Subv2112
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9b524b43fa
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Core/Spells: Spells with SPELL_AURA_PERIODIC_MANA_LEECH should skip unit target checking if the Targets are area targets, they are filled/validated later
Signed-off-by: Subv2112 <[email protected]>
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2012-01-31 20:27:22 -05:00 |
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Subv2112
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8c87fd6841
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DB/Achievements: Fixed achievement "Not So Fast".
Fix by furion
closes #4050
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2012-01-31 18:18:33 -05:00 |
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Subv2112
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9361a6db2f
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Fixed build
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2012-01-31 17:24:48 -05:00 |
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Subv2112
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faf99b833b
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Core/Achievements: Fixed achieements with ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING
closes #2021
Signed-off-by: Subv2112 <[email protected]>
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2012-01-31 17:14:12 -05:00 |
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Subv2112
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2786ea1f5e
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Core/Quests: Fixed a crash caused when trying to add a quest to a player who does not have any free slot in his quest log. fixes #4572
Signed-off-by: Subv2112 <[email protected]>
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2012-01-31 16:45:36 -05:00 |
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Subv2112
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fc9e33e4c6
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Merge branch 'master' of github.com:TrinityCore/TrinityCore
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2012-01-31 16:33:48 -05:00 |
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Subv2112
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229b97806a
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Core/Achievements: Fixed achievements with ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA requiring one extra win to complete, PersonalRating was not used here and has been removed from the call, related to issue #2021
Signed-off-by: Subv2112 <[email protected]>
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2012-01-31 16:33:21 -05:00 |
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Subv2112
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bdae78ac9d
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Core/LFD: Fixed possible multithreading crash, thanks LihO
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2012-01-31 14:38:14 -05:00 |
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Subv2112
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1bc370aaf8
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Core/Achievements: Fixed achievements with ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, they were not accumulating the amount
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2012-01-31 10:01:29 -05:00 |
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Subv2112
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29f8e4309e
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Core/Conditions: Allow using guid (negative value) in SAI conditions
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2012-01-31 09:50:02 -05:00 |
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Subv2112
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f525087538
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Core/Movement: Correctly fixed flying npcs falling to ground, no more glitches with this
Signed-off-by: Subv2112 <[email protected]>
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2012-01-29 15:28:19 -05:00 |
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Subv2112
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89297933d9
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Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
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2012-01-29 13:50:12 -05:00 |
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Subv2112
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9de9f2883e
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SQL/Conditions: Added SQL update from previous commit
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2012-01-29 13:49:50 -05:00 |
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Subv2112
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74b64150bb
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Core/Conditions: Implemented SAI conditions, only usable with events in which the invoker is a player.
sourceType = 22
sourceEntry = entryorguid
sourceGroup = eventId + 1
sourceId = SAI sourceType (0 = creature, 1 = gameobject, etc)
Also refactored some code
Signed-off-by: Subv2112 <[email protected]>
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2012-01-29 13:49:19 -05:00 |
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Subv2112
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03953930f9
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Scripts/Commands: Adjust .pinfo and .gm list to respect the realmid in account_access table.
closes #1306
Signed-off-by: Subv2112 <[email protected]>
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2012-01-28 16:03:36 -05:00 |
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Subv2112
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7d0ec97910
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SQL/Conditions: Updated conditions with CONDITION_RACE and CONDITION_CLASS.
Malcrom's sql
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2012-01-28 12:56:32 -05:00 |
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Subv2112
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59f378ea89
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Core/Conditions: Fixed the error introduced in the previous commit
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2012-01-28 12:45:27 -05:00 |
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Subv2112
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ff81a2455b
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Core/Conditions: Make CONDITION_CLASS and CONDITION_RACE use a mask, this will reduce the amount of conditions needed
Signed-off-by: Subv <[email protected]>
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2012-01-28 12:25:44 -05:00 |
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Subv2112
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e43b1cd750
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Core/SAI: Run mode should not be set to true each time a creature resets, it should use its previous value
Signed-off-by: Subv2112 <[email protected]>
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2012-01-27 08:34:36 -05:00 |
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Subv2112
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3d4f55723c
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Core/SAI: Linked events should be executed after the event that linked them is executed.
Core/SAI: Allow SMART_EVENT_GO_STATE_CHANGED to use ActionInvoker target
Signed-off-by: Subv2112 <[email protected]>
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2012-01-22 20:36:01 -05:00 |
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Subv2112
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c24248fabd
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Core/SAI: Allow SMART_ACTION_SEND_TARGET_TO_TARGET to target multiple targets at once, thanks Shauren
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2012-01-22 10:46:32 -05:00 |
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Subv2112
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8e8be7e358
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Core/SAI: CAST_AI will return NULL if the cast was not successful, no need to check for AIName, thanks Shauren
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2012-01-22 10:42:13 -05:00 |
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Subv2112
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f4778a6b72
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Core/SAI: Add the new action_types to the IsEventValid case check
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2012-01-22 10:02:31 -05:00 |
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Subv2112
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8362e21b2a
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Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
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2012-01-22 08:04:39 -05:00 |
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Subv2112
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a3f595ee10
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Core/SAI: Implemented SMART_ACTION_SEND_TARGET_TO_TARGET, it can be used to send targets previously stored with SMART_ACTION_STORE_TARGET, to another npc, the other npc can then access them as if it was its own stored list
Signed-off-by: Subv2112 <[email protected]>
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2012-01-22 07:54:32 -05:00 |
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Subv2112
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07b1101a63
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Core/SAI: Run mode should be disabled by default in creatures with SAI
Signed-off-by: Subv2112 <[email protected]>
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2012-01-21 18:54:05 -05:00 |
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Subv2112
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f7276a95de
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Scripts/Achievements: Fixed achievement Shocking! on 10-man and 25-man
closes #4751
Signed-off-by: Subv2112 <[email protected]>
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2012-01-09 20:36:56 -05:00 |
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Subv2112
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d02c781241
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Core/Gossips: Fixed questgiver GOs that also have gossip menus, fixed gossip option selecting on GOs
Signed-off-by: Subv2112 <[email protected]>
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2012-01-09 09:29:45 -05:00 |
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Subv2112
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7101e9626c
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Scripts/Commands: Fixed an error with account set gmlevel, the gmRealmID can be signed
Signed-off-by: Subv2112 <[email protected]>
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2012-01-09 09:28:27 -05:00 |
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Subv2112
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5584354444
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Core/Players: Fix crash in LoadFromDB
Closes #4724
Closes #4673
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2012-01-08 18:37:16 +00:00 |
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Subv2112
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ddb4f0ce5b
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Core/Build: Fixed compile
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2012-01-07 13:20:59 -05:00 |
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Subv2112
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3c4678085c
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Core/SAI: Removed unused variable: mResumeActionList
Signed-off-by: Subv2112 <[email protected]>
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2012-01-06 22:31:38 -05:00 |
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Subv2112
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a40839fd7b
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Core/SAI: Changed SMART_ACTION_CALL_TIMED_ACTIONLIST params, now it has only 2, id and timerType
Signed-off-by: Subv2112 <[email protected]>
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2012-01-06 22:29:26 -05:00 |
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Subv2112
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15d8763478
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Core/SAI: Fixed the crash with using SMART_ACTION_ATTACK_START inside a TimedActionList, closes #4650
Signed-off-by: Subv2112 <[email protected]>
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2012-01-06 22:24:11 -05:00 |
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Subv2112
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7f977c28b6
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Core/SAI: Fixed the behaviour of SmartAI::RemoveAuras, it should only remove the auras that are applied on the unit by casters other than the unit
Signed-off-by: Subv2112 <[email protected]>
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2012-01-06 20:50:05 -05:00 |
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Subv2112
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aaa255b83d
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Core/SAI: Implemented SMART_EVENT_GO_STATE_CHANGED and SMART_ACTION_GO_SET_LOOT_STATE
Signed-off-by: Subv2112 <[email protected]>
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2012-01-06 11:09:01 -05:00 |
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Subv2112
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d3b1c51b6e
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Core/Gossips: Fixed gossip menu displaying for gameobjects with type GAMEOBJECT_TYPE_QUESTGIVER, closes #4488
Signed-off-by: Subv2112 <[email protected]>
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2012-01-05 21:41:17 -05:00 |
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Subv2112
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235b941964
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Fixed a typo
Signed-off-by: Subv2112 <[email protected]>
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2012-01-05 19:46:46 -05:00 |
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Subv2112
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d889edb436
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Core/SAI: Self-casted auras should not be removed when the NPC resets
Signed-off-by: Subv2112 <[email protected]>
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2012-01-05 15:09:55 -05:00 |
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Subv2112
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8197c37a92
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Vehicles with SAI should not kick their passengers when resetting
Signed-off-by: Subv2112 <[email protected]>
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2012-01-05 12:11:58 -05:00 |
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Subv2112
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7b094faa85
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Core/SAI: SMART_ACTION_MOVE_TO_POS should not overwrite the effects of SMART_ACTION_SET_RUN
Signed-off-by: Subv2112 <[email protected]>
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2012-01-03 16:13:34 -05:00 |
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Subv2112
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bbfb21022f
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Fixed compile, thanks Lopin for pointing out
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2011-12-28 07:10:59 -05:00 |
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Subv2112
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d7266c3cae
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Core/SAI: Added also SMART_TARGET_OWNER_OR_SUMMONER to SMART_ACTION_MOVE_TO_POS.
Codestyle
Signed-off-by: Subv2112 <[email protected]>
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2011-12-27 20:37:42 -05:00 |
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Subv2112
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bbce35687d
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Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into fix002
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2011-12-27 20:31:55 -05:00 |
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Subv2112
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645a10d76f
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Core/SAI: Added support for SMART_TARGET_CREATURE_RANGE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_CLOSEST_CREATURE and SMART_TARGET_CLOSEST_GAMEOBJECT in SMART_ACTION_MOVE_TO_POS
Signed-off-by: Subv2112 <[email protected]>
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2011-12-27 20:25:50 -05:00 |
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Subv2112
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c145c67331
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Core/SAI: Enabled SMART_TARGET_STORED
Signed-off-by: Subv2112 <[email protected]>
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2011-12-27 20:23:55 -05:00 |
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Subv2112
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83d5924715
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Speedup loading in LoadCreatureFormations
Signed-off-by: Subv2112 <[email protected]>
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2011-12-26 22:03:40 -05:00 |
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