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7a8d464b194ac8aac3194c77a57e403b951555be
TCPlayerbotCore/src/server/game/BattleGrounds
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Tartalo 7a8d464b19 Warsong Gulch: In tie case last captured flag decides instead of first
Patch by manisamja
Closes issue #2925

--HG--
branch : trunk
2010-07-12 11:42:57 +02:00
..
Zones
Warsong Gulch: In tie case last captured flag decides instead of first
2010-07-12 11:42:57 +02:00
ArenaTeam.cpp
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
ArenaTeam.h
rearranged core files
2010-06-05 23:40:08 +02:00
BattleGround.cpp
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
2010-07-12 00:30:17 +02:00
BattleGround.h
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
BattleGroundMgr.cpp
Initialize battleground difficulty before initializing it (thanks to kapate for the heads up)
2010-06-25 21:28:39 +02:00
BattleGroundMgr.h
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
2010-06-25 00:18:01 +02:00
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