Machiavelli
bd85914d92
Core/DBLayer: Properly manage mysql library initialization and shutdown in authserver and worldserver. Prevent multiple calls and make it more elegant.
2011-01-13 21:30:37 +01:00
Machiavelli
4c15ebe09d
Core/DBLayer: Properly deallocate SQLOperation objects from Databaseworkerpool queue.
2011-01-13 20:28:40 +01:00
Machiavelli
cf9250c29f
Core/DBLayer:
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- Implement DatabaseWorkerPool::DirectCommitTransaction for synchronous transaction execution (as opposed to asynchronous/enqueued).
- Add MySQL errno 1213 "Deadlock found when trying to get lock; try restarting transaction" handler. If 1213 is called the core will retry to directly execute the transaction a maximum of 5 times.
2011-01-13 20:07:09 +01:00
Machiavelli
52499b03ea
Core/Guilds: Don't allow more than 25 and 100 log events to be sent to the client for bank eventlog and regular eventlog respectively. Higher values will result in client crashes.
2011-01-12 19:38:47 +01:00
Machiavelli
fa8e5047a6
Core/Guilds: Fix a possible client crash in MSG_GUILD_BANK_LOG_QUERY
2011-01-10 20:57:58 +01:00
Machiavelli
01d4080b4d
Core/Units: Send proper orientation in SMSG_MONSTER_MOVE_TRANSPORT
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Also get rid of the 100 constant in moveticks segment and use getMSTime() for consistency sake
2011-01-09 16:22:04 +01:00
Machiavelli
4ec6ec66c4
Core/SQL: Fix world_scripts_full.sql import
2011-01-09 13:43:35 +01:00
Machiavelli
cb5a943f10
Core/DBLayer: CHAR_DEL_AUCTION should be defined as asynchronous. Fixes a crash caused by assertion failure.
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("Could not fetch prepared statement 54 on database `characters`, connection type: asynchronous.")
2011-01-09 13:30:14 +01:00
Machiavelli
57173df80f
Core/SQL: Move spell_script_names from world_database.sql to world_scripts_full.sql (they're called scripts for a reason)
2011-01-08 22:49:44 +01:00
Machiavelli
a5cabb0705
Scripts/Ulduar: Some work on Kologarn:
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- Get rid of UNIT_FLAG_STUNNED hack
- Use proper spells instead of vehicle hacks
- AI scripts for both arms instead of everything being defined in Kologarn's AI script
- Proper support for detecting when to release players (Right Arm)
Still todo:
- Eyebeams
- Rubbles
- Achievements
- Post-encounter doors/GO's toggling
2011-01-08 22:21:24 +01:00
Machiavelli
58f795d171
Core/Vehicles: Logic fix for AddPassenger seat validity check, thanks to Tassader
2011-01-08 21:13:18 +01:00
Machiavelli
aa87c61cfb
Remove unintended change from previous rev's copypaste work.
2011-01-08 19:11:18 +01:00
Machiavelli
c4cac049b4
Core/DBLayer: Define prepared statements in an array per database instead of explicit calls to MySQL::PrepareStatement. Now the core will show the raw query (without bound arguments) in related log entries instead of PreparedStatement id: X on database Y.
2011-01-08 19:07:13 +01:00
Machiavelli
dc3d6a2f23
Remove redundant code from 1487ebedaa
2011-01-07 19:13:19 +01:00
Machiavelli
efe0ed3194
Core/Entities: Fix a silly typo in Object::AddExtraMovementFlag
2011-01-06 22:54:33 +01:00
Machiavelli
c65e3822a2
Fix build from 06314c9387
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closes #99
2011-01-06 22:45:07 +01:00
Machiavelli
afcff32e64
Core/DBLayer: Add MySQL errno 1054 to ignored error messages.
2011-01-06 22:32:30 +01:00
Machiavelli
7ac9ffd587
Scripts/Naxxramas: Patchwerk's hateful strike can, however, hit the main tank if no other targets are in melee range.
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Thanks to Tassader for pointing out
2011-01-06 22:24:32 +01:00
Machiavelli
f832990678
Scripts/Molten Core: Remove a redundant health-check in majordomo executus script.
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Thanks to Lopin for pointing out.
2011-01-06 20:59:58 +01:00
Machiavelli
26c91be2d3
Core/Quests: Better way to fix the problem affected in previous commit
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closes #36
2011-01-06 17:33:40 +01:00
Machiavelli
c617f1f85c
Core/Quests: Fix certain issues with repeatable quests.
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closes #36
Signed-off-by: Machiavelli <[email protected] >
2011-01-06 16:49:04 +01:00
Machiavelli
eac259f75f
Core/Units: Call Unit::InterruptNonMeleeSpells before RemoveFromWorld to make GetCaster() return a valid pointer on AuraEffect unapply methods.
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Fixes a crash in VisitorHelper related to Mind Vision.
closes #43
2011-01-04 23:43:20 +01:00
Machiavelli
09a0860717
Core/Pets: Fix crash added in a3feae6b6f
2011-01-04 19:30:51 +01:00
Machiavelli
9f4881310f
Core/Vehicles: Fix a crash in EjectPassenger
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Closes #20
2011-01-03 17:02:26 +01:00
Machiavelli
ce76f10bc8
Core/Vehicles: Fix a typo in AddPassenger.
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Thanks to cyberbrest
2011-01-01 23:20:08 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Machiavelli
8ab453b465
Missing changes from 72a115f242
2010-12-31 18:24:35 +01:00
Machiavelli
72a115f242
Core/Vehicles: Store guids in vehicleseat structures instead of pointers. Fixes a crash with vendor-carrying Mammoth mounts.
2010-12-31 17:23:51 +01:00
Machiavelli
4b0341c167
Core/Vehicles: Add an assert to trace down crash in Vehicle::RelocatePassengers
2010-12-31 01:40:31 +01:00
Machiavelli
9c7c62cc5e
Core/Vehicles: Send transport X,Y,Z offsets as floats instead of uint32, fixes a possible client crash.
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Thanks to j4r0d
2010-12-30 23:40:20 +01:00
Machiavelli
11cc3eac7a
Core/Vehicles: Implement VEHICLE_SEAT_FLAG_B_CANSWITCH restriction, and do some cleanup.
2010-12-30 19:57:50 +01:00
Machiavelli
fe8c893273
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2010-12-30 19:11:36 +01:00
Machiavelli
948a2136c4
Core/Vehicles: - Redefine VEHICLE_SEAT_FLAG_USABLE as VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT. This flag determines whether or not the player has control over entering/exiting a vehicleseat. Thanks to linencloth for help with research.
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- Implement VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT exit restriction
- Remove MOVEMENTFLAG_ROOT on vehicle exit
2010-12-30 19:10:46 +01:00
Machiavelli
71e959837b
Core/Vehicles: - Prevent client ejecting passengers from non-ejectable seats.
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- Chart some more VehicleSeatFlags and VehicleSeatFlagsB. Research by linencloth
2010-12-30 17:59:55 +01:00
Machiavelli
8c8f4a828b
Core/Vehicles: - Prevent client ejecting passengers from non-ejectable seats.
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- Chart some more VehicleSeatFlags and VehicleSeatFlagsB. Research by linencloth
2010-12-30 17:33:51 +01:00
Machiavelli
92460b4aab
DVCS: Add .mailmap to gitignore too
2010-12-29 12:56:53 +01:00
Machiavelli
6f00a22a12
Core/DVCS: Add .bak extension to .gitignore (used to backup files in UltraEdit)
2010-12-29 12:13:54 +01:00
Machiavelli
6b12ec1f3e
Fix build from 68c6189201
2010-12-29 12:09:57 +01:00
Machiavelli
e26294db56
Scripts: Correct function registration of spell_dru_moonkin_form_passive_AuraScript, fix intendation in world_database.sql
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Author: QAston
2010-12-29 11:58:09 +01:00
Machiavelli
68c6189201
Core/Vehicles:
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- Set MovementFlagsExtra (2) correctly depending on vehicle 'template' flags. This makes certain vehicles such as demolishers unable to jump/strafe (as intended)
- Fix SMSG_MONSTER_MOVE_TRANSPORT stucture, prevents a client crash when entering certain vehicles, as well as *properly* broadcast position relative to the vehicle.
- Send SMSG_BREAK_TARGET to player when entering vehicle.
- Set MOVEMENTFLAG_ROOT on passenger when entering vehicle
- Cleanup in affected code
2010-12-29 05:45:38 +01:00