Shocker
ba80f2fbdc
Core/Spells: Fix area target search for spells with SPELL_ATTR2_ALLOW_DEAD_TARGET
2011-04-06 17:00:05 +03:00
leak
ae3ab32ea5
Core/Arenas: Refactor arena code and db layout
2011-04-05 21:54:28 +02:00
pek2011
535b663280
Core/Cleanup: Drop various unused code
2011-04-03 16:05:27 +03:00
Shauren
1df9eacd90
Core/Spells: Moved 71880 and 71892 under proper spell family case
2011-04-02 00:09:48 +02:00
Anubisss
1b0843194f
Fix gender exploit.
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Now check that character has a valid gender (and not an invalid via packet modifications).
This check works when trying to create a character or when building the character list.
If gender is invalid (neither male nor female): can't create the character and can't see in the characters' list (and also can't login with it via packet modding).
Signed-off-by: Anubisss <[email protected] >
2011-04-01 05:05:13 +02:00
Shauren
3800b1c5c2
Core/Loot: Don't report missing item loot for items dropping only money
2011-03-29 17:35:18 +02:00
VladimirMangos
c8ec491cbe
Core/Achievements: Load achievements before everything else, this prevents criteria update calls during loading things which have already been awarded
2011-03-28 00:45:06 +02:00
Manuel
21a2c56af3
Scripts/Eye of Eternity: Implemented script for Malygos encounter, please report any issue you find.
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Thanks for the help to Machiavelli and Shauren.
Signed-off-by: Manuel <[email protected] >
2011-03-26 21:36:06 -03:00
Shauren
592ad10866
Core/Transports: Fixed NPCs on transport disappearing after grid unloading
2011-03-26 20:30:45 +01:00
Shocker
cc3b845321
Core/Misc: Fix StopCastingBindSight.
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Closes #260
2011-03-26 05:12:34 +02:00
laly
b9af020e72
Core/Cleanup: Drop some unused code.
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Closes #1010 , #581 , and #248
2011-03-26 03:28:59 +02:00
Supabad
66ca2a88c4
Scripts/Ulduar: Add proper support for Razorscale harpoon event.
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Add script for Razorscale Controller.
Add spell script for Devouring Flame.
A little code cleanup in script
2011-03-24 01:13:53 +02:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Ramus
d0eade83e2
Item - Druid T10 Balance 4P Bonus should improve the debuff's damage if you crit while it's already on a target
2011-03-20 13:00:22 +02:00
Shauren
24cb1c9555
Core/Items: Corrected logic check when placing item on auction
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Closes #1017
2011-03-20 11:17:58 +01:00
Shauren
606c890960
Core/Vehicles: Properly remove casted vehicle auras (caster guid is what we must check, not owner)
2011-03-20 00:21:13 +01:00
Shauren
e864b0a611
Core/Players: Fixed naked bug for players, original idea by BThallid
2011-03-19 14:49:15 +01:00
Shauren
31b9951f20
Core/Players: Corrected pending bind logic (prevent attempting to bind (and failing) when player left the instance by areatrigger before timer finished)
2011-03-19 13:59:53 +01:00
johnholiver
c5bf4f06ae
Core/Spells: Implemented Glyph of Steady Shot
2011-03-19 11:15:07 +01:00
johnholiver
1465a081d0
Core/Spells: Lava Burst patch 3.2.2 update - Lava Burst can no longer deal critical damage to targets who are immune to critical strikes (due to, e.g. Roar of Sacrifice, Blessed Resilience).
2011-03-19 11:12:52 +01:00
Shauren
489e629437
Core/Players: Fixed crash in GetBagByPos
2011-03-18 15:41:39 +01:00
Azazel
e49b5b44d6
Core/Cleanup: remove C-style cast to (Bag*):
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* add ToBag() methods for Item class;
* add GetBagByPos() method for Player class.
2011-03-18 15:58:08 +06:00
Shauren
660e22faeb
Core/Corpses: Fixed loading phaseMask if its greater than 255
2011-03-17 09:42:33 +01:00
Azazel
ca76e17bd6
Core/Cleanup: refactor honor and arena rating modifying methods:
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* simplify wierd logic;
* add const modifiers to several getter methods.
(Idea based on commit [11187] by zergtmn for Mangos)
2011-03-17 11:00:41 +06:00
Shauren
12b65aa206
Core/Pets
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Fixed infinite cooldown bugging after relogging
Restored pet create health for pets without pet_levelstats data
Corrected health gain from stamina for DK Ghouls
2011-03-15 13:23:52 +01:00
Shauren
119bb6fcd5
Core/Units: Fixed SelectNearbyTarget to ignore totems, critters and spirit healers
2011-03-15 12:08:07 +01:00
A Metaphysical Drama
4f48b7ae8d
Core/Auras: Fixed SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT and SPELL_AURA_MOD_POWER_COST_SCHOOL auras not taking charges at proc
2011-03-15 11:41:12 +01:00
Machiavelli
1c3082446e
Core/Gameobject: Respect cooldown for trap and goober gameobjects.
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Original patch by VladimirMangos
2011-03-14 23:16:34 +01:00
Shauren
cd5744f2c5
Core/Units: Removed unneeded casts in ApplyResilience
2011-03-14 21:39:53 +01:00
runningnak3d
dd2405bd6c
Core/Misc: Small code style change (very small)
2011-03-14 08:20:12 -06:00
VladimirMangos
05eda57750
Core/Misc: fix item search by guid in bank item slots.
2011-03-14 17:20:20 +06:00
Azazel
1eed7c53a9
Fix a crash introduced in 6ad4044f05 (I should be more attentive)
2011-03-14 10:01:36 +06:00
Shauren
e97d6e3a60
Scripts/Icecrown Citadel
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* Implemented heroic limited attempts for wing end bosses
* Added script for Blood Quickening weekly quest
2011-03-13 21:51:42 +01:00
Shauren
39acbddf69
Core/Players: Sanctuary status is now updated on area change, fixes argent tournament and frozen halls sanctuaries
2011-03-13 21:47:42 +01:00
Azazel
6ad4044f05
Core/Mechanics: refactor XP (and in fact, honor/reputation/kill credit) rewarding routine and get rid of copy/pasted code.
2011-03-13 15:28:45 +06:00
Azazel
7200363835
Core/Loading: refactor inventory loading routine and add more informational error logging to it.
2011-03-12 00:54:37 +06:00
Shauren
0aa015d897
Core/Items: Don't allow equipping polearms/staves while offhand is not empty (Titan's Grip)
2011-03-10 23:52:13 +01:00
Shauren
9710c41a40
More warning fixes
2011-03-08 19:11:02 +01:00
Shauren
e5347a3bda
Core: Fixed warnings:
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C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
2011-03-08 16:42:00 +01:00
Shauren
4bed6b7831
Core/Creatures: Make use of delay parameter for TempSummon case in Creature::DespawnOrUnsummon
2011-03-07 21:25:34 +01:00
Machiavelli
27680e420f
Core/Vehicles:
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- Remove some wrong checks in vehicle_accessory loading.
- Remove Reset() call from Vehicle::Install() - reset is already called by AI functions
2011-03-07 20:25:55 +01:00
Machiavelli
d6ddc6410c
Core/Vehicles: Rename vehicle_accessory to vehicle_template_accessory, and implement a new table named vehicle_accessory to allow accessory definitions based on GUID that will overwrite defeinitions based on entry.
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Fixes #Nay
2011-03-06 23:45:22 +01:00
Machiavelli
10c02690b6
Core/Units: Re-remove MOVEMENTFLAG_ROOT applying on Unit::SetRooted to fix a clientside freeze issue (our visibility system is co-reponsible). It's still an ugly hack and should be fixed properly asap.
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Closes #879
2011-03-06 16:07:01 +01:00
Machiavelli
d5be3353f3
Core/TempSummon: Implement ForcedUnsummonDelayEvent. Similar to ForcedDespawnEvent for Creatures, this will unsummon TempSummon objects with specified delay.
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Core/Vehicles: Implement ForcedUnsummonDelayEvent for creatures exiting vehicles. Fixes visual bug that showed creatures mounted on vehicle after being ejected.
2011-03-06 15:12:34 +01:00
Shauren
4b4d3e7450
Core/Creatures: Implemented UNIT_FLAG_PASSIVE
2011-03-06 12:22:04 +01:00
Havenard
222df58340
[Core/PacketIO] Fix issues with Mind Control that was allowing a player to keep interfering other players' movements using Mind Vision
2011-03-06 11:23:34 +01:00
Machiavelli
6c4a0354a2
Core/ObjectMgr: Move some npc_spellclick_spells and vehicle_accessory related errors to startup instead of post-startup runtime
2011-03-06 11:12:19 +01:00
Machiavelli
df97ce7625
Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already removed on Unit::RemoveAllAurasOnDeath.
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Addresses ticket:869 - please reconfirm
2011-03-06 10:31:25 +01:00
Shauren
79e660975e
Core/Spells: Fixed Heartpierce proc
2011-03-05 18:48:41 +01:00
Machiavelli
a9582964d3
Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant checks and update relevant data.
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Closes #805
2011-03-04 21:17:06 +01:00