Add gossip menu to Wolver and Oracle Orphan, gossip was already in db just not assigned.
(cherry picked from commit 984a8ea73bb7ed09e8b93e6594910847257de8f9)
* Correct gossip menu for http://www.wowhead.com/npc=3389/regthar-deathgate instead of gossip menu which actually belonged to http://www.wowhead.com/npc=18715/private-weeks
* Event will now reset after 5 mins or when quest returned rather than only working once per server restart
* Event will now start either on quest accept or on select of gossip option if player has quest taken
(cherry picked from commit ad9d2b6229d2a3e928693a472f9962596a27b8a6)
Missing GO spawns from Serpentshrine Cavern
Including the objects for Vjash's bridge, @Kittnz will push fix to cpp script to make this work properly as even though this was already scripted (but no gos, there was still slight issue with existing cpp script (ie activating same part of bridge 3 times instead of all 3 parts.
(cherry picked from commit 192ba1f4a7d5daa63d49c548981de203371d36ba)
- Fixup Boss Ironaya
- Add the freeze animation for minions and archaedas
- Fix attack target for minions who wake up
(cherry picked from commit 9cb4cb52d842d3611e3053c9bd46e1925283d14e)
(the case where the last player left inside a dungeon would not be removed from lfg&group when he ports outside)
(cherry picked from commit 837a0a75246b177858825caf1861dd61a6b87868)
extend the output to display the offline members of the group also.Atm if members are offline no info is displayed.
Note: all the new code is mostly copy/paste from ".group list <playername>" command.
(cherry picked from commit 4e0dec7fd26452e60055eb2fa9461d39ec49d45b)
* Spawn all http://www.wowhead.com/npc=27737/risen-zombie from sniff (also spawning the missing http://www.wowhead.com/npc=27731/acolyte)
* Script http://www.wowhead.com/npc=27737/risen-zombie in 1st half of instance (each guid individual so it does not effect zombies in second half: -
1) Zombies become visible to player once Arthas is started or exactly at the time the first wave spawns
2) Zombies in first half will then respawn until http://www.wowhead.com/npc=26530/salramm-the-fleshcrafter after which they will stop respawning (achieved by becoming invisible + immune at respawn) this does not effect zombies in 2nd half of instance
(cherry picked from commit 900614213dbdeadad4e36d4861f96fe350507e8c)
DB/Misc: Change guids from previous commit
(cherry picked from commit d1f2e1f4b696922d4f10806e2f99bfa751ab64e2)
Tidy up whitespace
(cherry picked from commit 3b1d74a67fc3790f35a40407bef11a76c49dc3ff)
Fix Brunnhildar Prisoner react state.
Add missing aura to Dead Frost Giant and Frostworg Carcass, and remove random movements
Fix react state for Brunnhildar Warbear, Frostworg and Niffelem Frost Giant, and add SAI scripts.
Fix inhabittype for some npcs trigger.
Closes#15635Closes#15634
(cherry picked from commit 3e01ec1f22b3989c2b0c4d44ab62f30000b0ed08)
Add SAI to Drakuru Raptor to fix vehicle behavior
Add animation for Steam Burst
Add Equipments for 7th Legion Infantryman
Add a missing aura for Risen Gryphon Rider
Fix a DB error
(cherry picked from commit facb6569201b5d2ea950b66fa72374d9ad5c4a4c)
Netherwing Relic should have 100% chance to drop from dragonmaw transporter if player is on quest.
(cherry picked from commit a3dbb0dd9caa1af61ff4e313ef1b75a98c17e30b)