Spp
5cff9e0716
Merge branch 'master' into 4.x
...
Conflicts:
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/AI/CoreAI/CombatAI.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
src/tools/vmap3_extractor/model.h
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/dbcfile.cpp
src/tools/vmap4_extractor/dbcfile.h
src/tools/vmap4_extractor/loadlib/loadlib.h
2012-02-23 13:06:35 +01:00
leak
abb017dbeb
Core/Warden: Various cleanups and warning fixes
2012-02-19 18:49:38 +01:00
leak
8e3a4b956e
Core/Warden: Base implementation for Warden functionality
...
Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
kaelima
03b2717931
Core/Map:
...
- Fixed crash when a player was disconnected during a transfer to another map.
- Only call OnPlayerLeaveMap if player is removed from map. (Ty QAston)
2012-02-10 12:43:13 +01:00
Spp
37b66384f3
Merge branch 'master' into 4.x
...
Conflicts:
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
2012-01-31 11:49:53 +01:00
Shauren
6089d4642b
Core/Protocol: Resolved conflicing opcodes MSG_TALENT_WIPE_CONFIRM and CMSG_VERIFY_CONNECTIVITY_RESPONSE
2012-01-30 15:28:38 +01:00
Rat
de6a45b207
Core/WorldSession: commented null opcode tracer
2012-01-10 15:26:12 +01:00
Nay
9c26ce8da5
Merge branch 'master' into 4.x
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Quests/QuestDef.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
2012-01-07 17:13:42 +00:00
danik
b35f831f2b
Core/PacketIO: Prevented excessive WhoOpcode spam - solves possible crash/lag method
2012-01-06 19:36:17 +01:00
leak
ced346076b
Merge pull request #4567 from Kiperr/master
...
Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f
Core/DBLayer: Refactor prepared statement defines to new format (char db)
2012-01-01 01:09:38 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
leak
8adac3f246
Core/DBLayer: Convert PExecute() queries to prepared statements No. 3
2011-12-31 00:32:05 +01:00
Spp
fa9daaf95b
Merge branch 'master' into 4.x and some warning fixes
2011-12-27 10:15:27 +01:00
leak
ef17c05dec
Core/DBLayer: Convert PExecute() queries to prepared statements No. 1
2011-12-25 18:13:21 +01:00
leak
08bd2f1a54
Core/DBLayer: Convert callback queries to prepared statements No. 3
2011-12-25 01:27:44 +01:00
leak
e1afd79b1e
Core/DBLayer: Convert callback queries to prepared statements #2
2011-12-20 09:12:43 +01:00
Machiavelli
6c03bf9535
Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself.
2011-12-19 22:06:29 +01:00
Machiavelli
8e0be985fd
Core/Netcode: Fix a possible infinite loop after 829be0b82 (which was accidentally merged in this morning)
2011-12-19 21:12:35 +01:00
Machiavelli
16df950fdb
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-12-19 11:14:26 +01:00
leak
7052fbf5cc
Core/DBLayer: Convert callback queries to prepared statements
2011-12-18 20:56:38 +01:00
Machiavelli
829be0b82b
Core/Netcode: Re-enqueue packets with STATUS_LOGGEDIN requirement that are sent before the server recognizes the player as logged in. They will be processed later.
...
Fixes #208
Fixes #1434
Fixes #2338
2011-12-16 15:36:03 +01:00
Rat
309fd11fb9
Core/MovementHandler: added new packet handler for movement
...
(it is using 4.2.0 struct so not useable, but can be updated, use it as a base)
2011-11-29 17:57:38 +01:00
Rat
0ffb50fcd2
Core/Packets: corrected error msg
2011-11-27 20:49:07 +01:00
kaelima
b84d82e569
Core/Protocol: Add some account data protocols.
...
Their struct have not changed since 3.3.5a.
2011-11-27 04:02:59 +01:00
Rat
929da7396d
Core/Packets: disable sending 0 as opcode and print trace info
2011-11-26 20:28:12 +01:00
Rat
d1affc4340
Initial Commit for client version change to 4.2.2 (14545)
...
- added known opcodes (handlers are commented till not updated)
- added bitstream support to bytebuffer
- updated realm auth for 14545
- updated world auth
- fixed char_enum,create,delete handlers
- added DB2 reader
- added opcode logging to debuglogmask (ignores loglevel)
- fixed compile in win64, others not yet tested
- using db2 values for item models at char_enum to prevent client crash
Lots of Thanks to All SingularityCore Members
2011-11-20 18:28:18 +01:00
megamage
07cf71fdd4
Some cleanup of add/remove to/from map.
2011-11-11 17:50:26 -05:00
Bootz
f75ec5ba2b
Core: Codestyle clean-up
...
"plr"->player
Note: codestyle methods needs maintained, Player* player.
2011-11-07 11:06:39 -06:00
Spp
e3f8588a22
Minor changes here and there:
...
- Cosmetic changes
- 'Engrish fix'
- Initialization of some vars
- Remove some not needed includes
2011-10-18 14:59:23 +02:00
megamage
3ba22d0d06
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
2011-10-10 17:39:34 -04:00
megamage
1e44044a8f
Merge pull request #3281 from n4ndo/master
...
Fix Crash in ProcessQueryCallbacks
2011-10-07 15:19:21 -07:00
Bootz
96d7a1e970
REPO: code-style clean-up
...
* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
n4ndo
d1370a5e0a
Fix Crash in ProcessQueryCallbacks
2011-09-30 10:57:02 -05:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
...
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
6c943bfb08
Core: Cleanup in MiscHandler::SendAreaTriggerMessage and warning fixes
2011-09-16 10:53:24 +02:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
Spp-
14b3ed9164
Addons/AddonMgr: converted from singleton to namespace with free functions
2011-09-09 15:22:52 +02:00
Silinoron
76fe596160
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
...
Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Spp-
1e95341827
Cosmetic: Remove trailing whitespaces
2011-06-30 11:30:36 +02:00
Machiavelli
5864a2e151
Core/Packets: Add some additional movementflag filtering to eliminate some packet spoof attempts.
2011-06-27 00:10:53 +02:00
Machiavelli
ad81d4132c
Core/Packets: Remove MOVEMENTFLAG_ROOT flag from movementinfo that is sent from client to server. This flag is not valid in this case and is a packet spoofing attempt. When used in conjunction with any of the moving movement flags such as MOVEMENTFLAG_FORWARD this will freeze surrounding clients that receive the cheater's movementinfo.
...
Thanks to Dvlpr for help with research.
2011-06-26 21:27:10 +02:00
click
f7b0e58a14
Core: Remove a few warnings (unused variables), clean up tabs whitespaces
2011-06-23 09:13:58 +02:00
Machiavelli
9b17b9c3ba
Core/DBLayer: Fix possible crashes from fe8cb7
2011-06-22 18:04:12 +02:00
Machiavelli
fe8cb75bf1
Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
...
Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
click
da03bbbdab
Core: Yet more cleanups in codestyle...
2011-06-12 02:06:07 +02:00
leak
ea06dcf418
Core/ObjectMgr: Refactor guild related functions into dedicated class
2011-05-04 10:08:09 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
Shauren
ed48364c04
Core/Accounts: Fixed saving account tutorials
2011-04-26 11:56:21 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00