Commit Graph
200 Commits
Author SHA1 Message Date
Gyx a1c4786ba0 Core/Script: Code style and some rewriting.
MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who)

Signed-off-by: Gyx <[email protected]>
2012-04-01 19:56:41 +08:00
Gyx d9088c083c Core/Script: Code style and some rewriting.
JustDied(Unit* Killer) -> JustDied(Unit* killer)
JustDied(Unit* /*Killer*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*unit*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*slayer*/)) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*victim*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* victim) -> JustDied(Unit* killer)
JustDied(Unit* /*who*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* who) -> JustDied(Unit* killer)
JustDied(Unit*) -> JustDied(Unit* /*killer*/)

Signed-off-by: Gyx <[email protected]>
2012-03-31 18:56:37 +08:00
Gyx 391d68be20 Core/Script: Code style.
WaypointReached(uint32 i) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 /*waypointId*/)
WaypointReached(uint32 uiI) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*i*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiWPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*wp*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 waypointId)

Signed-off-by: Gyx <[email protected]>
2012-03-29 15:44:24 +08:00
Gyx a20fa23ea6 Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-28 15:15:48 +08:00
Gyx e050945c91 Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-28 11:13:37 +08:00
leak e37a4e5fe2 Merge pull request #5870 from Elron103/pull-requests5
Core: Fix warnings
2012-03-24 16:14:21 -07:00
Elron103 7daf69f20c Core: Fix warnings 2012-03-24 18:25:24 +01:00
Shauren 78e8de5913 Core/Scripts: Fixed script unloading 2012-03-24 17:09:42 +01:00
leak 3d0063abee Core: Fix warnings 2012-03-24 15:37:54 +01:00
Shauren f0ac821e0b Scripts/Serpentshrine Cavern: Fixed crash in boss_leotheras_the_blind caused by uninitialized variable; also replaced unsafe AI typecasting with Get/SetGUID 2012-03-19 17:03:39 +01:00
Machiavelli 41cc704bf8 Core/Movement:
- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING

Closes #5751
2012-03-17 20:36:12 +01:00
Gyx 5cb16b65fc Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-17 17:54:48 +08:00
Gyx 7877eae6ba Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-17 12:17:15 +08:00
Gyx d8b4bc590a Core/Script: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-16 21:41:15 +08:00
Gyx cd38e7df2b Core/Script: Code style.
Signed-off-by: Gyx <[email protected]>
2012-03-16 20:31:23 +08:00
Gyx bef1b0c402 Core/Script: Code style.
Signed-off-by: Gyx <[email protected]>
2012-03-16 19:40:57 +08:00
Gyx ddc0f5d7d6 Core/Script: Clean-Up in Scripts.
InstanceScript* m_instance -> InstanceScript* instance

Signed-off-by: Gyx <[email protected]>
2012-03-16 19:35:13 +08:00
Gyx 76c18e00c7 Core/Script: Clean-Up in Scripts.
GameObject* pGO -> GameObject* go

Signed-off-by: Gyx <[email protected]>
2012-03-16 19:28:10 +08:00
Gyx fcbb222aca Core/Script: Clean-Up in Scripts.
Creature* c -> Creature* creature
Creature* _Creature -> Creature* creature
Creature* Creature -> Creature* creature

Signed-off-by: Gyx <[email protected]>
2012-03-16 19:21:47 +08:00
leak 2a5caef4a6 Revert "Core: more more cleanup" - Build test anyone?
This reverts commit 20cd4c71ee.
2012-03-14 18:51:51 +01:00
thomas33 20cd4c71ee Core: more more cleanup 2012-03-14 17:51:11 +01:00
Gyx 117fbb9010 Core/Script: Clean-Up in Scripts.
InstanceScript* Instance -> InstanceScript* instance

Signed-off-by: Gyx <[email protected]>
2012-03-14 09:30:06 +08:00
Gyx e8f414e143 Core/Script: Clean-Up in Scripts.
Creature* c -> Creature* creature

Signed-off-by: Gyx <[email protected]>
2012-03-14 09:20:36 +08:00
Machiavelli 03a24a84e4 Core/Units:
- Implement UNIT_FIELD_HOVERHEIGHT (requires DB data). This field, sent in update object packet, will determine the height at which a creature hovers if it has movementflag_hover applied. Note that hovering will now update the server-sided z-coordinate by the value of this field, and that all subsequent positional updates to the client will need to send z coordinate MINUS the hover height offset, or the hoverheight will be visually doubled client side.
- Correct our usage of movementflag_flying, movementflag_can_fly, movementflag_hover and movementflag_disable_gravity (previously levitate), and how they relate to InhabitType in the database. This fixes "flying creatures on steroids" bug (wings flapping too fast), and potentially a lot of visual issues in AI scripts. Note that a lot of scripts still set wrong movementflags, these need to be fixed on a case by case basis.
- Send correct packets for SPELL_AURA_FEATHER_FALL, SPELL_AURA_WATER_WALK and SPELL_AURA_HOVER apply/unapply.
- Send correct packet contents for movement update in Unit::SetSpeed.
- Misc. cleanup in affected scripts.
2012-03-12 00:53:45 +01:00
Nay 2b2d054f64 R.I.P SimpleAI
- Convert SimpleAI to (DB) SmartAI
- Spell ids corrected (and completed some of the scripts)
- Random cleanup (code style) in some scripts
2012-03-11 16:59:17 +00:00
Shauren 3cf8b9a15a Scripts/Serpentshrine Cavern: Fixed crashes caused by uninitialized variables, patch by PuniCZ
Closes #4988
Closes #5645
2012-03-11 15:03:29 +01:00
frozenarmor 609728a17b Update forgotten copyright-headers for 2012.
Signed-off-by: frozenarmor <[email protected]>
2012-03-11 00:52:06 +05:00
Spp f495e0efe4 Warning fixes and some random cleanup here and there 2012-03-07 14:09:18 +01:00
Spp d38bc3a178 Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here and there 2012-02-27 14:58:47 +01:00
Venugh 5416b734e4 Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit. 2012-02-23 12:32:21 +01:00
Venugh 1cac01b3df Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit. 2012-02-23 11:50:58 +01:00
click dce3bc01ac Core: Fix non-PCH building 2012-02-19 16:57:07 +01:00
click 5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Kandera c517806a23 Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts. 2012-02-18 12:12:49 +01:00
Spp 03c34ee507 Fix a lot of warnings 2012-02-16 13:56:28 +01:00
Subv 9791bb599a Merge pull request #5160 from TrinityCore/dynamic_vmaps
Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS
2012-02-09 11:17:05 -08:00
Subv2112 93d199f043 Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
added lots of improvements
Please re-extract vmaps
2012-02-09 13:58:22 -05:00
Matthew Goff 7a117dd429 Core/Misc:
- Replace emote magic number by enum
- Added all missing defines from AnimationData.dbc. Minor corrections to existing ones. Standardized some naming and updated cpp files as needed.
- Correct a spell used in AQ
Closes #3787
Closes #5095
2012-02-06 01:22:45 +00:00
QAston c7ea952a47 Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC respectively. New names tell much more about what those flags do. 2012-02-03 18:46:05 +01:00
Shocker 08be716ef8 Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_* 2012-02-03 19:02:17 +02:00
click e6d5b21778 Core: Fix non-PCH build and remove a few warnings. 2012-01-24 00:24:39 +01:00
Machiavelli dbbac0bdaa Core/Movement: Implement spline movement subsystem.
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.

Technical changes:

* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.

--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629) Chaplain and Venugh
With the following incremental fixes during my review:

- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time

Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.

Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
Venugh b242a19ad5 Core/Scripts: remove define from arcatraz. 2012-01-13 22:02:04 +01:00
Venugh d359c87908 Core/Scripts: Convert Warden Mellichar texts to creature_texts. 2012-01-13 21:59:21 +01:00
Venugh e6b159f7ea Core/Scripts: Correct rand change. thanks to Nayd for explain. 2012-01-13 21:41:45 +01:00
Venugh 6929fff8d6 Core/Scripts: Convert MillHouse Manastorm texts to creature_texts. 2012-01-13 21:13:18 +01:00
kaelima 233d891952 Scripts/Achievements:
- Move achievement Shocking! to appropriate boss script instead of instance script.
- Split the polarity spellscript into two and move to proper boss file
- Fixed a typo in Loatheb's spore achievement.
2012-01-11 17:21:03 +01:00
Souler 2d8a6fdf15 Scripts/Quests: An Apexis Relic, The Relic's Emanation and Guardian of the Monument. 2012-01-06 01:19:07 +01:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Spp 3792b470e0 Core/Scripts: Replace rand with urand in most cases (using regexp)
Used: perl -pi -e 's/([0-9]+) \+ rand\(\)\%([0-9]+)/"urand(".$1.", ".($1+$2).")"/ge'
2011-12-28 10:51:16 +01:00