Shauren
64adce7b8b
Scripts: Removed CAST_SUM define
2011-05-25 15:55:14 +02:00
QAston
1121fcfb90
Core/Scripts: Remove hook GetAuraEffectTriggerTarget from CreatureAI.h
...
The hook was made for one obsolete script, which turned out to not work anyways.
2011-05-15 18:53:02 +02:00
Shauren
ecc95a8690
Core/CreatureTextMgr: Converted chat types to use values found in sniff, without any need for conversions
2011-05-13 22:44:01 +02:00
Shauren
82b5f9c629
Scripts: Fixed compile
2011-05-12 12:08:47 +02:00
Shauren
6396cf3e46
Core/CreatureAI: Properly initialize attack distance in CasterAI
2011-05-12 10:43:54 +02:00
Shauren
169e4bfa2b
Core/SAI: Added missed changes
2011-05-12 10:42:25 +02:00
Shauren
339e8cb7e0
Core/SAI/EAI: Pass struct parameters by reference instead of value, saves unneeded copying
2011-05-12 10:40:53 +02:00
Shauren
53b409e756
Core/SAI: Fixed memory leak
2011-05-11 21:19:22 +02:00
Az@zel
f73c6c40bb
Core/Misc: fix compiler warnings
2011-05-11 11:12:26 +06:00
click
eff3c1f98a
Core: Clean up some more silly warnings
2011-05-09 03:37:31 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
6d1924cee8
Removing SQLStorage class leftovers
2011-04-28 23:03:02 +02:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
leak
03365e9a57
Core/ObjectMgr: Refactor sEquipmentStorage
2011-04-28 22:34:40 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
Shauren
8dbdc15705
Core/Units: Made RemoveAllAurasExceptVehicle more generic, can now be used to remove all auras except specified type
2011-04-23 10:24:44 +02:00
Shauren
d73ffc9e81
Core/Vehicles:
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* Added generic solution for vehicle accessories not relying on AI calls
* Only accessories marked as minion will be respawned when the vehicle enters evade mode
* Notify the summoner's AI when vehicle accessory fails to install and despawns
2011-04-22 21:59:37 +02:00
Machiavelli
6d0c97b06b
Core/SAI: Fix a possible crash in SMART_ACTION_SET_ORIENTATION with SMART_TARGET_SELF for TempSummons
2011-04-22 12:19:34 +02:00
Machiavelli
d42ab6c8bd
Core/ScriptedAI: Reset VehicleKit in BossAI::_Reset()
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Core/Vehicles: Minor log fix and comment a redundant assertion
2011-04-22 11:07:58 +02:00
Sawiner
1be1b1559c
Core/Scripts: Extended escort AI
2011-04-16 17:15:21 +02:00
Shauren
82991448f7
Core/Scripts: Removed some hungarian notation
2011-04-16 14:00:47 +02:00
Manuel Carrasco
4796848b83
Core/SAI: Implemented SMART_EVENT_IS_BEHIND_TARGET, it is triggered when the creature is behind its current target.
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Signed-off-by: Manuel Carrasco <[email protected] >
2011-04-14 00:30:32 -03:00
pek2011
535b663280
Core/Cleanup: Drop various unused code
2011-04-03 16:05:27 +03:00
Shauren
e1bacef346
Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll)
2011-04-01 20:31:15 +02:00
Shauren
0fbde67824
Core/AI: Some code style cleanup
2011-03-27 12:54:42 +02:00
Shauren
9fea7d9a85
Core/SAI: Fixed another memory leak
2011-03-27 12:54:11 +02:00
Shauren
cbb552ead7
Core/SAI: Fixed memory leaks in targeting (lists were not being deleted)
2011-03-26 23:45:23 +01:00
Supabad
e494a154c7
Scripts/Ulduar:
...
Some cleanup in Flame Leviathan script
Add support for Shutout - Three Car Garage - Unbroken - Quick Shave
Add reset to Razorscale controller on fight end
2011-03-26 10:00:41 +01:00
Shauren
99104ab576
Scripts/Icecrown Citadel: Replace instance check with a safer one, this way if failed the creature is not idle
2011-03-21 19:00:56 +01:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Shauren
3b343ac497
Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoAction method
2011-03-19 19:41:42 +01:00
Shauren
1a4a618d81
Core/Scripts: Code style cleanup in ScriptedAI and BossAI
2011-03-19 10:54:16 +01:00
Machiavelli
7b62bfc1c5
Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redundant calls in General Vezax script
2011-03-13 22:28:37 +01:00
Shauren
c2c40a4750
Scripts: Removed duplicate target selection function (SelectUnit), there is only SelectTarget now
2011-03-09 21:32:04 +01:00
Shauren
9710c41a40
More warning fixes
2011-03-08 19:11:02 +01:00
Shauren
e25a5ca4f8
Core/Scripts: Changed SummonList::DoAction to take signed int as action identifier to be consistent with AI()->DoAction parameter type
2011-03-08 17:17:41 +01:00
Shauren
e5347a3bda
Core: Fixed warnings:
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C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
2011-03-08 16:42:00 +01:00
Shauren
36f848a4c2
Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Professor Putricide encounter
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Scripts/Spells: Added blizzlike error messages for certain spells
Scripts/Items: Removed obsolete scripts
2011-03-04 23:53:11 +01:00
Machiavelli
a9582964d3
Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant checks and update relevant data.
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Closes #805
2011-03-04 21:17:06 +01:00
Manuel
7a0df5876b
Core/SmartAI: Moved log to debug level.
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Signed-off-by: Manuel <[email protected] >
2011-03-04 00:13:25 -03:00
Nay
eea7efa463
Core/SAI: Correct debug log for SMART_ACTION_CAST
2011-03-02 18:20:33 +00:00
Shauren
3cb0c4d969
Core/SAI: Fixed SMART_ACTION_EQUIP used with creature_equip_template ids
2011-03-02 18:23:50 +01:00
Shauren
6c020c72cc
Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUSTOM_ANIM with parameter set in param1
2011-03-02 16:50:09 +01:00
click
d92fb9ad65
Core: Clean up some rogue whitespace and tabs
2011-02-27 18:34:24 +01:00
leak
3e046f9bc4
Core/AI: Put log messages on filter
2011-02-24 18:37:27 +01:00
Machiavelli
4e9cd1e490
Core/UnitAI: Add template<class PREDICATE> void SelectTargetList, to select target list based on unary predicate function, with parameters maxTargets and targetType.
2011-02-23 13:35:15 +01:00
darkstalker
1646f9d91c
Core/Spell Mechanics: introduce global cooldown manager for server-side checks for GCD (ported from mangos)
2011-02-22 17:02:47 +06:00
Rat
8b37ac4688
Core/SAI: Fix invoker logic and possible crashes
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Signed-off-by: Rat <[email protected] >
2011-02-21 22:23:43 +01:00
Machiavelli
f8eae7427d
Core/SAI: Fix a possible crash and clean up some copypaste errors in ProcessAction
2011-02-21 04:23:53 +01:00