Commit Graph
8780 Commits
Author SHA1 Message Date
Xanadu bde8e96cc5 Aspect of the Viper now correctly displayed as a buff. Closes issue #107.
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branch : trunk
2010-06-28 20:34:11 +02:00
Brian d2f6ae6f77 * Fix creatures spawning with less than max health if curhealth field in
* creature is != maxhealth in creature_template and the creature is supposed
* to regenerate health.
* Patch courtesy of Visagalis
* Thanks for taking the time to fix this LONG outstanding bug

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branch : trunk
2010-06-28 06:42:01 -06:00
Tartalo 6531cbcb21 Violet Hold: Link Defenseless achiev code to crystal activation code
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branch : trunk
2010-06-28 19:42:59 +02:00
Supabad b9a2bd24f7 minor change to destructable buildings.
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branch : trunk
2010-06-28 18:45:54 +02:00
click 72de3dd6c4 Remove hardcoded stacking for ammunition-types (should now stack properly)
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branch : trunk
2010-06-28 17:12:36 +02:00
Machiavelli fb4d4514e5 Add prepared statement example for auth server ping
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branch : trunk
2010-06-28 16:09:16 +02:00
Machiavelli b6e180c17c Add PreparedStatementHolder class that will be used for registering and calling prepared statements on the MySQL server.
Information about prepared statements can be found here: http://dev.mysql.com/tech-resources/articles/4.1/prepared-statements.html
In short: better performance shall ensue.

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branch : trunk
2010-06-28 16:09:06 +02:00
click 988467467c Properly initialize variable in WorldObject::PlayDirectSound()
Fixes issue 2838

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branch : trunk
2010-06-28 14:40:57 +02:00
Supabad 37529a1e9f add forgotten header for leviathan
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branch : trunk
2010-06-28 14:24:35 +02:00
Supabad 418360d8f9 Add Hard Mode support to Flame Leviathan. more code cleanup.
Big Thanks to all who participated.

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branch : trunk
2010-06-28 14:05:32 +02:00
Xanadu 0485d99e5d Fixed periodic damage for stackable auras (Deadly Poison...). Patch by Lyall. Closes issue #1368.
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branch : trunk
2010-06-28 05:26:00 +02:00
Tartalo f4531c5a58 Violet Hold: Add crystal mechanic support to Portal's and Ichoron's adds
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branch : trunk
2010-06-28 01:04:13 +02:00
Tartalo cba6515acb Violet Hold: Add crystal activation support backend to instance script.
Support is not used yet by the instance mechanic so is not usable as is

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branch : trunk
2010-06-28 00:49:21 +02:00
Tartalo 068810d045 Violet Hold: Implement Defenseless Achievement
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branch : trunk
2010-06-27 22:53:35 +02:00
Tartalo 4c59bf69dc Violet Hold: Add copyright note
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branch : trunk
2010-06-27 22:52:37 +02:00
Xanadu ba2e5ec2a2 Fixed Shiv.
* Now it does weapon dmg and adds a combo point even without poison (yes, that's blizzlike).
* Poisons from Shiv cannot crit.
* No more double poison procs.

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branch : trunk
2010-06-27 20:40:41 +02:00
Machiavelli 0b063e189b Better way to check for RandomProperty == -1, assign 0 to it for now.
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branch : trunk
2010-06-27 19:46:25 +02:00
Machiavelli cd47c87a7c Added tag UP31 for changeset 01713607e30d
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branch : trunk
2010-06-27 12:15:29 +02:00
teacher 2e70b0b5d4 Moved sql update files to 3.3.3a_old directory. You know what that means!
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branch : trunk
2010-06-27 11:57:07 +02:00
Machiavelli 60349c5700 Remove some faulty code for picking a random item enchant if RandomProperty is -1. This will have to be implemented correctly later.
Also prevent the core throwing errors when loading items with RandomProperty -1

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branch : trunk
2010-06-27 11:48:33 +02:00
teacher 499fa9b7cb Added missing script to full (thank you azazel_kon for spotting them).
Small sql editing (cosmetic, NO sql need to be re-applied).

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branch : trunk
2010-06-27 11:30:38 +02:00
Machiavelli 85114979f8 Update ConfusedMovementGenerator with some coordinate sanity checks.
Please leave feedback on how this affects:
- Confused movement (polymorph, blind, etc)
- Stability with vmaps enabled

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branch : trunk
2010-06-27 04:54:51 +02:00
Xanadu 5870b57532 Get rid of a compile warning.
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branch : trunk
2010-06-27 04:30:11 +02:00
Xanadu 39429b0548 Dispell code cleanup - GetDispelChance now really returns dispel chance and not resist chance.
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branch : trunk
2010-06-27 04:03:30 +02:00
Machiavelli 26f4fae802 Fix bug that creatures which use FleeingMovementGenerator would not attack after respawning.
Bug was caused by improper react state

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branch : trunk
2010-06-27 03:47:18 +02:00
Tartalo 0fd3e47edc Fix crash when applying mind control to vehicles
Closes issue #2816
What should happen when mind control is applied to vehicles?

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branch : trunk
2010-06-27 00:58:04 +02:00
Tartalo 59ca58a49f Violet Hold, Cyanigosa: Clear transformation on EnterCombat, now is handled by
instance script

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branch : trunk
2010-06-26 23:43:15 +02:00
Tartalo 1361b8b86c Violet Hold: Azure Saboteour animation on boss encounters, by DenissRassman
From issue #2180

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branch : trunk
2010-06-26 23:40:24 +02:00
Tartalo 3da0d1d5b2 Violet Hold: Cyanigosa's pre-fight animation, by DenissRassmann
From issue #2810

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branch : trunk
2010-06-26 22:35:23 +02:00
Tartalo 1b95df4194 Violet Hold: bosses go out of the cell when door is open, by DennisRassmann
From issue #2810

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branch : trunk
2010-06-26 22:09:11 +02:00
Tartalo 73a2a21ee4 Fix possible crash
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branch : trunk
2010-06-26 21:15:48 +02:00
Tartalo 037857c2ce Another fix for naxx GO handling
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branch : trunk
2010-06-26 21:12:22 +02:00
Tartalo 20585e0fc5 Fix naxxramas saving
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branch : trunk
2010-06-26 20:19:37 +02:00
Tartalo d0be4e2cad Remove duplicated job
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branch : trunk
2010-06-26 20:18:41 +02:00
Tartalo 3614f7b089 Load&save gothik's door state on instancedata load&save
Partial fix for issue #1244

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branch : trunk
2010-06-26 20:11:34 +02:00
Tartalo ce94851015 Add forgotten return
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branch : trunk
2010-06-26 17:57:49 +02:00
Tartalo e2f0b19f99 Branch merge
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branch : trunk
2010-06-26 14:07:36 +02:00
Tartalo 57687c5c40 Allow GMs to bypass instance entry requirements
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branch : trunk
2010-06-26 14:06:29 +02:00
Machiavelli d2553a138a Use valid coördinates for Unit::UpdateUnderWaterState instead of raw coördinates. Fixes another potential crash related to vmaps.
Updates issue #2748

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branch : trunk
2010-06-26 13:41:36 +02:00
Tartalo 26da69a544 Fix some deprecated checks on MapManager::CanPlayerEnter()
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branch : trunk
2010-06-26 13:32:24 +02:00
Machiavelli 23ec7faf73 Typo
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branch : trunk
2010-06-26 13:06:36 +02:00
Machiavelli fac0ff3232 Also check for valid Y and O coordinates in Unit::SetPosition. Fixes another loophole related to vmaps.
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branch : trunk
2010-06-26 12:32:29 +02:00
Rat 6693bf5092 removed unneeded debug lines from conditions loading
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branch : trunk
2010-06-26 10:57:19 +02:00
Machiavelli 4357846c3c Remove a hack (added by someone that will NOt be NAMEd) that caused too high experience bonus for heirlooms. Heirloom experience bonus was already handled perfectly.
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branch : trunk
2010-06-26 02:02:59 +02:00
click 2b29d4e65d Don't return mails to non-existing characters (thanks to laviniu for finding the bug)
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branch : trunk
2010-06-25 21:49:27 +02:00
click 3d40804a33 Opcode updates (thanks to LordJZ)
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branch : trunk
2010-06-25 21:41:43 +02:00
click 07ede97b93 Initialize battleground difficulty before initializing it (thanks to kapate for the heads up)
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branch : trunk
2010-06-25 21:28:39 +02:00
click 06cd5563b6 Use the correct CMake-variable for where to place the generated revision.h file (whops)
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branch : trunk
2010-06-25 19:13:14 +02:00
click 09cde73072 Set revision.h to be a prerequisite of worldserver and authserver building on *nix
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branch : trunk
2010-06-25 18:00:51 +02:00
Brian af231fadeb * Missed updating the VS project from last commit
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branch : trunk
2010-06-25 03:53:16 -06:00