Traesh
c60cb7bab1
Core/AreaTrigger Switch polygon vertices from Template to SpellMisc ( #26827 )
2021-09-12 17:50:13 +02:00
Shauren
7851cd3a96
Core/AreaTriggers: Code cleanup
2021-01-30 18:10:21 +01:00
Matan Shukry
0417c5ff5f
Core/AreaTriggers: Implementation for sever side area triggers
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- Spawn GridLoader to spawn area triggers correctly now
- Removed SAI completely
- Removed remnants of smart scripts. Created different issue for it
- Calling InitDbPhaseShift and not InDbPhaseShift
- changed SpawnId to uint64 rather than uint32
- not using CellGuidSet typedef as to not include ObjectMgr.h in the header
2021-01-30 18:10:21 +01:00
Shauren
f922c6e7a4
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
2020-09-19 12:44:42 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
0a779bd791
Core/PacketIO: Updated packet structures to 8.0.1
2018-11-05 00:00:34 +01:00
Traesh
a8a071e9d9
Core/AreaTrigger: handle AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT ( #21778 )
2018-08-05 18:57:35 +02:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
joschiwald
0659a85436
Core/Entities: Fixed typo in AreaTrigger loading
2017-02-06 21:19:31 +01:00
Traesh
6ab3877c91
Core/Entities: Basic AreaTrigger System ( #18035 )
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* Implemented AreaTrigger Templates
* Implemented AreaTrigger Splines
* Implemented SPELL_AURA_AREA_TRIGGER
* and many more
2017-01-29 00:00:43 +01:00