Commit Graph
1359 Commits
Author SHA1 Message Date
QAston 5b1d170272 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
2011-07-13 17:22:04 +02:00
QAston 20e8c25b48 Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, change names of some attributes to better describe their functionality. 2011-07-13 17:18:04 +02:00
tobmaps 2400a8a1dd Core/Spells: Fix Beacon of Light in more correct way 2011-07-13 05:48:14 +07:00
Sarjuuk 1d5fbc3830 Core/Spells: Fix combat log bugs with Beacon of Light 2011-07-13 05:23:40 +07:00
Spp- f441a159b1 Cosmetic: Some cosmetic changes in Unit.cpp and conversion of pVictim to victim 2011-07-12 13:18:18 +02:00
Machiavelli 145ff66382 Core/Entities: MOVEMENTFLAG_ROOT in conjunction with MOVEMENTFLAG_FALLING will cause client freezes, so make them mutually exclusive. 2011-07-12 00:22:38 +02:00
QAston 53cc218983 Core/Spells: Allow periodic trigger auras to work on dead creatures. Patch by Josh (major stuff) and me (minor changes). 2011-07-12 00:19:50 +02:00
QAston 58c63f4cc5 Core/Spells: Breaking news: Spell Reflection cannot reflect abilities (patch 1.2 change) 2011-07-11 22:54:18 +02:00
Lopin a233e7b9d8 Core/Misc: Add new function for selection nearest player in given distance 2011-07-11 16:17:21 +02:00
QAston 72ea9c9fa8 Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code. 2011-07-10 13:13:02 +02:00
Shauren 39be194fd0 Core/Object: Removed unused LoadValues method 2011-07-08 18:18:04 +02:00
Shauren d12194a006 Core/Units: Removed unused vehicle check 2011-07-08 18:16:28 +02:00
Spp- d8bbbc40de Cosmetic: Correction to 3f9db9d29e 2011-07-08 11:18:05 +02:00
Spp- 3f9db9d29e Core/Quests: Reduced the need to expose internal Player's class member 2011-07-08 10:54:46 +02:00
kaelima 622fa86026 Core/Spells: Allow death knights to mount while under the effect of Lichborne.
Closes #878
2011-07-08 08:19:50 +02:00
Spp- e3729950b9 Core: Rename GetDispellMask to GetDispelMask 2011-07-06 13:21:39 +02:00
QAston 2bf3bc334c Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_ATTR1_FARSIGHT, SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR 2011-07-05 15:40:17 +02:00
Shocker 8eea1ef807 Core/Achievements: ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL should be triggered by pet and controlled vehicle kill too 2011-07-05 01:19:07 +03:00
Nay d6782fa826 Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell) 2011-07-04 14:46:48 +01:00
Shauren 40b17fd862 Core/Objects: Send proper values with UPDATEFLAG_HIGHGUID 2011-07-04 13:47:23 +02:00
click 354e5e2bbc Core: Prohibit aggro on righclicking if not in range 2011-07-03 00:18:33 +02:00
QAston 1068583172 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-07-02 16:12:43 +02:00
QAston 86dde83dda Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename some target type enum values to follow standards, also correctly implement TARGET_UNIT_TARGET_PASSENGER. 2011-07-02 16:12:19 +02:00
Shauren f3dfa8066a Scripts/Icecrown Citadel
* Fixed combat logs for Essence of the Blood Queen healing
* Added missing initialization for weekly quest status Blood Quickening
* Build fix for previous revision
2011-07-02 14:05:40 +02:00
click 48e47a9245 Core/Achievements: Simplify handling of achievements for GMs: Do not allow achievements when GM-mode is enabled, allow when disabled 2011-07-02 02:14:49 +02:00
Spp- bb921ae78c Core: Do not use STL container size method to check if container is empty 2011-07-01 14:58:44 +02:00
click a9c9ab0efa Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
2011-07-01 03:00:39 +02:00
Spp- e9aa72cc7b Cosmetic: rename function escape_string to EscapeString 2011-06-30 14:52:44 +02:00
QAston fb9719c653 Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4) 2011-06-30 01:47:09 +02:00
Machiavelli 609efde598 Core/Corpses: Fix a crash in ConvertCorpseForPlayer 2011-06-29 16:08:23 +02:00
Machiavelli f19f0a19f2 Core/Players: Fix possible (exploitable) data desynchronisation that would lead to repeating the same quest while already having received the rewards. 2011-06-28 21:36:21 +02:00
Shauren 1eff27f57c Core/Quests: Fixed adding autoaccept quests many times to log when started from items
Closes #2106
2011-06-28 20:16:15 +02:00
tobmaps c42db7af8c Core/Misc: Minor cleanup and code style fixes 2011-06-28 23:48:59 +07:00
QAston 348adaf791 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-28 16:18:42 +02:00
QAston 11c3c80732 Core/Spells: Add SMSG_PROCRESIST packet handler. 2011-06-28 16:17:49 +02:00
kaelima 142943d4c1 This reverts commit f580cddc09. 2011-06-28 13:05:15 +02:00
click f580cddc09 Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
Original patch by socolin, cand a ton of contributors :
mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in.

NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
2011-06-28 00:56:29 +02:00
Machiavelli e2f49f63bc Core/Entities: Instead of clearing all unit movementflags on SetRoot and SetStunned, only remove ones that are confirmed to be conflicting with MOVEMENTFLAG_ROOT. Fixes vehicle passenger visuals.
Closes #2141
2011-06-27 21:25:00 +02:00
kaelima 9a67aaa8b8 DB/Creature:
- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.

BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
click 8fc13f508f Core/Logs: Remove some excessive log-information regarding non-existing gameobjects. Removes angle and rotation-info, as it's useless. 2011-06-27 19:37:15 +02:00
Machiavelli 23b9a31229 Core/Vehicles: Final stage of vehicle stat scaling table removal 2011-06-27 15:20:26 +02:00
Machiavelli ad1777229f Core/Vehicles: More codestyle. (missed changes) 2011-06-27 14:42:28 +02:00
Machiavelli 8a7957a759 Core/Vehicles: Remove now unused variables and apply codestyle in Vehicle class 2011-06-27 14:36:00 +02:00
Sarjuuk 249692b54b Core/Vehicles: Remove vehicle stat scaling hack and implement it properly trough the spell system. NOTE: This does need some further research on coefficients for different vehicles.
Signed-off-by: Machiavelli <[email protected]>
2011-06-27 14:23:58 +02:00
Machiavelli 921b39fb2d Core/Units: Extend change from 6ce529 to Unit::SetRooted as well (was overlooked) 2011-06-27 13:33:56 +02:00
maanuel 360f0534ce Entities/Vehicle: Removed unneeded Spell Immunity, this fixes problems with spell 66296 (Shadow Veil). Thanks to tobmaps. 2011-06-26 22:27:00 -03:00
Machiavelli e8b4d1fab7 Core/Spells: Fix side effects from 33f3397 (issues related to Mangle for druids not being re-learned on talent switch). Original fix done alternatively. 2011-06-27 02:01:20 +02:00
Machiavelli 6ce529aff3 Core/Entities: Add MOVEMENTFLAG_ROOT to unit on Unit::SetStunned, and remove any other conflicting movement flags that might freeze clients.
This *properly* fixes the ancient root freeze issue that surfaced during the early stages of 3.x
2011-06-26 21:36:20 +02:00
QAston faaba1aa65 Core/Auras: Improvements in spell_linked_spell table handling, now auras with using this table have linked stack amount, also linked aura removal is called now when aura is removed on target death. 2011-06-26 19:31:11 +02:00
Shauren c9a5aef061 Scripts/Icecrown Citadel
* Fixed Mark of the Fallen Champion
* Allow attacking Lady Deathwhisper during intro

Closes #2088
2011-06-26 01:12:49 +02:00