*Update to Mangos 6949.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,30 @@
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ALTER TABLE db_version CHANGE COLUMN required_6941_01_mangos_spell_learn_spell required_6944_01_mangos_mangos_string bit;
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DELETE FROM mangos_string WHERE entry in (712,717,718,719);
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INSERT INTO mangos_string VALUES
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(712,'|cffff0000[BG Queue Announcer]:|r %s -- [%u-%u] A: %u/%u, H: %u/%u|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(717,'|cffff0000[BG Queue Announcer]:|r %s -- [%u-%u] Started!|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(718,'|cffff0000[Arena Queue Announcer]:|r %s -- Joined : %ux%u : %u|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(719,'|cffff0000[Arena Queue Announcer]:|r %s -- Exited : %ux%u : %u|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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DELETE FROM mangos_string WHERE entry in (720,721,722,723,724,725,726,727,728,729,730,731,732,733,734,735,736);
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INSERT INTO mangos_string VALUES
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(720,'Your group is too large for this battleground. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(721,'Your group is too large for this arena. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(722,'Your group has members not in your arena team. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(723,'Your group does not have enough players to join this match.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(724,'The Gold Team wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(725,'The Green Team wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(726,'There aren\'t enough players in this battleground. It will end soon unless some more players join to balance the fight.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(727,'Your group has an offline member. Please remove him before joining.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(728,'Your group has players from the opposing faction. You can\'t join the battleground as a group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(729,'Your group has players from different battleground brakets. You can\'t join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(730,'Someone in your party is already in this battleground queue. (S)he must leave it before joining as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(731,'Someone in your party is Deserter. You can\'t join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(732,'Someone in your party is already in three battleground queues. You cannot join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(733,'You cannot teleport to a battleground or arena map.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(734,'You cannot summon players to a battleground or arena map.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(735,'You must be in GM mode to teleport to a player in a battleground.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(736,'You cannot teleport to a battleground from another battleground. Please leave the current battleground first.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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DELETE FROM mangos_string WHERE entry in (1122,1123,1124,1125,1126,1127,1128,1129,1130,1131,1132,1133,1134,1135,1136,1137,1138);
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@@ -180,6 +180,8 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
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}
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sLog.outDebug("Battleground: group end");
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sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel());
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if(!ginfo->IsInvitedToBGInstanceGUID)
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sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
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}
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else
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{
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@@ -196,6 +198,8 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
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GroupQueueInfo * ginfo = sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AddGroup(_player, bgTypeId, 0, false, 0);
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sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AddPlayer(_player, ginfo);
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sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel());
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if(!ginfo->IsInvitedToBGInstanceGUID)
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sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
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sLog.outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName());
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}
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}
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@@ -784,6 +788,8 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
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}
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sLog.outDebug("Battleground: arena join as group end");
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sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel(), arenatype, isRated, arenaRating);
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if(isRated)
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sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
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}
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else
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{
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@@ -243,38 +243,6 @@ void BattleGroundQueue::AddPlayer(Player *plr, GroupQueueInfo *ginfo)
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// add the pinfo to ginfo's list
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ginfo->Players[plr->GetGUID()] = &info;
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/*
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if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
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{
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BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgTypeId);
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char const* bgName = bg->GetName();
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uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
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uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
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// replace hardcoded max level by player max level for nice output
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if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
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q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
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int8 MinPlayers = bg->GetMinPlayersPerTeam();
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uint8 qHorde = m_QueuedPlayers[queue_id].Horde;
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uint8 qAlliance = m_QueuedPlayers[queue_id].Alliance;
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// Show queue status to player only (when joining queue)
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if(sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
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{
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ChatHandler(plr).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF,
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bgName, q_min_level, q_max_level, qAlliance, (MinPlayers > qAlliance) ? (MinPlayers - qAlliance) : 0, qHorde, (MinPlayers > qHorde) ? (MinPlayers - qHorde) : 0);
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}
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// System message
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else
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{
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sWorld.SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD,
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bgName, q_min_level, q_max_level, qAlliance, (MinPlayers > qAlliance) ? (MinPlayers - qAlliance) : 0, qHorde, (MinPlayers > qHorde) ? (MinPlayers - qHorde) : 0);
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}
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}*/
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}
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void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
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@@ -360,6 +328,11 @@ void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
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// remove player queue info
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m_QueuedPlayers[queue_id].erase(itr);
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// remove group queue info if needed
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//if we left BG queue(not porting) OR if arena team left queue for rated match
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if((decreaseInvitedCount && !group->ArenaType) || (group->ArenaType && group->IsRated && group->Players.empty()))
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AnnounceWorld(group, guid, false);
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if(group->Players.empty())
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{
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m_QueuedGroups[queue_id].erase(group_itr);
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@@ -388,6 +361,85 @@ void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
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}
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}
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void BattleGroundQueue::AnnounceWorld(GroupQueueInfo *ginfo, uint64 playerGUID, bool isAddedToQueue)
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{
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if(ginfo->ArenaType) //if Arena
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{
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if( sWorld.getConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE) && ginfo->IsRated)
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{
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BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(ginfo->BgTypeId);
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if(!bg)
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return;
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char const* bgName = bg->GetName();
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if(isAddedToQueue)
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sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, bgName, ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
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else
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sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, bgName, ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
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}
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}
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else //if BG
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{
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if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
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{
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Player *plr = objmgr.GetPlayer(playerGUID);
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if(!plr)
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return;
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BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(ginfo->BgTypeId);
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if(!bg)
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return;
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uint32 queue_id = plr->GetBattleGroundQueueIdFromLevel();
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char const* bgName = bg->GetName();
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uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
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uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
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// replace hardcoded max level by player max level for nice output
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if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
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q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
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int8 MinPlayers = bg->GetMinPlayersPerTeam();
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uint8 qHorde = 0;
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uint8 qAlliance = 0;
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uint32 bgTypeId = ginfo->BgTypeId;
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QueuedPlayersMap::iterator itr;
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for(itr = m_QueuedPlayers[queue_id].begin(); itr!= m_QueuedPlayers[queue_id].end(); ++itr)
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{
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if(itr->second.GroupInfo->BgTypeId == bgTypeId)
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{
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switch(itr->second.GroupInfo->Team)
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{
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case HORDE:
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qHorde++; break;
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case ALLIANCE:
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qAlliance++; break;
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default:
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break;
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}
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}
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}
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// Show queue status to player only (when joining queue)
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if(sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
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{
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ChatHandler(plr).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF,
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bgName, q_min_level, q_max_level, qAlliance, MinPlayers, qHorde, MinPlayers);
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}
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// System message
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else
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{
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sWorld.SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD,
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bgName, q_min_level, q_max_level, qAlliance, MinPlayers, qHorde, MinPlayers);
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}
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}
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}
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}
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bool BattleGroundQueue::InviteGroupToBG(GroupQueueInfo * ginfo, BattleGround * bg, uint32 side)
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{
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// set side if needed
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@@ -715,6 +767,15 @@ void BattleGroundQueue::Update(uint32 bgTypeId, uint32 queue_id, uint8 arenatype
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{
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// create new battleground
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bg2 = sBattleGroundMgr.CreateNewBattleGround(bgTypeId);
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if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
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{
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char const* bgName = bg2->GetName();
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uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
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uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
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if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
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q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
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sWorld.SendWorldText(LANG_BG_STARTED_ANNOUNCE_WORLD, bgName, q_min_level, q_max_level);
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}
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}
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if(!bg2)
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@@ -77,6 +77,7 @@ class BattleGroundQueue
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void RemovePlayer(uint64 guid, bool decreaseInvitedCount);
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void DecreaseGroupLength(uint32 queueId, uint32 AsGroup);
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void BGEndedRemoveInvites(BattleGround * bg);
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void AnnounceWorld(GroupQueueInfo *ginfo, uint64 playerGUID, bool isAddedToQueue);
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typedef std::map<uint64, PlayerQueueInfo> QueuedPlayersMap;
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QueuedPlayersMap m_QueuedPlayers[MAX_BATTLEGROUND_QUEUES];
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@@ -162,6 +162,7 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data )
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// ok, we do it
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WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size
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data << uint8(1); // ok
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data << GetPlayer()->GetName();
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player->GetSession()->SendPacket(&data);
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+29
-5
@@ -644,14 +644,13 @@ enum TrinityStrings
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LANG_BG_QUEUE_ANNOUNCE_SELF = 711,
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LANG_BG_QUEUE_ANNOUNCE_WORLD = 712,
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LANG_YOUR_ARENA_LEVEL_REQ_ERROR = 713,
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// LANG_HIS_ARENA_LEVEL_REQ_ERROR = 714, an opcode exists for this
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// = 714, not used
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LANG_YOUR_BG_LEVEL_REQ_ERROR = 715,
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// LANG_YOUR_ARENA_TEAM_FULL = 716, an opcode exists for this
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LANG_BG_AV_ALLY = 717,
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/*LANG_BG_AV_ALLY = 717,
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LANG_BG_AV_HORDE = 718,
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LANG_BG_AV_TOWER_TAKEN = 719,
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LANG_BG_AV_TOWER_ASSAULTED = 720,
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@@ -678,7 +677,7 @@ enum TrinityStrings
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LANG_BG_AV_NODE_GRAVE_FROST = 739,
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LANG_BG_AV_NODE_TOWER_FROST_E = 740,
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LANG_BG_AV_NODE_TOWER_FROST_W = 741,
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LANG_BG_AV_NODE_GRAVE_FROST_HUT = 742,
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LANG_BG_AV_NODE_GRAVE_FROST_HUT = 742,*/
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LANG_BG_AV_ONEMINTOSTART = 743,
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LANG_BG_AV_HALFMINTOSTART = 744,
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@@ -714,6 +713,31 @@ enum TrinityStrings
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LANG_CANNOT_GO_TO_BG_GM = 1137, // "You must be in GM mode to teleport to a player in a battleground."
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LANG_CANNOT_GO_TO_BG_FROM_BG = 1138, // "You cannot teleport to a battleground from another battleground. Please leave the current battleground first."
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// = 716, not used
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LANG_BG_STARTED_ANNOUNCE_WORLD = 717,
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LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN= 718,
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LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT= 719,
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LANG_BG_GROUP_TOO_LARGE = 720, // "Your group is too large for this battleground. Please regroup to join."
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LANG_ARENA_GROUP_TOO_LARGE = 721, // "Your group is too large for this arena. Please regroup to join."
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LANG_ARENA_YOUR_TEAM_ONLY = 722, // "Your group has members not in your arena team. Please regroup to join."
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LANG_ARENA_NOT_ENOUGH_PLAYERS = 723, // "Your group does not have enough players to join this match."
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LANG_ARENA_GOLD_WINS = 724, // "The Gold Team wins!"
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LANG_ARENA_GREEN_WINS = 725, // "The Green Team wins!"
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LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING = 726, // The battleground will end soon, because there aren't enough players. Get more ppl or win already!
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LANG_BG_GROUP_OFFLINE_MEMBER = 727, // "Your group has an offline member. Please remove him before joining."
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LANG_BG_GROUP_MIXED_FACTION = 728, // "Your group has players from the opposing faction. You can't join the battleground as a group."
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LANG_BG_GROUP_MIXED_LEVELS = 729, // "Your group has players from different battleground brakets. You can't join as group."
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LANG_BG_GROUP_MEMBER_ALREADY_IN_QUEUE = 730, // "Someone in your party is already in this battleground queue. (S)he must leave it before joining as group."
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LANG_BG_GROUP_MEMBER_DESERTER = 731, // "Someone in your party is Deserter. You can't join as group."
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LANG_BG_GROUP_MEMBER_NO_FREE_QUEUE_SLOTS = 732, // "Someone in your party is already in three battleground queues. You cannot join as group."
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LANG_CANNOT_TELE_TO_BG = 733, // "You cannot teleport to a battleground or arena map."
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LANG_CANNOT_SUMMON_TO_BG = 734, // "You cannot summon players to a battleground or arena map."
|
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LANG_CANNOT_GO_TO_BG_GM = 735, // "You must be in GM mode to teleport to a player in a battleground."
|
||||
LANG_CANNOT_GO_TO_BG_FROM_BG = 736, // "You cannot teleport to a battleground from another battleground. Please leave the current battleground first."
|
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// Room for batleground/arena strings 737-799 not used
|
||||
|
||||
// in game strings
|
||||
LANG_PET_INVALID_NAME = 800,
|
||||
LANG_NOT_ENOUGH_GOLD = 801,
|
||||
|
||||
+1
-2
@@ -104,7 +104,7 @@ void Pet::RemoveFromWorld()
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||||
Unit::RemoveFromWorld();
|
||||
}
|
||||
|
||||
bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool current )
|
||||
bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool current )
|
||||
{
|
||||
m_loading = true;
|
||||
|
||||
@@ -773,7 +773,6 @@ bool Pet::CreateBaseAtCreature(Creature* creature)
|
||||
SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, 0);
|
||||
SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
|
||||
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(creature->getLevel()))/4));
|
||||
SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
|
||||
SetUInt32Value(UNIT_NPC_FLAGS, 0);
|
||||
|
||||
CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(creature->GetCreatureInfo()->family);
|
||||
|
||||
+1
-1
@@ -135,7 +135,7 @@ class Pet : public Creature
|
||||
|
||||
bool Create (uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number);
|
||||
bool CreateBaseAtCreature(Creature* creature);
|
||||
bool LoadPetFromDB( Unit* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false );
|
||||
bool LoadPetFromDB( Player* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false );
|
||||
void SavePetToDB(PetSaveMode mode);
|
||||
void Remove(PetSaveMode mode, bool returnreagent = false);
|
||||
static void DeleteFromDB(uint32 guidlow);
|
||||
|
||||
@@ -2462,6 +2462,9 @@ void Aura::HandleAuraModShapeshift(bool apply, bool Real)
|
||||
else
|
||||
modelid = 21244;
|
||||
break;
|
||||
case FORM_METAMORPHOSIS:
|
||||
modelid = 25277;
|
||||
break;
|
||||
case FORM_AMBIENT:
|
||||
case FORM_SHADOW:
|
||||
case FORM_STEALTH:
|
||||
@@ -5139,6 +5142,10 @@ void Aura::HandleShapeshiftBoosts(bool apply)
|
||||
spellId = 40122;
|
||||
spellId2 = 40121;
|
||||
break;
|
||||
case FORM_METAMORPHOSIS:
|
||||
spellId = 54817;
|
||||
spellId2 = 54879;
|
||||
break;
|
||||
case FORM_SPIRITOFREDEMPTION:
|
||||
spellId = 27792;
|
||||
spellId2 = 27795; // must be second, this important at aura remove to prevent to early iterator invalidation.
|
||||
|
||||
@@ -3236,7 +3236,7 @@ void Spell::EffectSummon(uint32 i)
|
||||
Pet* spawnCreature = new Pet(SUMMON_PET);
|
||||
spawnCreature->setActive(m_caster->isActive());
|
||||
|
||||
if(spawnCreature->LoadPetFromDB(m_caster,pet_entry))
|
||||
if(m_caster->GetTypeId()==TYPEID_PLAYER && spawnCreature->LoadPetFromDB((Player*)m_caster,pet_entry))
|
||||
{
|
||||
// set timer for unsummon
|
||||
int32 duration = GetSpellDuration(m_spellInfo);
|
||||
@@ -4106,7 +4106,7 @@ void Spell::EffectSummonPet(uint32 i)
|
||||
NewSummon->setActive(m_caster->isActive());
|
||||
|
||||
// petentry==0 for hunter "call pet" (current pet summoned if any)
|
||||
if(NewSummon->LoadPetFromDB(m_caster,petentry))
|
||||
if(m_caster->GetTypeId() == TYPEID_PLAYER && NewSummon->LoadPetFromDB((Player*)m_caster,petentry))
|
||||
{
|
||||
if(NewSummon->getPetType()==SUMMON_PET)
|
||||
{
|
||||
@@ -4191,7 +4191,8 @@ void Spell::EffectSummonPet(uint32 i)
|
||||
// this enables pet details window (Shift+P)
|
||||
|
||||
// this enables popup window (pet dismiss, cancel), hunter pet additional flags set later
|
||||
NewSummon->SetUInt32Value(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE);
|
||||
if(m_caster->GetTypeId() == TYPEID_PLAYER)
|
||||
NewSummon->SetUInt32Value(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE);
|
||||
|
||||
NewSummon->InitStatsForLevel(petlevel);
|
||||
NewSummon->InitPetCreateSpells();
|
||||
@@ -5471,7 +5472,9 @@ void Spell::EffectSummonTotem(uint32 i)
|
||||
}
|
||||
|
||||
pTotem->SetUInt32Value(UNIT_CREATED_BY_SPELL,m_spellInfo->Id);
|
||||
pTotem->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE);
|
||||
|
||||
if(m_caster->GetTypeId() == TYPEID_PLAYER)
|
||||
pTotem->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE);
|
||||
|
||||
pTotem->ApplySpellImmune(m_spellInfo->Id,IMMUNITY_STATE,SPELL_AURA_MOD_FEAR,true);
|
||||
pTotem->ApplySpellImmune(m_spellInfo->Id,IMMUNITY_STATE,SPELL_AURA_TRANSFORM,true);
|
||||
|
||||
@@ -1789,7 +1789,13 @@ void SpellMgr::LoadSpellLearnSpells()
|
||||
{
|
||||
SpellLearnSpellNode dbc_node;
|
||||
dbc_node.spell = entry->EffectTriggerSpell[i];
|
||||
dbc_node.autoLearned = true;
|
||||
|
||||
// ignore learning not existed spells (broken/outdated/or generic learnig spell 483
|
||||
if(!sSpellStore.LookupEntry(dbc_node.spell))
|
||||
continue;
|
||||
|
||||
// talent or passive spells or skill-step spells auto-casted, other required explicit dependent learning
|
||||
dbc_node.autoLearned = GetTalentSpellCost(spell) > 0 || IsPassiveSpell(spell) || IsSpellHaveEffect(entry,SPELL_EFFECT_SKILL_STEP);
|
||||
|
||||
SpellLearnSpellMap::const_iterator db_node_begin = GetBeginSpellLearnSpell(spell);
|
||||
SpellLearnSpellMap::const_iterator db_node_end = GetEndSpellLearnSpell(spell);
|
||||
|
||||
+15
-9
@@ -2018,15 +2018,18 @@ uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage)
|
||||
// Ignore enemy armor by SPELL_AURA_MOD_TARGET_RESISTANCE aura
|
||||
armor += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_TARGET_RESISTANCE, SPELL_SCHOOL_MASK_NORMAL);
|
||||
|
||||
if (armor<0.0f) armor=0.0f;
|
||||
// Apply Player CR_ARMOR_PENETRATION rating
|
||||
if (GetTypeId()==TYPEID_PLAYER)
|
||||
armor *= 1.0f - ((Player*)this)->GetRatingBonusValue(CR_ARMOR_PENETRATION) / 100.0f;
|
||||
|
||||
float tmpvalue = 0.0f;
|
||||
if(getLevel() <= 59) //Level 1-59
|
||||
tmpvalue = armor / (armor + 400.0f + 85.0f * getLevel());
|
||||
else if(getLevel() < 70) //Level 60-69
|
||||
tmpvalue = armor / (armor - 22167.5f + 467.5f * getLevel());
|
||||
else //Level 70+
|
||||
tmpvalue = armor / (armor + 10557.5f);
|
||||
if (armor < 0.0f) armor=0.0f;
|
||||
|
||||
float levelModifier = getLevel();
|
||||
if ( levelModifier > 59 )
|
||||
levelModifier = levelModifier + (4.5f * (levelModifier-59));
|
||||
|
||||
float tmpvalue = 0.1f * armor / (8.5f * levelModifier + 40);
|
||||
tmpvalue = tmpvalue/(1.0f + tmpvalue);
|
||||
|
||||
if(tmpvalue < 0.0f)
|
||||
tmpvalue = 0.0f;
|
||||
@@ -9759,7 +9762,7 @@ void Unit::Unmount()
|
||||
if(GetTypeId() == TYPEID_PLAYER && IsInWorld() && ((Player*)this)->GetTemporaryUnsummonedPetNumber() && isAlive())
|
||||
{
|
||||
Pet* NewPet = new Pet;
|
||||
if(!NewPet->LoadPetFromDB(this, 0, ((Player*)this)->GetTemporaryUnsummonedPetNumber(), true))
|
||||
if(!NewPet->LoadPetFromDB((Player*)this, 0, ((Player*)this)->GetTemporaryUnsummonedPetNumber(), true))
|
||||
delete NewPet;
|
||||
|
||||
((Player*)this)->SetTemporaryUnsummonedPetNumber(0);
|
||||
@@ -12515,6 +12518,9 @@ Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id)
|
||||
pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
|
||||
pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, spell_id);
|
||||
|
||||
if(GetTypeId()==TYPEID_PLAYER)
|
||||
pet->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
|
||||
|
||||
uint32 level = (creatureTarget->getLevel() < (getLevel() - 5)) ? (getLevel() - 5) : creatureTarget->getLevel();
|
||||
pet->SetFreeTalentPoints(pet->GetMaxTalentPointsForLevel(level));
|
||||
|
||||
|
||||
+2
-1
@@ -741,8 +741,9 @@ void World::LoadConfigSettings(bool reload)
|
||||
m_configs[CONFIG_INSTANCE_IGNORE_RAID] = sConfig.GetBoolDefault("Instance.IgnoreRaid", false);
|
||||
|
||||
m_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfig.GetBoolDefault("Battleground.CastDeserter", true);
|
||||
m_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfig.GetBoolDefault("Battleground.QueueAnnouncer.Enable", true);
|
||||
m_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfig.GetBoolDefault("Battleground.QueueAnnouncer.Enable", false);
|
||||
m_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfig.GetBoolDefault("Battleground.QueueAnnouncer.PlayerOnly", false);
|
||||
m_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE] = sConfig.GetBoolDefault("Arena.QueueAnnouncer.Enable", false);
|
||||
|
||||
m_configs[CONFIG_CAST_UNSTUCK] = sConfig.GetBoolDefault("CastUnstuck", true);
|
||||
m_configs[CONFIG_INSTANCE_RESET_TIME_HOUR] = sConfig.GetIntDefault("Instance.ResetTimeHour", 4);
|
||||
|
||||
@@ -185,6 +185,7 @@ enum WorldConfigs
|
||||
CONFIG_ARENA_RATING_DISCARD_TIMER,
|
||||
CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS,
|
||||
CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS,
|
||||
CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE,
|
||||
CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER,
|
||||
CONFIG_SKILL_MILLING,
|
||||
|
||||
|
||||
@@ -495,8 +495,8 @@ LogColors = ""
|
||||
#
|
||||
# AlwaysMaxSkillForLevel
|
||||
# Players will automatically gain max level dependent (weapon/defense) skill when logging in, leveling up etc.
|
||||
# Default: 0 (true)
|
||||
# 1 (false)
|
||||
# Default: 0 (false)
|
||||
# 1 (true)
|
||||
#
|
||||
# ActivateWeather
|
||||
# Activate weather system
|
||||
@@ -510,14 +510,18 @@ LogColors = ""
|
||||
#
|
||||
# Battleground.QueueAnnouncer.Enable
|
||||
# Enable queue announcer posting to chat
|
||||
# Default: 1 (true)
|
||||
# 0 (false)
|
||||
# Default: 0 (false)
|
||||
# 1 (true)
|
||||
#
|
||||
# Battleground.QueueAnnouncer.PlayerOnly
|
||||
# Enable queue announcer posting to chat
|
||||
# Default: 0 (false)
|
||||
# 1 (true)
|
||||
#
|
||||
# Arena.QueueAnnouncer.Enable: Enable queue announcer posting to chat
|
||||
# Default: 0 (false)
|
||||
# 1 (true)
|
||||
#
|
||||
# CastUnstuck
|
||||
# Allow cast or not Unstuck spell at .start or client Help option use
|
||||
# Default: 1 (true)
|
||||
@@ -624,8 +628,9 @@ AllFlightPaths = 0
|
||||
AlwaysMaxSkillForLevel = 0
|
||||
ActivateWeather = 1
|
||||
Battleground.CastDeserter = 1
|
||||
Battleground.QueueAnnouncer.Enable = 1
|
||||
Battleground.QueueAnnouncer.Enable = 0
|
||||
Battleground.QueueAnnouncer.PlayerOnly = 0
|
||||
Arena.QueueAnnouncer.Enable = 0
|
||||
CastUnstuck = 1
|
||||
Instance.IgnoreLevel = 0
|
||||
Instance.IgnoreRaid = 0
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "6943"
|
||||
#define REVISION_NR "6949"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
||||
Reference in New Issue
Block a user