raczman
49ee13d556
Removed unneeded function from Chat.h.
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--HG--
branch : trunk
2009-04-12 10:53:44 +02:00
QAston
b1b53addcc
*Fix shadowflame
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--HG--
branch : trunk
2009-04-12 10:35:28 +02:00
megamage
ea3e950758
*Fix build.
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--HG--
branch : trunk
2009-04-11 23:42:50 -05:00
megamage
b30f389941
[7654] Apply SPELLMOD_DAMAGE for %healing spells (48985 and ranks for example) Author: DiSlord
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--HG--
branch : trunk
2009-04-11 23:13:41 -05:00
megamage
6703cabbfb
[7653] Implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE Author: Trazom
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Correct complete if ACHIEVEMENT_FLAG_SUMM set
--HG--
branch : trunk
2009-04-11 23:13:00 -05:00
megamage
3d1f17dd51
Fix ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM progress calc Author: DiSlord
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--HG--
branch : trunk
2009-04-11 23:12:16 -05:00
megamage
f1b2e437a4
[7652] Fixed unexpected GM death at deep swim. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-11 23:11:37 -05:00
megamage
88b4ecdb03
[7651] Fixed some cases with unexpected fatigue bar show for player at transport. Author: DiSlord
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--HG--
branch : trunk
2009-04-11 23:11:06 -05:00
megamage
f869e68296
[7649] Fix resilience damage reduction coefficients changed after client switch Author: DiSlord
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--HG--
branch : trunk
2009-04-11 23:07:49 -05:00
megamage
0010f7ffe3
[7648] Resolve problems with expected fall damage at near teleport. Author: VladimirMangos
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Move near teleport landing code to WorldSession::HandleMoveTeleportAck.
This make Player::TeleportTo code working in same way for both far/near teleports.
Move mSemaphoreTeleport from WorldObject to Player and merge with DoNotMove (using 2 fields for far/near teleport flag).
Skip movement packets until landing confirmation for near teleport from client.
--HG--
branch : trunk
2009-04-11 23:07:07 -05:00
megamage
dda2fdff33
*Implement spell Disengage and Death Grip.
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--HG--
branch : trunk
2009-04-11 22:41:15 -05:00
QAston
1d640d0272
Do not trigger arcane power with presence of mind
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--HG--
branch : trunk
2009-04-12 01:35:06 +02:00
QAston
3e87799453
*Fix totemic call mana gain
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*Fix chimera shot effect with viper sting
*Fix charges display
*Fix stealth applying while using vanish
--HG--
branch : trunk
2009-04-12 01:29:56 +02:00
megamage
78d6659270
*Fix the bug that noncombat pet does not follow owner.
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--HG--
branch : trunk
2009-04-11 16:06:48 -05:00
megamage
06a8f2a7d1
*Try to fix the bug that pets do not have correct AI.
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--HG--
branch : trunk
2009-04-11 15:59:27 -05:00
megamage
8451619c2f
[7647] Fixed typo in option StartHonorPoints default value set at error. Author: zhanhang03
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--HG--
branch : trunk
2009-04-11 15:35:50 -05:00
megamage
22529d80a4
*Fix build.
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--HG--
branch : trunk
2009-04-11 15:34:31 -05:00
megamage
d697fbd158
*Merge.
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--HG--
branch : trunk
2009-04-11 15:03:34 -05:00
megamage
ccd9f4eeb2
*Merge.
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--HG--
branch : trunk
2009-04-11 14:53:16 -05:00
megamage
3120221deb
*Note: this patch may do not have any use for TC.
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[7645] Fixed problems wit temporary unsummoned pets and cleanup code. Author: VladimirMangos
* Save temporary unsummoned pet to current slot (instead non_in_slot mode) and
prevent save as current pet summoned while temporay unsummon (arena)
* Prevent overwrite temporary summoned pet data
* At player loading set temporary unsummoned pet data instead pet loading
if pet expected to be temporary unsummoned in current player state (loading in taxi flight/etc)
* Restore proper pet at arena leave and unsummon in arena summoned.
--HG--
branch : trunk
2009-04-11 14:47:38 -05:00
megamage
9378a9cf21
*Add function GetPlayer and GetCreature for scripts. Please try to not use GetUnit in the future.
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--HG--
branch : trunk
2009-04-11 13:42:34 -05:00
QAston
ca8a67ab91
*Fix Faerie Fire (Feral) damage
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--HG--
branch : trunk
2009-04-11 19:45:14 +02:00
Rat
80e1a5faac
*fix melee hit crit and add it to debuglog if disabled
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--HG--
branch : trunk
2009-04-11 19:31:20 +02:00
QAston
e9a98392a1
*Fix Concussion Blow
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--HG--
branch : trunk
2009-04-11 19:15:28 +02:00
megamage
f4d69d1b3b
*Merge.
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--HG--
branch : trunk
2009-04-11 12:01:27 -05:00
megamage
c9005f636e
*Improve setupatebit code. Also can get more debug info.
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--HG--
branch : trunk
2009-04-11 12:00:43 -05:00
QAston
2e0ffba0bc
*Fix beacon of light.
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*Fix a crash in Spell::CanAutoCast.
--HG--
branch : trunk
2009-04-11 18:58:34 +02:00
megamage
7f0e951104
*Revert the aura display fix of TC1 because it may not be needed in TC2.
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--HG--
branch : trunk
2009-04-10 18:31:03 -05:00
megamage
4d277430c5
[7644] Fixed pet slot values using in pet save. Author: VladimirMangos
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Problem exist from client version switch when stable slot amount changed.
In result this has been source problems with stable use (3-4 slots) and possible pet lost in some cases
or "not save state" for summoned pets.
Use enums to avoid repeating problem, use more safe value for not-in-slot save (for summoned pets)
Fixed data preparing for MSG_LIST_STABLED_PETS.
--HG--
branch : trunk
2009-04-10 18:18:44 -05:00
megamage
d1c2d98015
*Merge.
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--HG--
branch : trunk
2009-04-10 18:01:15 -05:00
megamage
c106914e94
*Remove some invalid template functions.
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--HG--
branch : trunk
2009-04-10 17:56:42 -05:00
QAston
7f5a9de703
*Make maim be breakable by damage
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*Fix a typo causing freeze
--HG--
branch : trunk
2009-04-11 00:27:30 +02:00
QAston
05dcc56288
*Add forgotten line to Unit::Update
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--HG--
branch : trunk
2009-04-11 00:05:45 +02:00
Rat
e830ca7206
*fix auras (buff/debuff) original patch by Iskander
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--HG--
branch : trunk
2009-04-10 23:48:44 +02:00
QAston
8f3a1ec546
* Fix consume shadows.
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* Change handling of bladestorm and auras with similar immunity to it.
--HG--
branch : trunk
2009-04-10 23:44:37 +02:00
megamage
0ce060ddd7
*Make CreatureGroupHolder map-based to prevent crash when using multi-thread map.
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--HG--
branch : trunk
2009-04-10 12:46:40 -05:00
Rat
1e61dffc89
*added creature extra flag No Crit (CREATURE_FLAG_EXTRA_NO_CRIT)
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*added function to disable reputation gained from monsters
*tabs2spaces in affected files
--HG--
branch : trunk
2009-04-10 18:11:09 +02:00
QAston
d6f792d307
*Fix Riptide.
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*Show bladestorm as buff.
--HG--
branch : trunk
2009-04-10 16:59:34 +02:00
QAston
e742393992
*Set correct target type for 'add socket' effect.
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--HG--
branch : trunk
2009-04-10 15:18:41 +02:00
QAston
5cd251088f
*Apply spellhaste mod only for magic spells with spellfamily.
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--HG--
branch : trunk
2009-04-10 14:50:36 +02:00
QAston
9ba44b7eb8
*Make shattered barrier and prayer of mending work again, Refresh aura when recasted on target with full stackamount.
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--HG--
branch : trunk
2009-04-10 14:35:17 +02:00
biglad
c693e97a21
* Fix BG start teams, make them even, send only corrent amount of invites. thanks Machiavelli for help
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--HG--
branch : trunk
2009-04-10 10:33:54 +01:00
megamage
c88b194e0a
*Do not allow boss to be dazed by other creatures.
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--HG--
branch : trunk
2009-04-09 18:48:57 -05:00
megamage
6d0b82676c
[7643] Allow set, store and output creture EventAI data version in addition to world DB and script library versions. Author: VladimirMangos
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*This patch is disabled in TC2.
--HG--
branch : trunk
2009-04-09 17:57:57 -05:00
megamage
1694ab1f95
*Update Object deconstruct check.
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--HG--
branch : trunk
2009-04-09 17:15:40 -05:00
QAston
e0e39f26b4
*Take charges for Finger of Frost and Sudden Death correctly.
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*Clearcasting for Arcane Potency - From KAPATEJIb's cumulative patch package
--HG--
branch : trunk
2009-04-09 23:15:56 +02:00
megamage
102e37daca
*Change some assert to better debug.
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--HG--
branch : trunk
2009-04-09 13:48:36 -05:00
megamage
7e275145e2
*Add new console command "server set logfilelevel".
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--HG--
branch : trunk
2009-04-09 13:48:01 -05:00
megamage
5a71d93bd2
*Update vehicle code.
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*Show correct visual effects to other players.
*Do not allow attack players on vehicle.
*Only dismiss vehicle when it is summoned.
--HG--
branch : trunk
2009-04-09 13:39:23 -05:00
QAston
ba4e54f2f7
*Allow to use ice block while affected by CC and fix compile warning.
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--HG--
branch : trunk
2009-04-09 18:49:48 +02:00