* Fix Blood Presence / Improved Blood Presence, recent client version changed the spell so it should also heal from damaging targets that would not give experience or honor.

* Fix typo in 5813_world_command.sql

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-10-05 23:58:37 +02:00
parent 4d70fd95be
commit ea4bac68f3
2 changed files with 3 additions and 4 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
DELETE FROM `command` WHERE `name` IN ('modify aspeed', 'modify bwalk', 'modify fly', 'modify scale', 'modify speed', 'modify swim');
INSERT INTO `commands` VALUES
INSERT INTO `command` VALUES
('modify aspeed',1,'Syntax: .modify aspeed #rate\r\n\r\nModify all speeds -run,swim,run back,swim back- of the selected player to \"normalbase speed for this move type\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 50.'),
('modify bwalk',1,'Syntax: .modify bwalk #rate\r\n\r\nModify the speed of the selected player while running backwards to \"normal walk back speed\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 50.'),
('modify fly',1,'.modify fly $parameter\nModify the flying speed of the selected player to \"normal flying speed\"*rate. If no player is selected, modify your speed.\n #rate may range from 0.1 to 50.'),
+2 -3
View File
@@ -6770,7 +6770,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
// Improved Blood Presence
if (dummySpell->SpellIconID == 2636)
{
if (GetTypeId() != TYPEID_PLAYER || !((Player*)this)->isHonorOrXPTarget(pVictim))
if (GetTypeId() != TYPEID_PLAYER)
return false;
basepoints0 = triggerAmount * damage / 100;
// Blood Aura
@@ -7519,8 +7519,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
{
if (GetTypeId() != TYPEID_PLAYER)
return false;
if (!((Player*)this)->isHonorOrXPTarget(pVictim))
return false;
trigger_spell_id = 50475;
basepoints0 = damage * triggerAmount / 100;
}