Commit Graph
57 Commits
Author SHA1 Message Date
click 7a13839178 Add support for random battlegrounds - port by n0n4me, original code by Vladimir and Griffonheart (Big thanks to all of you!)
--HG--
branch : trunk
2010-05-26 11:34:37 +02:00
n0n4m3 7ffc9ef40b Added enum for SMSG_GROUP_JOINED_BATTLEGROUND opcode and some other fixes. Big thx to TOM_RUS.
--HG--
branch : trunk
2010-04-11 11:22:29 +04:00
Spp cd372966af * Add support to save and load worldstates.
will be mainly used by outdoorPvP system
* Update next arena auto distribute points time to custom worldstate

--HG--
branch : trunk
2010-03-26 16:48:33 +01:00
Spp ff89bad0fe Allow Battlegrounds and arenas to be disabled by DB.
wtlk arenas disabled by default.

- Player will continue to see all bgs using UI, but won't be able to join disabled bg's
- Gossip menu not shown for disabled Bgs/arenas
- Id 6 disabled = all arenas disabled.
- Only id 6 arena enabled = Gossip shown but unable to join any arena

--HG--
branch : trunk
2010-03-13 00:47:24 +01:00
n0n4m3 3dd6fdedf7 Use PVPDificulty.dbc for bg/arena bracket selection (levels and difficulty). Rename BG/arena queue_id to bracket_id and related functions/etc. Author: VladimirMangos.
--HG--
branch : trunk
2010-02-15 15:31:27 +01:00
n0n4m3 99f66a6bc9 Updated copyright for new year.
--HG--
branch : trunk
2010-01-16 20:19:18 +03:00
maximius dc1207139a *Cleanup, proper indentation, and remove some wrong/irrelevant comments copied from custom patches..
--HG--
branch : trunk
2009-12-18 13:41:30 -08:00
n0n4m3 5697ea9c94 Update BattleGround System for 322a
--HG--
branch : trunk
2009-12-17 10:43:12 +01:00
maximius e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius 26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius b4c7a2514d *Blackfathom Deeps - Event: Aku'mai, by Tartalo
*Split Personality Achivement, by Destalker
*Halls of Lightning Fixes, by Destalker
    Volkhan fixes + Achievement
    Ionar Fix - without this he resets each time he is invisible, spamming sparks
    Arcing Burn - should be a debuff (and stackable, stackable part NYI :/)
*Naxxramas - Thaddius - the aura shall affect only the character without the proper aura, by Trazom
*Naxxramas - Kelthuzad - some timer adjustments (may need verification or tweaking) by Cass
*Merges by Stryker, thanks to all authors and testers.
[8458] Re-implement SPELL_AURA_MOD_TARGET_ARMOR_PCT in more porper way for weapon dependent cases. Author: VladimirMangos
[8459] Avoid mutiply apply weapon dependent armor penetration bonus for each weapon. Author: VladimirMangos
[8529] check rune cost only if spell has PowerType == POWER_RUNE. Patch provided by yavi. Author: Ambal
[8532] Fixed situation where some items like 42947 were not giving spell power bonus. By: Ambal
[8533] Not remove timed quest and correctly fail when time runs out. Add function to remove timed quest instead of direct access to set. Author: NoFantasy
[8536] Fixed spell 62776. By: Ambal
[8539] Check pet aura range at area aura update. By: Ambal
[8546] Implement battleground bonusweekends call to arms. Also fix typo in auctionmgr. Author: balrok
[8547] Implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/) it will be called when the corpse of the scripted creature get's removed, it's possible to adjust the next respawn inside the script. Author: balrok
[8561] Replace another auras code call by explicit code
[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend() Proposed by vladimir. Comitter: balrok

--HG--
branch : trunk
2009-10-09 20:48:55 -07:00
maximius 333f1c9d72 *[8475] fixed some gcc-warnings Author: balrok
*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <[email protected]>

Thanks to Stryker and onkelz28!

--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
maximius 140ec674a0 Backed out changeset d3fe2d6d504a (please test your patches thoroughly before getting me to push them ogeraisi)
--HG--
branch : trunk
2009-09-14 16:49:23 -07:00
maximius b37f9b1e55 *Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
--HG--
branch : trunk
2009-09-14 16:02:13 -07:00
megamage 19bfa37ec6 [8405] Fixed possible crash in BGQueueRemoveEvent::Execute() when two paralell BattleGroundQueue Updates are called, optimalized code.
Signed-off-by: Triply <[email protected]>

--HG--
branch : trunk
2009-08-24 19:34:56 -05:00
megamage 9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
panaut0lordv f6447e8f34 *Including style fixing - part 1
--HG--
branch : trunk
2009-06-04 21:41:07 +02:00
megamage 295b634ca6 [7731] Some code cleanups, warrning fixes. Author: VladimirMangos
--HG--
branch : trunk
2009-04-29 00:31:03 -05:00
megamage 1294bbac41 [7632] more "if"-condition related codestyle in battlegroundfiles Author: balrok,Triply
this time with this regex:
    sed -i 's/if *( *\(.*\) *)$/if (\1)/' BattleGround*

--HG--
branch : trunk
2009-04-08 16:33:46 -05:00
megamage 3a21b3d758 [7631] Removed useless method BattleGroundQueue::BGEndedRemoveInvites Author: Triply
Moved method BattleGroundMrg::InvitePlayer to BattleGroundQueue::InviteGroupToBG
    Added some comments to RemindInvite and RemoveInvite events.
    Optimalise code.

--HG--
branch : trunk
2009-04-08 16:29:28 -05:00
megamage 5840bf4467 [7580] Add Policies/Singleton.h include in all headers where it expected. Author: VladimirMangos
--HG--
branch : trunk
2009-03-29 17:18:01 -06:00
megamage c823272e34 [7449] Fixed BG queue invitation status showed on client. Fixed BG starting timer and BG ending timer. Author: Triply
TODO: make bg queue update player's status each minute.

--HG--
branch : trunk
2009-03-13 18:06:36 -06:00
megamage a0fede4fc2 [7437] Fixed client visible instance ids for battlegrounds. Author: balrok
--HG--
branch : trunk
2009-03-10 15:30:44 -06:00
megamage 1c151b7244 [7436] Fixed Average Wait time for all BG/arena queue types. By Balrok and Triply.
--HG--
branch : trunk
2009-03-10 15:29:50 -06:00
megamage f014ccd3bd [7416] Fixed minimap icon for battlegrounds and arenas. Author: balrok
--HG--
branch : trunk
2009-03-09 17:08:07 -06:00
megamage c708eba713 [7415] Fixed removing player from battlegrounds Author: Triply
Probably fixed bug with not ending battlegrounds - reported in previous commit message
    Fixed player will loose arena rating if
    1. he doesn't click on enter rated arena window - and timer will expire
    2. he logs out during time he is invited to rated arena match
    3. if he logs out during fight in rated arena match
    Patch is not tested, i will test it as soon as possible.

--HG--
branch : trunk
2009-03-09 17:07:40 -06:00
megamage 1f296b7d40 [7414] Fixed premature finish timer messages for battleground (va_start was broken). Author: Triply
Fixed typo with BattleGroundPlayerMap.
    Optimized implementation for removing offline players from battleground.
    Fixed typo in BattleGroundMgr::DeleteAllBattleGrounds.
    Patch is tested and should work.

    TODO there is a bug if you disable premature finish timer, that can cause battlegrounds to be never ending!
    TODO rewrite BattleGround::RemovePlayer function - and fix bugs there!
    I might not have today enough time to fix those bugs.

--HG--
branch : trunk
2009-03-09 17:07:12 -06:00
megamage 0b32a2c751 [7370] Fixed crash in CheckSkirmishForSameFaction() function, when we erased iterator which shouldn't be erased
Fixed crash in BattleGroundQueue::Update() by changing BGFreeSlotQueueType from deque to list. Author: Triply

--HG--
branch : trunk
2009-03-02 17:07:18 -06:00
megamage 8f874caccd [7366] Enabled skirmish arena matches for same faction. Author: Triply
Patch is tested and should not add crashes.

--HG--
branch : trunk
2009-03-02 17:02:27 -06:00
megamage 9ba3d07fc2 Fixed crashes when inviting same faction arena groups.
Fixed crash in BGEndedRemoveInvites (by setting queue type from deque to list). Author: Triply

--HG--
branch : trunk
2009-03-02 16:38:36 -06:00
megamage 59b5210574 Finally fixed problem with joining rated arena matches.
Thx to balrok for help and testing. Author: Triply

--HG--
branch : trunk
2009-02-27 12:58:02 -06:00
megamage 361f4b2e3c [7353] Fixed problem with joining rated arena matches. Thanks to balrok for help. Author: Triply
--HG--
branch : trunk
2009-02-27 12:57:33 -06:00
megamage 472f897b0a [7336] Implemented new BattleGroundQueue invitation system. Now it supports premade group versus premade group matches.
Added 2 new config options - InvitationType and PremadeGroupWaitForMatch - you can find more info in default config file.
    This patch can cause crashes.

Author: Triply

[7338] Little cleanup in battleground queues code. Author: ApoC

--HG--
branch : trunk
2009-02-27 12:13:59 -06:00
megamage 31637d4aac *Merge.
--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
KingPin 14234c86fa Newline added to bottom of all files.
--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
megamage 59be8223e4 [7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
    Added more checks to CreateBattleGround() method
    This commit doesn't fix anything

Author: Triply

--HG--
branch : trunk
2009-02-13 20:10:14 -06:00
megamage 8eb1f455a1 [7269] Use enum type for battleground queue type ids, and related cleanups.
* renamed a variable to make the content of it more clear: type->arenaslot
    * renamed BattleGroundQueueTypeId-variables to bgQueueTypeId
      just to make it easier reading the code (cause there existed
      3 different names for this..)
    * renamed GetBattleGroundQueueId to GetBattleGroundQueueTypeId
      again this is just for better understanding
    * Renamed [GS]etQueueType and m_Queue_type
    * Renamed to [GS]etQueueId and m_QueueId

Author: balrok

--HG--
branch : trunk
2009-02-13 19:56:22 -06:00
megamage 70798207f8 [7257] Fixed unexpected errors in log and non-freed memory at battleground system shutdown. Author: VladimirMangos
--HG--
branch : trunk
2009-02-10 09:55:16 -06:00
megamage 7f39dbd848 *add .debug bg to allow starting a battleground with just one player it's implemented like .debug arena - so you toggle debug bg on or off By balrok
--HG--
branch : trunk
2009-02-10 00:39:03 -06:00
megamage d696381f32 [7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing.
* Replace max bg type checks by DBC valid index check
    * Use in functions and fields BattlegroundTypeId type instead uint32
    * Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
      Many bg have same raw values for type id and queue id but some can be affected by this bug:
      BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
    * Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
    * Remobe redundent for header itself includes for BG headers.
    * Use Auction location enum instead raw valus.
Author: VladimirMangos

--HG--
branch : trunk
2009-02-09 22:08:06 -06:00
w12x 38c8fe6a41 Fixed battlegrounds starting with less than minplayersperteam on one side.
--HG--
branch : trunk
2009-01-31 23:17:06 +01:00
Drahy 5dab980495 * Updated copyright notice for new year (2009) part 2
* Changed mangos website

--HG--
branch : trunk
2009-02-04 12:42:26 +01:00
Drahy 7c19c420c6 * Updated copyright notice for new year (2009) part 1 - Mercurial cant convert all files at once
--HG--
branch : trunk
2009-02-04 12:04:12 +01:00
megamage 0480fa7339 *Merge.
--HG--
branch : trunk
2009-02-02 10:34:47 -06:00
megamage 4230318f96 *Update to Mangos 7136.
--HG--
branch : trunk
2009-01-21 16:18:57 -06:00
megamage 68c0bcd069 *Update to Mangos 7125.
--HG--
branch : trunk
2009-01-20 19:59:43 -06:00
megamage 40e7dcb599 *Update to Mangos 7111.
--HG--
branch : trunk
2009-01-18 19:01:41 -06:00
megamage e5575eeaf4 *Mangos [7026] Current arena season id and state send and setting in mangosd.conf. By GriffonHeart.
--HG--
branch : trunk
2009-01-04 23:25:27 -06:00
megamage 8b209a441d *Update to Mangos 6949.
--HG--
branch : trunk
2008-12-26 17:08:59 -06:00
megamage 184b82abcc Backed out changeset: ad4f100c0a9d
--HG--
branch : trunk
2008-12-24 11:18:01 -06:00