Commit Graph
842 Commits
Author SHA1 Message Date
Gyx a20fa23ea6 Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-28 15:15:48 +08:00
Gyx e050945c91 Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-28 11:13:37 +08:00
leak 3d0063abee Core: Fix warnings 2012-03-24 15:37:54 +01:00
w1sht0l1v3 dae82111b7 Scripts/Ahn'kahet/Prince Taldaram:
Fix movement after shield drops.(no more LoS issues)
Update boss texts and move them to creature_text.
Add proper sounds to text.
Add condition for a visual spell.
Add usage of different Embrace of the Vampyr spell based on difficulty.
2012-03-24 13:24:24 +02:00
w1sht0l1v3 ee305cbb26 Scripts/Ahn'kahet/Prince Taldaram: Fix Conjure Flame Sphere visual casting.
Flame Sphere should not be visible to players(only their visual).
2012-03-22 12:54:31 +02:00
Machiavelli d521d75fae Merge pull request #5825 from w1sht0l1v3/ToCr
Scripts/ToCr/Val'kyr Twins: Fix orb targeting.
2012-03-21 13:25:42 -07:00
w1sht0l1v3 e8c3cb1c10 Scripts/ToCr/Val'kyr Twins: Fix orb targeting.
Add missing triggers.
2012-03-21 22:17:34 +02:00
Machiavelli e4ee3788e7 Scripts/ToC/Anub'Arak: Prevent spells (Leeching Swarm in particular) being interrupted by other spells. 2012-03-21 12:42:45 +01:00
Machiavelli 41cc704bf8 Core/Movement:
- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING

Closes #5751
2012-03-17 20:36:12 +01:00
Gyx 5cb16b65fc Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-17 17:54:48 +08:00
Gyx 7877eae6ba Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-17 12:17:15 +08:00
kaelima d810acdeea Core/InstanceScript: Encounterframe research - extended the EncounterFrameType enum 2012-03-16 23:16:49 +01:00
Gyx d8b4bc590a Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-16 21:41:15 +08:00
Gyx cd38e7df2b Core/Script: Code style.
Signed-off-by: Gyx <[email protected]>
2012-03-16 20:31:23 +08:00
Gyx bef1b0c402 Core/Script: Code style.
Signed-off-by: Gyx <[email protected]>
2012-03-16 19:40:57 +08:00
Gyx ddc0f5d7d6 Core/Script: Clean-Up in Scripts.
InstanceScript* m_instance -> InstanceScript* instance

Signed-off-by: Gyx <[email protected]>
2012-03-16 19:35:13 +08:00
Gyx 76c18e00c7 Core/Script: Clean-Up in Scripts.
GameObject* pGO -> GameObject* go

Signed-off-by: Gyx <[email protected]>
2012-03-16 19:28:10 +08:00
Gyx fcbb222aca Core/Script: Clean-Up in Scripts.
Creature* c -> Creature* creature
Creature* _Creature -> Creature* creature
Creature* Creature -> Creature* creature

Signed-off-by: Gyx <[email protected]>
2012-03-16 19:21:47 +08:00
Shauren 4a96ae22a9 Scripts/Icecrown Citadel: Corrected flying animations for frostwyrms in Sindragosa's Lair and prevent reentering combat with Deathbringer Saurfang after encounter is won 2012-03-15 13:10:42 +01:00
leak 2a5caef4a6 Revert "Core: more more cleanup" - Build test anyone?
This reverts commit 20cd4c71ee.
2012-03-14 18:51:51 +01:00
thomas33 20cd4c71ee Core: more more cleanup 2012-03-14 17:51:11 +01:00
Gyx 117fbb9010 Core/Script: Clean-Up in Scripts.
InstanceScript* Instance -> InstanceScript* instance

Signed-off-by: Gyx <[email protected]>
2012-03-14 09:30:06 +08:00
Gyx e8f414e143 Core/Script: Clean-Up in Scripts.
Creature* c -> Creature* creature

Signed-off-by: Gyx <[email protected]>
2012-03-14 09:20:36 +08:00
Shauren c0165ec7f8 Scripts/Icecrown Citadel: Lock Deathbringer Saurfang and Valithria Dreamwalker chests to players who fought them 2012-03-12 18:09:06 +01:00
Machiavelli a48216e122 Scripts/UP/Svala: Temp compile fix for Svala. Currently rewriting the entire script. 2012-03-12 08:41:13 +01:00
Machiavelli 8af0067016 Scripts/ICC/Lich King: Typo correction in unit_field_bytes_1 usage related to hover, introduced in previous commit (thankfully the only one). 2012-03-12 01:10:02 +01:00
Machiavelli 03a24a84e4 Core/Units:
- Implement UNIT_FIELD_HOVERHEIGHT (requires DB data). This field, sent in update object packet, will determine the height at which a creature hovers if it has movementflag_hover applied. Note that hovering will now update the server-sided z-coordinate by the value of this field, and that all subsequent positional updates to the client will need to send z coordinate MINUS the hover height offset, or the hoverheight will be visually doubled client side.
- Correct our usage of movementflag_flying, movementflag_can_fly, movementflag_hover and movementflag_disable_gravity (previously levitate), and how they relate to InhabitType in the database. This fixes "flying creatures on steroids" bug (wings flapping too fast), and potentially a lot of visual issues in AI scripts. Note that a lot of scripts still set wrong movementflags, these need to be fixed on a case by case basis.
- Send correct packets for SPELL_AURA_FEATHER_FALL, SPELL_AURA_WATER_WALK and SPELL_AURA_HOVER apply/unapply.
- Send correct packet contents for movement update in Unit::SetSpeed.
- Misc. cleanup in affected scripts.
2012-03-12 00:53:45 +01:00
Discover- 410a6a080d Merge pull request #5632 from FrozenSouL/tc_helper
Update forgotten copyright-headers for 2012
2012-03-10 12:14:16 -08:00
Shauren f85fdbebe7 Core/DBC: Remove store getters (useless since we don't have scripts as external dll) 2012-03-10 20:53:26 +01:00
frozenarmor 609728a17b Update forgotten copyright-headers for 2012.
Signed-off-by: frozenarmor <[email protected]>
2012-03-11 00:52:06 +05:00
Spp f495e0efe4 Warning fixes and some random cleanup here and there 2012-03-07 14:09:18 +01:00
click a153e0ca06 Core: Remove some whitespace and tabs 2012-03-07 00:05:34 +01:00
Vincent-Core 48a4950cac Core/Quest: Fix MovementInform handler filter for Quest "The Amphitheater of Anguish: Tuskarrmageddon!" 2012-03-04 13:19:20 +01:00
QAston a08fe16d69 Core/Spells: Allow spell effects to have multiple destinations. Spells like: 49814, 10869 and similar are now properly selecting destination targets. 2012-03-03 00:19:48 +01:00
Shauren 254256668b Core: Fixed compile without PCH 2012-03-01 23:45:07 +01:00
Shauren 09f0a2c04f Core/CreatureTextMgr: Added support for creature_text localization 2012-03-01 22:26:05 +01:00
Malcrom 91e7dc8561 DB/Creature_Text: Convert script_texts to creature_text for boss General Bjarngrim 2012-03-01 17:42:49 -03:30
Malcrom c531cbc695 DB/Creature_Text: Convert script_texts to creature_text for boss Volkhan, Halls of Lightning. 2012-02-29 21:56:22 -03:30
Malcrom 67e6f9afab DB/Creature_Text: Convert script_texts to creature_text for boss Ionar, Halls of Lightning. 2012-02-29 21:35:59 -03:30
Malcrom 8692eee014 DB/Creature_Text: Convert script_texts to creature_text for boss Loken, Halls of Lightning & Added sound. 2012-02-29 21:15:02 -03:30
Spp d38bc3a178 Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here and there 2012-02-27 14:58:47 +01:00
click e37d9d73a9 Core/Scripts: Remove script for npc_goblin_prisoner (handled by SAI already) 2012-02-25 21:19:05 +01:00
click 4e1c8e0fa1 Core/Scripts: Fix non-PCH building and linking under GCC 2012-02-25 19:41:51 +01:00
Shauren 1f373c0f37 Scripts/Icecrown Citadel: Removed obsolete workaround for Ice Tomb LoS 2012-02-25 11:42:00 +01:00
Kandera 348ed1782f Core/Scripts: fix rotface ooze flood (thx to vincent-michael) 2012-02-23 12:45:04 -05:00
Shauren dc28b92415 Core: Random cleanup + compile fix 2012-02-23 13:01:16 +01:00
Venugh 5416b734e4 Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit. 2012-02-23 12:32:21 +01:00
Venugh 1cac01b3df Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit. 2012-02-23 11:50:58 +01:00
Machiavelli a3f3058499 Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The aura system already handles it in most places.
Also add some documentation on upcoming work on making passenger exit positions work.
2012-02-22 12:26:05 +01:00
frozenarmor d35356a7ae Scripts/PoS: Fix error in Forgemaster Garfrost text.
Signed-off-by: frozenarmor <[email protected]>
2012-02-22 03:14:34 +05:00