azazel
caa3a58213
Core:
...
* add Player::HasEnoughMoney methods to check, whether player has specified amount of money and use new methods where applicable
* fix some signed/unsigned warnings and some typos
--HG--
branch : trunk
2010-08-23 22:58:32 +06:00
Spp
050f85b2c6
Core: Fix Windows compile
...
--HG--
branch : trunk
2010-08-23 15:46:12 +02:00
Spp
51d8333ccc
Core: Fix more warnings
...
--HG--
branch : trunk
2010-08-23 15:11:06 +02:00
Spp
16d95d3115
Core: Fix some warnings
...
--HG--
branch : trunk
2010-08-23 07:51:19 +02:00
azazel
399e35f8f5
Core:
...
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings
* fix some other warnings here and there
--HG--
branch : trunk
2010-08-22 23:46:40 +06:00
Spp
572f7bbd1d
Core: Remove "may be used uninitialized in this function", "unused parameter ‘xxx’" and "'xxx' defined but not used" warnings
...
--HG--
branch : trunk
2010-08-21 23:08:54 +02:00
Shauren
30468a106f
Moved battleground achievement scripted checks into scripts
...
Call ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates in code
Implemented achievements: Save the Day, Quick Cap, Warsong Expedience
--HG--
branch : trunk
2010-08-13 13:48:59 +02:00
click
1f80c7b3c0
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
...
--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
XTZGZoReX
9083271a2f
* Some singleton renames for consistency:
...
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
XTZGZoReX
909e332579
* Rename: BattleGround -> Battleground.
...
--HG--
branch : trunk
2010-08-08 04:37:24 +02:00
click
4cb0f25b94
Some consistency-cleanups on the TC battleground (This means war?)
...
--HG--
branch : trunk
rename : src/server/game/BattleGrounds/ArenaTeam.cpp => src/server/game/Battlegrounds/ArenaTeam.cpp
rename : src/server/game/BattleGrounds/ArenaTeam.h => src/server/game/Battlegrounds/ArenaTeam.h
rename : src/server/game/BattleGrounds/BattleGround.cpp => src/server/game/Battlegrounds/Battleground.cpp
rename : src/server/game/BattleGrounds/BattleGround.h => src/server/game/Battlegrounds/Battleground.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAA.h => src/server/game/Battlegrounds/Zones/BattlegroundAA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAB.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAB.h => src/server/game/Battlegrounds/Zones/BattlegroundAB.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAV.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAV.h => src/server/game/Battlegrounds/Zones/BattlegroundAV.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundBE.cpp => src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundBE.h => src/server/game/Battlegrounds/Zones/BattlegroundBE.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundDS.cpp => src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundDS.h => src/server/game/Battlegrounds/Zones/BattlegroundDS.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundEY.cpp => src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundEY.h => src/server/game/Battlegrounds/Zones/BattlegroundEY.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundIC.cpp => src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundIC.h => src/server/game/Battlegrounds/Zones/BattlegroundIC.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundNA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundNA.h => src/server/game/Battlegrounds/Zones/BattlegroundNA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRB.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRB.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRB.h => src/server/game/Battlegrounds/Zones/BattlegroundRB.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRL.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRL.h => src/server/game/Battlegrounds/Zones/BattlegroundRL.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRV.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRV.h => src/server/game/Battlegrounds/Zones/BattlegroundRV.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundSA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundSA.h => src/server/game/Battlegrounds/Zones/BattlegroundSA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundWS.cpp => src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundWS.h => src/server/game/Battlegrounds/Zones/BattlegroundWS.h
2010-08-08 04:12:18 +02:00