Commit Graph
4408 Commits
Author SHA1 Message Date
Chaplain d94a89c465 Clean misused m_canBeRecalculated.
*When we solve problem with m_amount we could make right solution for caster/victim damage calculation.
2012-05-04 18:35:11 +03:00
MacWarrior 58b05da8df Fix creature's save 2012-05-04 16:42:23 +03:00
kandera a8a5b5a8f0 Core/Seasonal: move quest resetting to the beginning of the event. 2012-05-03 12:45:28 -03:00
Amit a12faa5e9d Fix log typo with spell_group at SpellMgr.cpp 2012-04-30 13:53:25 +03:00
kaelima 7f51c399c6 Core/DBLayer: CHAR_DEL_CHAR_AURA_FROZEN query should be asynchronous
Closes issue #6273

Also corrected one opcode name in Opcodes.cpp (changes nothing)
2012-04-30 02:07:59 +02:00
Chaplain 879070bc80 Core/Spells: Separation caster/target part damage/heal bonus calculations.
*Implement HoT/DoT save caster side bonuses and apply target mods on each tick
2012-04-28 23:32:25 +03:00
QAston b53485e053 Fix build and correct minor codestyle issue. 2012-04-28 15:10:52 +02:00
QAston b899f5fc94 Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the names reflect better what those functions do. Also update some comments. 2012-04-28 14:55:14 +02:00
QAston 4b5e763d21 Merge pull request #6368 from Vincent-Michael/disengage
Core/Spell: Fix not using Disengage while rooted
2012-04-28 04:57:45 -07:00
QAston 06923e21e8 Merge pull request #6239 from The-Game/master
Core/Spell: Fix unit tracking to not being limited to the caster of SPELL_AURA_MOD_STALKED.
2012-04-28 04:56:58 -07:00
Vincent-Michael e8bfcb686f Core/Spell: Fix not using Disengage while rooted 2012-04-28 02:56:29 +02:00
Vincent-Michael 8f19d00509 Core/Battleground:
* Fix typo in commit ddd25ce716
* Fix codestyle
2012-04-27 16:24:16 +02:00
Shauren 51656d7e60 Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer Saurfang encounter 2012-04-27 15:38:09 +02:00
Kandera e6a6f6539d Core/Spells: Correct tick damage for health funnel. (thx alp22) Closes #3465 2012-04-24 13:39:37 -04:00
The Game 9320131892 Check if unit has UNIT_DYNFLAG_TRACK_UNIT before checking auras to prevent prevent unnecessary operations, thanks you QAston for suggesting. 2012-04-24 13:11:22 -04:00
Shauren 05bb8e4fcd Core/Vehicles: Fixed creature passengers falling off vehicles at client side 2012-04-24 17:19:41 +02:00
Shauren 1851a2e9e3 Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private 2012-04-24 16:53:37 +02:00
Shocker 64e4fa254b Merge pull request #6250 from Frca/master
Core/Misc: Do not set TeleportDestination as reference in WorldSession::HandleMoveWorldportAckOpcode()
2012-04-23 17:26:34 -07:00
Shocker 83e1e17649 Merge pull request #6008 from cookta2012/troy09
Core/Commands: Some porting and organizing

Moving a commands around eliminating a unnecessary file, and porting the "demorph" command
 * moved the "wpgps" command into the cs_debug.cpp because it seems more fitting
 * organized the "modify speed" commands into a table of their own
 * moved the "gps" command into the cs_misc.cpp
2012-04-23 17:21:42 -07:00
Shocker cf305bc7c9 Merge pull request #5992 from 4m1g0/master
Core/Arenas: Fix waterFallKnockbackTimer typo and set more blizzlike values for Dalaran Sewers waterfall
2012-04-23 17:18:33 -07:00
Shocker 7fd9af6bd6 Merge pull request #6292 from Vincent-Michael/gate
Core/Battlegrounds: Fix broken gate state in Strand of the Ancients

Closes #4801
2012-04-23 17:08:05 -07:00
Kandera 1cbcbe5ba1 Core/Battleground: correct checking for which flag was on the ground. fixes issue with not being able to pick up flags 2012-04-23 11:45:22 -04:00
Frca 0a82c93a97 Codestyle
Signed-off-by: Frca <[email protected]>
2012-04-22 19:24:44 +02:00
Frca c7a70803b4 Merge branch 'master' of git://github.com/TrinityCore/TrinityCore 2012-04-22 19:19:32 +02:00
Vincent-Michael ddd25ce716 Battleground/Strand of the Ancients: Fix broken gate state 2012-04-22 13:36:18 +02:00
Shauren 2921e28de3 Core/Maps: Increased default ground search range, 10 yards was insufficient for many flying creatures 2012-04-21 20:10:11 +02:00
Nay c06012d054 Merge pull request #6272 from MrSmite/PetAI_attackFix
Core/Pets: Fix pets attacking on non-harmful spells (Hunter Mark and others)
2012-04-21 09:19:23 -07:00
Vincent-Core 408c78dcd7 Core/Spells
* Converted percent based damage dealing spell effects to scripts
 * Fix Leviroth Self-Impale damage

Closes #6085

Signed-off-by: Shauren <[email protected]>
2012-04-21 12:17:45 +02:00
kaelima 9559a48877 Core/Spell: Attempt to fix some rare steady shot crashes
ref issue #5689
2012-04-21 02:42:59 +02:00
MrSmite e9fd6d1979 Fix pets attacking on non-harmful spells 2012-04-20 20:22:40 -04:00
Subv 50f2be538c Fixed build 2012-04-19 18:43:41 -05:00
Subv a5aba350a0 Core/SmartAI: Allow SMART_ACTION_SUMMON_GO and SMART_ACTION_SUMMON_CREATURE to use x, y, z and o parameters as relative offsets for a summoning position (example, summon creature 20 yards in front of the invoker)
Signed-off-by: Subv <[email protected]>
2012-04-19 18:33:25 -05:00
Shauren 3c2dd7c5ed Scripts/Ulduar: Algalon the Observer 2012-04-19 23:19:27 +02:00
Shauren 435a9a566a Core/Creatures: Changed how boss creatures are identified, creature_template.rank was not a good indicator 2012-04-19 14:28:45 +02:00
Shauren 4818c70dcb Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either 2012-04-18 22:27:40 +02:00
Subv 5b80e7360b Core/Collision: Disable LoS check for destroyed destructible buildings.
More research has to be done.
Closes #6228
2012-04-18 13:57:12 -05:00
The Game 7dc228ea54 Fix code style, thanks Discover. 2012-04-18 13:39:07 -04:00
Frca 284894b20b Core: Do not set TeleportDestination as reference in WorldSession::HandleMoveWorldportAckOpcode()
Signed-off-by: Frca <[email protected]>
2012-04-18 15:10:00 +02:00
Shauren a483eb5f11 Core/Scripts: Added possibility to remove phase setting from EventMap and an empty-checking method 2012-04-18 12:45:58 +02:00
Shauren bec761a3e0 Core/Creatures: Set melee sheath as default only for creatures that do not have creature_addon data 2012-04-18 12:44:56 +02:00
The Game 3bfe59b41d Fix unit tracking to not being limited to the caster of SPELL_AURA_MOD_STALKED, fixes https://github.com/TrinityCore/TrinityCore/issues/6208 2012-04-17 11:40:58 -04:00
Kandera 17d87c0103 Core/Misc: researched the reasons for instance reset failure and added them as comments to the sendresetinstancefailed function. 2012-04-17 09:56:08 -04:00
Shauren 61cb2db1bd Core/Player: Removed _lastLiquid from Player class, no need to have it in both Unit and Player 2012-04-17 10:16:31 +02:00
kaelima 3189b57bf5 Core/Unit: Always initialize a pointer before using it.
(less segfaults, more fun)
2012-04-17 02:14:41 +02:00
kandera 0980d26552 Merge pull request #6219 from Jayz33/master
Add warden documentation to ban reason
2012-04-16 09:50:13 -07:00
Joni a8ae4cf1e3 Add warden documentation to ban reason 2012-04-16 18:41:31 +02:00
Kandera bb97ff7601 Attempt on converting updatewaterstate for use with units (pets and vehicles) 2012-04-16 12:27:06 -04:00
Shauren 39b3589dcb Fixed Fixed broken compile 2012-04-15 17:41:37 +02:00
Subv 3d8aaabaf3 Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
Closes #3367
Closes #2424

If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <[email protected]>
2012-04-14 20:08:16 -05:00
Nay 8a33ddc010 Core/BG: Fix a logic mistake in ResetStat timer
It should only be executed every 5 seconds, not in every update
2012-04-15 01:30:50 +02:00