cinfo->DisplayID_H[0])
|
||||
if (CreatureModelInfo const *minfo = objmgr.GetCreatureModelInfo(cinfo->DisplayID_H[0]))
|
||||
if(displayId == minfo->modelid_other_gender)
|
||||
displayId = 0;
|
||||
|
||||
if (displayId && cinfo->DisplayID_H[1])
|
||||
if (CreatureModelInfo const *minfo = objmgr.GetCreatureModelInfo(cinfo->DisplayID_H[1]))
|
||||
if(displayId == minfo->modelid_other_gender)
|
||||
displayId = 0;
|
||||
}
|
||||
else
|
||||
displayId = 0;
|
||||
}
|
||||
|
||||
// data->guid = guid don't must be update at save
|
||||
|
||||
+2
-4
@@ -179,10 +179,8 @@ struct CreatureInfo
|
||||
uint32 HeroicEntry;
|
||||
uint32 unk1;
|
||||
uint32 unk2;
|
||||
uint32 DisplayID_A;
|
||||
uint32 DisplayID_A2;
|
||||
uint32 DisplayID_H;
|
||||
uint32 DisplayID_H2;
|
||||
uint32 DisplayID_A[2];
|
||||
uint32 DisplayID_H[2];
|
||||
char* Name;
|
||||
char* SubName;
|
||||
char* IconName;
|
||||
|
||||
@@ -385,9 +385,8 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
|
||||
{
|
||||
if (CreatureInfo const* ci = GetCreatureTemplateStore(action.morph.creatureId))
|
||||
{
|
||||
//use default display
|
||||
if (ci->DisplayID_A)
|
||||
m_creature->SetDisplayId(ci->DisplayID_A);
|
||||
uint32 display_id = objmgr.ChooseDisplayId(0,ci);
|
||||
m_creature->SetDisplayId(display_id);
|
||||
}
|
||||
}
|
||||
//if no param1, then use value from param2 (modelId)
|
||||
|
||||
@@ -1408,6 +1408,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate)
|
||||
CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id);
|
||||
if (minfo)
|
||||
display_id = minfo->modelid;
|
||||
|
||||
if (data2->equipmentId == 0)
|
||||
itr->second.equipement_id_prev = cinfo->equipmentId;
|
||||
else if (data2->equipmentId != -1)
|
||||
|
||||
+4
-4
@@ -540,15 +540,15 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
|
||||
{
|
||||
if(target->isGameMaster())
|
||||
{
|
||||
if(cinfo->DisplayID_A)
|
||||
*data << cinfo->DisplayID_A;
|
||||
if(cinfo->DisplayID_A[0])
|
||||
*data << cinfo->DisplayID_A[0];
|
||||
else
|
||||
*data << 17519; // world invisible trigger's model
|
||||
}
|
||||
else
|
||||
{
|
||||
if(cinfo->DisplayID_A2)
|
||||
*data << cinfo->DisplayID_A2;
|
||||
if(cinfo->DisplayID_A[1])
|
||||
*data << cinfo->DisplayID_A[1];
|
||||
else
|
||||
*data << 11686; // world invisible trigger's model
|
||||
}
|
||||
|
||||
+121
-59
@@ -615,52 +615,75 @@ void ObjectMgr::LoadCreatureTemplates()
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing faction_H template (%u)", cInfo->Entry, cInfo->faction_H);
|
||||
|
||||
// used later for scale
|
||||
CreatureDisplayInfoEntry const* displayEntryA = cInfo->DisplayID_A ? sCreatureDisplayInfoStore.LookupEntry(cInfo->DisplayID_A) : NULL;
|
||||
if (cInfo->DisplayID_A && !displayEntryA)
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing DisplayID_A id (%u), can crash client", cInfo->Entry, cInfo->DisplayID_A);
|
||||
|
||||
if (cInfo->DisplayID_A2)
|
||||
CreatureDisplayInfoEntry const* displayScaleEntry = NULL;
|
||||
|
||||
if (cInfo->DisplayID_A[0])
|
||||
{
|
||||
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->DisplayID_A2);
|
||||
if (!displayEntry)
|
||||
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->DisplayID_A[0]);
|
||||
if(!displayEntry)
|
||||
{
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing DisplayID_A2 id (%u), can crash client", cInfo->Entry, cInfo->DisplayID_A2);
|
||||
const_cast<CreatureInfo*>(cInfo)->DisplayID_A2 = 0;
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing DisplayID_A id (%u), can crash client", cInfo->Entry, cInfo->DisplayID_A[0]);
|
||||
const_cast<CreatureInfo*>(cInfo)->DisplayID_A[0] = 0;
|
||||
}
|
||||
else if(!displayScaleEntry)
|
||||
displayScaleEntry = displayEntry;
|
||||
|
||||
CreatureModelInfo const* minfo = sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->DisplayID_A[0]);
|
||||
if (!minfo)
|
||||
sLog.outErrorDb("Creature (Entry: %u) not has model data for DisplayID_A (%u)", cInfo->Entry, cInfo->DisplayID_A[0]);
|
||||
}
|
||||
|
||||
// used later for scale
|
||||
CreatureDisplayInfoEntry const* displayEntryH = cInfo->DisplayID_H ? sCreatureDisplayInfoStore.LookupEntry(cInfo->DisplayID_H) : NULL;
|
||||
if (cInfo->DisplayID_H && !displayEntryH)
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing DisplayID_H id (%u), can crash client", cInfo->Entry, cInfo->DisplayID_H);
|
||||
|
||||
if (cInfo->DisplayID_H2)
|
||||
if (cInfo->DisplayID_A[1])
|
||||
{
|
||||
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->DisplayID_H2);
|
||||
if (!displayEntry)
|
||||
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->DisplayID_A[1]);
|
||||
if(!displayEntry)
|
||||
{
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing DisplayID_H2 id (%u), can crash client", cInfo->Entry, cInfo->DisplayID_H2);
|
||||
const_cast<CreatureInfo*>(cInfo)->DisplayID_H2 = 0;
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing DisplayID_A2 id (%u), can crash client", cInfo->Entry, cInfo->DisplayID_A[1]);
|
||||
const_cast<CreatureInfo*>(cInfo)->DisplayID_A[1] = 0;
|
||||
}
|
||||
}
|
||||
else if(!displayScaleEntry)
|
||||
displayScaleEntry = displayEntry;
|
||||
|
||||
if (!displayEntryA && !displayEntryH)
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing both DisplayID_A and DisplayID_H", cInfo->Entry);
|
||||
|
||||
if (cInfo->DisplayID_A)
|
||||
{
|
||||
CreatureModelInfo const* minfo = sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->DisplayID_A);
|
||||
CreatureModelInfo const* minfo = sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->DisplayID_A[1]);
|
||||
if (!minfo)
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_A (%u)", cInfo->Entry, cInfo->DisplayID_A);
|
||||
sLog.outErrorDb("Creature (Entry: %u) not has model data for DisplayID_A2 (%u)", cInfo->Entry, cInfo->DisplayID_A[1]);
|
||||
}
|
||||
|
||||
if (cInfo->DisplayID_H)
|
||||
if (cInfo->DisplayID_H[0])
|
||||
{
|
||||
CreatureModelInfo const* minfo = sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->DisplayID_H);
|
||||
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->DisplayID_H[0]);
|
||||
if(!displayEntry)
|
||||
{
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing DisplayID_H id (%u), can crash client", cInfo->Entry, cInfo->DisplayID_H[0]);
|
||||
const_cast<CreatureInfo*>(cInfo)->DisplayID_H[0] = 0;
|
||||
}
|
||||
else if(!displayScaleEntry)
|
||||
displayScaleEntry = displayEntry;
|
||||
|
||||
CreatureModelInfo const* minfo = sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->DisplayID_H[0]);
|
||||
if (!minfo)
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_H (%u)", cInfo->Entry, cInfo->DisplayID_H);
|
||||
sLog.outErrorDb("Creature (Entry: %u) not has model data for DisplayID_H (%u)", cInfo->Entry, cInfo->DisplayID_H[0]);
|
||||
}
|
||||
|
||||
if (cInfo->DisplayID_H[1])
|
||||
{
|
||||
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->DisplayID_H[1]);
|
||||
if(!displayEntry)
|
||||
{
|
||||
sLog.outErrorDb("Creature (Entry: %u) has non-existing DisplayID_H2 id (%u), can crash client", cInfo->Entry, cInfo->DisplayID_H[1]);
|
||||
const_cast<CreatureInfo*>(cInfo)->DisplayID_H[1] = 0;
|
||||
}
|
||||
else if(!displayScaleEntry)
|
||||
displayScaleEntry = displayEntry;
|
||||
|
||||
CreatureModelInfo const* minfo = sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->DisplayID_H[1]);
|
||||
if (!minfo)
|
||||
sLog.outErrorDb("Creature (Entry: %u) not has model data for DisplayID_H2 (%u)", cInfo->Entry, cInfo->DisplayID_H[1]);
|
||||
}
|
||||
|
||||
if (!displayScaleEntry)
|
||||
sLog.outErrorDb("Creature (Entry: %u) not has any existed display id in DisplayID_A/DisplayID_A2/DisplayID_H/DisplayID_H2", cInfo->Entry);
|
||||
|
||||
if (cInfo->unit_class && ((1 << (cInfo->unit_class-1)) & CLASSMASK_ALL_CREATURES) == 0)
|
||||
sLog.outErrorDb("Creature (Entry: %u) has invalid unit_class(%u) for creature_template", cInfo->Entry, cInfo->unit_class);
|
||||
|
||||
@@ -732,9 +755,10 @@ void ObjectMgr::LoadCreatureTemplates()
|
||||
/// if not set custom creature scale then load scale from CreatureDisplayInfo.dbc
|
||||
if(cInfo->scale <= 0.0f)
|
||||
{
|
||||
uint32 modelid = cInfo->GetFirstValidModelId();
|
||||
CreatureDisplayInfoEntry const* ScaleEntry = sCreatureDisplayInfoStore.LookupEntry(modelid);
|
||||
const_cast<CreatureInfo*>(cInfo)->scale = ScaleEntry ? ScaleEntry->scale : 1.0f;
|
||||
if(displayScaleEntry)
|
||||
const_cast<CreatureInfo*>(cInfo)->scale = displayScaleEntry->scale;
|
||||
else
|
||||
const_cast<CreatureInfo*>(cInfo)->scale = 1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -931,17 +955,39 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelid)
|
||||
return sCreatureModelStorage.LookupEntry<CreatureModelInfo>(modelid);
|
||||
}
|
||||
|
||||
uint32 ObjectMgr::ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data)
|
||||
uint32 ObjectMgr::ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data /*= NULL*/)
|
||||
{
|
||||
// Load creature model (display id)
|
||||
uint32 display_id = 0;
|
||||
if (data && data->displayid)
|
||||
return data->displayid;
|
||||
|
||||
if (!data || data->displayid == 0) // use defaults from the template
|
||||
if(!team)
|
||||
return cinfo->GetRandomValidModelId();
|
||||
|
||||
// use defaults from the template
|
||||
uint32 display_id;
|
||||
|
||||
// DisplayID_A is used if no team is given
|
||||
if (team == HORDE)
|
||||
{
|
||||
display_id = cinfo->GetRandomValidModelId();
|
||||
if(cinfo->DisplayID_H[0])
|
||||
display_id = cinfo->DisplayID_H[1] ? cinfo->DisplayID_H[urand(0,1)] : cinfo->DisplayID_H[0];
|
||||
else
|
||||
display_id = cinfo->DisplayID_H[1];
|
||||
|
||||
if(!display_id)
|
||||
display_id = cinfo->DisplayID_A[0] ? cinfo->DisplayID_A[0] : cinfo->DisplayID_A[1];
|
||||
}
|
||||
else if(team == ALLIANCE)
|
||||
{
|
||||
if(cinfo->DisplayID_A[0])
|
||||
display_id = cinfo->DisplayID_A[1] ? cinfo->DisplayID_A[urand(0,1)] : cinfo->DisplayID_A[0];
|
||||
else
|
||||
display_id = cinfo->DisplayID_A[1];
|
||||
|
||||
if(!display_id)
|
||||
display_id = cinfo->DisplayID_H[0] ? cinfo->DisplayID_H[0] : cinfo->DisplayID_H[1];
|
||||
}
|
||||
else
|
||||
display_id = data->displayid; // overwritten from creature data
|
||||
|
||||
return display_id;
|
||||
}
|
||||
@@ -972,6 +1018,29 @@ void ObjectMgr::LoadCreatureModelInfo()
|
||||
{
|
||||
sCreatureModelStorage.Load();
|
||||
|
||||
// post processing
|
||||
for(uint32 i = 1; i < sCreatureModelStorage.MaxEntry; ++i)
|
||||
{
|
||||
CreatureModelInfo const *minfo = sCreatureModelStorage.LookupEntry<CreatureModelInfo>(i);
|
||||
if (!minfo)
|
||||
continue;
|
||||
|
||||
if (!sCreatureDisplayInfoStore.LookupEntry(minfo->modelid))
|
||||
sLog.outErrorDb("Table `creature_model_info` has model for not existed display id (%u).", minfo->modelid);
|
||||
|
||||
if (minfo->gender > GENDER_NONE)
|
||||
{
|
||||
sLog.outErrorDb("Table `creature_model_info` has wrong gender (%u) for display id (%u).", uint32(minfo->gender), minfo->modelid);
|
||||
const_cast<CreatureModelInfo*>(minfo)->gender = GENDER_MALE;
|
||||
}
|
||||
|
||||
if (minfo->modelid_other_gender && !sCreatureDisplayInfoStore.LookupEntry(minfo->modelid_other_gender))
|
||||
{
|
||||
sLog.outErrorDb("Table `creature_model_info` has not existed alt.gender model (%u) for existed display id (%u).", minfo->modelid_other_gender, minfo->modelid);
|
||||
const_cast<CreatureModelInfo*>(minfo)->modelid_other_gender = 0;
|
||||
}
|
||||
}
|
||||
|
||||
sLog.outString( ">> Loaded %u creature model based info", sCreatureModelStorage.RecordCount );
|
||||
sLog.outString();
|
||||
|
||||
@@ -5103,11 +5172,11 @@ void ObjectMgr::GetTaxiPath( uint32 source, uint32 destination, uint32 &path, ui
|
||||
path = dest_i->second.ID;
|
||||
}
|
||||
|
||||
uint16 ObjectMgr::GetTaxiMount( uint32 id, uint32 team, bool allowed_alt_team /* = false */)
|
||||
uint32 ObjectMgr::GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_alt_team /* = false */)
|
||||
{
|
||||
uint16 mount_entry = 0;
|
||||
uint16 mount_id = 0;
|
||||
|
||||
// select mount creature id
|
||||
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(id);
|
||||
if(node)
|
||||
{
|
||||
@@ -5116,34 +5185,27 @@ uint16 ObjectMgr::GetTaxiMount( uint32 id, uint32 team, bool allowed_alt_team /*
|
||||
mount_entry = node->MountCreatureID[1];
|
||||
if(!mount_entry && allowed_alt_team)
|
||||
mount_entry = node->MountCreatureID[0];
|
||||
|
||||
CreatureInfo const *ci = GetCreatureTemplate(mount_entry);
|
||||
if(ci)
|
||||
mount_id = ci->DisplayID_A;
|
||||
}
|
||||
if (team == HORDE)
|
||||
else if (team == HORDE)
|
||||
{
|
||||
mount_entry = node->MountCreatureID[0];
|
||||
|
||||
if(!mount_entry && allowed_alt_team)
|
||||
mount_entry = node->MountCreatureID[1];
|
||||
|
||||
CreatureInfo const *ci = GetCreatureTemplate(mount_entry);
|
||||
if(ci)
|
||||
mount_id = ci->DisplayID_H;
|
||||
}
|
||||
}
|
||||
|
||||
CreatureModelInfo const *minfo = GetCreatureModelInfo(mount_id);
|
||||
if(!minfo)
|
||||
{
|
||||
sLog.outErrorDb("Taxi mount (Entry: %u) for taxi node (Id: %u) for team %u has model %u not found in table `creature_model_info`, can't load. ",
|
||||
mount_entry,id,team,mount_id);
|
||||
CreatureInfo const *mount_info = GetCreatureTemplate(mount_entry);
|
||||
if (!mount_info)
|
||||
return 0;
|
||||
|
||||
return false;
|
||||
}
|
||||
if(minfo->modelid_other_gender!=0)
|
||||
mount_id = urand(0,1) ? mount_id : minfo->modelid_other_gender;
|
||||
uint16 mount_id = objmgr.ChooseDisplayId(team,mount_info);
|
||||
if (!mount_id)
|
||||
return 0;
|
||||
|
||||
CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(mount_id);
|
||||
if (minfo)
|
||||
mount_id = minfo->modelid;
|
||||
|
||||
return mount_id;
|
||||
}
|
||||
|
||||
@@ -433,7 +433,7 @@ class ObjectMgr
|
||||
|
||||
uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team );
|
||||
void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost);
|
||||
uint16 GetTaxiMount( uint32 id, uint32 team, bool allowed_alt_team = false);
|
||||
uint32 GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_alt_team = false);
|
||||
void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds );
|
||||
void GetTransportPathNodes( uint32 path, TransportPath &pathnodes );
|
||||
|
||||
|
||||
+4
-4
@@ -230,7 +230,7 @@ bool PlayerTaxi::LoadTaxiDestinationsFromString( const std::string& values, uint
|
||||
}
|
||||
|
||||
// can't load taxi path without mount set (quest taxi path?)
|
||||
if(!objmgr.GetTaxiMount(GetTaxiSource(),team,true))
|
||||
if(!objmgr.GetTaxiMountDisplayId(GetTaxiSource(),team,true))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@@ -17473,10 +17473,10 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc
|
||||
}
|
||||
|
||||
// get mount model (in case non taximaster (npc==NULL) allow more wide lookup)
|
||||
uint16 mount_id = objmgr.GetTaxiMount(sourcenode, GetTeam(), npc == NULL);
|
||||
uint32 mount_display_id = objmgr.GetTaxiMountDisplayId(sourcenode, GetTeam(), npc == NULL);
|
||||
|
||||
// in spell case allow 0 model
|
||||
if (mount_id == 0 && spellid == 0 || sourcepath == 0)
|
||||
if (mount_display_id == 0 && spellid == 0 || sourcepath == 0)
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIUNSPECIFIEDSERVERERROR);
|
||||
@@ -17513,7 +17513,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc
|
||||
|
||||
sLog.outDebug("WORLD: Sent SMSG_ACTIVATETAXIREPLY");
|
||||
|
||||
GetSession()->SendDoFlight(mount_id, sourcepath);
|
||||
GetSession()->SendDoFlight(mount_display_id, sourcepath);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -189,10 +189,10 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
|
||||
data << uint32(ci->rank); // Creature Rank (elite, boss, etc)
|
||||
data << uint32(ci->unk1); // new in 3.1, creature entry?
|
||||
data << uint32(ci->unk2); // new in 3.1, creature entry?
|
||||
data << (uint32)ci->DisplayID_A; // DisplayID_A
|
||||
data << (uint32)ci->DisplayID_A2; // DisplayID_A2
|
||||
data << (uint32)ci->DisplayID_H; // DisplayID_H
|
||||
data << (uint32)ci->DisplayID_H2; // DisplayID_H2
|
||||
data << uint32(ci->DisplayID_A[0]); // modelid_male1
|
||||
data << uint32(ci->DisplayID_H[0]); // modelid_female1 ?
|
||||
data << uint32(ci->DisplayID_A[1]); // modelid_male2 ?
|
||||
data << uint32(ci->DisplayID_H[1]); // modelid_femmale2 ?
|
||||
data << float(ci->unk16); // unk
|
||||
data << float(ci->unk17); // unk
|
||||
data << uint8(ci->RacialLeader);
|
||||
|
||||
+10
-10
@@ -119,17 +119,18 @@ void WorldSession::SendTaxiMenu( Creature* unit )
|
||||
sLog.outDebug( "WORLD: Sent SMSG_SHOWTAXINODES" );
|
||||
}
|
||||
|
||||
void WorldSession::SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode )
|
||||
void WorldSession::SendDoFlight( uint32 mountDisplayId, uint32 path, uint32 pathNode )
|
||||
{
|
||||
// remove fake death
|
||||
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
|
||||
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
|
||||
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
|
||||
|
||||
while(GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType()==FLIGHT_MOTION_TYPE)
|
||||
GetPlayer()->GetMotionMaster()->MovementExpired(false);
|
||||
|
||||
if (MountId)
|
||||
GetPlayer()->Mount( MountId );
|
||||
if (mountDisplayId)
|
||||
GetPlayer()->Mount( mountDisplayId );
|
||||
|
||||
GetPlayer()->GetMotionMaster()->MoveTaxiFlight(path,pathNode);
|
||||
}
|
||||
|
||||
@@ -243,16 +244,15 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& /*recv_data*/)
|
||||
|
||||
sLog.outDebug( "WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode );
|
||||
|
||||
uint16 MountId = objmgr.GetTaxiMount(sourcenode, GetPlayer()->GetTeam());
|
||||
uint32 mountDisplayId = objmgr.GetTaxiMountDisplayId(sourcenode, GetPlayer()->GetTeam());
|
||||
|
||||
uint32 path, cost;
|
||||
objmgr.GetTaxiPath( sourcenode, destinationnode, path, cost);
|
||||
|
||||
if(path && MountId)
|
||||
{
|
||||
SendDoFlight( MountId, path, 1 ); // skip start fly node
|
||||
return;
|
||||
}
|
||||
if(path && mountDisplayId)
|
||||
SendDoFlight( mountDisplayId, path, 1 ); // skip start fly node
|
||||
else
|
||||
GetPlayer()->m_taxi.ClearTaxiDestinations(); // clear problematic path and next
|
||||
}
|
||||
|
||||
GetPlayer()->m_taxi.ClearTaxiDestinations(); // not destinations, clear source node
|
||||
|
||||
+5
-19
@@ -59,25 +59,11 @@ void Totem::InitStats(uint32 duration)
|
||||
CreatureInfo const *cinfo = GetCreatureInfo();
|
||||
if (m_owner->GetTypeId()==TYPEID_PLAYER && cinfo)
|
||||
{
|
||||
uint32 modelid = 0;
|
||||
if(((Player*)m_owner)->GetTeam() == HORDE)
|
||||
{
|
||||
if(cinfo->DisplayID_H)
|
||||
modelid = cinfo->DisplayID_H;
|
||||
else if(cinfo->DisplayID_H2)
|
||||
modelid = cinfo->DisplayID_H2;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(cinfo->DisplayID_A)
|
||||
modelid = cinfo->DisplayID_A;
|
||||
else if(cinfo->DisplayID_A2)
|
||||
modelid = cinfo->DisplayID_A2;
|
||||
}
|
||||
if (modelid)
|
||||
SetDisplayId(modelid);
|
||||
else
|
||||
sLog.outErrorDb("Totem::Summon: Missing modelid information for entry %u, team %u, totem will use default values.",GetEntry(),((Player*)m_owner)->GetTeam());
|
||||
uint32 display_id = objmgr.ChooseDisplayId(((Player*)m_owner)->GetTeam(),cinfo);
|
||||
CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id);
|
||||
if (minfo)
|
||||
display_id = minfo->modelid;
|
||||
SetDisplayId(display_id);
|
||||
}
|
||||
|
||||
// Get spell casted by totem
|
||||
|
||||
@@ -229,7 +229,7 @@ class TRINITY_DLL_SPEC WorldSession
|
||||
//Taxi
|
||||
void SendTaxiStatus( uint64 guid );
|
||||
void SendTaxiMenu( Creature* unit );
|
||||
void SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode = 0 );
|
||||
void SendDoFlight( uint32 mountDisplayId, uint32 path, uint32 pathNode = 0 );
|
||||
bool SendLearnNewTaxiNode( Creature* unit );
|
||||
|
||||
// Guild/Arena Team
|
||||
|
||||
Reference in New Issue
Block a user