Commit Graph
5284 Commits
Author SHA1 Message Date
n0n4m3 621634642d Implement expire effect for spell 28169. by yavi, PSZ
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branch : trunk
2009-12-25 15:26:06 +01:00
n0n4m3 cc366fdc57 Fixed leave combat by timer. by laise
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branch : trunk
2009-12-25 15:23:34 +01:00
n0n4m3 2e1c488241 Fixed bug in SetInCombatState and script boss_four_horsemen
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branch : trunk
2009-12-25 11:40:48 +01:00
n0n4m3 806a018ae3 Update jugement damage calculation for 3.2. by tali
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branch : trunk
2009-12-25 11:11:27 +01:00
p0wer ec7cc6c3cc * Begin removing hardcoded SpellFamilyFlags from the core.
* Now being placed in an enum. Starting with EffectDummy.

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branch : trunk
2009-12-24 12:37:26 -06:00
n0n4m3 7b19bea10f Fixed spell Spirit Walk. by Ouden
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branch : trunk
2009-12-24 13:01:39 +01:00
n0n4m3 3ab368caa7 Fixed overkill proc after vanish. by bodompelle
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branch : trunk
2009-12-24 12:55:29 +01:00
n0n4m3 250a00cc1c Temporary revert 6743 commit. I fix this patch across 1-2 days.
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branch : trunk
2009-12-24 10:20:15 +01:00
Machiavelli 8fc116674c Merge
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branch : trunk
2009-12-23 12:48:45 +01:00
Machiavelli f604193fd2 Hopefuly fix the queue icon for arena's. It should now properly show the faction/arena icon and correctly show skirmish/rated depending on the match type. Please leave feedback in the issue tracker as I'm unable to test this, make sure to add the output of the debug message I added.
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branch : trunk
2009-12-23 12:47:57 +01:00
XTZGZoReX 0503fbd2b6 * Fixed compile.
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branch : trunk
2009-12-23 11:46:23 +01:00
Machiavelli e1e57515f7 Remove unneeded typecast
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branch : trunk
2009-12-23 11:28:13 +01:00
n0n4m3 73a849ae1d Fixed some typos
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branch : trunk
2009-12-23 09:05:17 +01:00
n0n4m3 575c231a51 Added missing files
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branch : trunk
2009-12-23 08:06:57 +01:00
n0n4m3 3fe0bc5254 Replaced time(NULL) on sGameTime.GetGameTime() this is used for better performance.
Original Timer.h divided into 2 parts. Shared project has no need to know about GameTime Singleton.
2 Identical structures with different types are now replaced with one generic templated structure and 2 typedefs.

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branch : trunk
2009-12-23 08:04:10 +01:00
Machiavelli 1bb648ccb9 Also add expansion and unit class to debug output when base stats for creature cannot be found to better pinpoint lack of DB support.
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branch : trunk
2009-12-22 22:14:04 +01:00
Machiavelli b7ea59daf2 Merge
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branch : trunk
2009-12-22 19:40:12 +01:00
Machiavelli 749ca9ea8f Fix setting of "main tank" and "main assistant" variables in a raid group, and correctly send these to the client.
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branch : trunk
2009-12-22 19:39:02 +01:00
maanuel fafad0a3a4 Added new function "GetSecurity(targetAccountId, gmRealmID);" by ogeraisi.
Fixed command .account set gmlevel
Fixed command .ticket assing by Sundark/ogeraisi.
Improvements in .modify scale by ogeraisi.
Repaired Remote Access by Sundark.
The original patch of the access by realms was from ogeraisi/Kudlaty, not ilixiumemu like commit 6710 say.

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branch : trunk
2009-12-22 15:35:44 -03:00
Machiavelli d2770029ae Send arena team name as uint8(0) in case of a nonrated match in MSG_PVP_LOG_DATA.
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branch : trunk
2009-12-22 16:14:44 +01:00
Machiavelli da35e70579 Allow spell cast on an NPC that is linked to a KillCredit to count toward the KillCredit.
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branch : trunk
2009-12-22 14:06:26 +01:00
Machiavelli e78bf5d666 Fix MSG_PVP_LOG_DATA (battleground statistics) that was broken since 3.1
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branch : trunk
2009-12-22 13:38:44 +01:00
p0wer 7e913d81c0 * Fix typo in .ticket assign. Thanks Sundark and Ogeraisi for pointing it out.
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branch : trunk
2009-12-21 21:56:50 -06:00
p0wer b4e1ee6355 Fix some whitespace errors. Corrected account_access 'id' type.
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branch : trunk
2009-12-21 21:21:39 -06:00
p0wer 7590479186 * Add support for different gmlevel's for different realms.
*
* Using the value -1 will add the same value for all realms.
* Make sure to apply the updates.
* Information regarding this patch will be posted on the database forums soon.
*
* Thanks to Sundark and the Ilixiuemu team(for original patch)

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branch : trunk
2009-12-21 21:08:29 -06:00
p0wer cad203e680 Fix Mana Burn to remove fear on target. Closes #629.
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branch : trunk
2009-12-21 20:43:39 -06:00
XTZGZoReX 306f9013c3 * Correction for 6706.
- If a GO template (type 3 and 25) has at least one spawn and a data1 set to a lootid, then error. If no spawns, silently ignore.

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branch : trunk
2009-12-22 03:30:18 +01:00
XTZGZoReX 9d342e2ab6 * More DB tweaks:
- Load GO even if it has no displayid - while it's wrong, it's not something that'll kill the client anyway.
- Don't warn about non-existing loot templates for GOs - this is to allow some WDB data to be filled in (GOs that have no spawns and thus no gameobject_loot_template entries).

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branch : trunk
2009-12-22 02:39:39 +01:00
XTZGZoReX c0c72c28f6 * Better way to do the check in rev 6697.
00:33:56 | @runningnak3d: Leave a big message in the commit log to along the lines of "runningnak3d didn't know what the f*** he was doing" :)

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branch : trunk
2009-12-22 00:36:02 +01:00
Brian e760f2efac * Fixed quest handler! I want to slit my own wrists everytime if have to deal
* with QuestRecord. One step closer to 3.2.2a :)

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branch : trunk
2009-12-21 19:19:19 -07:00
Brian 76fb5ea713 * Added back support for 1000 value to indicate unlimited stacking in
* item_template.stackable
* Removed pointless check for stackable limit at item_template load.

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branch : trunk
2009-12-21 18:03:04 -07:00
Brian 0aa2069c73 * Added support for GAMEOBJECT_TYPE_TRAP and GAMEOBJECT_TYPE_SPELL_FOCUS to
* have modelid=0 since this is valid data for those GO types. More to the
* point removed the check at core load that resulted in an error being logged

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branch : trunk
2009-12-21 17:30:02 -07:00
Brian eee8e179a1 * Commented useless debug output for spell_script_target and
* spell_target_position. If someone REALLY wants to see which ones are
* missing, they can uncomment them for a debug compile.
* Can finally start the core in debug mode and get useful data...

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branch : trunk
2009-12-21 16:28:57 -07:00
Brian 86013b73b4 * Add support for extremely large stackable value in item_template.
* Patch by Kudlaty -- THANK YOU!

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branch : trunk
2009-12-21 14:58:31 -07:00
Brian 36d30faabf * Add support for RewSpellCast=-1. If -1 remove all auras applied to player at
* quest start.
* Patch by Kudlaty -- THANK YOU!

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branch : trunk
2009-12-21 14:48:30 -07:00
Brian 6b9d05c315 * Commented out a useless debug line for spell chain data since it is read
* from DBC and can't be fixed with the current way the core handles
* spell chains

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branch : trunk
2009-12-21 14:32:07 -07:00
win32 636018ca7e Implement aura 304.
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branch : trunk
2009-12-21 15:52:02 +02:00
win32 c92fbc0dfb Cleanup in spell code
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branch : trunk
2009-12-21 15:45:28 +02:00
n0n4m3 c3ee3f537d Set use mtmaps by default, and cleanup some code in MapManager.
TODO: Set MapUpdate.Threads=0 in config, for full disable mtmaps, for correct work mtmaps, need ACE 5.7.2+, recommend 5.7.5

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branch : trunk
2009-12-21 07:58:19 +01:00
p0wer 0e8dd6d97e Fix Replenishment to apply 1% every 5 seconds rather then 4. Thanks to Morpheux for pointing it out.
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branch : trunk
2009-12-20 19:02:21 -06:00
p0wer 5ae3686d71 Fix whitespace. Sorry about that.
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branch : trunk
2009-12-20 18:51:58 -06:00
p0wer 34fe36ecac Fix Preserved Holly. Patch by laise. Closes #822.
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branch : trunk
2009-12-20 18:51:10 -06:00
p0wer dfb3ca2611 Add missed change from rev6672.
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branch : trunk
2009-12-20 18:18:20 -06:00
p0wer dcbcf5e016 Fix warning that became present in rev6655.
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branch : trunk
2009-12-20 17:38:23 -06:00
p0wer 6c718a9ef7 Fix Kill Shot. Patch partially by bodompelle. Closes #357.
Adds a second copy of weapon damage to total damage.
(Same as multiplying damage by 200%)
Spell's aura type isn't currently implemented into core, so fix isn't permanent.

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branch : trunk
2009-12-20 17:25:10 -06:00
XTZGZoReX 67a4afc54c * Fix memory leak. Thanks to Anubisss for pointing out.
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branch : trunk
2009-12-20 23:55:22 +01:00
Brian 5300226fee * Added support for using a lookup table for creature mana / health
* As long as creature level, class, and the proper expansion they are from are
* set in creature_template, you will have 100% accurate health and mana.
* Research and base stats table done by Malcrom -- THANK YOU!
* Original patch by Kudlaty -- THANK YOU!
* Updated and enhanced by Machiavelli - THANK YOU!
* Optimizations by w12x, MrSmite, and XTZGZoReX -- THANK YOU!
* Final code updating for current rev by XTZGZoReX -- THANK YOU!

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branch : trunk
2009-12-20 20:23:18 -07:00
Brian c4ac6323b0 * Added support for RepObjectiveFaction2 / RepObjectiveValue2 (opposite
* faction) IE: need to LOSE reputation with that faction.
* Original patch by Brian / Ported to latest rev. by Kudlaty -- THANKS!

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branch : trunk
2009-12-20 16:51:41 -07:00
n0n4m3 9f40c92fb4 Restore patch: No Fly Zone using Spell
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branch : trunk
2009-12-20 18:02:57 +01:00
n0n4m3 cc19e73174 Merge
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branch : trunk
2009-12-20 17:39:36 +01:00