click
0509a780c8
Core/Entities: Ensure that pets retain their XP-points when dismissed in any form or way (outrunning/riding/mounting/flying)
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Also clean up the logic a bit - pet stats initialization initializes hp/mana/powers on pets, while they should only be initialized/changed on pet call/creation.
Fixes issues 4284
--HG--
branch : trunk
2010-10-10 01:03:21 +02:00
Shauren
063e89d07d
Core/Guild: Fixed crash when unstacking items in guild bank
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Closes issue #4360 .
--HG--
branch : trunk
2010-10-09 18:07:27 +02:00
Shauren
91a97c7b83
DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, dynamicflags in creature table
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Core/Player: Fixed bad query in previous revision
--HG--
branch : trunk
2010-10-09 17:52:00 +02:00
Shauren
324de6fb4c
Core: Added some anti-WPE filter checks to prevent putting non-empty bags into other bags/gbank/mail/auction, original patch from mythcore
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Core: Changed inventory saving - will no longer abort operation at single item fail
Closes issue #1994 .
--HG--
branch : trunk
2010-10-09 17:36:53 +02:00
QAston
e5e53498ce
Core/Spells:
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- Add more descriptive enumerator of procflags - now clearly pointing out that proc flags are dependant to the spell dmg class of the spells causing procs.
- Define and implement PROC_FLAG_DONE_MAINHAND_ATTACK.
--HG--
branch : trunk
2010-10-08 19:17:49 +02:00
runningnak3d
debeea7f2a
Core/GameObject: Check if a GO is a requirement of a quest, and if so make it
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sparkle
Author: NoFantasy
--HG--
branch : trunk
2010-10-06 16:46:18 -06:00
runningnak3d
89833567d2
Core/WorldPacket: Add support for generic (type 5) GOs sparkling if objective
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of quest.
Author: NoFantasy
--HG--
branch : trunk
2010-10-06 16:36:50 -06:00
runningnak3d
9e322ce69f
Core/WorldPacket: Update packet to make type 10 GOs sparkle when objective of
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a quest.
Author: NoFantasy
--HG--
branch : trunk
2010-10-06 16:19:12 -06:00
click
613b81f36f
REALLY fix the CRLF-crap...
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--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
f0c4241ea4
Remove the accidental additions of CRLF-crap from the header updates
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--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
a67d7c9afd
Copyright header updates - part 3... (and some whitespace cleanups)
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--HG--
branch : trunk
2010-10-07 14:00:52 +02:00
click
8ea4b32fab
Update copyright headers (following the same standard in all files = good)
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--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
_manuel_
4aff9d0203
Core/Player: Added value for counting root times, used by SMSG_FORCE_MOVE_ROOT & SMSG_FORCE_MOVE_UNROOT. Actually I am not sure for what it is. Thanks to linencloth for help.
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--HG--
branch : trunk
2010-10-05 23:02:46 -03:00
_manuel_
91858c4ff8
Core: Fixed compile.
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--HG--
branch : trunk
2010-10-01 21:24:50 -03:00
_manuel_
dfa401faf6
Core/Quests: Modified Quest System to support DF quests, the will work at the same time with daily quests but in parallel; in this way they will not count in the daily quests limit. Again, thanks to Spp & Gyullo.
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--HG--
branch : trunk
2010-10-01 20:32:00 -03:00
_manuel_
6246d79b55
Core/Dungeon Finder: Modified LFGMgr to use DF quests to reward.
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* In this way we will store the character's day progress in the db, preventing to lose the information because of a crash/restart/shutdown.
Patch by Gyullo and me, thanks to Spp & linencloth for help.
* The next commit will modify the current Quest System to support DF quests.
--HG--
branch : trunk
2010-09-28 00:19:37 -03:00
Rat
395df76860
Core/Commands: added .debug areatriggers
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-if turned on it will print the trigger id to chat if you get near it
--HG--
branch : trunk
2010-10-01 00:07:14 +02:00
Rat
af660f80ec
Core/CreatureTextMgr: send emote, sound with texts, return duration after chat so scriptsystem can handle timings, cleanup
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--HG--
branch : trunk
2010-09-29 23:26:28 +02:00
Shauren
1ae3459cff
Core/Spells: Added partial support for Mixology (duration boost)
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Update issue #4097 .
Status: Confirmed
Implemented duration part, waiting for the rest
--HG--
branch : trunk
2010-09-29 20:44:14 +02:00
Shauren
d2117fd4ee
Core/Spells: Fixed Shadowmourne proc
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Scripts/Quests: Fixed quest 24547 (A Feast of Souls)
Closes issue #2331 .
--HG--
branch : trunk
2010-09-28 17:35:59 +02:00
Spp
e27976102d
Core/: Fix warnings
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--HG--
branch : trunk
2010-09-28 14:48:17 +02:00
Shocker
78803c9f09
Magic numbers cleanup:
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- Replace many magic numbers with constants
- Use enum for vehicle flags/seat flags
- Correct structure for ItemRandomSuffixEntry
--HG--
branch : trunk
2010-09-28 08:21:51 +03:00
Xanadu
781592d63a
Core/Spells: * Removed special handling of SPELL_AURA_ABILITY_IGNORE_AURASTATE, now handled by the proc system (again).
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* Fixed Fingers of Frost buff display. Closes issue #3324 .
--HG--
branch : trunk
2010-09-27 20:30:47 +02:00
Shocker
ede2a1c5ed
Core/Quests: Make sure itemcount doesn't get to be negative.
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Since this is an old issue and probably there are various entries with huge values as itemcounts already, a cleanup must be done before changing structure of character_queststatus which was done in r9be097c482, thus I'll include the SQL cleanup in that revision's .sql file or MySQL will thrown an error regarding out of bounds values
--HG--
branch : trunk
2010-09-27 02:57:01 +03:00
Shocker
894b2081b3
Core/DB: Adjust max values for some columns in character_queststatus
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--HG--
branch : trunk
2010-09-27 00:38:22 +03:00
Shauren
2e2951d037
Core/Players: Fixed action bar issues when changing active spec
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--HG--
branch : trunk
2010-09-26 21:15:15 +02:00
Spp
ef16cc9109
Core/Dungeon Finder: Add lfg state to know if a player is using lfg or lfr
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- Do not allow to join battleground if using lfg/lfr
Closes issue 4189
--HG--
branch : trunk
2010-09-26 13:59:51 +02:00
click
461590832a
Core: Generic cleanup (tab2spaces/whitespace removal)
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--HG--
branch : trunk
2010-09-25 22:03:57 +02:00
Machiavelli
a312a667cb
Core/Player: Correctly send social list to player on login. Fixes display of number of online friends in the icon on the chat pane.
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Fixes issue #3807 .
--HG--
branch : trunk
2010-09-25 17:08:55 +02:00
Shauren
dfeb41f7d9
Core/Items: Readded enchantment loading fix
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--HG--
branch : trunk
2010-09-25 15:45:52 +02:00
Shauren
24e24020d1
Core/Players: This should fix crashes related to trading soulbound items
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Updates issue #4162 .
Updates issue #4165 .
--HG--
branch : trunk
extra : rebase_source : eb30f245cb3a24ade6823d2fbb025cc9998870df
2010-09-25 14:12:50 +02:00
Machiavelli
3c6dc32030
Core/DBLayer:
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- Rewrite Field class to be able to store both binary prepared statement data and data from adhoc query resultsets
- Buffer the data of prepared statements using ResultSet and Field classes and let go of mysql c api structures after PreparedResultSet constructor. Fixes a race condition and thus a possible crash/data corruption (issue pointed out to Derex, basic suggestion by raczman)
- Conform PreparedResultSet and ResultSet to the same design standards, and using Field class as data buffer class for both
* NOTE: This means the fetching methods are uniform again, using ¨Field* fields = result->Fetch();¨ and access to elements trough fields[x].
* NOTE: for access to the correct row in prepared statements, ¨Field* fields = result->Fetch();¨ must ALWAYS be called inside the do { }while(result->NextRow()) loop.
* NOTE: This means that Field::GetString() returns std::string object and Field::GetCString() returns const char* pointer.
Still experimental and all that jazz, not recommended for production servers until feedback is given.
--HG--
branch : trunk
2010-09-24 22:16:21 +02:00
Shauren
562a8c272d
Core/Items: Corrected logic in Item::CanBeTraded, fixes mailing and guild banks
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--HG--
branch : trunk
2010-09-22 11:19:34 +02:00
silinoron
9ca1efa1e2
Core/Item: This ought to fix the crashes introduced in r2969543fa5
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--HG--
branch : trunk
2010-09-21 19:56:33 -07:00
silinoron
b21490357b
Core/Object: Add an assert in Object::RemoveFlag to help explain the crash introduced in r2969543fa565b71242cb471e0e85f39203f2bce9
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The crash is NOT fixed yet.
--HG--
branch : trunk
2010-09-21 19:26:59 -07:00
Shauren
d8ddf38453
Core/Items: Implemented trading soulbound loot items
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Core/DBLayer: Converted more more player-related queries into prepared statements
Core/Items: Fixed loading of enchantments
Closes issue #4130 .
--HG--
branch : trunk
2010-09-21 21:55:16 +02:00
Spp
7a3fd2e9bf
Core/: Fix warnings
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--HG--
branch : trunk
2010-09-21 10:11:25 +02:00
Shocker
5ffaf0d84b
Core/Commands: Implement command for adding (completing) achievements
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--HG--
branch : trunk
2010-09-21 03:51:14 +03:00
Shauren
a509976369
Core/DBLayer: Converted player login queries into prepared statements
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Core/DBLayer: Added missing implementation for SQLQueryHolder::SetPreparedQuery
--HG--
branch : trunk
2010-09-20 18:20:40 +02:00
silinoron
76e47fd795
Core/Unit: Cleanup; mostly purging a ton of dead code.
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TODO: Move packet stuff out of Unit into packet handlers...
--HG--
branch : trunk
2010-09-19 17:08:14 -07:00
silinoron
171fcfa963
Core/Unit: Do not allow game masters to be damaged.
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--HG--
branch : trunk
2010-09-19 16:48:15 -07:00
Rat
5de3183180
Core/ConditionMgr: You can now add conditions to QuestAccept (at CanTakeQuest check)
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--HG--
branch : trunk
2010-09-19 19:49:23 +02:00
_manuel_
c4ed3430cf
Core/Players: Better check for weekly quests in RewardQuest function.
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--HG--
branch : trunk
2010-09-19 13:24:21 -03:00
Shauren
97aeb251b8
Core/Players: Added support for single character bans
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Core/Commands: Renamed .ban character to .ban playeraccount (.ban character will ban only the player, not account)
This revision reaches 10000, congratulations and thanks to everyone who contributed!
--HG--
branch : trunk
2010-09-19 17:02:14 +02:00
Shauren
2983dab1cb
Core/Spells: Spell's damage should not interrupt auras applied by the same spell (fixes Frost Nova and water elemental Freeze), patch by dr.tenma
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Closes issue #3052 .
--HG--
branch : trunk
2010-09-19 17:02:05 +02:00
Shocker
d297d8d637
Core/Spells: Force of Nature should scale with spell power, fixes issue 2618
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--HG--
branch : trunk
2010-09-19 04:04:28 +03:00
linencloth
0c9aa48d91
Core/PetAI: Fix an infinite loop
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--HG--
branch : trunk
2010-09-18 14:20:08 +02:00
Liberate
d036f7726e
Core/PetAI: Implement a more correct way of findng if your pet's target has Crowd Control on it. Stuns like Hammer of Justice will not make your pet stop attacking anymore.
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Pet's will only stop attacking if the Crowd Control is casted by the owner of the pet.
Fixes issue #4037
--HG--
branch : trunk
2010-09-18 12:33:16 +02:00
linencloth
8622446ab9
Core/Creature: Despawn skinned creatures.
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Fixes issue 4047.
--HG--
branch : trunk
2010-09-17 15:16:26 +02:00
linencloth
7708e2ea06
Core/Creature: Reset loot recipient group on respawn.
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Fixes issue 4051.
--HG--
branch : trunk
2010-09-17 15:10:10 +02:00