Commit Graph
22 Commits
Author SHA1 Message Date
Shauren b56cfe03d5 Implemented ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE
Added support for "in single battleground" and "without dying" requirement to battleground achievements
Add examples of scripting achievement (School of Hard Knocks, Storm Glory)

--HG--
branch : trunk
2010-08-07 18:31:06 +02:00
azazel 1c39e1a2f5 * Made only 71-80 BGs award arena points to winners (as of 3.3 patchnotes)
* Removed on_events.cpp from VS project file

--HG--
branch : trunk
2010-08-07 01:58:23 +06:00
Shauren 07348ff4af Added ScriptName to battleground_template for script system rewrite
--HG--
branch : trunk
2010-08-06 13:47:17 +02:00
John Holiver feebd3a24a Fix a urand limit for Battleground Weights.
--HG--
branch : trunk
2010-08-03 14:39:18 -03:00
Spp b2b9ed4a32 Add selection weights to BG and Arenas. Will determine the selected BG/Arena chosen using random BG/Arenas from the enabled list.
Closes issue 2843

--HG--
branch : trunk
2010-08-02 13:22:05 +02:00
QAston 48b360097c *use ASSERT macro instead of regular assert for better output.
--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
Liberate 78c3db174c Fixes a typo and a stupid mistake made by me, making demolishers in sota respawn on the location where they died.
--HG--
branch : trunk
2010-07-28 13:10:43 +02:00
Liberate ac01c9796b SotA Fixes:
*When 10 min are over in the first round, the ship does appear in the second round
*Defender's Portals
*Seaforium Charges spawned
*Graveyards not recappable by the defenders
Thanks to beberlescaraber for some pieces of the code and the exact locations.
Fixes issue #2665
Fixes issue #2585
Fixes issue #2638
Fixes issue #2781

--HG--
branch : trunk
2010-07-28 01:34:01 +02:00
Shauren 6a539270ec Added global disable system and moved all disable fields/tables/configs into it
NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system

--HG--
branch : trunk
2010-07-21 12:14:23 +02:00
click 0984c2e356 Adjust position of a door in SOTA (correction by Scaraber, minor adjustments in z-axis by Aokromes)
Closes issue 2589

--HG--
branch : trunk
2010-07-19 05:50:19 +02:00
Shauren 3815f19c4f Fixed SMSG_BATTLEFIELD_STATUS packet. code by tom_rus.
--HG--
branch : trunk
2010-07-13 11:10:29 +02:00
Tartalo 7a8d464b19 Warsong Gulch: In tie case last captured flag decides instead of first
Patch by manisamja
Closes issue #2925

--HG--
branch : trunk
2010-07-12 11:42:57 +02:00
Tartalo 67268befcd Warsong Gulch: remove non-english comment
--HG--
branch : trunk
2010-07-12 11:40:08 +02:00
click 673c652ba6 change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
click 07ede97b93 Initialize battleground difficulty before initializing it (thanks to kapate for the heads up)
--HG--
branch : trunk
2010-06-25 21:28:39 +02:00
Xanadu fec8ca58b5 Simplified and cleaned up honor calculation.
--HG--
branch : trunk
2010-06-25 15:58:27 +02:00
Machiavelli 0f7657b68c Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.

--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Brian b76b6700ed * Linux compile with and without PCH fixed
* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Brian 15f8bbe9ca * More cleanup
--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
Brian 2e0f8fb6e5 * Nope not yet
--HG--
branch : trunk
2010-06-07 09:23:19 -06:00
XTZGZoReX 62200e8d02 * Even more restructuring of the game library.
--HG--
branch : trunk
2010-06-06 22:55:56 +02:00
Rat 75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00