Biglad
5722d5c402
* Update death checks to prevent death in ghost form, this "should" finnaly fix the perma death bug
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--HG--
branch : trunk
2009-10-06 15:15:26 +01:00
Machiavelli
1bd3f9604c
* Allow players to get fishing skillups from fishing in any area, no more "your fish got away" message. However still need core support to manipulate fishing loot based on fishing skill.
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--HG--
branch : trunk
2009-10-06 00:52:09 +02:00
Machiavelli
c7ca414af8
* Prevent totems from having random models.
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--HG--
branch : trunk
2009-10-06 00:16:55 +02:00
Machiavelli
ea4bac68f3
* Fix Blood Presence / Improved Blood Presence, recent client version changed the spell so it should also heal from damaging targets that would not give experience or honor.
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* Fix typo in 5813_world_command.sql
--HG--
branch : trunk
2009-10-05 23:58:37 +02:00
Machiavelli
4d70fd95be
*Fix issue with reset timers of raids and heroic instances, by Taliesin.
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--HG--
branch : trunk
2009-10-05 23:27:56 +02:00
Machiavelli
b1e2eda5be
* Some changes to command handlers. Patch by ogeraisi
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--HG--
branch : trunk
2009-10-05 21:47:51 +02:00
Machiavelli
d3360f0024
Merge
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--HG--
branch : trunk
2009-10-05 16:37:57 +02:00
Machiavelli
2c34b6f3ff
* Change conditions of assert so *nix is happy compiling.
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--HG--
branch : trunk
2009-10-05 16:36:53 +02:00
Biglad
80072cf9dd
merge
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--HG--
branch : trunk
2009-10-05 15:23:58 +01:00
Biglad
7bbb292352
* Add better check for hitting dead object with spells (ie skinning and players can be skinned), this looks like its fix's dieing as a ghost, more testing needed
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--HG--
branch : trunk
2009-10-05 15:23:25 +01:00
Machiavelli
4cbc110408
* Attempt to fix a crash in AuctionHouseObject::Update()
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--HG--
branch : trunk
2009-10-05 16:20:02 +02:00
maximius
3dc4df381f
*Temporary fix to permadeath issue.. still uncertain why this was happening at all...
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--HG--
branch : trunk
2009-10-02 05:45:08 -07:00
maximius
18995c8785
*Missed changes O_O
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--HG--
branch : trunk
2009-10-02 02:45:00 -07:00
maximius
a73b03b7ea
*New SQL to fix broken data blobs, if any. Must be run manually.
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*Cleanup, fix some typos, and fix the final heal of Lifebloom. Thanks ogeraisi.
--HG--
branch : trunk
2009-10-02 02:40:35 -07:00
maximius
2b555a1ab9
*Typo fix.
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--HG--
branch : trunk
2009-10-02 01:44:07 -07:00
maximius
3c270f97ee
*Fix typo, and try to avoid killing the dead..
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--HG--
branch : trunk
2009-10-02 01:06:06 -07:00
maximius
b832355b45
*Always set health to 0 if dead. No exceptions.
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--HG--
branch : trunk
2009-10-01 22:51:43 -07:00
maximius
f8060fed5a
*Gift of the Naaru healing fix (now healing bonus is 1/5th AP, as it should be), by Destalker
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*Proper Svala ID after transformation, by SoulForge
--HG--
branch : trunk
2009-10-01 22:12:42 -07:00
maximius
5ab96a29f1
*Proper arena_pending_points update, thanks ogeraisi
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--HG--
branch : trunk
2009-09-30 04:26:35 -07:00
maximius
3c43ef7157
*Better support for negatives.
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--HG--
branch : trunk
2009-09-30 04:18:07 -07:00
maximius
f0d5924891
*Cleanup, add two new functions, attempt to fix arena point flushing for offline players.
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--HG--
branch : trunk
2009-09-30 03:29:08 -07:00
maximius
693251497a
*Friends shouldn't fight friends, even if that means you have to watch your friends kill each other.
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--HG--
branch : trunk
2009-09-29 22:05:49 -07:00
maximius
09bb578d86
*Cleanup and attempt to fix some crashes.
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--HG--
branch : trunk
2009-09-29 20:59:32 -07:00
maximius
d5d56bc62b
*Whoops, typo (creature_template_addon, not creature_addon)
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--HG--
branch : trunk
2009-09-29 20:40:40 -07:00
maximius
1b168c6c9f
*Add some error output for improper moveflags on flying creatures.
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--HG--
branch : trunk
2009-09-29 20:39:25 -07:00
Chaz Brown
f9d62c1b33
* Add a few more tables to pdump
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--HG--
branch : trunk
2009-09-29 21:44:38 -04:00
maximius
4b79217bef
*Passive targets under attack by players are not ideal targets for hostile creatures, so avoid them.
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--HG--
branch : trunk
2009-09-29 15:13:46 -07:00
maximius
21f08bff8e
*Fix a crash in boss_svala.cpp + fix build
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--HG--
branch : trunk
2009-09-29 01:36:01 -07:00
maximius
aa5e2d3b28
*The enemy of my enemy is my friend.
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*Correct some reversed parameter ordering (team and vehId were swapped)
--HG--
branch : trunk
2009-09-29 01:16:08 -07:00
maximius
0a9addd224
*Attempt to fix a crash, and sanitize some input.
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--HG--
branch : trunk
2009-09-28 15:48:03 -07:00
Chaz Brown
daa9b62ec7
* Add three tables to player dump: character_account_data, character_glyphs and character_talent
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* If the player has not selected any talents at all, you will see a SQL error, but, the dump will work just fine.
--HG--
branch : trunk
2009-09-28 01:14:21 -04:00
maximius
77e5c0362e
*Add ".account addon" command, now players can change their account's expansion.
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--HG--
branch : trunk
2009-09-27 21:23:06 -07:00
maximius
339c2896b2
*Make sure the target actually has a victim, otherwise checking hostility is pointless.
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--HG--
branch : trunk
2009-09-27 19:22:42 -07:00
maximius
15dbc456bb
*If our target of choice is attacking a player, only attack our target if we are friendly towards that player.
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*Only regenerate quickly if polymorphed.
--HG--
branch : trunk
2009-09-27 19:11:52 -07:00
maximius
10231efc0f
*Revert 5675/43c0c883c44d back to 4821/9d0967884f0b way (seems to work properly now), thanks Gyullo
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--HG--
branch : trunk
2009-09-27 15:52:17 -07:00
maximius
01be5d1860
*Do not regenerate the health of controlled or charmed creatures instantly out of combat
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--HG--
branch : trunk
2009-09-27 15:48:30 -07:00
maximius
fd55684873
*Better method for choosing a random model on respawn (should no longer show opposite faction models)
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*Attempt to make it so creatures: don't help players or units controlled or owned by players; and don't help if the unit is fleeing from the enemy player
--HG--
branch : trunk
2009-09-27 15:14:25 -07:00
Chaz Brown
49e315931d
Merge
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--HG--
branch : trunk
2009-09-27 17:29:22 -04:00
Chaz Brown
f9a9bbed7b
Backed out changeset 5da05b39c3eb
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Causes crashes on Linux.
--HG--
branch : trunk
2009-09-27 17:28:57 -04:00
maximius
f980dd9ac6
*Merge [8524] New cell search algorithm implemented. You can now choose different
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visibility distances on continents, in BG/Arenas and instances. Author: Ambal
*Some warning cleanup
--HG--
branch : trunk
2009-09-27 02:24:25 -07:00
Chaz Brown
a635bdd0cc
* Fix Player getting stuck after teleport, etc. due to high number of achievements - patch by Trazom
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http://www.trinitycore.org/forum/project.php?issueid=4329&page=4#note34721
--HG--
branch : trunk
2009-09-27 02:13:56 -04:00
maximius
371c6fd371
*Gundrak: Eck the Ferocious & Gal'Darah, by Tartalo
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*Implement talent Lava Flows (ranks 1-3), by win32
--HG--
branch : trunk
2009-09-26 22:13:08 -07:00
maximius
342b071d47
*Instead of checking getVictim() to determine whether or not to regen health, check if the threat list is empty
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*Fix some incorrect/missing scriptname assignments, thanks Drahy
--HG--
branch : trunk
2009-09-26 21:55:47 -07:00
maximius
07084713d1
*Some better checks.. don't want to try and store a Unit* in a bool!
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--HG--
branch : trunk
2009-09-26 17:16:17 -07:00
maximius
f8155b4f95
*Should fix a crash, thanks Drahy
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--HG--
branch : trunk
2009-09-26 17:08:37 -07:00
maximius
7396b641ae
*Gundrak: GO Handling & Slad Ran script by Tartalo
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*Cleanup, and don't consider creatures to be in combat if they have no victim, or if their victim is a GM.
--HG--
branch : trunk
2009-09-26 16:01:30 -07:00
maximius
9dfaa02895
*Remove some redundant code, and relocate some illogical code.
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--HG--
branch : trunk
2009-09-26 12:54:12 -07:00
maximius
3416a6543d
*Wintergrasp: Tenacity fixes by Spp
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*Better Windows signal handling for services, by defacer
*Always hide triggers for players, by ogeraisi
--HG--
branch : trunk
2009-09-26 12:41:46 -07:00
maximius
59586af421
*More logical to cause the damage -after- the fall, not before, lol.
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--HG--
branch : trunk
2009-09-26 12:28:48 -07:00
maximius
ff9a2f6ba1
*Extend and comment the Player::FallGround function, it can now cause damage if required.
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--HG--
branch : trunk
2009-09-26 12:26:02 -07:00