Commit Graph
356 Commits
Author SHA1 Message Date
Shauren 15fbb6f46f Core/Entites: Updated GUID format 2014-10-29 21:13:21 +01:00
DDuarte 07a640de0d Core: Fix warnings, mostly wrong printf formatters 2014-10-27 21:56:44 +00:00
Shauren 7afab9f783 Core/Entities: Updated HighGuid values 2014-10-27 12:03:35 +01:00
Shauren 209a743bbe Core/Entities: Updated updatefields 2014-10-26 22:06:48 +01:00
Shauren 9e1930959d Core/Entities: Changed object lowguid to uint64 2014-10-26 02:57:28 +02:00
Shauren b3e3cfa81f Core/Entities: First part of removing GetGUIDLow() uses 2014-10-22 17:33:55 +02:00
Shauren e7d9830a06 Core/Groups: Use full guid for group lookup 2014-10-22 00:35:00 +02:00
Shauren 034561792c Core/Entities: Second batch of removing implicit conversions of ObjectGuid to uint64 2014-10-21 20:27:00 +02:00
Shauren 9cc7044546 Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64 2014-10-21 19:23:32 +02:00
Vincent-Michael 35bd935779 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
2014-10-18 00:32:39 +02:00
jackpoz ee5eaab598 Core/Players: Fix players not being notified if on loading screen
Fix packets not being sent to players on loading screen even if the system supports these packets to be queued and sent till the player is in world.
There might be additional cases where this applies, please report back if you find any.

Fixes #11339
2014-10-17 22:35:28 +02:00
jackpoz 86e3737d11 Core/Movement: Fix evade issue
Fix evade issue happening when an evading creature assists another one, causing it to stay in evading state forever.
Fix #4943
2014-10-13 22:38:59 +02:00
Vincent-Michael 63d7b348bb Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-10-10 05:29:06 +02:00
Shauren 2e455eee86 Core/Entities: Removed the possibility to teleport non-player objects to different maps 2014-10-08 20:24:55 +02:00
Shauren 8e288dd673 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Shauren 878073d516 Core/Logging: Fixed incorrect usage of guid in logs 2014-09-16 20:47:08 +02:00
Shauren a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
Shauren ce67a097bf Core/Entities: Use new PackedGuid class 2014-09-13 01:12:16 +02:00
Vincent-Michael 48297860f1 Merge commit 'a2ba49afa428ed9297f98bf8a5e00f6f7a6f4c3a' into 4.3.4 2014-09-09 19:22:41 +02:00
Vincent-Michael a2ba49afa4 Core/Creature: Implement CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING 2014-09-09 19:17:19 +02:00
Vincent-Michael 547115476f Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Spells/Spell.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Spells/spell_warrior.cpp
2014-08-24 02:11:33 +02:00
jackpoz 7fe7f30521 Core/Misc: Fix some -Wconversion warnings 2014-08-23 19:56:41 +02:00
Shauren 42cac6796a Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Server/AuthSession.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Server/WorldSocket.cpp
2014-08-21 23:59:00 +02:00
jackpoz 4a3416627d Core/Creatures: Fixed an arithmetic error in respawn code
Creatures should now respawn correctly in their correct time.
Issue was caused by single-precision floating-point format losing precision on lower digits with high numbers, for reference http://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html
Closes #12428
2014-08-19 00:00:54 +02:00
Shauren d0176f985d Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Globals/ObjectMgr.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/shared/Database/Implementation/WorldDatabase.cpp
2014-08-15 20:13:34 +02:00
joschiwald ccfa82e7d5 Core/Creature: update creature_template and some other small things
http://www.trinitycore.org/f/topic/9572-creature-damage/
2014-08-14 16:09:14 +02:00
Shauren 4a741258f1 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Item/Item.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Server/WorldPacket.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/World/World.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-08-12 00:45:24 +02:00
Shauren 45e9ef3d93 Core/Loot: Fixed pickpocket refill timer and use send proper loot error packets to master looter 2014-07-31 21:41:41 +02:00
Shauren 909acdbac3 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/authserver/Main.cpp
	src/server/authserver/Realms/RealmList.cpp
	src/server/authserver/Realms/RealmList.h
	src/server/authserver/Server/AuthSession.cpp
	src/server/authserver/Server/AuthSocket.h
	src/server/authserver/Server/RealmAcceptor.h
	src/server/game/Accounts/AccountMgr.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Movement/Spline/MoveSplineFlag.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/scripts/Spells/spell_warrior.cpp
	src/server/shared/Cryptography/BigNumber.h
	src/server/worldserver/RemoteAccess/RASocket.cpp
	src/server/worldserver/worldserver.conf.dist
2014-07-19 03:51:11 +02:00
Shauren 7532864264 Buildsystem/MSVC: Warning fixes
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Subv dfdc19f3bc Merge branch master into boost
Conflicts:
               BattlegroundMgr.h
2014-07-13 16:52:38 -05:00
Vincent-Michael 0f5c481cd4 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Handlers/SkillHandler.cpp
2014-07-12 18:08:30 +02:00
Shauren d91964912e Core/Skills: Fixed spells automatically learned from skill lines adding more skill lines 2014-07-12 17:27:26 +02:00
Vincent-Michael d15db5f7ea Core: Fix warnings 2014-06-28 22:43:35 +02:00
Vincent-Michael a260454ad6 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-06-28 21:08:20 +02:00
Vincent-Michael 3b1c659b60 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
2014-06-28 21:07:41 +02:00
Sebastian Valle Herrera 95f864f4ad Core/Creatures: Fixed a typo in respawn code
Creatures should now respawn correctly in their correct time.
Closes #12378
2014-06-28 13:19:00 -05:00
jackpoz df164bf2d7 Core/Misc: Fix gcc warnings 2014-06-27 20:55:37 +02:00
Vincent-Michael f3de6f0284 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-06-27 19:39:23 +02:00
Shauren 74850abcfc Core/Loot: Skinning improvements
* Set skinnable flag only after all loot was taken
* Creatures are skinnable only once - after skinning, the player only has to loot the creature again if he did not take all skinning loot
2014-06-26 22:01:55 +02:00
Vincent-Michael 50cf908d78 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/World/World.h
2014-06-25 19:51:27 +02:00
Subv 8c944f1456 Core/Loot: Make the pickpocket loot refill every 10 minutes by default on the NPCs after they have been pickpocketed.
Configurable by Creature.PickPocketRefillDelay
Closes #935
2014-06-24 22:13:59 -05:00
Subv a0fedd1d78 Core/Skinning: Fixed the creatures becoming non-skinnable even before looting them completely.
Closes #5318
2014-06-24 20:04:26 -05:00
Sebastian Valle Herrera 3f21b14bc0 Core/Config: Fixed Rate.Corpse.Decay.Looted
Looted creatures should now correctly obey the Rate.Corpse.Decay.Looted value.
Closes #5358
2014-06-24 15:21:34 -05:00
Kinzcool 34572492dd Merge branch '4.3.4_phases' of https://github.com/TrinityCore/TrinityCore into 4.3.4 2014-06-18 23:25:57 -04:00
Vincent-Michael 26dd770b8e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/shared/Utilities/Util.cpp
2014-06-15 19:36:30 +02:00
joschiwald e55835a6a9 Core/Creature: load correct vehicleid of difficulty mode npcs if set otherwise inherit from normal mode entry
Closes #8783
2014-06-15 17:49:17 +02:00
Shauren 08edc7d630 Core/Vehicles: Fixed power issues
* Regenerate powers only if vehicle has UNIT_FLAG2_REGENERATE_POWER
* Removed old pyrite power hack
* Apply creature_template.ManaMod to all power types

Closes #12141
2014-06-14 17:09:35 +02:00
Subv 558642b26e Core/Phases: Removed some phasemask handling, more to come 2014-06-02 17:43:59 -05:00
Subv 48ec2df81f Core/Phases: Preliminary work with correctly implementing the phase system in 4.3.4
Put here for peer review.
2014-06-01 22:27:29 -05:00