Peter Keresztes Schmidt
ad340466d0
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs ( #25054 )
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Related: #25006
(cherry picked from commit 85b5b842ca6c05d4e51081e6c3282940a80f3761)
2022-01-23 22:02:03 +01:00
Shauren
865b47efad
Core/Networking: Switch to intrusive variant of MPSC queue to halve the number of memory allocations for packet sending ( #24659 )
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(cherry picked from commit f0060496f9c8c4a21c28552a95928f2d05e031a9)
2022-01-06 19:38:12 +01:00
Shauren
6391cf8a35
Core/Networking: Format string fix for previous commit
2021-12-30 11:56:35 +01:00
Shauren
74088e15c1
Core/Networking: Catch ByteBuffer exceptions in WorldSocket::InitializeHandler
2021-12-30 11:53:31 +01:00
Chaouki Dhib
c19a4db1c1
Core/Movement: Add time synchronisation ( #18189 )
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(cherry picked from commit 975f1e364a6a68be2beca261a64ea8aecc16f6f6)
2021-11-30 22:11:36 +01:00
Shauren
cc94c3eb50
Core/Sockets: Initialize _sessionKey variable in constructor
2021-06-13 01:00:22 +02:00
jackpoz
e17e4e6f07
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
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(cherry picked from commit 12701cb0c6c45eb105ad449eb9a56e76d84d691e)
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlefield/Zones/BattlefieldWG.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Calendar/CalendarMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Grids/ObjectGridLoader.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/TicketHandler.cpp
src/server/game/Instances/InstanceSaveMgr.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/game/Tickets/TicketMgr.h
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/Commands/cs_instance.cpp
src/server/scripts/Commands/cs_list.cpp
src/server/scripts/Northrend/zone_wintergrasp.cpp
src/server/scripts/Spells/spell_item.cpp
2021-04-15 05:53:27 +02:00
Shauren
55eef73c48
Core/PacketIO: Increase max allowed incoming packet size for CMSG_HOTFIX_REQUEST
2021-03-02 01:06:28 +01:00
Shauren
f922c6e7a4
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
2020-09-19 12:44:42 +02:00
Shauren
1c52d5fff7
Core/Misc: Replace NULL with nullptr
2020-08-14 17:06:03 +02:00
Treeston
73922d2a85
Core/Authserver: Re-organize the accounts table (PR #25135 )
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- no longer use sha_pass_hash for anything else core-side (.account, SOAP, RA)
- salt/verifier/session_key are now binary
- old s/v/sha_pass_hash fields kept around for backwards compatibility
- sha_pass_hash is still updated (for now), s/v are not
- sha_pass_hash is only read if s/v have been manually changed
- SRP6 b now uses the full 32 bytes of randomness (instead of randomly only using 19)
(cherry picked from commit 3164b58c7d170810b69378950c0891e5f5b8678b)
2020-08-03 22:37:47 +02:00
Treeston
e9392ad287
Core/Authserver: Authserver cleanup (PR#25093)
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- Fix a handful of 1/256 bugs with most significant byte zero in BigNumber
- Get rid of (most of) the C-style arrays in authserver
- CryptoRandom as a unified source for cryptographic randomness
- Bring our other crypto APIs into 2020
- BigNumber usability improvements
- Authserver is now actually readable as a result of all of the above
(cherry picked from commit 210176fd915cf4ba16f428d3c1a249a71f4aa7a7)
2020-08-03 19:39:00 +02:00
Treeston
2c3fc47a96
Proper client timeout detection ( #19906 )
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- Properly detect client timeout when logged into a character after a configurable time (default 60s) has passed without the client sending any packets.
- Fixes issues with crashed clients leaving characters in the world for a very long time (default 15 minutes), as well as edge case exploits involving intentionally pausing client execution for some amount of time.
(cherry picked from commit 7dfd472f8dff6ce067572e2887c2beb56d9ba9de)
2020-07-16 22:00:30 +02:00
ForesterDev
01d098830a
DB/Account: update account_access table ( #24788 )
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* DB/Account: update account_access table:
- rename fields id -> AccountID, gmlevel -> SecurityLevel
- add Comment field
- rename command .acc set gmlevel to .acc set seclevel
* Update auth database
* Fix primary key
* Temporary restore old command account set gmlevel with same handler as account set seclevel
Use Optional for realmID - if not set, use -1 (for all realms)
* Rename 2020_XX_XX_00_auth.sql to 2020_06_20_00_auth.sql
* Update auth_database.sql
* Rename 2020_XX_XX_00_world.sql to 2020_06_20_06_world.sql
Co-authored-by: Giacomo Pozzoni <[email protected] >
(cherry picked from commit 8e0365d8a6ca5628ad17e6684743d9ab2138c068)
2020-06-22 11:03:31 +02:00
Shauren
0f0ca3a919
Core/DBLayer: Implement async transaction completion callbacks
2020-04-14 16:23:44 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
61f2eed353
Core/Realms: Move build info (and auth seeds) to database
2019-12-07 13:02:10 +01:00
Shauren
65b91375e0
Core: Updated allowed build to 8.2.5.32722
2019-12-04 00:06:22 +01:00
Shauren
387705a8fc
Core: Updated allowed build to 8.2.5.32638
2019-11-23 12:28:18 +01:00
Shauren
dd39f2c1a7
Core: Updated allowed build to 8.2.5.32580
2019-11-20 12:35:11 +01:00
Shauren
6aee80e61a
Core: Updated allowed build to 8.2.5.32494
2019-11-13 12:02:51 +01:00
Shauren
ee2e49429f
Core/PacketIO: Update opcodes and packet structures to 8.2.5
2019-10-27 00:12:41 +02:00
Shauren
3b110b30d9
Core: Updated allowed build to 8.2.0.31478
2019-08-18 10:50:57 +02:00
Shauren
f884e5a856
Core: Updated allowed build to 8.2.0.31429
2019-08-11 12:19:56 +02:00
Shauren
e8e89f58fb
Core/DBLayer: Prevent using prepared statements on wrong database
2019-07-27 01:00:37 +02:00
Shauren
71cbb0ae1c
Core: Updated allowed build to 8.2.0.31229
2019-07-26 18:25:25 +02:00
Shauren
7dc057fedb
Warning fix
2019-07-15 18:25:57 +02:00
Shauren
87bcf6c3c1
Warning fix
2019-07-15 18:03:48 +02:00
Shauren
74a801182a
Core/PacketIO: Updated packet encryption to 8.2
2019-07-14 19:20:45 +02:00
Shauren
455959c606
Core/PacketIO: Rewrite updatefield handling
2019-06-08 17:06:57 +02:00
Shauren
50cfeb9aa4
Core/Misc: Improved ip2location code and set it to disabled by default
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(cherry picked from commit 0ead73516adfeaff96292685592085e20737d535)
2019-01-09 17:35:18 +01:00
Gooyeth
163c487be7
Common: Replace ip2nation by ip2location. ( #21957 )
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Replace ip2nation by ip2location.
Download: https://lite.ip2location.com/database/ip-country
(cherry picked from commit 2fe4ab94c52ad2fa90189ecd9c053da49f06561e)
2019-01-09 17:35:13 +01:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
0a779bd791
Core/PacketIO: Updated packet structures to 8.0.1
2018-11-05 00:00:34 +01:00
Shauren
c2d61e05cf
Core: Updated allowed build to 7.3.5.26972
2018-06-29 22:38:38 +02:00
Shauren
6ef9c4dbfc
Core: Updated allowed build to 7.3.5.26899
2018-06-22 18:00:24 +02:00
Shauren
170d10b8a9
Core: Updated allowed build to 7.3.5.26822
2018-06-14 23:08:55 +02:00
Shauren
f313e9f5e1
Core: Updated allowed build to 7.3.5.26654
2018-05-24 22:34:18 +02:00
Roc13x
11c3c456b7
Core/Bnet: Improve client ban messages ( #21837 )
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* Don't hide banned game accounts from list.
* Display proper ban messages with suspension time remaining.
* More appropriate error codes for bans and locks
2018-04-18 20:27:45 +03:00
Shauren
72a9a8a29c
Core: Updated allowed build to 7.3.5.26365
2018-04-06 18:03:08 +02:00
Shauren
31f6ba5a92
Core: Updated allowed build to 7.3.5.26124
2018-02-28 23:18:41 +01:00
Shauren
4af15915bc
Core/PacketIO: Updated opcodes and packet structures to 7.3.5
2018-02-18 16:33:49 +01:00
Shauren
dfd2660a85
Core/Misc: Added compatibility layer for boost 1.66 and future std:: networking stuff
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* Based on work done by @dimiandre in PR #21173
Closes #21171
Closes #21173
2018-01-06 01:21:59 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
20a3c9eed2
Core/PacketIO: Update opcodes to 7.3.2
2017-12-30 00:23:43 +01:00
Shauren
ca9b0b029f
Core/Misc: Fixed uninitialized values
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CID 1254611 1377296 1377728 1377727
2017-07-17 19:10:32 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren
6c92a481a3
Core/Misc: Cleanup worldserver/bnetserver main() functions to run destructors in predictable order
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* world/bnet servers will now fail to startup if listen ports are in use
* Restored "Network.OutUBuff" config option lost during boost transition
2017-05-04 20:41:22 +02:00
Shauren
8e2634b2b4
Core/DBLayer: Convert async queries to new query callbacks and remove old callback handling
2017-01-13 21:38:03 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00