Commit Graph
3892 Commits
Author SHA1 Message Date
megamage 9403ff03e7 *Only use m_isWorldObject to check if an object is in grid or world.
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branch : trunk
2009-08-11 16:14:45 -05:00
megamage 4267816fca *A temp fix of the crashes caused by corpses.
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branch : trunk
2009-08-11 15:40:43 -05:00
megamage 177f78be1a *Correctly check ispositive for spells.
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branch : trunk
2009-08-11 13:11:16 -05:00
QAston e2e70b936b *Cleanups and obsolete spell handlers remove.
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branch : trunk
2009-08-11 19:57:27 +02:00
megamage 08d4aac161 *Consider all non-existing spells as negative. This fixes the broken Forbearance.
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branch : trunk
2009-08-11 11:32:32 -05:00
megamage d4165ac36e *Use unified function in loadhelper.
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branch : trunk
2009-08-11 11:11:22 -05:00
megamage a51cc015fa *Fix anothe crash bug caused by SetMap
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branch : trunk
2009-08-11 11:04:08 -05:00
megamage 3fa3c8b098 *Add function Unit::OutDebugInfo for debug.
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branch : trunk
2009-08-11 10:53:29 -05:00
megamage a944a0ea4b *Fix a crash when go is removed but m_ObjectSlot is not cleared.
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branch : trunk
2009-08-11 10:14:46 -05:00
megamage e3d00708a9 *Fix a crash since the last rev.
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branch : trunk
2009-08-11 10:01:39 -05:00
megamage 6cb0466eea *Assert !IsInWorld() in set map
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branch : trunk
2009-08-10 23:48:20 -05:00
megamage d78c9b3925 *Assert !IsInWorld() in reset map
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branch : trunk
2009-08-10 23:47:47 -05:00
megamage c8ed3cf1e9 *Some update of opvp (no real change)
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branch : trunk
2009-08-10 23:38:51 -05:00
megamage 31374835f6 *Cleanup about deleting player.
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branch : trunk
2009-08-10 23:32:20 -05:00
megamage 4ecbefabfa *Fix a crash when player gets teleported during log out.
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branch : trunk
2009-08-10 23:28:50 -05:00
megamage ce7b0907b8 *Fix a typo. By mike753
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branch : trunk
2009-08-10 15:53:27 -05:00
megamage f86d54376a *Fix Lightwell. By Elron
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branch : trunk
2009-08-10 15:52:11 -05:00
megamage 7982a75c5c *Set react passive for passiveAI creatures.
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branch : trunk
2009-08-10 15:50:19 -05:00
megamage feba13e650 *change SPELL_AURA_MOD_ARMOR_PENETRATION_PCT to reduce armor on target and add cap amount of armor reduced by armor penetration rating By thenecromancer
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branch : trunk
2009-08-10 15:32:08 -05:00
Anubisss 18f712f52b *Read AutoBroadcast's messages from cache instead of from DB every times.
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branch : trunk
2009-08-10 17:03:11 +02:00
megamage 61b4b86d28 *Move beast within bonus auras to sql.
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branch : trunk
2009-08-09 16:28:24 -05:00
megamage 2c4dad27db [8336] Prevent apply item 34678 damage effect to cast target if it's friendly. Author: VladimirMangos
Current combat target or just selection will be used instead if it not friendly.

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branch : trunk
2009-08-09 15:54:49 -05:00
megamage bc14ebb102 *Fix a typo of fixed damage spells. Thanks to loop69
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branch : trunk
2009-08-09 15:49:38 -05:00
megamage ee2a26ee9f [8334] Small cleanup in magic shield back damage code. Author: VladimirMangos
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branch : trunk
2009-08-09 15:48:37 -05:00
megamage 3eb938b8de [8331] Restore spirit guids work, step 2 Author: VladimirMangos
Remove hack in battleground code that prevent proper work guids in result
    sabotage of now correct work spell itself.

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branch : trunk
2009-08-09 15:33:45 -05:00
megamage 677b7b9757 *Add an assert in removeunitfromnotify
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branch : trunk
2009-08-09 15:22:43 -05:00
megamage e657f65f2b merge
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branch : trunk
2009-08-09 15:13:21 -05:00
megamage c033cfc39a Backed out changeset: 43d0f185abe2
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branch : trunk
2009-08-09 15:11:04 -05:00
megamage df5853c399 *Fix a typo of Icebound Fortitude which causes crash.
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branch : trunk
2009-08-09 14:51:53 -05:00
Anubisss cd0bdade03 *Implement achievement On The Rocks.
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branch : trunk
2009-08-09 18:30:37 +02:00
megamage 2f83f6a79c *Try to fix a crash caused by adding player to wrong instance.
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branch : trunk
2009-08-08 19:05:44 -05:00
megamage 94d048311d *Fix a crash caused by undismissed pet.
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branch : trunk
2009-08-08 17:58:58 -05:00
megamage a78a0c6b01 *Fix a crash caused by relocationnotify
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branch : trunk
2009-08-08 17:47:23 -05:00
maximius 64ee35bd94 *Added autoannounce to core, and optimized autobroadcast db query to put less strain on MySQL
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branch : trunk
2009-08-08 15:05:21 -07:00
Nevan 38abfbeedd Typo
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branch : trunk
2009-08-08 21:52:19 +02:00
Nevan 8aa30007b5 *Fix Glyph of Blood Strike
*Fix Glyph of Plague Strike
*Fix Glyph of Death Strike

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branch : trunk
2009-08-08 21:51:00 +02:00
megamage edfba5caa3 *Implement SPELL_ATTR_EX4_FIXED_DAMAGE
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branch : trunk
2009-08-08 14:27:30 -05:00
megamage fdade24355 *Fix the quest requirement for DK to leave start zone. By kaell
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branch : trunk
2009-08-08 12:55:51 -05:00
megamage f00fd3959e *Revert Mangos patch [8325]
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branch : trunk
2009-08-08 12:42:13 -05:00
megamage 0d80df4e58 *Add assert back to go::setownerguid
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branch : trunk
2009-08-08 12:40:20 -05:00
megamage a3ee65bee1 [8327] Fixed recieved packet size check for MSG_MOVE_TELEPORT_ACK. Author: VladimirMangos
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branch : trunk
2009-08-08 12:35:09 -05:00
megamage b78d7a01b4 [8325] Restore BG spirit guids work after [8308]-1. Author: VladimirMangos
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branch : trunk
2009-08-08 12:31:29 -05:00
megamage 58dc6e180b [8320] Imporovements in wild summoned gameobjects work. Author: VladimirMangos
* Not set owner for will summoned gameobjects.
      Its not expected to have owner, and must be accessable to all players (or team).
    * Set for all objects summoned by spells: despawned by deafult for proper despawn withut owner.
    * Cleanup Spell::EffectSummonObjectWild.

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branch : trunk
2009-08-08 12:25:20 -05:00
megamage 658538a092 *Some update of vehicle.
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branch : trunk
2009-08-08 11:57:51 -05:00
megamage 9952786d14 *Also aggro player-controlled units in dozoneincombat.
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branch : trunk
2009-08-08 11:56:54 -05:00
megamage ecdba0cbba *Only allow mover to turn when it is on vehicle.
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branch : trunk
2009-08-08 11:55:49 -05:00
megamage 462086f3b1 *Fix a bug that UNIT_STAT_CASTING is not cleared when delayed spells are casted.
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branch : trunk
2009-08-08 11:53:48 -05:00
Nevan 233f3c8306 *Fix Icebound Fortitude Formula
*Fix Glyph of Icebound Fortitude

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branch : trunk
2009-08-08 17:47:15 +02:00
Nevan ea605726d6 *Fix Unbreakable Armor Formula
*Fix Glyph of Unbreakable Armor

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branch : trunk
2009-08-08 17:20:48 +02:00
QAston 6b4772207f *Cleanups, remove obsolete code and minor optimizations in spellauras.cpp and spelleffects.cpp
*Remove GetDummyAura(uint32 spellid) function - it is faster to use GetAuraEffect or GetAura if id is known than iterate threw dummy auras list
*Move Death Strike code from HandleDummyAuraProc to Spell::EffectDummy - original patch by hununza.

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branch : trunk
2009-08-08 16:18:05 +02:00