Commit Graph
2355 Commits
Author SHA1 Message Date
Machiavelli 44fc35bb07 Traditional post-commit buildfix 2011-02-22 23:49:08 +01:00
Machiavelli 918f1ce8ec Core/Vehicles:
- Allow configurable TempSummonType and timer for vehicle_accessory table instead of hard coded values
- Reimplement some earlier charted VehicleSeatFlagsB, that were temporarily removed because of VEHICLE_SEAT_FLAG_UNCONTROLLED (they now work in conjunction with eachother)
2011-02-22 23:47:28 +01:00
Shauren a8f9936bea Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-02-22 21:51:38 +01:00
Shauren a267e3ade7 Scripts/Icecrown Citadel: Added sigil visuals in the Upper Spire 2011-02-22 21:50:51 +01:00
leak bde5adf9bd Core/Globals: Cleanup queries should be blocking if we want to be sure to load clean data 2011-02-22 21:01:07 +01:00
Azazel 6a4fd1c780 Core/Spell Mechanics: remove redundant call to AddGlobalCooldown left from previous GCD checks implementation (thanks Machiavelli for spotting)
Core/Logs: fix one more log message for Aokromes
2011-02-22 23:20:21 +06:00
leak 09bac61e42 Core/Groups: Move scattered group object deletion to Disband() 2011-02-22 16:52:38 +01:00
darkstalker 1646f9d91c Core/Spell Mechanics: introduce global cooldown manager for server-side checks for GCD (ported from mangos) 2011-02-22 17:02:47 +06:00
Machiavelli 480517c3be Scripts/Ulduar: Kologarn:
- Correct target selection of Stone Grip
- Correct functionality of Stone Grip (absorb aura, stun, damage, vehicle join, correct removal of the aforementioned when needed, +teleport to platform)
- Blizzlike casters for certain spells, which led to merging arms AI to KologarnsAI.
- Blizzlike timer for Stone Grip
- Fix Rubble spawn on arm death
2011-02-22 04:46:13 +01:00
Machiavelli 8b738d537c Core/Units: Remove hack that caused units with UNIT_STAT_ON_VEHICLE to absorb any incoming damage. 2011-02-22 01:04:56 +01:00
Rat 8b37ac4688 Core/SAI: Fix invoker logic and possible crashes
Signed-off-by: Rat <[email protected]>
2011-02-21 22:23:43 +01:00
Azazel 4c8130235e Core/Logs: improve one more debug log entry (for Aokromes) 2011-02-22 01:46:19 +06:00
Machiavelli f8eae7427d Core/SAI: Fix a possible crash and clean up some copypaste errors in ProcessAction 2011-02-21 04:23:53 +01:00
Machiavelli 4c04da6195 Core/SmartAI: Add some useful debug output to make development and debugging of SAI scripts easier. (Part 1/x)
Core/SmartAI: Fix param usage for SMART_ACTION_RANDOM_PHASE
2011-02-21 01:15:14 +01:00
Machiavelli 5236bf4511 Fix build with scripts included 2011-02-20 21:19:32 +01:00
Machiavelli c1445cd475 Fix build with scripts included 2011-02-20 21:07:03 +01:00
Machiavelli 250bc09ded Core/Log: Also add DebugLogMask config to authserver. Only logical value as of right now is 64 2011-02-20 20:26:55 +01:00
Machiavelli e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00
Nay 45db1591a4 DB/Schema: Properly use field types in smart_script table
Thanks Shauren
2011-02-20 19:11:42 +00:00
Shauren 7ac891717c Core/Vehicles: Send proper GUID in SMSG_BREAK_TARGET packet when an unit enters vehicle 2011-02-19 22:50:09 +01:00
Machiavelli c0b29fd0ad Core/Vehicles: Chart VEHICLE_SEAT_FLAG_UNCONTROLLED and implement usage. Concerns vehicleseat enter/exit capabilities. Fixes vehicles related to Malygos encounter.
Original research by rsa, thanks to Manuel for pointing out.
2011-02-19 21:58:50 +01:00
Shauren 7e2ddb2fd3 Scripts/Icecrown Citadel: Added support for weekly quest Residue Rendezvous 2011-02-19 14:43:36 +01:00
Shauren aefbf30e4a Scripts/Icecrown Citadel: Fixed possible exploits with Deathbringer Saurfang 2011-02-18 19:50:34 +01:00
Shauren 0f34df6e1a Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming" 2011-02-18 19:48:47 +01:00
leak 6a64c79d2a Core/Groups: Group system cleaning sweep. 2011-02-18 18:35:52 +01:00
Machiavelli af0d7e415d Core/Misc: Fix shutdown crash related to corpse unloading.
Fixes #281
2011-02-17 22:07:05 +01:00
seirge 8003f75781 Core/Players: Don't remove GCD from category if the respective spell doesn't have GCD-time. Fixes certain exploits related to macro's and wands.
Fixes #10
Fixes #220

Any further issues of the same nature should be reported in different tickets.

Signed-off-by: Machiavelli <[email protected]>
2011-02-17 21:55:15 +01:00
Machiavelli 6618655d04 Core/Vehicles: Let's use proper fractions/percentages 2011-02-17 21:41:09 +01:00
Machiavelli 6ebf672557 Core/Vehicles: Take in account current health percentage of vehichle when recalculating new HP based on vehicle gear scaling. Fixes an exploit that would allow vehicles to reset their HP in a jiffy.
Closes ticket #317
2011-02-17 21:32:38 +01:00
Feanordev 253891bf9f Core/Vehicles: Make vehicles with UNIT_FLAG_DISABLE_MOVE unable to move client side by sending SMSG_FORCE_MOVE_ROOT to area.
Signed-off-by: Machiavelli <[email protected]>
2011-02-17 21:06:38 +01:00
Machiavelli eae88577da Core/WorldSession: Fix logic in WriteMoveMentInfo in regards to sending pitch coordinate to client. 2011-02-17 20:51:02 +01:00
Azazel 4dc1eaa47c Core/Misc: improve error log messages by adding more info. Specially for Aokromes. 2011-02-17 19:47:08 +06:00
leak aaa9b069d9 Core/Entities: Prevent accessing uninitialized memory 2011-02-17 02:04:47 +01:00
Shauren a6ffb3d7be Scripts/Icecrown Citadel: Corrected line of sight checks for Sindragosa's Ice Tombs
Closes #628
2011-02-16 19:11:22 +01:00
Shauren 6d1e4839a1 Scripts/Icecrown Citadel: Fixed Sindragosa's Icy Grip
Closes #629
2011-02-15 22:45:30 +01:00
Shauren c695943a37 Scripts/Icecrown Citadel: Fixed frostwyrm's landing timing at Sindragosa's Lair, thanks izogfif
Closes #680
2011-02-15 22:10:31 +01:00
Shauren 45095bdffb Scripts/Icecrown Citadel: Added Rotting Frost Giant script 2011-02-15 22:07:40 +01:00
Shauren 21179288a2 Scripts: Fixed non-pch compile 2011-02-15 21:29:06 +01:00
Shauren a24deaf980 Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers 2011-02-15 17:09:46 +01:00
Manuel Carrasco ad11baffe6 Core/SAI: Implemented SMART_ACTION_INTERRUPT_SPELL action.
Signed-off-by: Manuel Carrasco <[email protected]>
2011-02-15 00:29:33 -03:00
Malcrom 5241fefe7f Core/SAI: Execute SMART_EVENT_WAYPOINT_REACHED events only once 2011-02-15 02:54:13 +01:00
leak dcacdd0932 Core/SOAP: Stop soap socket from proceeding when nobody connected 2011-02-15 02:00:16 +01:00
zergtmn 6e217b6e6a Allow AURA_FORCE_MOVE_FORWARD to work on creatures and vehicles. For example, it fixes spell 68284.
Signed-off-by: Manuel Carrasco <[email protected]>
2011-02-14 19:18:05 -03:00
Shauren 966d3d2266 Scripts/Icecrown Citadel: Save saurfang trap state after completing the mini-event 2011-02-14 21:54:21 +01:00
runningnak3d a8a5734bea Core/Gossip: Revert a change to SendPreparedQuest to allow multiple
quests again.
Thanks Manuel for pointing it out and Nay for testing
2011-02-13 21:23:01 -07:00
runningnak3d 30e45b9356 Core/SAI: Change SMART_ACTION_PLAY_EMOTE and SMART_ACTION_RANDOM_EMOTE
to use the new IsEmoteValid which checks Emote.dbc.
Thanks Nay for noticing the problem
2011-02-13 20:42:57 -07:00
runningnak3d 2d9ecceae3 Core/SAI: Add IsEmoteValid back for looking up non-text emotes 2011-02-13 20:39:53 -07:00
runningnak3d 27f5d396a2 Core/SAI: Rename IsEmoteValid to a more fitting name of IsTextEmoteValid 2011-02-13 20:33:48 -07:00
leak 06402fda47 Core/Handlers: Send invite decline message to leader in every case 2011-02-13 21:15:52 +01:00
Manuel Carrasco 30916fd9ff Scrips/Spell: Implemented script for spell 26678.
Signed-off-by: Manuel Carrasco <[email protected]>
2011-02-12 12:04:02 -03:00