runningnak3d
30e45b9356
Core/SAI: Change SMART_ACTION_PLAY_EMOTE and SMART_ACTION_RANDOM_EMOTE
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to use the new IsEmoteValid which checks Emote.dbc.
Thanks Nay for noticing the problem
2011-02-13 20:42:57 -07:00
runningnak3d
2d9ecceae3
Core/SAI: Add IsEmoteValid back for looking up non-text emotes
2011-02-13 20:39:53 -07:00
runningnak3d
27f5d396a2
Core/SAI: Rename IsEmoteValid to a more fitting name of IsTextEmoteValid
2011-02-13 20:33:48 -07:00
leak
06402fda47
Core/Handlers: Send invite decline message to leader in every case
2011-02-13 21:15:52 +01:00
QAston
fcc57b2c95
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-02-12 11:03:06 +01:00
QAston
fe2a848b8f
Core/Auras: Temporary fix for Aura::UpdateTargetMap assertion failure.
2011-02-12 11:00:56 +01:00
A Metaphysical Drama
34f64c3651
Core/ObjectMgr: Fixed typo in loading instance encounters
2011-02-12 10:40:07 +01:00
runningnak3d
6728d4116b
Core/Events: Remove support for the game_event_npc_gossip table.
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Gossip for game events should be done with the conditions system.
2011-02-11 15:50:48 -07:00
runningnak3d
05e075ce0e
Core/Gossip: Remove support for npc_gossip table (DEPRECATED).
2011-02-11 13:04:45 -07:00
runningnak3d
5d91780fc7
Core/Log: Remove totally pointless log message.
2011-02-11 11:25:04 -07:00
Manuel Carrasco
6b2ffc9039
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
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Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)
Thanks to Kaelima, Xanadu, Shauren and linencloth.
Signed-off-by: Manuel Carrasco <[email protected] >
2011-02-10 22:36:35 -03:00
leak
e87b6ce8fe
Core/Tools: Restore loading player dumps
2011-02-10 18:21:21 +01:00
leak
422cfec07d
Core/Battlegrounds: Refactoring some pointless parameters
2011-02-09 16:47:47 +01:00
Shauren
4a55030f38
Core/Creatures: Flag dungeon bosses for quicker lookups for related encounters
2011-02-09 16:28:56 +01:00
Shauren
bf8e88c0b8
Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang
2011-02-08 17:54:40 +01:00
runningnak3d
8d8e63a866
Core/SAI: Set proper index for UNIT_FIELD_BYTES_1. Thanks Malcrom
2011-02-07 19:29:16 -07:00
runningnak3d
97882544e1
Core/SAI: Add the ability to remove UNIT_FIELD_BYTES_1 in SAI (action
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91)
2011-02-07 10:15:54 -07:00
runningnak3d
f7eba9c940
Core/SAI: Add the ability to set UNIT_FIELD_BYTES_1 in SAI (action 90)
2011-02-07 09:35:14 -07:00
Shauren
dc1b02d35d
Scripts/Icecrown Citadel: Added Sindragosa script
2011-02-07 17:21:44 +01:00
Shauren
00b93c508f
Core/Creatures: Fixed typo in difficulty template selection
2011-02-07 13:11:45 +01:00
QAston
0b2c6426e5
Core/Auras: Add some debug info to trac the reason of Aura::UpdateTargetMap crash.
2011-02-06 14:02:38 +01:00
QAston
b5e78bf208
Core/Auras: Move code which uses polymorphism out of Aura constructor.
2011-02-06 13:17:29 +01:00
VladimirMangos
b5b9aa9647
Core/Instances: Fixed creature difficulty templates for non-battleground maps
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Signed-off-by: Shauren <[email protected] >
2011-02-04 15:45:59 +01:00
Shauren
8d5ebded8c
Core/Spells: Moved dungeon encounter crediting to scripts
2011-02-04 11:27:02 +01:00
QAston
e9bae2d0a0
Core/Auras: Prevent possible crash on SPELL_AURA_DAMAGE_SHIELD aura handler.
2011-02-04 03:14:01 +01:00
QAston
f862db8b92
Core/Unit: Move code using polymorphism out of CharmInfo destructor - fixes issues introduced with 38ea569525.
2011-02-04 02:51:12 +01:00
QAston
38ea569525
Core/Unit: Remove code which depends on polymorphism from Unit class destructor (at destruction time virtual methods aren't working as excpected)
2011-02-04 01:23:49 +01:00
QAston
d18193e52d
Core/DynamicObjects: Change the way how dynamic objects are bound to their owners, fixes some crashes in Aura::GetOwner.
2011-02-04 00:27:43 +01:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
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Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
704e0af9c4
Core/Spells: Fixed Val'anyr, Hammer of Ancient Kings proc
2011-02-01 19:01:56 +01:00
Shauren
8d7a6cd611
Core/Spells: Moved Glacial Strike removal to spell script, thanks Destalker for pointing it out
2011-01-31 20:06:47 +01:00
TOM_RUS
c006f1b904
Core/Quests: Implemented proper calculation of quest honor reward using DBC
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Signed-off-by: Shauren <[email protected] >
2011-01-31 16:27:23 +01:00
Shauren
82b7f30271
Scripts/Misc: Fixed rogue trainers not teaching dual spec
2011-01-31 15:58:20 +01:00
Lazzalf
c0b15c0091
Fixed Judgement of Light not procing for non-mana users
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Signed-off-by: Shauren <[email protected] >
2011-01-31 15:32:21 +01:00
Shauren
42007bb0a9
Core/Spells: Implemented Druid T10 4P restoration bonus
2011-01-31 14:51:42 +01:00
Shauren
6bbff14083
Core/Auras: Fixed Glacial Strike (Pit of Saron trash spell) not being removed
2011-01-31 12:20:59 +01:00
Shauren
089fd71877
Core/Auras: Fixed damage not being lowered by split damage auras
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Closes #203
2011-01-31 12:17:44 +01:00
Shauren
e8477a1cd5
Scripts/Pit of Saron: Fixed Rimefang getting stuck in combat with players after Scourgelord Tyrannus dies
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Scripts/Forge of Souls: Added faction-specific spawn scripts for creatures near instance entrance
2011-01-31 11:03:48 +01:00
Manuel
5661d9add8
Core/Spells: Stop Time should not make the caster enter in combat with the targets.
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Signed-off-by: Manuel <[email protected] >
2011-01-30 16:06:24 -03:00
DrTenma
59448fddc4
Core/Spells: Fixed Judgements of the Just
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Signed-off-by: Shauren <[email protected] >
2011-01-30 19:14:18 +01:00
Spp
fd66517473
Core/Creatures: Add new extra flag to know if creature is dungeon boss
2011-01-29 09:01:00 +01:00
Shauren
c3c2a807f0
Core/Auras: Fixed displaying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE damage bonus in character stats
2011-01-28 20:41:03 +01:00
Shauren
e41e3544ff
Core/Achievements: Achievement title rewards will be readded when loading achievements (fixes cases like player completing achievement X and not getting reward because it was misssing from database at that time)
2011-01-28 15:34:53 +01:00
Shauren
3f0d888b0e
Core/Instances: Fixed cleaning and packing query for account_instance_times table (instance can no longer exist but player limit is still there)
2011-01-28 15:05:46 +01:00
Shauren
ea00b2ac10
Fixed compile warning
2011-01-28 12:02:51 +01:00
Azazel
5ddc2338a7
Core/Map scripts: make some error messages more informative and reformat code a little bit
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:52:59 +01:00
johnholiver
ce4aca9011
Core/Spells: Move Glyph of Smite code to a better location.
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:52 +01:00
johnholiver
2df58e5d8f
Core/Spells: Fixed Rip damage.
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:52 +01:00
JohnHoliver
f3317ea1d5
Core/Spells - Fixed Bestial Wrath immunities
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:51 +01:00
Manuel
187f34248d
Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.
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Signed-off-by: Manuel <[email protected] >
2011-01-26 16:57:59 -03:00