Commit Graph
1197 Commits
Author SHA1 Message Date
QAston 1178cee836 Core/Spells: Small correction to: 7f30ac5a95 - TARGET_DEST_TRAJ targets should require both src and dst target provided. 2011-08-24 08:53:26 +02:00
QAston 7f30ac5a95 Core/Spells: Add a generic way of selecting spell explicit targets. Make explicit targets independant of calling convention in core - this makes targets sent to client to be much more blizzlike than before (for example CastSpell(Unit*) won't set TARGET_FLAG_UNIT for spells which are not using explicit unit target) for SMSG_SPELL_START packets. Also remove hacks, which became obsolete with this commit. 2011-08-24 08:08:33 +02:00
QAston 9f7a557c05 Merge pull request #2721 from Chaplain/cleanup
Core: Clean up here and there.
2011-08-23 21:01:54 -07:00
QAston 5819cb084f Merge pull request #2715 from elecyb/diminish
Core/Spells: Fix duration of some spells in PvP
2011-08-23 21:01:35 -07:00
Cron 923d5761ce Core/Spells: Fixed Survival of the Fittest armor increase bonus while in Dire Bear or Bear form. Closes #2724 2011-08-24 00:44:50 -03:00
Chaplain fb27848510 Core: Clean up here and there.
*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
QAston e7468b2e2c Core/Spells: Do not apply spellmods to spells with SPELL_ATTR3_NO_DONE_BONUS attribute. 2011-08-23 14:30:26 +02:00
Shauren cb9985c054 Core/Spells: Check SPELL_AURA_PREVENT_RESSURECTION on targets for resurrection spells 2011-08-21 19:03:24 +02:00
click d5fbd223c6 Core: Fix non-PCH build 2011-08-21 17:07:32 +02:00
Shauren 7cea5a1f5b Core/SpellMgr: Corrected indentation in SpellMgr::LoadDbcDataCorrections 2011-08-21 15:01:40 +02:00
QAston 738214f8e5 Core/Spells: add some const modifiers to functions, fixes build. 2011-08-21 13:57:15 +02:00
QAston c453d78b07 Core/Spells: Fix mind controll after recent target requirement changes. 2011-08-21 13:01:37 +02:00
Shauren 5f6c6d3925 Core/Auras: Implemented SPELL_AURA_PREVENT_RESSURECTION 2011-08-21 12:42:22 +02:00
QAston 3476767eb0 Fix warnings from merged pull requests. 2011-08-21 11:59:06 +02:00
QAston 396a2e588b Merge pull request #2678 from Kapoeira/master
Core/Spells: Fixed Heart of the Wild stamina and attack power bonus part.
2011-08-21 01:00:00 -07:00
QAston a10eb53598 Merge pull request #2672 from Chaplain/master
Core/Spell: case TOTAL_PCT\BASE_PCT should be processed by multiplicative function not additive.
2011-08-21 00:54:14 -07:00
QAston edb1f1d436 Core/Spells: Don't check triggered flags for SPELL_ATTR0_CASTABLE_WHILE_DEAD attribute check - triggered spells have this flag set correctly - fixes problems with auras triggering spells for dead casters while they shouldn't. 2011-08-21 09:39:53 +02:00
Cron 7b744ebe65 Core/Spells: Fixed Heart of the Wild stamina and attack power bonus part.
Closes #2320
2011-08-20 19:36:30 -03:00
Shauren 080c420e6a Core/SpellScripts: Added method to access m_spellValue in script 2011-08-20 15:47:35 +02:00
QAston a76f023002 Core/Spells: remove one now obsolete check which prevents spells with SPELL_ATTR6_CAST_BY_CHARMER from being cast. 2011-08-20 13:14:47 +02:00
Chaplain 4b56226619 Core/Spell: case TOTAL_PCT\BASE_PCT should be processed by multiplicative function not additive.
Also get ride of hack in Player::HandleBaseModValue now it's unnecessary.
Fixes: #855, multiplicative % count for normal school for aura 79 and may be others.
2011-08-20 13:38:20 +03:00
QAston b838aad7d0 Core/Spells: check UNIT_FLAG_OOC_NOT_ATTACKABLE only for AOE spells targeting enemies, fixes some interactions with npcs. 2011-08-20 12:08:37 +02:00
QAston 919a8ecf0e Core/Spells: Allow to explicitly target crowd controlled targets for spells with SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED (Shield of Righteousness for example). 2011-08-20 11:45:23 +02:00
QAston 511db66297 Core/Spells: Remove some duplicate checks from Spell::CheckPetCast 2011-08-20 10:23:28 +02:00
QAston b0602b3153 Core/Spells: Use spell target flags to determine if spell can target dead targets - fixes skinning. Also, fix build once again 2011-08-20 10:01:57 +02:00
QAston 580a68573f Core/Spells: fix a crash. 2011-08-20 09:49:18 +02:00
QAston cf4e19cf4b Fix GCC build. 2011-08-20 09:32:19 +02:00
QAston 03f3a2a636 Core/SpellScripts: Add possibility to access real damage/healing done by SpellScript from AfterHit hooks. 2011-08-20 00:45:34 +02:00
QAston e2d8faea09 Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts. 2011-08-20 00:30:38 +02:00
tobmaps cd03dadb7f Core/Misc: Minor code cleanup and code style fix 2011-08-20 04:43:01 +07:00
tobmaps e1e91bacbe Core/Spells: Prevent apply spell power coefficients at bonus given by some "taken" damage mods
Closes #1991
2011-08-20 03:06:15 +07:00
elecyb 60568f67af Fix diminishing for spells with group DIMINISHING_LIMITONLY, partially reverts b0fe236265 2011-08-19 13:33:53 -03:00
QAston e8240fbc02 Fix a typo in last commit. 2011-08-19 16:34:26 +02:00
QAston 393b436a0c Fix a typo in last commit. 2011-08-19 16:34:00 +02:00
QAston fc5e924138 Core/Spells: Implement recently discovered target check attributes and move most of target checks to SpellInfo::CheckTarget function. 2011-08-19 14:54:15 +02:00
Machiavelli 3c9c1a9b69 Core/Spells: Rename SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED to SPELL_ATTR6_CAST_BY_CHARMER and assign m_caster in Spell::Spell instead of m_originalCaster 2011-08-19 12:27:03 +02:00
Lopin dad2fc78e2 Core/Logs: Added Difficulty output to InstanceMap::SetResetSchedule error message. Requested by Aokromes 2011-08-19 10:47:56 +02:00
Machiavelli 917ffdffac Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and implement new research (original caster should be charmer or owner) and implement QAston's earlier research (only castable while possessed). 2011-08-18 20:28:07 +02:00
QAston dc3a3772ba Merge pull request #2617 from Chaplain/master
Core/Spells: Fixed exploit found in 9936921206.
2011-08-18 03:03:00 -07:00
QAston 1de095f7cf Core/Spells: Add required and implicit target object type data for spell effects - will be used in future patches. 2011-08-18 11:50:31 +02:00
Chaplain 2233018f52 Core/Spells: Fixed exploit found in 9936921206.
When we count twice multipliar for spells with SPELL_SCHOOL_MASK_NORMAL.
Also now it will show correct data in character info like damage reduction % from defence stance in warrior case.
Also fixed some minor logic issues.
2011-08-17 16:11:38 +03:00
QAston ec95ead0ac Fix build. 2011-08-17 12:00:20 +02:00
QAston a44e1c505e Core/Spells: Add new spell implicit target categories data - will be used in future patches. 2011-08-17 11:30:47 +02:00
tobmaps a23c4592af Core/Spells: Diminishing returns shouldn't prevent direct damage caused by spells - fixes dispel damage of Unstable Affliction if target immune to silence now 2011-08-17 04:09:12 +07:00
QAston a3fc4e897c Core: Add missing forward declarations in SpellInfo.h 2011-08-16 20:08:13 +02:00
QAston a077a26aa5 Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code. 2011-08-16 19:44:18 +02:00
QAston 73bbc3aca8 Core/Spells: Update some targeting related attribute definitions to make them more clear and consistent. 2011-08-16 16:06:21 +02:00
QAston 9936921206 Merge pull request #2580 from hacknowledge/damagemodfix
Core/Spells: Fixed weapon dependent damage mods for players as well as au
2011-08-16 03:41:23 -07:00
Spp 0c30139527 Cosmetic: Some cosmetic changes here and there 2011-08-15 11:46:48 +02:00
hacknowledge 0c500486f3 Core/Spells: Fixed weapon dependent damage mods for players as well as autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon.
Fixes #178, #418, #1276, #259 and possible a few other issues.
2011-08-13 23:26:16 +02:00