click
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079b945a7d
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Use RemoveAurasByType() and not RemoveAuraDueToSpell() to remove iterated spellauras of a type - DueTospell() expects singular spellID
Thanks to Azazel for the heads up
--HG--
branch : trunk
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2010-07-04 15:55:05 +02:00 |
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Machiavelli
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0f7657b68c
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Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
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2010-06-25 00:18:01 +02:00 |
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Xanadu
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c9b20170a3
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Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
--HG--
branch : trunk
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2010-06-22 02:53:04 +02:00 |
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silverice
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d6d9d50952
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Fix some memory leaks
--HG--
branch : trunk
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2010-06-11 05:00:46 +03:00 |
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Brian
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b76b6700ed
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* Linux compile with and without PCH fixed
* Script library compile fixed
* --todo: fix all scripts themselves :)
--HG--
branch : trunk
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2010-06-08 13:05:47 -06:00 |
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Brian
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498f62f4cc
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* Well 94% isn't bad. Last thing to fix is collision compiling.
* But I need a break.
--HG--
branch : trunk
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2010-06-07 16:21:52 -06:00 |
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Brian
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15f8bbe9ca
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* More cleanup
--HG--
branch : trunk
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2010-06-07 12:08:15 -06:00 |
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XTZGZoReX
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62200e8d02
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* Even more restructuring of the game library.
--HG--
branch : trunk
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2010-06-06 22:55:56 +02:00 |
|
Rat
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75b80d9f5b
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rearranged core files
--HG--
branch : trunk
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2010-06-05 23:40:08 +02:00 |
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