QAston
1178cee836
Core/Spells: Small correction to: 7f30ac5a95 - TARGET_DEST_TRAJ targets should require both src and dst target provided.
2011-08-24 08:53:26 +02:00
QAston
7f30ac5a95
Core/Spells: Add a generic way of selecting spell explicit targets. Make explicit targets independant of calling convention in core - this makes targets sent to client to be much more blizzlike than before (for example CastSpell(Unit*) won't set TARGET_FLAG_UNIT for spells which are not using explicit unit target) for SMSG_SPELL_START packets. Also remove hacks, which became obsolete with this commit.
2011-08-24 08:08:33 +02:00
QAston
9f7a557c05
Merge pull request #2721 from Chaplain/cleanup
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Core: Clean up here and there.
2011-08-23 21:01:54 -07:00
QAston
5819cb084f
Merge pull request #2715 from elecyb/diminish
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Core/Spells: Fix duration of some spells in PvP
2011-08-23 21:01:35 -07:00
Cron
923d5761ce
Core/Spells: Fixed Survival of the Fittest armor increase bonus while in Dire Bear or Bear form. Closes #2724
2011-08-24 00:44:50 -03:00
Chaplain
fb27848510
Core: Clean up here and there.
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*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
QAston
e7468b2e2c
Core/Spells: Do not apply spellmods to spells with SPELL_ATTR3_NO_DONE_BONUS attribute.
2011-08-23 14:30:26 +02:00
Shauren
cb9985c054
Core/Spells: Check SPELL_AURA_PREVENT_RESSURECTION on targets for resurrection spells
2011-08-21 19:03:24 +02:00
click
d5fbd223c6
Core: Fix non-PCH build
2011-08-21 17:07:32 +02:00
Shauren
7cea5a1f5b
Core/SpellMgr: Corrected indentation in SpellMgr::LoadDbcDataCorrections
2011-08-21 15:01:40 +02:00
QAston
738214f8e5
Core/Spells: add some const modifiers to functions, fixes build.
2011-08-21 13:57:15 +02:00
QAston
c453d78b07
Core/Spells: Fix mind controll after recent target requirement changes.
2011-08-21 13:01:37 +02:00
Shauren
5f6c6d3925
Core/Auras: Implemented SPELL_AURA_PREVENT_RESSURECTION
2011-08-21 12:42:22 +02:00
QAston
3476767eb0
Fix warnings from merged pull requests.
2011-08-21 11:59:06 +02:00
QAston
396a2e588b
Merge pull request #2678 from Kapoeira/master
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Core/Spells: Fixed Heart of the Wild stamina and attack power bonus part.
2011-08-21 01:00:00 -07:00
QAston
a10eb53598
Merge pull request #2672 from Chaplain/master
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Core/Spell: case TOTAL_PCT\BASE_PCT should be processed by multiplicative function not additive.
2011-08-21 00:54:14 -07:00
QAston
edb1f1d436
Core/Spells: Don't check triggered flags for SPELL_ATTR0_CASTABLE_WHILE_DEAD attribute check - triggered spells have this flag set correctly - fixes problems with auras triggering spells for dead casters while they shouldn't.
2011-08-21 09:39:53 +02:00
Cron
7b744ebe65
Core/Spells: Fixed Heart of the Wild stamina and attack power bonus part.
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Closes #2320
2011-08-20 19:36:30 -03:00
Shauren
080c420e6a
Core/SpellScripts: Added method to access m_spellValue in script
2011-08-20 15:47:35 +02:00
QAston
a76f023002
Core/Spells: remove one now obsolete check which prevents spells with SPELL_ATTR6_CAST_BY_CHARMER from being cast.
2011-08-20 13:14:47 +02:00
Chaplain
4b56226619
Core/Spell: case TOTAL_PCT\BASE_PCT should be processed by multiplicative function not additive.
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Also get ride of hack in Player::HandleBaseModValue now it's unnecessary.
Fixes : #855 , multiplicative % count for normal school for aura 79 and may be others.
2011-08-20 13:38:20 +03:00
QAston
b838aad7d0
Core/Spells: check UNIT_FLAG_OOC_NOT_ATTACKABLE only for AOE spells targeting enemies, fixes some interactions with npcs.
2011-08-20 12:08:37 +02:00
QAston
919a8ecf0e
Core/Spells: Allow to explicitly target crowd controlled targets for spells with SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED (Shield of Righteousness for example).
2011-08-20 11:45:23 +02:00
QAston
511db66297
Core/Spells: Remove some duplicate checks from Spell::CheckPetCast
2011-08-20 10:23:28 +02:00
QAston
b0602b3153
Core/Spells: Use spell target flags to determine if spell can target dead targets - fixes skinning. Also, fix build once again
2011-08-20 10:01:57 +02:00
QAston
580a68573f
Core/Spells: fix a crash.
2011-08-20 09:49:18 +02:00
QAston
cf4e19cf4b
Fix GCC build.
2011-08-20 09:32:19 +02:00
QAston
03f3a2a636
Core/SpellScripts: Add possibility to access real damage/healing done by SpellScript from AfterHit hooks.
2011-08-20 00:45:34 +02:00
QAston
e2d8faea09
Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts.
2011-08-20 00:30:38 +02:00
tobmaps
cd03dadb7f
Core/Misc: Minor code cleanup and code style fix
2011-08-20 04:43:01 +07:00
tobmaps
e1e91bacbe
Core/Spells: Prevent apply spell power coefficients at bonus given by some "taken" damage mods
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Closes #1991
2011-08-20 03:06:15 +07:00
elecyb
60568f67af
Fix diminishing for spells with group DIMINISHING_LIMITONLY, partially reverts b0fe236265
2011-08-19 13:33:53 -03:00
QAston
e8240fbc02
Fix a typo in last commit.
2011-08-19 16:34:26 +02:00
QAston
393b436a0c
Fix a typo in last commit.
2011-08-19 16:34:00 +02:00
QAston
fc5e924138
Core/Spells: Implement recently discovered target check attributes and move most of target checks to SpellInfo::CheckTarget function.
2011-08-19 14:54:15 +02:00
Machiavelli
3c9c1a9b69
Core/Spells: Rename SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED to SPELL_ATTR6_CAST_BY_CHARMER and assign m_caster in Spell::Spell instead of m_originalCaster
2011-08-19 12:27:03 +02:00
Lopin
dad2fc78e2
Core/Logs: Added Difficulty output to InstanceMap::SetResetSchedule error message. Requested by Aokromes
2011-08-19 10:47:56 +02:00
Machiavelli
917ffdffac
Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and implement new research (original caster should be charmer or owner) and implement QAston's earlier research (only castable while possessed).
2011-08-18 20:28:07 +02:00
QAston
dc3a3772ba
Merge pull request #2617 from Chaplain/master
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Core/Spells: Fixed exploit found in 9936921206 .
2011-08-18 03:03:00 -07:00
QAston
1de095f7cf
Core/Spells: Add required and implicit target object type data for spell effects - will be used in future patches.
2011-08-18 11:50:31 +02:00
Chaplain
2233018f52
Core/Spells: Fixed exploit found in 9936921206.
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When we count twice multipliar for spells with SPELL_SCHOOL_MASK_NORMAL.
Also now it will show correct data in character info like damage reduction % from defence stance in warrior case.
Also fixed some minor logic issues.
2011-08-17 16:11:38 +03:00
QAston
ec95ead0ac
Fix build.
2011-08-17 12:00:20 +02:00
QAston
a44e1c505e
Core/Spells: Add new spell implicit target categories data - will be used in future patches.
2011-08-17 11:30:47 +02:00
tobmaps
a23c4592af
Core/Spells: Diminishing returns shouldn't prevent direct damage caused by spells - fixes dispel damage of Unstable Affliction if target immune to silence now
2011-08-17 04:09:12 +07:00
QAston
a3fc4e897c
Core: Add missing forward declarations in SpellInfo.h
2011-08-16 20:08:13 +02:00
QAston
a077a26aa5
Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
2011-08-16 19:44:18 +02:00
QAston
73bbc3aca8
Core/Spells: Update some targeting related attribute definitions to make them more clear and consistent.
2011-08-16 16:06:21 +02:00
QAston
9936921206
Merge pull request #2580 from hacknowledge/damagemodfix
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Core/Spells: Fixed weapon dependent damage mods for players as well as au
2011-08-16 03:41:23 -07:00
Spp
0c30139527
Cosmetic: Some cosmetic changes here and there
2011-08-15 11:46:48 +02:00
hacknowledge
0c500486f3
Core/Spells: Fixed weapon dependent damage mods for players as well as autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon.
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Fixes #178 , #418 , #1276 , #259 and possible a few other issues.
2011-08-13 23:26:16 +02:00