Commit Graph
133 Commits
Author SHA1 Message Date
Spp ca85c3b475 Core/Dungeon Finder: Fix teleport to dungeon and add missing code from 1be638e731 2012-10-23 19:09:50 +02:00
Spp 67a03027ae Proper naming of LfgDungeon structures 2012-10-19 17:47:51 +02:00
Spp 4e8fa520c8 Core/Dungeon Finder: Move queue related code to its own class.
- Use different queues for each team (or shared one if two-side interaction is enabled)
- Some optimizations in matching algorithm
2012-10-19 14:00:40 +02:00
Spp d0334bf948 Core/Dungeon Finder: Some optimizations.
- Store teleport coordinates to avoid recalculations each time someone has to be teleported
- Correct teleport error msg when player is charming or using vehicle
- Internal changes in storage types
- Proper code for missing achievement lock type
- Better debug msgs
- Trying to get rid of "Player*" and "Group*" inside LFGMgr as much as possible (Step 1)
2012-10-18 09:15:10 +02:00
Spp 8c5f011e79 Core/Achievements: Force all calls to AchievementMgr be done through Player functions (Remove GetAchievementMgr)
Note: No real use in 3.3.5 but will be used in 4.3.4
2012-09-18 14:29:53 +02:00
Shauren 92d28bc98c Core/Groups: Fixed update packet sent to group members on new member join 2012-08-22 14:24:15 +02:00
Vincent-Michael 6891fe6248 Core/Battlefield: Add missing stuff for wintergrasp 2012-08-21 23:03:30 +02:00
Kandera b9f60fe56c Core/Wintergrasp: finish implementation for battlefields. this is highly experimental enable at you're own risk. will almost definatly cause issues with the wintergrasp patch floating around 2012-08-20 16:23:24 -04:00
Spp 55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Shauren 1fd37ac61b Core/Object: Use updatefield flags extracted from client to determine whether to send or not a field value instead of sending all data to client for non-player objects 2012-07-22 14:20:26 +02:00
Kandera 6a337bfa23 Core/Loot: correctly fix rolling on quest loot that follows group loot rules via custom flags. 2012-07-06 16:57:13 -04:00
Kandera 869ea34987 Core/Loot: fix the way quest items are handled. so far ive only found 3 quest items that should be able to be masterlooted. added a new flag to item_template.flagsCustom to allow for making a quest item always follow loot rules. a bonus may be the fix of the handlelootmasteropcode crash! 2012-07-05 12:59:42 -04:00
Shauren b24c15740f Build fix 2012-06-12 20:17:55 +02:00
kaelima 933fad5183 Core/Loot: Correct some values sent for roll packets 2012-06-05 13:14:15 +02:00
click 98fcadae46 Core: Fix Group::SetGroupMemberFlag and Pet::resetTalentsForAllPetsOf prepared statement parameters (thanks Saring) 2012-04-04 01:23:09 +02:00
Shocker b292437989 Merge pull request #5933 from GyxTom/master
Core/Misc: Code style and remove unused define
2012-03-30 14:49:44 -07:00
click f80f94809c Core/Group: Fix LoadGroupFromDB type-error 2012-03-29 15:13:19 +02:00
Gyx 5b7493fc66 Core/Misc: Code style and remove unused define.
Signed-off-by: Gyx <[email protected]>
2012-03-29 14:43:34 +08:00
kaelima 820f45c424 Core/Protocol:
- Correct and rename response message from creating/updating a ticket
- Prevent some trailing data in CMSG_GMTICKET_CREATE and add comment on stuff missing from its structure.
- Random cleanup
2012-03-28 03:59:03 +02:00
leak c6cbe4c77c Core/DBLayer: Convert PAppend() queries to prepared statements No.1 2012-03-25 16:25:06 +02:00
leak 2a5caef4a6 Revert "Core: more more cleanup" - Build test anyone?
This reverts commit 20cd4c71ee.
2012-03-14 18:51:51 +01:00
thomas33 20cd4c71ee Core: more more cleanup 2012-03-14 17:51:11 +01:00
Spp d38bc3a178 Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here and there 2012-02-27 14:58:47 +01:00
Spp 03c34ee507 Fix a lot of warnings 2012-02-16 13:56:28 +01:00
Machiavelli 2d89b4bfe0 Core/DBLayer: Change some incorrect uses of PQuery with PExecute or Execute 2012-01-18 21:02:06 +01:00
Shauren 894c27af52 Core/Groups: Need restrictions in need before greed loot method should apply only to LFG dungeons 2012-01-14 18:42:23 +01:00
Subv2112 f4075f0f94 Core/LFG:
Fix priority of the player when its added to the lfg group
        Better implementation of the Dungeon Deserter debuff
        Rewrite the NeedBeforeGreed loot
        Fixed players being shown as Unknown Entity when entering the lfg group
        Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation

Signed-off-by: Machiavelli <[email protected]>
2012-01-14 17:37:28 +01:00
leak ced346076b Merge pull request #4567 from Kiperr/master
Happy new year!
2011-12-31 16:13:28 -08:00
leak cdbeb42e0f Core/DBLayer: Refactor prepared statement defines to new format (char db) 2012-01-01 01:09:38 +01:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
leak e646dbb3cd Core/DBLayer: Convert PExecute() queries to prepared statements No. 2 2011-12-27 00:29:48 +01:00
Shocker 557faa4a4c Core/Achievements: Update achievement criteria ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL for Disenchant spell (13262) in case of party disenchant roll 2011-12-14 04:43:41 +02:00
Bootz d1334624da Core: Codestyle clean-up
"pl"->"player"

 Note: codestyle methods needs maintained, Player* player.
still to do properly clean-up chat.cpp.
2011-11-07 11:18:00 -06:00
Bootz f75ec5ba2b Core: Codestyle clean-up
"plr"->player

Note: codestyle methods needs maintained, Player* player.
2011-11-07 11:06:39 -06:00
Spp ee69fc940e Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)
Note: this is mostly for clarify action being done: ClearSoulboundTradeable better than SetSoulboundTradeable(..., ..., false)
2011-10-18 10:44:45 +02:00
kaelima 3fd58b7b30 Core/Group: Fix recent issues with displaying group members on minimap.
Update GroupMemberOnlineStatus enum (creds to TOMRUS)
Also fix reduant GetVehicle() check in BuildPartyMemberStatsChangedPacket
2011-10-11 23:09:49 +02:00
Machiavelli ddfd8e5510 Core: Build fix for linux after code style cleanup 2011-10-08 13:36:27 +02:00
Bootz 5b4c7783c2 REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
Bootz 81c0a3a847 REPO: code-style clean-up
* Fixed pPlayer->player
* Fixed pCreature->creature

~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
2011-10-07 11:08:09 -05:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
LihO db8b02690b Core/Groups: Refactored sending of update packets.
Now it is possible to send update packet to single player.
2011-09-17 20:17:41 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp- aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Chaplain fb27848510 Core: Clean up here and there.
*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
Spp e7327e7e94 Core: Fix compile without PCH and fix some warnings 2011-08-03 11:23:08 +02:00
Spp- acd0fc79f6 Core: Pass by const reference for simple objects replaced with pass by value 2011-08-01 14:23:27 +02:00
Spp- b2a84d9f1e Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons) 2011-07-27 12:14:27 +02:00
Machiavelli 85caf3a2c1 Core/Instances: Fix dungeon and raid difficulty setting for characters under level 70. Prevents entering heroic modes of instances when access criteria are not met. 2011-07-19 20:35:05 +02:00
Spp- ceefc8c3d7 Core/Misc: Replace dynamic_cast<XXX*> with proper ToXXX 2011-07-08 11:12:19 +02:00
Spp- bb921ae78c Core: Do not use STL container size method to check if container is empty 2011-07-01 14:58:44 +02:00