Commit Graph
660 Commits
Author SHA1 Message Date
Machiavelli deed0d0781 Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out. 2011-01-16 12:23:17 +01:00
Machiavelli 52cd2cbd7e Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton destructor.
Core/Transports: Properly delink units from transports on transport desutruction. - Thanks to Shauren for help.
Core/ObjectAccessor: Unload corpse 'storage' in added UnloadAll method called in WorldRunnable postservice hook.
Core/Master: Change some postservice queries to syncrhonous (direct) execution to ensure execution on shutdown
Core/Master: Remove redundant calls to ACE::init and ACE::fini

These changes were made to fix crash/freeze issues on shutdown.
2011-01-16 00:08:52 +01:00
VladimirMangos 8c48704b23 Core/Loot: Fixed looting of individual, owner only items (item loot/skinning)
Signed-off-by: Shauren <[email protected]>
2011-01-14 21:24:11 +01:00
Manuel 3ab85db411 Core/Player: Pets are unsummoned after spec switch. Fixes #180 2011-01-14 13:38:56 -03:00
Machiavelli d399daab59 Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded state by implementing QUEST_STATUS_REWARDED. The latter is not used in the database explicitly, only in the core. This is to prevent overhead by iterating over the rewarded quests storage multiple times.
All relevant upper level code has been updated accordingly to the best of my ability.
2011-01-13 23:06:59 +01:00
Spp bd2728eb74 Core: Fix some warnings 2011-01-11 11:18:00 +01:00
Shocker f03040b5b3 Core/Spells: Glyph of Polymorph should remove leech auras too, fixes #171 2011-01-11 00:57:20 +02:00
Shauren 870add0a3d Core/Spells: Fixed Spirit Walk ability of shaman's Feral Spirit summons
Closes #115

Signed-off-by: Shauren <[email protected]>
2011-01-10 22:01:19 +01:00
Manuel 014714fb17 Core: Killing magic numbers. 2011-01-09 20:44:33 -03:00
Machiavelli 01d4080b4d Core/Units: Send proper orientation in SMSG_MONSTER_MOVE_TRANSPORT
Also get rid of the 100 constant in moveticks segment and use getMSTime() for consistency sake
2011-01-09 16:22:04 +01:00
Shauren 1aa294d3e9 Core/Players: Fixed typo in updating soulbound trade times (check every second, not every 1000 seconds) 2011-01-09 15:14:44 +01:00
Manuel 5cf76896eb Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
Anyway the map is not yet playable, there are issues not related with the script.

I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-09 00:00:08 -03:00
Machiavelli 58f795d171 Core/Vehicles: Logic fix for AddPassenger seat validity check, thanks to Tassader 2011-01-08 21:13:18 +01:00
Shauren 39247d912b Core/Quests: Fixed quest chain issues introduced by daily quest fix
Closes #127

Signed-off-by: Shauren <[email protected]>
2011-01-08 13:57:59 +01:00
Shauren 051cceb7ac Core/Quests: Fix daily quests not showing up in list of available quests after having completed them once before. (Bug usually used to surface when in ExclusiveGroup)
Signed-off-by: Machiavelli <[email protected]>
2011-01-08 00:27:50 +01:00
Machiavelli efe0ed3194 Core/Entities: Fix a silly typo in Object::AddExtraMovementFlag 2011-01-06 22:54:33 +01:00
Sarjuuk 8859aa689c Core/Spells: Implemented Improved Faerie Fire crit chance increase effect
Signed-off-by: Machiavelli <[email protected]>
2011-01-06 21:37:16 +01:00
Machiavelli 26c91be2d3 Core/Quests: Better way to fix the problem affected in previous commit
closes #36
2011-01-06 17:33:40 +01:00
Machiavelli c617f1f85c Core/Quests: Fix certain issues with repeatable quests.
closes #36

Signed-off-by: Machiavelli <[email protected]>
2011-01-06 16:49:04 +01:00
click 1251cf3f10 Fix typo (Note to self: USE THE RIGHT BRANCH WHEN DOING TESTCOMPILES!) 2011-01-05 18:18:37 +01:00
click 8bfc49cfa5 Core/Entities: Send SMSG_DISMOUNT notification to client when dismounting (mount/vehicle).
Thanks to Vladimir.
2011-01-05 17:55:57 +01:00
Machiavelli eac259f75f Core/Units: Call Unit::InterruptNonMeleeSpells before RemoveFromWorld to make GetCaster() return a valid pointer on AuraEffect unapply methods.
Fixes a crash in VisitorHelper related to Mind Vision.

closes #43
2011-01-04 23:43:20 +01:00
Shauren 9c0cd63e93 Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon 2011-01-02 21:33:37 +01:00
Shauren a3eff12b33 Core/Auras: Fixed transform aura stacking logic 2011-01-02 17:22:45 +01:00
Shauren eec299e605 Core/Spells: Cleaned up Shaman 4P Enhancement and Paladin 2P Retribution set bonus code
SQL: Added missing sql for that revision, thx cyberbrest

Closes #12
2011-01-02 16:27:38 +01:00
leak a7dadcb51c Prevent infinite absorption (and spell damage from Incanter's Absorption) when Chaos Bolt hits Mana shield. Patch by johnholiver.
Fixes #7
2011-01-02 13:42:14 +01:00
John Holiver 2b42dcadf7 Fix T10 Bonus for:
- Paladin 2P Retribution
- Shaman 4P Enhancement
2011-01-02 12:40:07 +01:00
Machiavelli ce76f10bc8 Core/Vehicles: Fix a typo in AddPassenger.
Thanks to cyberbrest
2011-01-01 23:20:08 +01:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren cf62d7b776 Core/Items: Implemented spell penetration stat on items and use it from enchantments, original patch by zergtmn 2010-12-31 22:59:36 +01:00
Machiavelli 8ab453b465 Missing changes from 72a115f242 2010-12-31 18:24:35 +01:00
QAston 42d3130a56 Core/Auras:
Fix a crash with spell 33499 - BIG thanks to Shauren for finding the reason of this crash
 Corrections in managing stacked auras which change unit model.
2010-12-31 18:12:20 +01:00
Machiavelli 72a115f242 Core/Vehicles: Store guids in vehicleseat structures instead of pointers. Fixes a crash with vendor-carrying Mammoth mounts. 2010-12-31 17:23:51 +01:00
QAston 1b18a0ac65 Core/Auras: Fix aura positivity check after rev bb4bd46d21. 2010-12-31 16:12:29 +01:00
QAston dd5a77bebc Core/Auras: Recheck aura presence on target after calling linked events in charm and vehicle aura effect handlers. 2010-12-31 15:37:44 +01:00
QAston c220fbbc45 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2010-12-31 12:52:37 +01:00
QAston bb4bd46d21 Core/Auras: Do not recheck aura positivity every aura effect apply/remove. 2010-12-31 12:50:17 +01:00
Shauren 82b79080c0 Core/Quests: Fixed repeatable quests not being available when belonging to an exclusive group (usually dailies) 2010-12-31 11:21:37 +01:00
silinoron dcb0902e61 Core/Player: Add a helper function in Player to get the number of grantable levels. For future use. Thanks Phazerz for helping me confirm this is the right value. 2010-12-30 21:15:11 -08:00
John Holiver 3a053c6cd3 Scripts/Trial of the Crusader:
1) Fix Leeching Swarm damage and create spell difficulty links to code. Closes  issue #4909 .
2) Fix Valkyr's Touch. Closes  issue #4553 .
3) Fix Permafrost aura difficulty check.
4) Reduce Slime Pool damage range.
5) Avoid Shaman Champion Heroism spam using 5 minutes (CD) as timer.
6) Fix many spell target selection to only select players (no more totens or pets).
7) Fix Anub'arak Spike being able to receibe the permafrost aura in order to cast spike fail, hopefully.
2010-12-31 06:01:01 +01:00
Machiavelli 4b0341c167 Core/Vehicles: Add an assert to trace down crash in Vehicle::RelocatePassengers 2010-12-31 01:40:31 +01:00
j4r0d 2cb1987a0a Core/Spells: Fix Sacred Shield proccing on attacker
Signed-off-by: Machiavelli <[email protected]>
2010-12-31 00:10:49 +01:00
Machiavelli 9c7c62cc5e Core/Vehicles: Send transport X,Y,Z offsets as floats instead of uint32, fixes a possible client crash.
Thanks to j4r0d
2010-12-30 23:40:20 +01:00
Machiavelli 11cc3eac7a Core/Vehicles: Implement VEHICLE_SEAT_FLAG_B_CANSWITCH restriction, and do some cleanup. 2010-12-30 19:57:50 +01:00
QAston 6c56f9e1b7 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2010-12-30 19:47:28 +01:00
QAston 3fc69f8619 Core/Spells: Remove some incanter's absorbtion code forgotten in previous rev. 2010-12-30 19:44:13 +01:00
Machiavelli fe8c893273 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2010-12-30 19:11:36 +01:00
Machiavelli 948a2136c4 Core/Vehicles: - Redefine VEHICLE_SEAT_FLAG_USABLE as VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT. This flag determines whether or not the player has control over entering/exiting a vehicleseat. Thanks to linencloth for help with research.
- Implement VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT exit restriction
- Remove MOVEMENTFLAG_ROOT on vehicle exit
2010-12-30 19:10:46 +01:00
QAston 8cd2c73e45 Core/ScriptSystem: Add OnEffectManaShield and AfterEffectManaShield hooks to AuraScript class. Usage of these is the same as similar Absorb hooks.
Scripts: Move Incanter's Absorbtion script from Unit::CalcAbsorbResist to AuraScript.
2010-12-30 19:05:19 +01:00
Machiavelli 8c8f4a828b Core/Vehicles: - Prevent client ejecting passengers from non-ejectable seats.
- Chart some more VehicleSeatFlags and VehicleSeatFlagsB. Research by linencloth
2010-12-30 17:33:51 +01:00