tobmaps
edc182920e
Core/Spells: Fix damage from Seed of Corruption explosion
2011-05-12 03:29:16 +07:00
tobmaps
cdd4160157
Core/Spells: Fix talent Sword Specialization for melee abilities
2011-05-12 02:44:41 +07:00
tobmaps
2c86e193f3
Core/Spells: Fix talent Blessed Recovery
2011-05-12 01:34:58 +07:00
tobmaps
2e9c8f39e1
Core/Spells: Vampiric Embrace shouldn't proc from Mind Sear
2011-05-12 00:08:54 +07:00
tobmaps
7b0db7a4ea
Core/Spells: Fix item enchant Blood Draining
...
Closes #513 & #1191
2011-05-11 22:16:18 +07:00
tobmaps
064c570f08
Core/Spells: Fix Spellsteal
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Closes #386
2011-05-11 21:08:09 +07:00
Shauren
7a3e622da9
Core/Tickets: Fixed retrieving name of assigned GM
2011-05-11 14:18:09 +02:00
Shauren
572e8f26da
Core/Spells: Fixed deaths at stat auras removal when at low health (less than 1 percent)
2011-05-11 12:08:08 +02:00
Lopin
305ee4eefe
Core/Spells: Fixes Glyph of Victory Rush
2011-05-11 12:14:34 +03:00
Lopin
193f0b7cd3
Core/Battlegrounds: Fixes Report AFK players and then leaving if "Inactive" buff expires
2011-05-11 12:14:00 +03:00
Az@zel
58f0a4b152
Core/Misc: fix typo - yet another English language lesson: INTERUPT -> INTERRUPT
2011-05-11 11:17:20 +06:00
Az@zel
f73c6c40bb
Core/Misc: fix compiler warnings
2011-05-11 11:12:26 +06:00
tobmaps
09fb6f555f
Core/Spells: More generic implementation of Combustion
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Closes #60 & #78
2011-05-11 04:17:38 +07:00
tobmaps
98dbf64fad
Core/Spells: Fix stacking behaviour of spellmods
2011-05-11 02:34:42 +07:00
tobmaps
ce7f024945
Core/Spells: Implement SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS. Damage from spells with this attribute flag shouldn't break breakable by damage auras
2011-05-11 01:46:13 +07:00
tobmaps
8fc000b216
Core/Spells: Fixed damage from warlock's Death Coil
2011-05-10 22:28:28 +07:00
tobmaps
d49f535949
Core/Spells: Setup should add combo-point at selected target
2011-05-10 21:15:48 +07:00
Shocker
3fa651ce19
Core/Misc: Include resilience in character_stats
2011-05-09 17:01:10 +03:00
Shauren
27c419a8fe
Fixed my silly mistake, thx Machiavelli
2011-05-07 22:40:02 +02:00
johnholiver
8cc4125664
Core/Spells: Changed boss knockback immunity
2011-05-07 22:16:30 +02:00
Shauren
551889c42f
Core: More warning fixes
2011-05-07 20:09:45 +02:00
Shauren
b087741959
Core/Spells: Fixed Lifebloom final heal when caster goes offline
2011-05-07 10:51:23 +02:00
Shocker
dc6224d60a
Core/Spells: Fix Warrior T10 Protection 4P Bonus
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Closes #1307
2011-05-06 13:36:03 +03:00
johnholiver
99959e8cd7
Core/Spells: Lifebloom final bloom.
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Each dispelled stack will count towards the final bloom.
I left spell_bonus_data stuff out following Shauren's comment.
2011-05-05 19:16:13 -03:00
Shauren
e1a125a5c4
Core/Creatures: Added GetOriginalEntry method returning template id before any modifications to it happened
2011-05-05 12:51:35 +02:00
leak
dfacd287a4
Core/ObjectMgr: Refactor group related functions into dedicated class
2011-05-05 10:25:17 +02:00
leak
ea06dcf418
Core/ObjectMgr: Refactor guild related functions into dedicated class
2011-05-04 10:08:09 +02:00
leak
ce01a37c2c
Core/ObjectMgr: Refactor arena team related functions into dedicated class
2011-05-03 15:01:37 +02:00
tobmaps
ba578f6cfe
Core/Pets: Prevent loading of non-existent saved pet data on pet first summon. This should fix problems of pets being summoned and non-responsive.
2011-05-02 15:36:44 -04:00
tobmaps
6f154498e0
Core/Gameobject: Fix default cooldown on traps with no cooldown. Should stop you from stepping in camp fires and getting Spam(c) fried. (I prefer steak, thank you).
2011-05-02 13:36:17 -04:00
runningnak3d
f4a29646a5
Core/GameObject: Fix handling of cooldown for type 6 (trap) GOs. This should fix problems with of trap spamming, like Gift of the Harvester.
2011-05-02 12:30:05 -04:00
Shauren
d23fb7128e
Scripts/Culling of Stratholme: Fixed quest 'Dispelling Illusions'
2011-04-30 18:52:29 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
01a79947d5
More cleanup after last commit spree
2011-04-29 19:59:40 +02:00
Azazel
6fb2bf4224
Core: use enum InventoryResult as return type for functions working with player items.
...
Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
leak
e1647aaa29
Random cleanup after last commit spree
2011-04-29 09:28:32 +02:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
leak
3ab83417f5
Core/ObjectMgr: Refactor sCreatureInfoAddonStorage
2011-04-28 22:50:06 +02:00
leak
c8413a7f27
Core/ObjectMgr: Refactor sCreatureDataAddonStorage
2011-04-28 22:46:40 +02:00
leak
a82654debd
Core/ObjectMgr: Refactor sItemStorage
2011-04-28 22:42:33 +02:00
leak
03365e9a57
Core/ObjectMgr: Refactor sEquipmentStorage
2011-04-28 22:34:40 +02:00
leak
5aeb4fe794
Core/ObjectMgr: Refactor sInstanceTemplate
2011-04-28 22:16:13 +02:00
leak
85a1e9e7ab
Core/ObjectMgr: Refactor sCreatureModelStorage
2011-04-28 22:11:45 +02:00
Shauren
d0d8216232
Core/Chat: Fixed possible memory leaks related to chatlink verification
2011-04-27 17:22:55 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
Shauren
ca451a8cd1
Core/Corpses: Fixed loading and saving phase
2011-04-23 10:26:08 +02:00
Shauren
8dbdc15705
Core/Units: Made RemoveAllAurasExceptVehicle more generic, can now be used to remove all auras except specified type
2011-04-23 10:24:44 +02:00
Shauren
d73ffc9e81
Core/Vehicles:
...
* Added generic solution for vehicle accessories not relying on AI calls
* Only accessories marked as minion will be respawned when the vehicle enters evade mode
* Notify the summoner's AI when vehicle accessory fails to install and despawns
2011-04-22 21:59:37 +02:00
Machiavelli
d42ab6c8bd
Core/ScriptedAI: Reset VehicleKit in BossAI::_Reset()
...
Core/Vehicles: Minor log fix and comment a redundant assertion
2011-04-22 11:07:58 +02:00