Trazom62
7a6ad7d4f4
Merge
...
--HG--
branch : trunk
2010-01-29 19:49:46 +01:00
Trazom62
3c9c950c5f
Fix UnitAI::SelectTarget: avoid erasing player from the threadlist.
...
--HG--
branch : trunk
2010-01-29 19:46:30 +01:00
Trazom62
5757e4f77f
Fix Script Naxxramas/Kel'thuzad. Thanks tbaart.
...
Fixe issue #321 .
- frost blast shall not target MT.
--HG--
branch : trunk
2010-01-29 19:45:49 +01:00
Trazom62
268230ed92
Fix Script Naxxramas/Maexxna. Thanks Scarymovie87.
...
Fixe issue #162 .
- Add an repeating event for Frenzy, spell only lasts 10 minutes
- Added comments for missing texts
- Code style : Changed "return;"s to "break;"s in switch-case
- Code style : Move code of AI of Wrap Webs from mob_generic_creature.cpp into boss_maexxna.cpp file, since it belongs to the fight
--HG--
branch : trunk
2010-01-29 19:44:15 +01:00
Trazom62
0192d4e0cf
Fix Script Naxxramas/Heigan. Thanks Scarymovie87.
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Fixe issue #176 .
- fix timers
--HG--
branch : trunk
2010-01-29 19:37:53 +01:00
XTZGZoReX
a385ea64b0
* Call Database::ThreadStart()/Database::ThreadEnd() for all databases in all threads.
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--HG--
branch : trunk
2010-01-29 19:24:14 +01:00
QAston
785cb86c6a
*Fix build with GCC, thanks to Brian.
...
--HG--
branch : trunk
rename : sql/updates/7234_world_spell_ranks.sql => sql/updates/7236_world_spell_ranks.sql
2010-01-29 19:08:42 +01:00
QAston
94e5e3970e
*Prevent linked effects to apply area auras in Unit::RemoveAreaAurasDueToLeaveWorld, finally fix the update sql
...
--HG--
branch : trunk
2010-01-29 18:51:06 +01:00
QAston
04aff1dba8
*Changes from recent commit into update file, sorry for that :<
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--HG--
branch : trunk
rename : sql/updates/7233_world_spell_ranks.sql => sql/updates/7234_world_spell_ranks.sql
2010-01-29 18:21:51 +01:00
QAston
7776faa6ac
*Typofix - Journeyman - rank 2 Apprentice - rank1
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--HG--
branch : trunk
rename : sql/updates/7232_world_spell_ranks.sql => sql/updates/7233_world_spell_ranks.sql
2010-01-29 18:16:46 +01:00
QAston
9e31e08358
*Move spell rank extractor out of core, use sql table instead for easier maintaining of dependant database data.
...
--HG--
branch : trunk
2010-01-29 17:54:29 +01:00
XTZGZoReX
39a260d10d
* Added actual loading of the addons table... This was missing in the original commit.
...
--HG--
branch : trunk
2010-01-29 11:56:48 +01:00
Trazom62
f5e267da16
Fix Script HoL/Ionar. Thanks WarHead.
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Fixes issue #258 .
--HG--
branch : trunk
2010-01-28 22:06:31 +01:00
Trazom62
62cd3ff865
Fix Script Violet Hold
...
- fix event reset if wipe at a boss
- fix boss not random again after a wipe
- fix erekem guard handling
- fix portal random location
- fix save and load data
- fix world state display for wave count
- fix some timers
- fix mob_erekem_guard set on correct creature_template entry
Still WIP.
--HG--
branch : trunk
2010-01-28 20:22:11 +01:00
Trazom62
4d0960e630
Fix Script Naxxramas/Kel'Thuzad. Thank PrinceCreed, Scazzato88 and Gyullo.
...
Fixes issue #486 .
Fixes issue #511 .
- fix kel'thuzad not casting when entering phase 2.
- fix crash when casting Detonate Mana.
--HG--
branch : trunk
2010-01-28 19:30:15 +01:00
Rat
cb05b01854
*fix script config, closes issue #521
...
--HG--
branch : trunk
2010-01-28 16:56:01 +01:00
thenecromancer
38209db46e
Merge
...
--HG--
branch : trunk
2010-01-28 14:42:40 +01:00
thenecromancer
984a47b541
Implement Insanity phase for Herald Volazj encounter (still missing AI for adds)
...
--HG--
branch : trunk
2010-01-28 14:42:05 +01:00
_manuel_
0711119de5
Removed tabs. Closed issue 397 and 171.
...
--HG--
branch : trunk
2010-01-27 15:15:49 -03:00
_manuel_
3e73c5cc77
Implemented fix for Spirit Wolf (feral spirit talent). By Gyullo
...
--HG--
branch : trunk
2010-01-27 14:56:14 -03:00
_manuel_
6c63596be0
Re-add event support for type 10 (goober) GOs. By Biglad
...
--HG--
branch : trunk
2010-01-27 14:50:42 -03:00
thenecromancer
b31c11bf03
More correct spell Id for snake script
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--HG--
branch : trunk
2010-01-27 15:57:14 +01:00
thenecromancer
4897f9019e
Merge
...
--HG--
branch : trunk
2010-01-27 14:18:54 +01:00
teacher
10c99da6aa
Moved old sql update files to 3.2.2a_old directory.
...
--HG--
branch : trunk
2010-01-27 13:44:32 +01:00
thenecromancer
6bca70a777
Fix Arena Teams on scoreboard being swapped
...
Fix Arena Unit Frames
--HG--
branch : trunk
2010-01-27 13:40:01 +01:00
Xanadu
2c81241bef
Fixed hunter trap procs - Entrapment and Lock and Load shall be henceforth proced only by the correct traps.
...
Closes issue #110 .
--HG--
branch : trunk
2010-01-27 00:02:21 +01:00
Trazom62
b233a12c86
Fix crash in npc_orinoko_tuskbreakerAI
...
--HG--
branch : trunk
2010-01-26 18:55:00 +01:00
Spp
89d86e0c57
Disable Ring of Valor Arena
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--HG--
branch : trunk
2010-01-26 14:35:27 +01:00
Rat
f107f9f8eb
*finalized basic hard-lootmode defines
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-DB devs should stick with lootmode 2,4,8,16 for hardmode loots (use as bitmask)
-and lootmode 1 as default
--HG--
branch : trunk
2010-01-26 11:06:46 +01:00
Rat
345d9f0d86
*log creature's entry in eascortAI error log
...
--HG--
branch : trunk
2010-01-26 10:54:11 +01:00
Trazom62
df97b00632
Fix startup warning due to r7188.
...
--HG--
branch : trunk
2010-01-25 22:56:26 +01:00
Trazom62
654ebe5950
Fix Script Gundrak/Gal Darah. Thanks Azuritus.
...
Fixes issue #448 .
- implements achievements What the Eck? and Share The Love.
- Fix Impaling Charge used on aggro
- Fix reset of phase counter.
--HG--
branch : trunk
2010-01-25 21:08:44 +01:00
Trazom62
275ffe4f28
Fix SpellEffect Quest Complete: shall work if player is the unitTarget
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--HG--
branch : trunk
2010-01-25 20:45:02 +01:00
Trazom62
89574b13ed
Fix Script Naxxramas/Faerlina with help of Scarymovie87.
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Fixes issue #158 .
- simplifies widow embrace handling
- Adds can only be mind controlled in 25man version
- Adds will be killed, if mind controlled and using Widows Embrace
- Adds will only cast Widows Embrace on death in 10man version
- implements Achievement Momma said knock you out
- Avoid greet yell for non-player units moving in line of sight
- update some timers.
--HG--
branch : trunk
2010-01-25 20:40:13 +01:00
QAston
3f6999f744
*Some cleanup in SharedDefines
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*Implement spell target modes 96-103, 91, 92
--HG--
branch : trunk
2010-01-25 12:40:03 +01:00
thenecromancer
83c2b6a4d0
Merge
...
--HG--
branch : trunk
2010-01-25 02:38:53 +01:00
thenecromancer
9880a4985b
Fix Rated Arena scores display (Matchmaking Value is not implemented)
...
--HG--
branch : trunk
2010-01-25 02:38:18 +01:00
Xanadu
5be6e1e3c4
Merge after backout
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--HG--
branch : trunk
2010-01-25 02:09:29 +01:00
Xanadu
6fb6aa9c66
Backed out changeset: 4cc8628cc8ef. That wasn't a good call. Thanks go to QAston for pointing it out to me.
...
--HG--
branch : trunk
2010-01-25 02:09:05 +01:00
thenecromancer
7aa63d5834
Merge
...
--HG--
branch : trunk
2010-01-24 23:47:57 +01:00
thenecromancer
73dd5925be
Do not allow units that are not in world to create dynamic objects from spell effect handlers
...
--HG--
branch : trunk
2010-01-24 23:47:17 +01:00
thenecromancer
9d59288b1d
Drop BG Flag when entering vehicle
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--HG--
branch : trunk
2010-01-24 23:46:50 +01:00
Xanadu
46a98576d9
Fix Entrapment - now only proc on Frost Trap and Snake Trap activation.
...
--HG--
branch : trunk
2010-01-24 23:16:35 +01:00
Xanadu
91ee99a7bf
Fix Frost Trap Aura spamming log due to nonexistent triggered spell
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--HG--
branch : trunk
2010-01-24 23:10:15 +01:00
Trazom62
41fb791f1f
Fix Script VoA/Emalon.
...
- fix handling of minions' list so the overcharge does not fail due to dead minion in the list.
--HG--
branch : trunk
2010-01-24 21:57:33 +01:00
Rat
523dae2f63
*added new CMakeLists
...
-should speed up building on linux systems
--HG--
branch : trunk
2010-01-24 20:02:05 +01:00
Trazom62
50815cb7bc
Fix Script Naxxramas/Kel'Thuzad. Thanks Scarymovie87.
...
Fixes issue 464.
- fix timers
- fix maximum number of spawn abomination or weaver
- fix kel'thuzad not attackable after reset.
- fix phase 3 start at 45%
--HG--
branch : trunk
2010-01-24 19:14:29 +01:00
QAston
3d7b021b23
Remove SpellChannelInterruptFlags definitions which were duplicate of SpellAuraInterruptFlags, move IsRemoved check to Aura::UpdateTargetMap
...
--HG--
branch : trunk
2010-01-24 18:58:06 +01:00
QAston
492fe452fd
*Bring back one unintentionally removed check in Aura::UpdateOwner
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*Remove not blizzlike hack for Vanish (it should not remove delayed spells from player)
--HG--
branch : trunk
2010-01-24 18:26:29 +01:00
Trazom62
8710fe8fa0
implement ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM (achievement Epic, Superior)
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remove hack for ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT and ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT (achievement Needy, Greedy)
need DB support
--HG--
branch : trunk
2010-01-24 16:26:33 +01:00
nihal
08e4346ab2
Some good old fashioned proper Trinity Standard sql renaming and formatting.
...
Also added missing data to world.sql.
--HG--
branch : trunk
2010-01-24 15:59:10 +01:00
thenecromancer
81321b390a
Add support for Maelstrom Weapon to prevent melee attack interruption when affecting spells
...
--HG--
branch : trunk
2010-01-24 15:43:58 +01:00
thenecromancer
372bef8a55
SPELLMOD_DAMAGE is applied in SpellDamageBonus() - remove this hack for Eviscerate to prevent double apply
...
--HG--
branch : trunk
2010-01-24 15:23:30 +01:00
thenecromancer
897bd3e1a9
Merge
...
--HG--
branch : trunk
2010-01-24 15:21:01 +01:00
thenecromancer
963731abc8
Send SMSG_SPELLORDAMAGE_IMMUNE when target is immune to periodic aura tick
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--HG--
branch : trunk
2010-01-24 15:20:32 +01:00
QAston
1fd2292d73
*Some optimisation in Unit::HasNegativeAuraWithInterruptFlag.
...
--HG--
branch : trunk
2010-01-24 15:08:05 +01:00
thenecromancer
6c24f75524
Fix some reactive/shapeshift based talents being active in spec they are not learned in
...
--HG--
branch : trunk
2010-01-24 15:05:07 +01:00
thenecromancer
efa55f457f
Implement direct damage effect for Seal of Vengeance
...
--HG--
branch : trunk
2010-01-24 14:47:26 +01:00
QAston
58383311a6
Fixes issue #476 . Remove owned auras in addition to applied auras on unit death.
...
--HG--
branch : trunk
2010-01-24 13:23:34 +01:00
QAston
d1a40eb688
*Do not keep area aura targets in combat with aura owner
...
*Add some safety checks to area aura target map update.
--HG--
branch : trunk
2010-01-24 13:08:25 +01:00
Rat
79accd730e
*removed no more needed extern keywords from ScriptLoader
...
--HG--
branch : trunk
2010-01-24 11:56:33 +01:00
Rat
f10cb92298
*merge ScriptMgr::LoadOverridenDBCData to SpellMgrLoadSpellCustomAttr, patch by Azuritus, closes issue #444
...
--HG--
branch : trunk
2010-01-24 11:45:50 +01:00
XTZGZoReX
9f00ca3eb8
* Remove CellLock class and all cell-level thread locking.
...
** It was wasting CPU power as cell-level locking is not needed.
** Our multithreading is on map-level, not cell-level.
** CellLock was just a 'proxy' between Cell and CellPair and in some cases carried redundant data.
** Some minor cleanup in Cell::Visit/Map::Visit.
--HG--
branch : trunk
2010-01-23 22:24:41 +01:00
XTZGZoReX
fe07518baf
* Partly revert [7173]. The log call is useful - "CRASH ALERT" part removed.
...
--HG--
branch : trunk
2010-01-23 20:08:44 +01:00
arcanzic
35e7a65c3c
Merge...
...
--HG--
branch : trunk
2010-01-23 13:01:54 -06:00
arcanzic
c827f58d93
Remove useless spam at core boot. I have never seen, nor heard of a script not assigned to a npc, crashing the core.
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--HG--
branch : trunk
2010-01-23 13:00:06 -06:00
XTZGZoReX
6e3127bbe5
* Fix CRLF.
...
--HG--
branch : trunk
2010-01-23 20:00:01 +01:00
Trazom62
171e7b70a5
Fix some crashes linked to gurgthock summon
...
Fixes issue #440 .
Fixes issue #441 .
--HG--
branch : trunk
2010-01-23 18:48:06 +01:00
thenecromancer
fd5390c4c1
Merge
...
--HG--
branch : trunk
2010-01-23 17:47:18 +01:00
thenecromancer
b2bb515c22
table create for previous commit
...
--HG--
branch : trunk
2010-01-23 17:46:03 +01:00
Trazom62
2b4a229934
Fix Script Naxxramass/Anub'Rekhan. Thanks scarymovie87.
...
Fixes issue #141 .
Fixes issue #305 .
- Fix some timers
- Implements Berserk ability after 10 minutes
- Fixed spawning method for Crypt Guardians
- Fix spawn of Corpse Scarabs on player or crypt guardian death.
- code cleanup
--HG--
branch : trunk
2010-01-23 17:34:18 +01:00
thenecromancer
d32e0878c7
Remove Battle Shout/Blessing of Might hack
...
Add table holding stacking masks for non-target/caster related stacking rules
Aura bounce check is still to be done
--HG--
branch : trunk
2010-01-23 17:05:20 +01:00
thenecromancer
caf3505f75
Fix Unrelenting Assault applying debuff to non-player target
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--HG--
branch : trunk
2010-01-23 16:37:06 +01:00
thenecromancer
1f602fae47
Apply SPELLMOD_COST in takeRunePower() ( replacement for removed hack in previous commit )
...
--HG--
branch : trunk
2010-01-23 16:19:23 +01:00
thenecromancer
9a236d18ff
Merge
...
--HG--
branch : trunk
2010-01-23 16:06:23 +01:00
thenecromancer
e893ad71cf
Fix Empowered Rune Weapon
...
Cleanup cast flags
--HG--
branch : trunk
2010-01-23 16:06:06 +01:00
Anubisss
340ded3973
Fix compile in WIN.
...
--HG--
branch : trunk
2010-01-23 16:00:05 +01:00
thenecromancer
84980ea77c
Apply armor reduction for physical attacks before other calculations ( for correct block amount and etc..)
...
--HG--
branch : trunk
2010-01-23 15:44:28 +01:00
thenecromancer
39ba392c75
Merge
...
--HG--
branch : trunk
2010-01-23 15:05:33 +01:00
Anubisss
d9cb070215
Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
...
Use this auto_ptr for every DB queries(except QueryNamedResult yet).
This patch guarantees NO memory leaks from QueryResult pointers.
Thanks to raczman for the idea and for the helping to make this patch.
--HG--
branch : trunk
2010-01-23 14:45:58 +01:00
Trazom62
c784110d87
Fix Crash in boss_gluthAI::UpdateAI.
...
Fixes issue #442 .
Thanks JuliuSZS for pre-diagnose
--HG--
branch : trunk
2010-01-23 11:52:45 +01:00
QAston
d9b38250ff
*Remove Death runes from Reaping/Blood of the North/Death Rune Mastery when talent aura is removed.
...
--HG--
branch : trunk
2010-01-23 10:33:16 +01:00
QAston
216d32e8a7
*Prevent assertion fail in Unit::_AddAura after creature add to remove list.
...
--HG--
branch : trunk
2010-01-22 20:03:47 +01:00
Trazom62
7b3691ac9e
Fix irand(min,max) usage (min shall always be lower than max)
...
--HG--
branch : trunk
2010-01-22 18:38:33 +01:00
QAston
c1aa60aaab
*Run grid searches for area auras every 500ms instead of every unit update
...
*Fix a stupid typo which caused memory leak in Unit::RemoveOwnedAura
--HG--
branch : trunk
2010-01-22 18:06:01 +01:00
Rat
b4a6fd1a81
Merge
...
--HG--
branch : trunk
2010-01-22 00:06:35 +01:00
Rat
f221f5911a
*update eventAI docs
...
*add missed docs
--HG--
branch : trunk
2010-01-22 00:04:50 +01:00
Trazom62
2a261b44e1
Fix EffectSendEvent to work if target is GO or Unit.
...
--HG--
branch : trunk
2010-01-21 23:57:14 +01:00
Trazom62
54458c0f13
Fix Script Naxxramass Thaddius/Stalagg/Feugen
...
- Stalagg and Feugen respawn if the other adds not dead within 5 sec.
- Thaddius start combat timers as soon as both are killed.
- Fix Thaddius flags after a crash
- Fix global variables used for adds alive flag.
--HG--
branch : trunk
2010-01-21 20:37:02 +01:00
thenecromancer
76102c1cdd
Change temp threat aura mods to use temp threat modifier instead of "asisting" it's threat value over all references.
...
--HG--
branch : trunk
2010-01-21 16:25:09 +01:00
thenecromancer
3b29a4e6f4
Do not apply SPELL_AURA_MOD_THREAT to negative threat changes (Eg. let Feint and alikes apply full effect)
...
--HG--
branch : trunk
2010-01-21 15:51:11 +01:00
thenecromancer
0f531f75ff
Send all 24 bits of spell Id for vehicle spell actions
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--HG--
branch : trunk
2010-01-21 15:33:43 +01:00
XTZGZoReX
1c310c887b
So much for my fix-without-compile skills. :(
...
(inb4 scores)
--HG--
branch : trunk
2010-01-21 11:21:47 +01:00
XTZGZoReX
73719d3e76
* Removed unnecessary query.
...
--HG--
branch : trunk
2010-01-21 10:42:46 +01:00
Xanadu
e21081172c
Removed the Debug_NoPCH config from Windows build.
...
--HG--
branch : trunk
2010-01-21 03:23:43 +01:00
Xanadu
01bb79cc7d
Fix SPELLMOD_PCT spell mods to stack in a truly multiplicative way
...
--HG--
branch : trunk
2010-01-21 02:02:35 +01:00
Xanadu
9e91fc997c
Fix build.
...
--HG--
branch : trunk
2010-01-21 01:28:18 +01:00
Anubisss
8154831335
Merge.
...
--HG--
branch : trunk
2010-01-20 21:16:28 +01:00
Anubisss
6855787a83
Fix a memory leak in AddonMgr::LoadFromDB(). This not leaks _yet_ because that function not used anywhere(if my eyez are right) but in the future can leaks.
...
--HG--
branch : trunk
2010-01-20 21:15:42 +01:00
thenecromancer
fbe09a92f9
Allow spells with effect mechanic to allow apply other effects when effect with mechanic would be fail due to effect/state immunity.
...
--HG--
branch : trunk
2010-01-20 21:10:18 +01:00