Shauren
6385a48b45
Fixed base points for Heart of the Wild however this does not fix its incorrect amount as the issue is somewhere else
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Add forgotten Stances and StancesNot fields to data insert in world sql
--HG--
branch : trunk
2010-07-14 09:51:18 +02:00
QAston
c783cacbe6
*Remove unsafe call of Aura::CheckTarget() which was causing aura list corruption on some units.
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*Change the function name to Aura::CheckAreaTarget()
*Move some functions in SpellAuras.cpp to match order from SpellAuras.h
--HG--
branch : trunk
2010-07-13 21:41:21 +02:00
click
673c652ba6
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
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--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Shauren
bf111e7d96
Fixed Savage Defense
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Fixed Master Shapeshifter
Fixes issue #1299 .
--HG--
branch : trunk
2010-07-08 20:35:01 +02:00
Shauren
2484df3918
Revert revision 4b8a7a570412 until properly fixed, caused auras to get stuck at client sometimes
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--HG--
branch : trunk
2010-07-07 09:42:18 +02:00
Shauren
9ba91d50d0
Fixed sending aura remove packet at stack modification
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--HG--
branch : trunk
2010-07-06 13:22:24 +02:00
click
53f4b517ce
Remove doublecalculation of crit res (fix by dr.tenma)
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Fixes issue 2031
--HG--
branch : trunk
2010-07-04 21:31:20 +02:00
click
a11391b3c0
Fix warrior selfheal & heal-reduction (and handling of OBS_MOD_HEALTH in the same time)
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(Thanks to dr.tenma)
--HG--
branch : trunk
2010-07-04 19:28:40 +02:00
Shauren
eba3f0a1dd
Implemented SPELL_EFFECT_CLEAR_QUEST (139), patch by Socolin
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Closes issue #2840 .
--HG--
branch : trunk
2010-07-04 19:16:40 +02:00
click
c834a45ba5
Initialize m_flags after m_isNeedManyNegativeEffects, as m_isNeedManyNegativeEffects is used in _CheckPositive()
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Thanks to ge0rg and his valgrind-running
--HG--
branch : trunk
2010-07-04 16:57:26 +02:00
Shauren
4b19773df1
Added support for SPELL_AURA_SCHOOL_HEAL_ABSORB (301)
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--HG--
branch : trunk
2010-06-29 14:20:49 +02:00
Xanadu
bde8e96cc5
Aspect of the Viper now correctly displayed as a buff. Closes issue #107 .
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--HG--
branch : trunk
2010-06-28 20:34:11 +02:00
Xanadu
0485d99e5d
Fixed periodic damage for stackable auras (Deadly Poison...). Patch by Lyall. Closes issue #1368 .
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--HG--
branch : trunk
2010-06-28 05:26:00 +02:00
Xanadu
ba2e5ec2a2
Fixed Shiv.
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* Now it does weapon dmg and adds a combo point even without poison (yes, that's blizzlike).
* Poisons from Shiv cannot crit.
* No more double poison procs.
--HG--
branch : trunk
2010-06-27 20:40:41 +02:00
Xanadu
39429b0548
Dispell code cleanup - GetDispelChance now really returns dispel chance and not resist chance.
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--HG--
branch : trunk
2010-06-27 04:03:30 +02:00
Tartalo
0fd3e47edc
Fix crash when applying mind control to vehicles
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Closes issue #2816
What should happen when mind control is applied to vehicles?
--HG--
branch : trunk
2010-06-27 00:58:04 +02:00
Shauren
456c6291ab
Move trade data to dynamic structure and added support for applying enchant after trade ends, based on Vladimir's commits
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--HG--
branch : trunk
2010-06-25 13:15:51 +02:00
Machiavelli
0f7657b68c
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
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Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Tartalo
55ca26294a
Fixed Shadow Ward coefficient, by dr.te...
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--HG--
branch : trunk
2010-06-24 15:12:01 +02:00
Tartalo
c21c24d461
Fix Ice barrier scaling, Fire Ward & Frost Ward, by dr.te...
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--HG--
branch : trunk
2010-06-24 15:05:55 +02:00
Xanadu
05976b7708
Fixed Divine Hymn, Hymn of Hope, Dispersion and Amplify Magic being erroneously displayed as debuffs, instead of buffs. Based on previous thenecromancer's implementation.
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--HG--
branch : trunk
2010-06-23 03:45:44 +02:00
Xanadu
ffaffe3fd7
* Renamed several VS projects and the executables they produce to reflect the new naming convention.
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* Cleaned up some useless and redundant preprocessor definitions.
* Fixed the win build so that it correctly uses the mysql lib it built from the sources.
* Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries.
* Also note that Win x64 build from the existing VS files is still fubar (mysql lib...).
--HG--
branch : trunk
2010-06-23 01:47:41 +02:00
Machiavelli
95ddfbd9e2
Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
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Also fixes a memory leak in .reload creature_template command
--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
Tartalo
1c42795081
Backed out changeset 444ae3a9769f
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Going to use a spell_linked_spell based better approach
--HG--
branch : trunk
2010-06-20 11:44:18 +02:00
Tartalo
77565846c6
Fix Spell 20066 (Paladin, Repeteance), by maxdestroyer
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Now removes Righteous Vengeance
--HG--
branch : trunk
2010-06-20 06:05:16 +02:00
Tartalo
bd599aea17
Fix spells 48129, 60320 & 60321 (Scrolls of Recall I, II & III)
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Now they buff Lost! and stop teleporting if they are used beyond max safe
level
Lost! buff is not fixed so there is no random teleport penalty yet
--HG--
branch : trunk
2010-06-20 04:34:58 +02:00
Tartalo
1f709c7d19
Fix spells 52942 & 58837 (Loken Pulsing Shockwave: dinstance depending damage, by Josh
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--HG--
branch : trunk
2010-06-20 01:37:58 +02:00
Tartalo
a2ab87962d
Minor cleansing
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--HG--
branch : trunk
2010-06-20 01:34:11 +02:00
Tartalo
1d247017e5
Fix Spell 54732, Defibrillate from Gnomish Army Knife (now has success chance roll)
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--HG--
branch : trunk
2010-06-20 00:55:54 +02:00
Tartalo
d024e563f8
Fix Grievious bite (48920): now if removed when target is fully healed
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--HG--
branch : trunk
2010-06-20 00:37:02 +02:00
Tartalo
fb7dc51826
Fix spells 50811 & 61547 (Krystallus shatter), by microbius51
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--HG--
branch : trunk
2010-06-19 23:51:33 +02:00
Xanadu
1218b001ac
Fixed priest and druid AoE spells broken two commits back. Closes issue 2737.
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--HG--
branch : trunk
2010-06-18 17:21:39 +02:00
Xanadu
9cd4e4289c
In arenas Replenishment should only affect the caster.
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--HG--
branch : trunk
2010-06-18 16:21:23 +02:00
Xanadu
c2cdc9994e
Reviewed and fixed smart heal and energize target selection:
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* Implemented Divine Hymn and Hymn of Hope targeting. Closes issue #180 . Closes issue #2538 .
* Fixed CoH healing any monsters in your target.
* Removed obsolete hackfix of Wild Growth that attempted the above.
* Fixed Glyph of Holy Light target selection that had code in a wrong place.
* Removed too general check that gave smart targeting to spells that shouldn't have it.
* Implemented correct number of targets for Althor's Abacus heal proc.
--HG--
branch : trunk
2010-06-18 04:17:21 +02:00
Shauren
a71d549bc3
Fixed compile
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i swear, i need more beer
--HG--
branch : trunk
2010-06-16 21:32:34 +02:00
Shauren
90fceb18ac
Fixed spell 64142 (Upper Deck - Create Foam Sword)
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--HG--
branch : trunk
2010-06-16 20:59:15 +02:00
Shauren
d976299dc3
Fixed spells with EffectCreateItem2 that do not have EffectItemType set in dbc and should pick it from spell_loot_template table (like 69412 Abyssal Shatter)
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--HG--
branch : trunk
2010-06-16 20:10:42 +02:00
Shauren
9b2d3b0a71
Fixed typo
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--HG--
branch : trunk
2010-06-16 19:58:40 +02:00
Shauren
3be48fe4fc
Fixed old no-fly zone code to use area flags instead of hardcoded area ids (this fixes flying in Wintergrasp)
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This does NOT implement no-fly zones!
--HG--
branch : trunk
2010-06-16 19:36:50 +02:00
Brian
bc04d7ce25
* Remove the last of the realative paths from #include statements
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--HG--
branch : trunk
2010-06-08 17:01:03 -06:00
Brian
b76b6700ed
* Linux compile with and without PCH fixed
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* Script library compile fixed
* --todo: fix all scripts themselves :)
--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Machiavelli
7120513afe
Fix logic.
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--HG--
branch : trunk
2010-06-07 20:12:14 +02:00
Brian
15f8bbe9ca
* More cleanup
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--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
Machiavelli
f260a4d4ad
Attempt to trace down a crash issue related to Aura::__UnapplyForTarget
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--HG--
branch : trunk
2010-06-07 09:06:17 +02:00
Machiavelli
fa4c813368
Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone the appearance of the caster.
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(Mirror Image is currently a hacked exception and was already working)
Still need to correctly implement cloning of weapons, though.
--HG--
branch : trunk
2010-06-07 01:59:04 +02:00
XTZGZoReX
62200e8d02
* Even more restructuring of the game library.
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--HG--
branch : trunk
2010-06-06 22:55:56 +02:00
Rat
75b80d9f5b
rearranged core files
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--HG--
branch : trunk
2010-06-05 23:40:08 +02:00