Commit Graph
117 Commits
Author SHA1 Message Date
maximius 333f1c9d72 *[8475] fixed some gcc-warnings Author: balrok
*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <[email protected]>

Thanks to Stryker and onkelz28!

--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
megamage 85ab4599ee [FIX] Energy/Mana Regeneration By HiZed
--HG--
branch : trunk
2009-09-02 15:05:18 -05:00
megamage d802cd3811 *More update about positions.
*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite.

--HG--
branch : trunk
2009-08-29 23:20:16 -05:00
megamage 2a4c9bcaf9 *Make position as a class;
--HG--
branch : trunk
2009-08-29 14:58:45 -05:00
megamage 6de6557bf0 *Fix a crash caused by gm command .object move and so on
--HG--
branch : trunk
2009-08-28 14:19:14 -05:00
megamage 8cedad1a0f *Do not make getmapid virtual function to improve speed.
--HG--
branch : trunk
2009-08-25 11:42:18 -05:00
megamage 1ee90e1022 *Update vehicle system. Make vehicle a seperate class from creature.
--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage b35fe879ad *Some update of spell target selection.
--HG--
branch : trunk
2009-08-23 00:46:21 -05:00
megamage 9cff946d8d *Add an assert in ~worldobject
--HG--
branch : trunk
2009-08-13 11:47:38 -05:00
megamage 9403ff03e7 *Only use m_isWorldObject to check if an object is in grid or world.
--HG--
branch : trunk
2009-08-11 16:14:45 -05:00
megamage d78c9b3925 *Assert !IsInWorld() in reset map
--HG--
branch : trunk
2009-08-10 23:47:47 -05:00
megamage e8330e4162 *Update creature damamge formula. Use damage mod in config as total_pct modifier.
--HG--
branch : trunk
2009-08-06 10:38:46 -05:00
QAston 7569bb343a *Add Rate.RepairCost config option - by MaXiMiUS
*Apply tc sql coding style to 4737_world_TDB.sql - by Drahy
*Fix build with MAP_BASED_RAND_GEN option.

--HG--
branch : trunk
2009-08-03 16:35:33 +02:00
QAston 8777efd03c *Add some crash prevention checks.
--HG--
branch : trunk
2009-08-03 12:52:31 +02:00
QAston d577d00313 *Store mapId in Corpse class for access to corpse when grid containing them is unloaded and map pointer is unloaded leading to crash.
--HG--
branch : trunk
2009-08-01 19:50:42 +02:00
QAston 1d96091d2a *Improvements in map managing.
--HG--
branch : trunk
2009-08-01 00:20:32 +02:00
megamage 7bd47f8827 [8225] Some fixes from 320 branch. Author: tomrus88
--HG--
branch : trunk
2009-07-30 10:26:15 +08:00
QAston e3e0fd522e *Fix a crash with MAP_BASED_RAND_GEN - thanks to Azuritus for research.
--HG--
branch : trunk
rename : sql/updates/4602_world_spell_bonus_data.txt => sql/updates/4602_world_spell_bonus_data.sql
rename : sql/updates/4603_world_tmp.txt => sql/updates/4603_world_tmp.sql
rename : sql/updates/4604_world.sql => sql/updates/4610_world.sql
2009-07-27 16:06:39 +02:00
Kudlaty 607dfaf8c9 Merge [SD2]
r1088 Add grid searcher class PlayerAtMinimumRangeAway and create ScriptedAI function GetPlayerAtMinimumRange that return player in grid with at least the defined range away from m_creature.
r1089 Remove no longer needed grid search code and use function instead. - skip
r1090 Rename and clarify function variables - skip
r1091 Add two new grid search functions to return list of creature and gameobject. Remove unused class.
r1092 Remove more grid search code in scripts and use functions instead.
r1093 Remove obsolete grid search class and rename new to a more consistent name.
r1094 Speed up functions GetCreature/GameObjectListWithEntryInGrid a bit

--HG--
branch : trunk
2009-07-24 05:27:49 +02:00
megamage 208087ff6e [8182] Store and use Map* pointer in WorldObject instead map ids for speedup Author: Ambal
Also some code logic cleanups.
    Changes let make more cleanups in base map access and other places,
    but this chnages not inlcuded in patch.

*This patch may cause crash.

--HG--
branch : trunk
2009-07-16 11:49:00 +08:00
megamage 111dac5f94 [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete Author: VladimirMangos
* Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls
    * Create Gameobject version to make GO with owner more safe for remove

--HG--
branch : trunk
2009-07-01 18:23:36 -05:00
megamage 3cf2be6042 [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal
--HG--
branch : trunk
2009-06-16 11:19:59 -05:00
megamage ee9c12b480 *Some fix of vehicles. Thanks to Seizerkiller.
--HG--
branch : trunk
2009-06-13 09:18:54 -05:00
megamage 9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
megamage 999b49201a *Merge. (spell parts skipped)
--HG--
branch : trunk
2009-06-01 15:02:58 -05:00
megamage 76e4dfe8dd *Store creatureData and goData for creatures and gos.
--HG--
branch : trunk
2009-05-31 21:04:04 -05:00
megamage 5034078d49 *Lay on hands should have heal amount = caster's max health.
*Let goober call zonescript when an event happens.
*Thanks Elron for the last rev (flight bug)

--HG--
branch : trunk
2009-05-31 20:45:34 -05:00
megamage 5ed5513ca8 Mangos [7911]. Author: tomrus88
Very big patch. May cause bugs.

--HG--
branch : trunk
2009-05-31 15:56:51 -05:00
megamage da871e2fc0 *Move addcre/go functions from opvp to objmgr.
*Do not save respawn time for internally added cre/go.

--HG--
branch : trunk
2009-05-31 14:26:57 -05:00
megamage 8d1f4f9ea0 *Provide another way to implement dynamic spawns. Now a creature will call its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg)
*Store zonescript in worldobject.
*Add door for sapphiron.

--HG--
branch : trunk
2009-05-30 22:15:05 -05:00
megamage b5778357d9 *Fix a crash. Thanks to Amok
--HG--
branch : trunk
2009-05-30 17:17:05 -05:00
megamage 89f4c1c444 *Add function FindNearestCreature and FindNearestGameObject to replace old FindCreature and FindGameObject
--HG--
branch : trunk
2009-05-29 16:49:28 -05:00
megamage 106766e4ac *Add an assert to find a bug.
--HG--
branch : trunk
2009-05-29 12:08:06 -05:00
megamage cb72853dc6 *Cleanup message deliver functions. Remove unused parameters.
--HG--
branch : trunk
2009-05-27 09:09:22 -05:00
megamage c2588042e9 *Move some random generator functions to map class: functions in map/object/movementgenerator/spell
--HG--
branch : trunk
2009-05-25 12:05:23 -05:00
krz 4423ac3194 Range calculation fix.
Channeled SPELL_AURA_PERIODIC_TRIGGER_SPELL will now not trigger spell if target is out of range.
Channeled periodic damage auras will now not deal damage if target is out of range.

--HG--
branch : trunk
2009-05-24 16:18:19 +02:00
Anubisss 3449432e38 *Add ATTACK_DISTANCE from MaNGOS.
--HG--
branch : trunk
2009-05-18 20:34:09 +02:00
megamage 047cc95388 *Add some distance check functions. By VladimirMangos.
--HG--
branch : trunk
2009-05-14 16:50:47 -05:00
megamage 40a8e6d3ab *Rename some script functions (no real change).
--HG--
branch : trunk
2009-05-10 14:29:28 -05:00
megamage e35d07ad81 *Update Sapphiron script.
--HG--
branch : trunk
2009-05-09 10:50:41 -05:00
megamage eb9328e4db *Fix the calculation of isInLine.
--HG--
branch : trunk
2009-04-30 16:13:57 -05:00
megamage 3a316370b1 [7696] Fixed compile warnings Author: AlexDereka
--HG--
branch : trunk
2009-04-22 17:56:59 -05:00
megamage 1cd8ea8c1a *Fix some bugs about vehicle.
--HG--
branch : trunk
2009-04-22 17:50:26 -05:00
megamage 787cd7fcb5 *More work on vehicle.
--HG--
branch : trunk
2009-04-21 13:49:39 -05:00
megamage 0c56b79e96 *Merge.
--HG--
branch : trunk
2009-04-20 20:31:20 -05:00
megamage df26c17a11 *Try to fix compile in linux.
--HG--
branch : trunk
2009-04-20 19:57:01 -05:00
megamage 95a0928190 *Merge.
--HG--
branch : trunk
2009-04-20 18:05:32 -05:00
megamage dc99a44797 *Add m_map in worldobject to make getmap faster.
--HG--
branch : trunk
2009-04-20 17:37:59 -05:00
megamage c7d78b5ff9 *Some work on vehicles.
--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
megamage 0010f7ffe3 [7648] Resolve problems with expected fall damage at near teleport. Author: VladimirMangos
Move near teleport landing code to WorldSession::HandleMoveTeleportAck.
    This make Player::TeleportTo code working in same way for both far/near teleports.
    Move mSemaphoreTeleport from WorldObject to Player and merge with DoNotMove (using 2 fields for far/near teleport flag).
    Skip movement packets until landing confirmation for near teleport from client.

--HG--
branch : trunk
2009-04-11 23:07:07 -05:00