Shauren
8a3ced48c1
Core/Scripts: Limited possible phase number for EventMap to prevent overflows
2011-10-05 16:43:43 +02:00
Shauren
26c76bf388
Core/Spells: Implemented SPELL_AURA_BLOCK_SPELL_FAMILY
2011-10-02 16:23:52 +02:00
Shauren
2a34c5e4c8
Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlers
...
Closes #3271 & #3272
2011-09-30 18:45:49 +02:00
Shauren
8305b0240b
Core/DB: Fixed a crash on shutdown under msvc compiler
2011-09-30 18:42:26 +02:00
Shauren
5d37116ea6
Core/Spells: Allow ProcessEvent hook to run in EffectSendEvent when spell caster is a player
2011-09-30 18:41:30 +02:00
Shauren
cde2427cab
Core/Movement: Players should not get instantly teleported to graveyard when falling under map
2011-09-30 18:40:09 +02:00
Shauren
da54fb92d5
Core/Movement: Fixed knockback visibility for other players (no more "teleport") and knockback strength from creature spells (this does not fix knocking creatures back)
2011-09-30 18:24:12 +02:00
Shauren
e579703e88
Core/Spells: Fixed Shaman T10 shoulder visual
2011-09-28 22:57:34 +02:00
Shauren
7040ef5877
Scripts/Icecrown Citadel: Mark of the Fallen Champion will ignore armor now
2011-09-27 21:44:29 +02:00
Shauren
062e645637
Scripts/Spells: Bloodlust/Heroism handling changed, it is now possible to use these spells even if caster is under Sated/Exhaustion debuff
2011-09-25 15:08:48 +02:00
Shauren
b07cc3751f
Core/Scripts: Added NULL checks to new target selectors, threat references aren't guaranteed to be valid always, also added (default true) player typeid check to NonTankTargetSelector
2011-09-24 23:30:11 +02:00
Shauren
da0229da8f
Core/Scripts: Implemented 2 new target selectors, one specialized for spells, checking auras, range and attributes; and the other is a very simple non-tank selection what is sufficient for most cases
2011-09-24 19:40:57 +02:00
Shauren
29ba648fa3
Scripts/Icecrown Citadel: Fixed possible crash in npc_darnavanAI
...
Closes #3188
2011-09-24 11:29:49 +02:00
Shauren
154c7ce79c
Core/Spells: Fixed Brewfest - Attack Keg spell damage
2011-09-22 20:16:47 +02:00
Shauren
3d4f9a0d1c
Core/World: Shutdown messages are now sent in blizzlike intervals (every 15 seconds under 5 minutes and every minute under 15 minutes)
2011-09-20 11:40:08 +02:00
Shauren
80800def40
Core/Scripts: Reverted part of 7afb179185, fixes selecting random target starting at given position
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Closes #3127
2011-09-20 09:03:12 +02:00
Shauren
a11bee31c3
Core/SmartAI: Corrected validation check for SAI action summon, type parameter
2011-09-19 14:41:21 +02:00
Shauren
7c3f40b6b7
Compile fix
2011-09-19 13:33:19 +02:00
Shauren
ff66d933d8
Scripts/Icecrown Citadel
...
* Traps after Deathbringer Saurfang will not turn off anymore
* Fixed Valithria Dreamwalker adds not attacking players
Closes #2343
Closes #2485
Closes #2815
2011-09-19 12:21:36 +02:00
Shauren
8ce80db6e6
Scripts/Icecrown Citadel
...
* Suppresser adds will not melee attack Valithria Dreamwalker (they still can do that to players)
* Changed DoZoneInCombat calls on summons to randomly selected target from summoner's threat list as the former fails if there is noone within 50 yards
Closes #3094
2011-09-18 11:50:52 +02:00
Shauren
a644e0d951
Core/Entities: GameObject's m_unique_users will now store full guids to get rid of silly casts
2011-09-17 13:20:21 +02:00
Shauren
63b62d4ad0
Core/Grids: Added GameObjectWorker
2011-09-17 13:18:42 +02:00
Shauren
94e5ff6549
Core/Commands: Removed setting orientation from cast commands
2011-09-17 12:16:33 +02:00
Shauren
f356f65fa6
Core/Spell: Remove obsolete check, its already handled in a better way using SpellScript
2011-09-16 12:32:09 +02:00
Shauren
113080dace
Core/Spells: Temporarily commented out SPELL_ATTR6_CAN_TARGET_UNTARGETABLE check, needs more research
2011-09-16 12:27:00 +02:00
Shauren
732e27f1e8
Core/Spells: Spells having the same effect types on multiple effects will now select them at the same time (except targets selected by entry) to ensure correct behavior with MaxAffectedTargets use
2011-09-16 11:40:53 +02:00
Shauren
c93c27d056
Scripts/Icecrown Citadel:
...
* Mark of the Fallen Champion should be a debuff
* Fixed periodic damage taken from Twisted Nightmare on heroic difficulties of Valithria Dreamwalker encounter
2011-09-16 11:29:35 +02:00
Shauren
9006e4e8dc
DB/Templates: Corrected immunity set for ICC bosses
2011-09-15 10:56:04 +02:00
Shauren
b7f6416ee3
Core/Spells: Fixed summoning to instances
2011-09-15 00:02:45 +02:00
Shauren
ea14e096ac
Core/Entities: Vehicles should be able to be both source and target of map scripts
2011-09-06 10:33:45 +02:00
Shauren
f13f32c972
Core/Achievements: Award normal mode achievements when instance was done on heroic mode
2011-09-05 15:21:37 +02:00
Shauren
663e00dc1e
Scripts/Icecrown Citadel: Despawn Rot worms when reseting Valithria Dreamwalker
...
Closes #2875
2011-09-03 11:05:35 +02:00
Shauren
f15704d22b
Some missed things
2011-09-03 10:03:21 +02:00
Shauren
d4df023e62
Oops, missed this (could have caused crashes)
2011-09-02 23:53:04 +02:00
Shauren
7e2c7a6989
Scripts/Icecrown Citadel
...
* Replaced custom check classes with new Trinity::UnitAuraCheck
* Rotface will no longer select separate players for each effect of Mutated Infection
Closes #2866
2011-09-02 23:49:23 +02:00
Shauren
e3f4cca534
Core/Arena: Players online but not in world will now gain their arena points as intended
2011-09-02 16:09:32 +02:00
Shauren
b5cfd08a10
Scripts/Icecrown Citadel
...
* Despawn all kind of summons when Blood Prince Council encounter finishes
* Properly remove Delirious Slash debuff on all difficulties
* Increased delaying events when Blood-Queen Lana'thel's air phase happens, she should no longer cast anything before flying
* Remove Mutated Infection debuff when Rotface dies
2011-09-02 12:52:27 +02:00
Shauren
b12c75ecfa
Scripts/Icecrown Citadel: Fixed Blood-Queen Lana'thel's target selection for Bloodbolt Whirl
2011-09-01 00:00:19 +02:00
Shauren
0fb5c2947f
Revert "Rotface should only cast Mutated Infection on one player."
...
This reverts commit b0ec389e1f .
2011-08-31 23:58:41 +02:00
Shauren
3be7485020
Yet another missed change, i should probably start reading what i change...
2011-08-30 12:58:10 +02:00
Shauren
d8fcc9ef46
Core/Objects: Properly clear update mask after sending update packets, thanks Havenard for pointing it out
...
Closes #2799
2011-08-30 12:38:41 +02:00
Shauren
4138b6e48e
Scripts/Icecrown Citadel: Valithria Dreamwalker will be immune to healing from Glyph of Dispel Magic
2011-08-29 13:22:20 +02:00
Shauren
240534ba2f
Scripts/Icecrown Citadel: Removed crashing script for Expunged Gas and moved it to where it belongs - proc system
2011-08-29 13:17:08 +02:00
Shauren
582ca004dc
Scripts/Icecrown Citadel: Fixed Professor Putricide variable debuffs on 25man heroic mode
2011-08-28 20:41:34 +02:00
Shauren
8c707a13de
Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift)
2011-08-28 18:31:37 +02:00
Shauren
8cf3e5536a
Scripts/Icecrown Citadel: Fixed eating ooze ability
...
Closes #2707
2011-08-28 18:27:34 +02:00
Shauren
8ca3912eed
Scripts/Icecrown Citadel: Fixed crashes in spell_putricide_expunged_gas_SpellScript
2011-08-28 17:59:34 +02:00
Shauren
b94a6f63c5
Core/Auras: If the creature whose model is used for SPELL_AURA_TRANSFORM is a trigger, apply trigger model rules to the creature as well
2011-08-28 17:36:02 +02:00
Shauren
28a8732c8b
Scripts/Icecrown Citadel
...
* Fixed Lord Marrowgar's Coldflame
* Fixed crashes cause by recent targeting changes in Professor Putricide
* Corrected target usage in Rotface's Ooze Explosion spell script
* Added missing previous bosses killed check to Valithria Dreamwalker
2011-08-27 17:02:44 +02:00
Shauren
7e1f3ceb44
DB/Templates: Added equipment template for Terenas Menethil
2011-08-23 15:49:06 +02:00
Shauren
730f3cd7e9
Core/Weather: Added one more weather state
2011-08-23 14:23:27 +02:00
Shauren
cb9985c054
Core/Spells: Check SPELL_AURA_PREVENT_RESSURECTION on targets for resurrection spells
2011-08-21 19:03:24 +02:00
Shauren
7cea5a1f5b
Core/SpellMgr: Corrected indentation in SpellMgr::LoadDbcDataCorrections
2011-08-21 15:01:40 +02:00
Shauren
ce27105a68
Core/Spells: Also prevent using self-resurrection spells like Reincarnation when under effect of SPELL_AURA_PREVENT_RESSURECTION
2011-08-21 14:38:21 +02:00
Shauren
5f6c6d3925
Core/Auras: Implemented SPELL_AURA_PREVENT_RESSURECTION
2011-08-21 12:42:22 +02:00
Shauren
080c420e6a
Core/SpellScripts: Added method to access m_spellValue in script
2011-08-20 15:47:35 +02:00
Shauren
7b95bbd2c1
Scripts/Naxxramas: Removed unneeded lines
2011-08-20 15:45:25 +02:00
Shauren
1c606d0d0c
Core/Battlegrounds: Don't send SOTA transports removal twice
2011-08-17 12:02:34 +02:00
Shauren
d2ae95ec00
Scripts/Pit of Saron: Removed unneccessary line
2011-08-16 15:03:51 +02:00
Shauren
bac78de203
Core/Battlegrounds: SotA will no longer crash in update
2011-08-13 12:28:36 +02:00
Shauren
f03ef48b3e
Core/Object: Removed incorrect code (never affected anything)
2011-08-13 11:44:51 +02:00
Shauren
6ea362e9e0
Core/PacketIO: Documented structure of SMSG_OVERRIDE_LIGHT
2011-08-13 11:44:05 +02:00
Shauren
f797f9f74d
Core/Spells: Failed triggered spell casts will no longer cause the proc aura that triggered them to be removed (this behavior should only apply to channeled spells), also corrected UNIT_FIELD_CHANNEL_OBJECT setting
2011-08-12 13:22:53 +02:00
Shauren
8e2a32906d
Core/Gridmonster: Increased upper value for search radius to size of grid
2011-08-08 13:16:03 +02:00
Shauren
f4f16aea28
Core/Spells: Fixed radius of Mutated Plague (Professor Putricide encounter)
...
Closes #2521
2011-08-07 16:48:39 +02:00
Shauren
6ebca04861
Core/Misc: Removed existence check from HandleSetSelectionOpcode and moved setting faction visible to gossip open
2011-08-06 18:48:58 +02:00
Shauren
68d34ab3c2
Scripts/Icecrown Citadel: Blood-Queen Lana'thel will now target every player only once during air phase
...
Closes #764
2011-08-04 10:36:27 +02:00
Shauren
fa4b659964
Compile fix for f899c92899
2011-08-01 15:58:51 +02:00
Shauren
f736c64836
Scripts/Icecrown Citadel: Added emote warning for Mutated Infection at Rotface
2011-08-01 12:49:12 +02:00
Shauren
f899c92899
Core/Spells: Use ModStackAmount for CastCustomSpell with aura stack value if the aura is refreshed on target
2011-08-01 12:05:30 +02:00
Shauren
a80b36c2f3
Core/Spells: Limited SPELL_ATTR3_PLAYERS_ONLY attribute to only allow players, not pets and totems. This fixes many boss area spells incorrectly selecting pets and totems as their targets.
2011-08-01 11:17:34 +02:00
Shauren
8753a18263
Core/Auras: Corrected SPELL_AURA_CLONE_CASTER and mirror image opcode handling, will no longer rely on incorrectly used creator guid
2011-07-31 16:43:54 +02:00
Shauren
0cb2a95a04
Scripts/Icecrown Citadel: Fixed orientation of Ice Bomb trigger spawns, spell should now work as intended
2011-07-29 23:06:25 +02:00
Shauren
c063639ce0
Scripts/Icecrown Citadel: Sindragosa will no longer attempt to enter both last phase and air phase
2011-07-29 21:37:33 +02:00
Shauren
3e5aa2d1ff
Core/Movement: Implemented methods to animate creatures landing and takeoff and use them in Sindragosa script
2011-07-27 12:40:14 +02:00
Shauren
b9a6e2333c
Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copypaste mistakes and one crash
2011-07-27 12:35:59 +02:00
Shauren
16a1435a0b
Core/GameObjects: Prevent repeating damage/destruction events when the gameobject is already in that state
2011-07-24 23:55:14 +02:00
Shauren
bd45e59e9f
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-07-23 00:23:27 +02:00
Shauren
18d4daf539
Revert "Scripts/Icecrown Citadel: Fixed Sindragosa first air phase entering condition (when reaching 85% health, not timed)"
...
This reverts commit c1fb71fefc .
2011-07-23 00:22:38 +02:00
Shauren
7303adf1eb
Core/Scripts: Merged ZoneScript::ProcessEvent methods into one accepting WorldObject* parameter
2011-07-22 21:52:53 +02:00
Shauren
ba4c4d8943
Core/GameObject: Added missed change to destructible health setting
2011-07-22 21:42:17 +02:00
Shauren
74e2d981ac
Core/GameObject: Refactored destructible building handling, properly implemented spell effect repair
2011-07-22 21:22:05 +02:00
Shauren
0a4f18fab3
Compile fix and removed unneeded call in HomeMovementGenerator initialization
2011-07-22 20:10:48 +02:00
Shauren
6b1a7497dc
Scripts/Icecrown Citadel: Fixed Precious' Plagued Zombies duration
...
Closes #2365
2011-07-22 19:05:46 +02:00
Shauren
19036d260a
Scripts/Icecrown Citadel
...
* Fixed Gas Spore resistance debuff
* Removed obsolete scripts since aura stacking changes
Closes #2285
2011-07-15 14:41:49 +02:00
Shauren
1e3c23a4e8
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper facing the target
2011-07-15 12:33:03 +02:00
Shauren
bc1f668471
SQL: Corrected comment, oops bad copypasta
2011-07-08 18:29:32 +02:00
Shauren
39be194fd0
Core/Object: Removed unused LoadValues method
2011-07-08 18:18:04 +02:00
Shauren
d12194a006
Core/Units: Removed unused vehicle check
2011-07-08 18:16:28 +02:00
Shauren
34124f6ce9
Scripts/Icecrown Citadel
...
* Lord Marrowgar's Coldflame will now spread slower
* Lord Marrowgar will no longer attempt to target tanks with Bone Spike Graveyard
* Valithria Dreamwalker will now properly cast Dreamwalker's Rage and kill enemy creatures
* Blood-Queen Lana'Thel will now warn the player who is under effects of Frenzied Bloodthirst
2011-07-08 18:15:57 +02:00
Shauren
3ea03b0aaf
Scripts/Spells: Fixed Shadowmourne after recent changes to auras
2011-07-08 16:44:58 +02:00
Shauren
0059e2e21b
Scripts/Icecrown Citadel: Sindragosa will now mark 2 players for frost tombs on 10 man heroic mode
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Closes #2233
2011-07-05 19:51:15 +02:00
Shauren
07f3da9426
Core/EventAI: Added a db error log to EventAI loading when AIName is not set properly (we don't like stealth changes to loaded data)
2011-07-04 18:58:52 +02:00
Shauren
40b17fd862
Core/Objects: Send proper values with UPDATEFLAG_HIGHGUID
2011-07-04 13:47:23 +02:00
Shauren
5df24441d1
Scripts/Achievements: Fixed mass replace mistake
2011-07-03 13:35:36 +02:00
Shauren
f3dfa8066a
Scripts/Icecrown Citadel
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* Fixed combat logs for Essence of the Blood Queen healing
* Added missing initialization for weekly quest status Blood Quickening
* Build fix for previous revision
2011-07-02 14:05:40 +02:00
Shauren
7ebb16a3f2
Scripts/Icecrown Citadel: Fixed room check for Blood Prince Council
2011-07-02 13:38:49 +02:00
Shauren
65a40a5437
Scripts/Icecrown Citadel: Teleporting to the Frozen Throne should now happen as on retail (with an areatrigger, not gossip), also added missing spawns to Frozen Throne and Tirion's gossip
...
NOTE: This does NOT mean The Lich King script is coming soon
2011-07-02 12:38:07 +02:00
Shauren
f5102b6e6b
Core/Scripts: Commented EventMap and added GetNextEventTime to know when will next event with given id run
2011-06-30 22:56:32 +02:00
Shauren
52f60df6a3
Scripts/Icecrown Citadel: Boiling Blood will not attempt to find a target if there isnt any
2011-06-30 09:31:46 +02:00