* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
In other words, a time limit in which idlers can stay logged in on the character selection screen before they are disconnected.
Fixes issue #335
--HG--
branch : trunk
This is a purely cosmetic change, and isn't required
for proper server functioning.
If you are using windows and decide to merge it, I recommend
windiff32
All Lines have been kept at column 80 or less to help make the files
easier to read and edit in text mode editors.
--HG--
branch : trunk
*Wintergrasp: Fixed Towers, weren't giving rewards. By Spp
*Wintergrasp: Cosmetic changes to make code easier to follow. By Spp (idea by Biglad)
*Wintergrasp: Building are immune to damage outside Wartime. By Spp (Original code by Biglad)
*Wintergrasp: Modified Custom Honor (Honor and marks) to fit with rank level. By Spp (Thanks to Gyullo and Magnarion)
*Some cleanup.
--HG--
branch : trunk
Added config options to set count of eventlog records stored in DB.
Attached SQL files will DROP existing and create new tables. Make sure you create backup (if you need old data).
Renamed few variables in Guild class.
Signed-off-by: Triply <[email protected]>
*Note: existing guild bank log will be removed.
--HG--
branch : trunk
Implemented 2 way set cache data "version":
* New db_version.cache_id field let set cache data version by DB content creators.
This can be used for content releases by seting some unique value at each release.
This value used by default.
* New mangosd.conf config option let set (overwrite DB value) or use 0 for ignore.
This can be used by serever admin for reset cache at some local changes.
Note: values use at client login and then must be unique for long period time to avoid ignored
at login some long not connected client with old same cache version value.
--HG--
branch : trunk
* GM.InGMList replaced by GM.InGMList.Level with default value 3 (visible any gm levels)
* GM.InWhoList replaced by GM.InWhoList.Level with default value 3 (visible any gm levels)
Update mangosd.conf if used non default value for old GM.InGMList and GM.InWhoList
--HG--
branch : trunk
* Implement new config options for minimal player/pet/charter name length (2 by default)
* Better error reporting at problems in names.
* Add check from max pet/charter name length (same as for player names at client side)
--HG--
branch : trunk
*mtmap is disabled by default. To use it, define MULTI_THREAD_MAP in define.h
*mtmap support is not provided for windows users. Because there is no free openmp lib for windows. If you have openmp lib and want to use openmp, you need to manually change the setting.
--HG--
branch : trunk
Windows users need to install Platform SDK to use this feature,
linux users have everything they need in gcc.
Number of threads used to update world is set by confiuration file,
and can be changed dynamically without restarting core.
Thanks to megamage and Jeniczek for testing and helping out with this.
--HG--
branch : trunk