Jeremy
56cd4fd3bd
Scripts/Spells: Implement Thunder Blast (Fury Warrior) ( #31693 )
2026-03-05 20:05:19 +01:00
Jeremy
804d80a8e1
Scripts/Spells: Add proc check for Keep Your Feet on the Ground (Mountain Thane warrior talent) ( #31691 )
2026-03-04 22:06:42 +01:00
Jeremy
ba259c0b98
Scripts/Spells: Implement Cleave Damage Reduction from Improved Whirlwind (Fury Warrior Talent) ( #31690 )
2026-03-04 20:00:18 +01:00
Jeremy
59720664b3
Scripts/Spells: Implement Rampaging Ruin (Fury Warrior Talent) ( #31681 )
2026-03-02 20:58:34 +01:00
Jeremy
2e005f02b9
Scripts/Spells: Implement Kill or Be Killed (Fury Warrior Talent) ( #31680 )
2026-03-02 13:52:08 +01:00
Jeremy
4eadd7f69a
Scripts/Spells: Implement Meat Cleaver (Fury Warrior Talent) ( #31671 )
2026-02-28 18:52:27 +01:00
Jeremy
50e1d67688
Scripts/Spells: Implement Surge of Adrenaline (Fury Warrior Talent) ( #31668 )
2026-02-28 17:22:19 +01:00
Jeremy
cde7258411
Scripts/Spells: Implement Execute damage and Improved Execute (arms) ( #31658 )
2026-02-23 22:38:34 +01:00
Jeremy
db54bfc5ac
DB/Spells: Added proc data for Deep Wounds (Fury Warrior Talent) ( #31678 )
2026-02-19 21:19:30 +01:00
Jeremy
280c95ec46
DB/Spells: Added proc data for Scent of Blood (Fury Warrior Talent) ( #31677 )
2026-02-19 21:17:32 +01:00
Jeremy
372e851f3b
DB/Spells: Added proc data for Ragedrinker (Fury Warrior Talent) ( #31667 )
2026-02-19 21:02:26 +01:00
Jeremy
b6bdc11975
Scripts/Spells: Added crit multiplier for Deft Experience (Fury Warrior Talent) ( #31666 )
2026-02-19 21:00:00 +01:00
Jeremy
094b1421a2
Scripts/Spells: Update warrior talent Frenzy ( #31665 )
2026-02-19 20:57:52 +01:00
Jeremy
20317c91aa
DB/Spells: Add proc data for Bloodborne (Fury Warrior Talent) ( #31664 )
2026-02-19 20:55:30 +01:00
Jeremy
daedfa332d
DB/Spells: Add proc data for Executioner's Wrath (Fury Warrior Talent) ( #31663 )
2026-02-19 20:54:04 +01:00
Jeremy
6945058ad9
Scripts/Spells: Rename script for Improved Whirlwind to match other warrior spells ( #31683 )
2026-02-14 22:58:33 +01:00
Jeremy
9b3c20515d
Scripts/Arenas: Implement Black Rook Hold Arena ( #31430 )
2025-11-02 11:39:32 +01:00
Jeremy
76b5bac5eb
Scripts/Arenas: Implement Tiger's Peak ( #31436 )
2025-11-02 11:17:07 +01:00
Jeremy
1998b12401
Scripts/Arenas: Implement Tol'Viron Arena ( #31437 )
2025-11-02 11:11:51 +01:00
Jeremy
39d8f96fdf
Scripts/Arenas: Implement Ashamane's Fall ( #31410 )
2025-10-31 09:55:02 +01:00
Jeremy
29254bc9bb
Scripts/Arenas: Implement Nagrand Arena (Legion) ( #31406 )
2025-10-31 09:37:57 +01:00
Jeremy
480aa30a1e
Scripts/Arenas: Implement Hook Point ( #31384 )
2025-10-20 23:17:33 +02:00
Jeremy
ea8972d716
Scripts/Arenas: Implement Enigma Crucible ( #31351 )
2025-10-18 19:57:43 +02:00
Jeremy
f2a17d7538
Scripts/Arenas: Implement Nokhudon Proving Grounds ( #31345 )
2025-10-18 19:44:23 +02:00
Jeremy
3f80825c00
Scripts/Arenas: Implement Cage of Carnage ( #31320 )
2025-10-04 13:09:08 +02:00
Jeremy
16edee0b0e
Scripts/Commands: Improve .debug arena ( #31292 )
2025-10-02 21:38:53 +02:00
Jeremy
3fb6401b04
Scripts/Arenas: Implement Maldraxxus Coliseum ( #31315 )
2025-10-02 21:35:19 +02:00
Jeremy
830fc29500
Scripts/Arenas: Implement The Robodrome ( #31311 )
2025-10-02 21:23:19 +02:00
Jeremy
974816b041
Scripts/Arenas: Rework Dalaran Sewers ( #31215 )
2025-09-28 11:55:26 +02:00
Jeremy
2f17b06f6a
Scripts/Arenas: Implement Mugambala ( #31306 )
2025-09-27 19:41:14 +02:00
Jeremy
1f0a30e4a1
Scripts/Arenas: Implement Blade's Edge Arena (Legion) ( #31294 )
2025-09-27 16:43:58 +02:00
Jeremy
86e93a6bfc
Scripts/Arenas: Rework Ruins of Lordaeron ( #31280 )
2025-09-18 22:49:52 +02:00
Jeremy
539f0e9983
Scripts/Conditions: Add ConditionScript for Shadow Sight in arenas ( #31264 )
2025-09-14 15:26:51 +02:00
Jeremy
62e2eb1dfc
Scripts/Spells: Fix Heroic Leap ( #30944 )
...
Closes #28997
2025-09-07 14:43:25 +02:00
Jeremy
ddfccf0c96
Scripts/Spells: Implement warrior talent Tenderize ( #31071 )
2025-09-01 23:58:59 +02:00
Jeremy
f3645bee7b
Scripts/Spells: Implement Cold Steel, Hot Blood talent ( #31056 )
2025-09-01 19:28:28 +02:00
Jeremy
8d8b0d1a36
Scripts/Spells: Implement Anger Management talent ( #31066 )
2025-08-29 19:37:55 +02:00
Jeremy
4ab6f8d28f
Scripts/Spells: Implement Fresh Meat talent ( #31053 )
2025-08-28 16:01:27 +02:00
Jeremy
bd468024c0
DB/Procs: Add Slaughtering Strikes data ( #31050 )
2025-08-24 19:54:23 +02:00
Jeremy
9ed3d12ec0
Core/Arenas: Allow queueing for rated arenas ( #31148 )
2025-08-10 11:25:32 +02:00
Jeremy and ModoX
1a282933c7
Script/Spells: Implement Sudden Death & Juggernaut (Fury) ( #31065 )
...
Co-authored-by: ModoX <[email protected] >
2025-07-19 18:05:45 +02:00
Jeremy
2caeee0d16
Scripts/Spells: Implement Improved Whirlwind & Whirlwind target cap ( #31064 )
2025-07-19 16:46:50 +02:00
Jeremy
4af0607e3e
Scripts/Spells: Implement Unbridled Ferocity ( #31067 )
2025-07-19 15:54:16 +02:00
Jeremy
d6882ce951
DB/SpellsGroups: Add warrior stances ( #31080 )
2025-07-12 14:13:34 +02:00
Jeremy
d3967ebe0d
Scripts/Spells: Implemented Menace warrior talent ( #31015 )
2025-06-15 10:48:25 +02:00
Jeremy
9e76a76494
Scripts/Spells: Implement Vicious Contempt warrior talent ( #31055 )
2025-06-15 10:38:52 +02:00
Jeremy
a946d35897
Scripts/Spells: Implement Deft Experience warrior talent ( #31060 )
2025-06-15 10:32:49 +02:00
Jeremy
fd043d611b
Scripts/Spells: Implement Frenzy fury warrior talent ( #31075 )
2025-06-15 10:21:17 +02:00
Jeremy
65276ba69a
Scripts/Spells: Fix warrior bloodthirst heal ( #31027 )
2025-06-15 10:02:54 +02:00
Jeremy
564637b6a0
DB/Spells: Add proc data for Bloodcraze ( #31051 )
2025-06-09 22:10:09 +02:00
Jeremy
0ba78eb4c4
Scripts/Spells: Fix Odyn's Fury target cap & Titanic Rage talent ( #31043 )
2025-06-09 21:24:47 +02:00
Jeremy
35214519ce
Scripts/Spells: Correctly handle enrage on rampage & bloodthirst ( #31045 )
2025-06-08 21:24:03 +02:00
Jeremy
6ff851fdcf
Scripts/Spells: Implement Raging Blow cooldown reset talents ( #31038 )
2025-06-08 20:00:13 +02:00
Jeremy
bb68bf610e
Scripts/Spells: Implement Frenzied & Powerful Enrage talents ( #31039 )
2025-06-08 15:24:38 +02:00
Jeremy
b3801d2728
Scripts/Spells: Make Rampage trigger enrage ( #31041 )
2025-06-07 23:27:29 +02:00
Jeremy
1850b91b17
DB/Proc: Add Hack and Slash proc data ( #31042 )
2025-06-07 20:56:58 +02:00
Jeremy
201e009314
Scripts/Spells: Implement Invigorating Fury talent ( #31040 )
2025-06-07 16:07:17 +02:00
Jeremy
5d4bde1d15
Script/Spells: Remove outdated Sudden Death spell script ( #31028 )
2025-06-06 21:11:52 +02:00
Jeremy
f25ca4165e
Script/Spells: Fix warrior mortal strike ( #31029 )
2025-06-06 19:24:12 +02:00
Jeremy
ec08da5b04
Scripts/Spells: Fix warrior charge ( #31017 )
2025-06-05 23:28:55 +02:00
Jeremy
27ff4ebfd3
Scripts/Spells: Fix Shockwave and implement Rumbling Earth talent ( #31020 )
2025-06-02 22:16:30 +02:00
Jeremy
5b83fec88e
Scripts/Battlegrounds: Implement Deephaul Ravine ( #30393 )
2025-02-01 01:58:23 +01:00
Jeremy
214580d345
Core/Units: only set spellClickHandled to true when spell cast was succesful ( #30388 )
2024-10-31 08:28:17 +01:00
Jeremy
b8df69a4da
Scripts/Battleground: Implement Temple of Kotmogu ( #30171 )
2024-10-22 03:37:38 +02:00
Jeremy
caccb06190
Core/Texts: Refactor Emote/Sound handling and add ConditionID for ChatTextBuilders ( #30343 )
2024-10-21 02:34:00 +02:00
Jeremy
bef005e346
Core/GameObject: Cast Pickup spell of GAMEOBJECT_TYPE_FLAGSTAND
...
* and do interact condition checks
2024-10-21 00:31:27 +02:00
Jeremy
0535a61cb7
Core/GameObject: Implemented OnFlagTaken/OnFlagDropped hooks for GAMEOBJECT_TYPE_FLAGSTAND
2024-10-21 00:30:20 +02:00
Jeremy
c499110a0d
Scripts/Battlegrounds: Implement Silvershard mines ( #30120 )
2024-09-14 13:01:54 +02:00
Jeremy
314e155a0c
Core/GameObjects: Implement ControlZone::UncontestedTime field ( #30152 )
2024-09-01 21:44:22 +02:00
Jeremy
66abfd1c53
Spells/Auras: Implement SPELL_AURA_ACT_AS_CONTROL_ZONE ( #30083 )
2024-08-05 01:51:29 +02:00
Jeremy
53f0f2e5da
Core/Vehicle: Fix an assertion when applying SPELL_AURA_SET_VEHICLE_ID on creatures that are already vehicles ( #30102 )
2024-07-19 11:39:29 +02:00
Jeremy
7c361c7f96
Scripts/Battlegrounds: Implement Seething Shore ( #29996 )
2024-07-10 19:44:23 +02:00
Jeremy
6affa412b1
Core/AreaTriggers: Add PlaySpellVisual ( #29985 )
2024-05-15 02:46:16 +02:00
Jeremy
091094aa13
Scripts/Battlegrounds: Implement Twin Peaks ( #29924 )
...
Closes #8894
2024-04-16 19:14:11 +02:00
Jeremy
90f390f9b8
Scripts/Battleground: Implemented Battle for Gilneas ( #29877 )
2024-04-02 14:31:09 +02:00
Jeremy
be11f42a16
Core/Battlegrounds: Move to scripts ( #29799 )
...
* Introduce new BattlegroundScript class for map/bg specific scripts
* Remove all sub, zone specific, battleground classes except Arena
* Move all bg zone scripts to new BattlegroundScripts class in script folder
* Remove ZoneScript from Battleground class
* Remove some unused hooks from Battleground
2024-03-28 19:29:22 +01:00
Jeremy
1f855ef563
Core/GameObjects: Implement destructible_hitpoint table to store health info about destructible buildings ( #29836 )
2024-03-27 18:55:44 +01:00
Jeremy
409adfa7a5
Core/Battlegrounds: Isle of Conquest Rework ( #29687 )
2024-02-26 22:33:07 +01:00
Jeremy
9c5b8927f8
Core/Battlegrounds: Move some areatrigger handling to scripts ( #29700 )
2024-02-23 18:09:57 +01:00
Jeremy
3d56cdc084
Core/Battlegrounds: Strand of the Ancients Rework ( #29576 )
2024-01-27 18:22:26 +01:00
Jeremy
141b881fa0
Core/Battlegrounds: Added OnMapSet hook
2024-01-27 18:18:24 +01:00
Jeremy
6ed8b5c907
Core/PacketIO: Handle QueryCountdownTimer ( #29539 )
...
* Add it to battleground
* Base implementation countdowns in Group
* Fix timer sync between groups in battlegrounds
2024-01-25 14:15:58 +01:00
Jeremy
6db980b69e
Core/Battlegrounds: Rework Alterac Valley ( #29530 )
2024-01-01 23:33:25 +01:00
Jeremy
bf107e0581
Core/Battleground: Changed HandleKillUnit hook to accept any Unit* as killer
2024-01-01 03:26:56 +01:00
Jeremy
22614d6bcc
Core/Battleground: Moved DoAction hook to ZoneScript
2024-01-01 03:14:30 +01:00
Jeremy
1ef0c04520
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types ( #29535 )
...
* Fix criteria data type bg loss team score
2023-12-29 14:12:15 +01:00
Jeremy
fb64d7fe8e
Core/Maps: Properly set initial spawn group state for groups that have conditions ( #29509 )
2023-12-29 14:02:37 +01:00
Jeremy
42de312a79
Core/Spells: Clean up some gameobject types in EffectOpenLock ( #29532 )
2023-12-28 19:46:50 +01:00
Jeremy
da0ec4f830
Core/Battleground: Rework BattlegroundScore ( #29438 )
2023-12-12 05:10:17 +01:00
Jeremy
e72bde5236
Core/BattlegroundMap: Load all cells when created & mark all creatures as active ( #29410 )
2023-11-14 18:40:39 +01:00
Jeremy
79e69f3634
Core/Group: Fix possible crash ( #29400 )
2023-10-30 00:03:37 +01:00
Jeremy
32af4bf8fa
Core/Battlegrounds: Rework Eye of the Storm ( #29351 )
2023-10-12 22:52:43 +02:00
Jeremy
52102a6395
Core/Objects: Added GameObject type parameter to FindGameObjectOptions ( #29356 )
2023-10-08 19:59:21 +02:00
Jeremy
0aa61e9341
Core/GameObject: Update spawn conditions when new ControlZone event is triggered ( #29349 )
2023-10-04 12:50:44 +02:00
Jeremy
b7c945b3b6
Core/Achievements: Fix mistake in loading criteria with start events ( #29348 )
2023-10-04 00:12:23 +02:00
Jeremy
f96f041c3e
Core/GameObject: Implement ControlZone gameobject type ( #29320 )
2023-10-03 15:55:24 +02:00
Jeremy
72b9aace54
Core/Battlegrounds: Implemented BfA Warsong Gulch ( #29247 )
2023-08-29 08:38:10 +02:00
Jeremy
0ede6c1556
Core/Battlegrounds: Rework queues ( #29200 )
...
* No more copies of Battleground classes
* FreesSlotQueues now have as key the MapId instead of queue id
* Random queues can now popup already busy specific battelgrounds (queues are NOT merged)
* Removed Holiday handling, this should already be handled in BattlegroundMgr::IsBGWeekend
2023-08-26 14:03:42 +02:00
Jeremy
30f57de184
Scripts/AreaTrigger: Added CanCaptureFlag and CaptureFlag hooks ( #29237 )
...
* also added related areatrigger script
2023-08-24 22:25:15 +02:00
Jeremy
1336370b45
Core/GameObject: Mark some pvp related gameobjects as active ( #29249 )
2023-08-24 11:48:09 +02:00