Xanadu
78a8b09774
Core/Spells: Fixed Vanish not applying stealth. Closes issue #4699 .
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--HG--
branch : trunk
2010-11-13 06:43:45 +01:00
click
5d42e2293c
Core/Spells: Fix Culling the Herd (and a personal thanks to Xanadu for being patient on explaining the procsystem properly)
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Closes issue 4533
--HG--
branch : trunk
2010-11-13 04:10:48 +01:00
click
e22426c7c0
Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
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Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like.
--HG--
branch : trunk
2010-11-12 20:47:03 +01:00
click
43d8a64232
Core/Spells: Update some aura-definitions (taken from various sources plus some light research on their true meaning)
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--HG--
branch : trunk
2010-11-12 17:15:32 +01:00
Shauren
8984e9036d
Core/Pools: Added missing check in loop
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--HG--
branch : trunk
2010-11-12 17:12:38 +01:00
click
5f4b97fcf7
Core/Guild: Fix guildbank withdrawal limit (non-guildmaster character will not be able to withdraw more than withdraw-limit) - thanks to Azz
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Fixes issue 4720
--HG--
branch : trunk
2010-11-11 22:59:06 +01:00
Shauren
090acddee3
Core/Spells: Fixed Heart of the Phoenix pet spell
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Closes issue #3911 .
--HG--
branch : trunk
2010-11-11 22:53:52 +01:00
Shauren
7133f3f08e
Core: Fixed some build warnings
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--HG--
branch : trunk
2010-11-11 13:40:52 +01:00
Machiavelli
9153b83ab6
Core/ObjectMgr: Properly block when mutex is being held when saving creature/GO respawntime data instead of discarding the save operation.
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--HG--
branch : trunk
2010-11-10 21:57:33 +01:00
Shauren
2263305141
Core/Auras: Add missing changes for previous revision
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--HG--
branch : trunk
2010-11-10 12:23:36 +01:00
Shauren
e3d4b36a6b
Scripts/Icecrown Citadel: Fixed Vengeful Shade despawning after it casts Vengeful Blast (Lady Deathwhisper)
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Core/Auras: Implemented SPELL_AURA_SET_VEHICLE_ID (296)
Core/Scripts: Moved DefaultTargetSelector class into header file
--HG--
branch : trunk
2010-11-10 12:18:43 +01:00
Shauren
cc220ca7b6
Scripts/Spells: Added script for Animal Blood pool spawning (fixes fishing daily quest "Blood is Thicker")
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--HG--
branch : trunk
2010-11-10 11:37:41 +01:00
click
03e4ecfbfd
Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing loader implementation.
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(files disabled but kept in repo, and will be fully reinstated once everything is sorted out)
Note: SQL-update-data is NOT supplied for 're-converting' to old help-system - this is after all considered a workrepo untill we tag a commit as stable!
--HG--
branch : trunk
2010-11-10 05:22:27 +01:00
_manuel_
5674f81e51
Core/Spells: Deterrence should deflect Death Grip.
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Fixes issue 4582.
Based on gastuslg´s patch and thanks to click.
--HG--
branch : trunk
2010-11-09 23:02:47 -03:00
Shauren
93160c369e
Fixed compile
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--HG--
branch : trunk
2010-11-09 22:30:30 +01:00
Paradox
de1798e4ac
Core/Scripts Part 1 of moving all commands to commandscripts
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closes issue 4669
(first 5 patches rolled into 1)
Patch by Paradox
--HG--
branch : trunk
2010-11-09 10:15:35 -05:00
Shauren
2da116a417
Reverted revision d8e919eb3a7b
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--HG--
branch : trunk
2010-11-09 15:39:52 +01:00
Machiavelli
b690856e91
Core/ObjMgr: Use proper mutex object for SaveGORespawnTime
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Author: toshik.777
Fixes issue #4399
--HG--
branch : trunk
2010-11-09 15:10:10 +01:00
Machiavelli
36b40511ac
Core/Unit: Threat values sent to the client should be multiplied by 100, as pointed out by Aokromes.
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--HG--
branch : trunk
2010-11-09 11:17:33 +01:00
Machiavelli
ddc812163a
Core/Spells: Fix Shield of Righteousness damage
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Author: Dr.Tenma
Fixes issue #4174
--HG--
branch : trunk
2010-11-09 11:15:00 +01:00
Machiavelli
8862663df0
Core/Battleground: Fix a possible crash in Alterac Valley.
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Author: HUNTERok
Fixes issue #4268
--HG--
branch : trunk
2010-11-09 11:08:33 +01:00
Machiavelli
ec125bbc67
Core/Misc: Fix a typo (affects no functionality, just for aesthetics)
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Author: 2010phenix
Fixes issue #4247
--HG--
branch : trunk
2010-11-09 10:55:20 +01:00
Machiavelli
f5f80a5344
Core/Formula´s: Fix group XP modifier calculation by adding missing breaks. Thanks to Paradox for spotting.
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--HG--
branch : trunk
2010-11-09 09:58:14 +01:00
Xanadu
87b77b0ca4
Core/Items: Added a forgotten break in item enchant checks.
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--HG--
branch : trunk
2010-11-08 23:43:50 +01:00
click
aad6964dd0
Core/Spells: Show some SPELL_AURA_MOD_DODGE_PERCENT auras as debufs as expected (patch by zergtmn)
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--HG--
branch : trunk
2010-11-08 17:36:25 +01:00
click
b1bf8ebfe6
Core/ItemHandler: Fix a logic error when checking for gem equipment limits. (Socketed gems cannot be destroyed, they can only be replaced and that would be the "new gem" case) - fix by leak
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Closes issue 4698. Fixes issue 2495.
--HG--
branch : trunk
2010-11-08 17:11:05 +01:00
click
551d0cea4e
Core/Maps: Fix exploit with players changing raid-difficulty and getting no cooldown on respective instance - Patch by selector
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--HG--
branch : trunk
2010-11-07 23:53:26 +01:00
click
44850aab07
Core: Disallow moving currency tokens out of their hidden bag - fix by leak
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--HG--
branch : trunk
2010-11-07 22:28:03 +01:00
click
c58e227ffa
Core/Spells: Fix hunter pet namechanging when using Certificate of Ownership (spellID 53987, used by itemID 43850)
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(There's also, as far as I know, no window on hunter pet renames, one selects the pet and clicks 'rename').
Closes issue 2967.
--HG--
branch : trunk
2010-11-07 22:23:12 +01:00
Rat
2ee0fda94e
Core/SmartAI:
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added ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST
added ACTION_CALL_RANDOM_TIMED_ACTIONLIST
you can now call in random timed action lists (script type 9 aka Script9)
--HG--
branch : trunk
2010-11-07 22:10:11 +01:00
click
7853a06912
Fix "typo" in previous commit (codingstyle)
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--HG--
branch : trunk
2010-11-07 20:12:36 +01:00
click
5d4f009a87
Core/Entities: Fix exploit/crash in inventory-handling (CMSG_OPEN_ITEM) -thanks to leak
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(Adds a scrutiny-based check to baghandling: don't allow placing items in bags that are not "usable" as regular bags)
--HG--
branch : trunk
2010-11-07 20:08:52 +01:00
Rat
044c003bdd
Core/SmartAI: added ACTION_CROSS_CAST
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CasterTargets will cast spellID on all Targets
NOTE: use with caution if targeting multiple * multiple units!
--HG--
branch : trunk
2010-11-07 18:34:04 +01:00
Rat
205736ea84
Core/SmartAI: added TARGET_OWNER_OR_SUMMONER, useful if you have a creature summoned by a spell, you can use Summoner as target
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--HG--
branch : trunk
2010-11-07 18:02:33 +01:00
Rat
13559bde9f
Core/SmartAI/Typo
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--HG--
branch : trunk
2010-11-07 17:13:48 +01:00
Rat
9781bba535
Core/SmartAI: added SMART_ACTION_INVOKER_CAST, spellID, castFlags,
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-if avaliable, last used invoker will cast spellId with castFlags on targets
--HG--
branch : trunk
2010-11-06 23:18:04 +01:00
Rat
3809892987
Core/SmartAI: modified ACTION_EQUIP to use a bitmask to send slot updates (for more blzzlike packet handling)
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--HG--
branch : trunk
2010-11-06 23:08:33 +01:00
Machiavelli
26d8e04351
Core/Unit: Clear threat list on units when they die (fix players having aggro on corpses)
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Original suggestion by [email protected]
Fixes issue #4667
--HG--
branch : trunk
2010-11-06 10:35:46 +01:00
Rat
d79ee2e824
Core/Conditions/Typo
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--HG--
branch : trunk
2010-11-05 23:33:31 +01:00
Rat
b45e12fdf9
Core/Conditions: updated CONDITION_AURA, if Param3 is set true target is tested for condition, else caster is tested
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--HG--
branch : trunk
2010-11-05 22:54:51 +01:00
Rat
9b3ce64f6e
Core/SmartAI: added option to reset orientation (use ACTION_SET_ORIENTATION with TARGET_SELF to reset to spawn orientation)
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--HG--
branch : trunk
2010-11-05 21:34:26 +01:00
Rat
be25e38144
Core/SmartAI: added SMART_ACTION_SIMPLE_TALK, param1: textID, uses the 'Targets' to say the text,
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NOTE: textID is relative to the current target's entry OR if target is a player, text is used with source creature's entry
--HG--
branch : trunk
2010-11-05 19:38:43 +01:00
click
7956bc8c44
Core/Chat: Move some protected members of chathandler to public scope so they can be used by commandscripts (Patch by Paradox)
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Closes issue 4653
--HG--
branch : trunk
2010-11-05 07:54:24 +01:00
Shocker
7f4039269c
Core/Groups: Fix issue with raid-leader being removed from group on relog/server restart. Updates issue 3142
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--HG--
branch : trunk
2010-11-05 00:54:17 +02:00
Rat
57661c6d54
Core/SmartAI: swap menuid/actionid params in GOSSIP_SELECT event
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- use proper sql ORDER to order script lines
--HG--
branch : trunk
2010-11-04 22:08:15 +01:00
Shauren
f658176df8
Core/Spells: Enchanting items using a vellum is no longer possible in trade
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Closes issue #2990 .
--HG--
branch : trunk
2010-11-04 21:59:27 +01:00
Rat
54b11cce01
Core/SmartAI: store event invoker when available, and use it for Invoker target
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note: dont forget to call script_reset when script is over!
--HG--
branch : trunk
2010-11-04 19:56:39 +01:00
Rat
2604250c3c
Core/SmartAI: fixed Gossip Select event
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--HG--
branch : trunk
2010-11-03 19:39:53 +01:00
Rat
c9cf2f059f
Core/AI: delay all AI()->Respawn() hooks by 1 server tick, this way when creatures are just got created they will successfully find other objects in scripts at spawn time
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--HG--
branch : trunk
2010-11-03 18:33:47 +01:00
Rat
4747c5f820
Core/SmartAI: fixed EVENT_RANGE handling, and limited it to only creature scripts
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--HG--
branch : trunk
2010-11-03 17:25:46 +01:00