Commit Graph
18 Commits
Author SHA1 Message Date
Rat 929da7396d Core/Packets: disable sending 0 as opcode and print trace info 2011-11-26 20:28:12 +01:00
Rat 05880cc748 Core/DataStores:
-dropped dbcstring/db2string, use simple nonconstant char* (will be useable when loading custom data from db to dbc)
-fixed most dbc string related errors (you can now turn on logging)
2011-11-24 13:43:41 +01:00
Rat 5d39e09d89 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-11-23 20:23:26 +01:00
Rat 47d0a7f3af Merge branch 'master' of github.com:TrinityCore/TrinityCore
Conflicts:
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Server/Protocol/Opcodes.cpp
2011-11-23 20:23:04 +01:00
Rat 47e28a7576 removed no more needed mixed dbc files 2011-11-23 13:18:35 +01:00
Rat 8c4d145178 fixed dbc local handling 2011-11-23 13:17:40 +01:00
Rat dd80a880dc updated all remaining dbc structures 2011-11-23 13:16:45 +01:00
Rat 34f0792f75 fixed startup crash while loading instance_encounters 2011-11-22 16:50:00 +01:00
Rat a12df963b9 -updated all DBC formats, except spell* ones
-added dbc.zip (all 4.2.2 files + 3.3.5 spells)
-hardcoded map 0's entry for mapdifficulty (dbc has no data for it)
2011-11-22 13:32:11 +01:00
Rat 154612f279 -started updating DBC formats for 14545
-added new dbc files for dev usage
2011-11-21 14:27:26 +01:00
Rat d2a97e0d26 modified base sql to use 14545 as default game version 2011-11-21 14:25:25 +01:00
Rat 7f8193abf1 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-11-20 18:39:20 +01:00
Rat 27afb1acd4 Added temperory dbc / db2 files
currently 3.3.5 dbc files are used, except for CurrencyTypes.dbc (was needed to get items working)

overwrite/add files in your build/data/dbc directory with these to get server running
2011-11-20 18:38:33 +01:00
Rat d1affc4340 Initial Commit for client version change to 4.2.2 (14545)
- added known opcodes (handlers are commented till not updated)
- added bitstream support to bytebuffer
- updated realm auth for 14545
- updated world auth
- fixed char_enum,create,delete handlers
- added DB2 reader
- added opcode logging to debuglogmask (ignores loglevel)
- fixed compile in win64, others not yet tested
- using db2 values for item models at char_enum to prevent client crash

Lots of Thanks to All SingularityCore Members
2011-11-20 18:28:18 +01:00
Rat e23fe1845f Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as intented. Param1 is to set GO respawn time. 2011-10-07 14:12:09 +02:00
Rat 0ab9dd3f9f Core/SmartAI: Re-apply accidentally removed crash fix, whoops 2011-09-20 17:56:47 +02:00
Rat 41ad855bdf Core/SmartAI: fixed SMART_ACTION_SOUND, note: target(s) must be player(s)
Signed-off-by: Rat <[email protected]>
2011-09-20 17:46:40 +02:00
Rat 8b37ac4688 Core/SAI: Fix invoker logic and possible crashes
Signed-off-by: Rat <[email protected]>
2011-02-21 22:23:43 +01:00