Shauren
5c8a058120
Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structure
2021-11-04 21:47:03 +01:00
Shauren
b13e9f9d61
Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch build
2021-10-25 00:05:05 +02:00
Treeston
8760b7322e
Core/Spells: Clean up some assist checks (no behavior change)
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(cherry picked from commit 83ee145736a39ac1ce8305947f188aeaa13c7b04)
2021-10-23 14:49:43 +02:00
Treeston
d81a74bc98
Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks. Closes #21929 .
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(cherry picked from commit 75e7404bba8c68e534ae3216787e424c4f0cb337)
2021-10-23 14:46:53 +02:00
Meji
11cc5c0d3b
Core/BattlePets: Misc fixes ( #27057 )
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* Rename WorldPackets::BattlePet::BattlePet::CollarID to WorldPackets::BattlePet::BattlePet::DisplayID
* Use the DisplayID field to store the model of the battle pet. If the species has BattlePetSpeciesFlags::RandomDisplay, nothing is stored. Otherwise a random model is chosen from those available
* Stored DisplayID in ITEM_MODIFIER_BATTLE_PET_DISPLAY_ID when caging the battle pet (previously the CreatureID was being stored)
* Modified SendPlaySpellVisual function to allow sending Target and TargetPosition at the same time
* Added SpellVisual when uncaging
2021-10-16 12:15:03 +02:00
Shauren
d7302ffd14
Core/Scenes: Implemented spell created SceneObjects
2021-10-11 12:59:19 +02:00
killerwife
de326d789e
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087 )
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(cherry picked from commit 16f524ff2537646417d1150ef3bdab8e4cc8a2b1)
2021-10-07 21:25:57 +02:00
Shauren
6d93f0a5f7
Core/Scenes: Delay scenes sent when not in world until adding to map
2021-10-05 15:10:33 +02:00
Shauren
cbf1f2883a
Core/Spells: Reduce number of CastSpell overloads to 1
2021-10-03 19:58:03 +02:00
Shauren
555b2d40ec
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
2021-10-03 16:36:39 +02:00
Shauren
2d7af28e9f
Core/Transports: Store information about continent transports
2021-10-02 19:59:56 +02:00
Treeston
f1ac141f25
Core/Unit: UNIT_FLAG renames
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[UNIT_FLAG_PLAYER_CONTROLLED -> UNIT_FLAG_POSSESSED]
[UNIT_FLAG_PVP_ATTACKABLE -> UNIT_FLAG_PLAYER_CONTROLLED]
Signed off by: Shauren, Warlockbugs.
(cherry picked from commit 081eab3cf5a5ec42917b2a7eaebf816fb36da423)
2021-09-26 16:07:09 +02:00
Shauren
453b59de57
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
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Closes #21625
Closes #21624
Closes #21516
(cherry picked from commit b9c6bbb51df0ed10f74617482740fedb91ff5366)
2021-09-25 01:04:21 +02:00
Keader
69663cc94f
Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON ( #21756 )
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(cherry picked from commit 309738dc3e08f572fad661e96f149a017011758c)
2021-09-23 23:50:13 +02:00
Treeston
fc05aba0d4
crash fix follow-up
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(cherry picked from commit 6939f4eb7b023a6b2f8940ab12484523e1904860)
2021-09-23 22:28:48 +02:00
Treeston
f69d12504c
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPoint2D (from movement generators); functionality should be unchanged
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(cherry picked from commit ebc96af6bb784819ba8824ac390864ae9ba12351)
2021-09-23 22:28:06 +02:00
Treeston
bc89e1cdb0
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
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(cherry picked from commit 4692e10ca2ffed5ba2a0336e9c93962b0fad9eaa)
2021-09-23 22:21:29 +02:00
Treeston
bf958da148
Core/Position: code style cleanup of position.h; no change in functionality.
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(cherry picked from commit fb39980c52cdb28b9de43356ee37470c7fd6797c)
2021-09-23 21:31:15 +02:00
Shauren
ee73948a64
Core/AreaTriggers: Rename spell_areatrigger* tables to areatrigger_create_properties* according to last MiscValue research for areatrigger effects
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* Move areatrigger_template.DataX to areatrigger_create_properties.ShapeDataX
2021-09-16 22:22:14 +02:00
Traesh
c60cb7bab1
Core/AreaTrigger Switch polygon vertices from Template to SpellMisc ( #26827 )
2021-09-12 17:50:13 +02:00
ariel-
cfe69470a8
Core/Entities: don't skip immunity checks for positive spells
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Closes #21626
(cherry picked from commit 9e0a343f729eb7e172c447dccb066f4f236aa11e)
2021-09-06 21:15:01 +02:00
ariel-
339a2acac8
Core/Entities: fix creatures ignoring immune flags. Closes #21578 for real
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(cherry picked from commit 02f1399fde008d3cc40ed80cb859764fba15eeff)
2021-09-06 15:15:33 +02:00
ariel-
60ff73eeba
Core/Spell: fix SendSpellMiss requiring caster Unit
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(cherry picked from commit 7f947646f9d51b53b5297bfdddbada09500c53d3)
2021-09-05 22:48:28 +02:00
ariel-
a2ea26816e
Core/Spell: fix target checks
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- Aura will be applied at last moment possible (after damage) to prevent regressions on #18395
- Partial revert of 9b38a6352c0fe2499de54fd769aa1c721a410bda as it wasnt handling correctly checks without spells
Closes #21578
Closes #21579
Closes #21581
(cherry picked from commit d6b9f148a772d07b9353a0db95a6f05c9c848a63)
2021-09-05 22:43:48 +02:00
Shauren
8a4e1119ac
Core/Spells: Unify spell effect access api in both branches
2021-09-04 15:13:15 +02:00
ariel-
962f6d7988
Core/Spells: rework part 5: GameObject casting
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Closes #21330
Closes #18885
Ref #18752
(cherry picked from commit 45c5e1b9d63796d168339a44f63418f220cf2403)
2021-08-28 15:59:11 +02:00
Shauren
2e2b298618
Core/Movement: Fixed creature hover
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Closes #15177
(cherry picked from commit 2baa81065ba27f0a6d278a8dd8a79b7c831e0a2b)
2021-08-24 12:44:38 +02:00
Treeston
e47e95b6dc
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
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Ref #21479 .
(cherry picked from commit e79c595b695ea5f35b8324efbb7741ccb102bce9)
2021-08-08 21:21:34 +02:00
Wyreth
8713a62328
Core/Entities: remove grid-wide visibility from setActive and implement another method for it ( #20725 )
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(cherry picked from commit 56874b44f0625f80442ea906f487e3253bdd16eb)
2021-08-08 21:21:34 +02:00
Jeremy
69edf282fa
Partial: Core/Entities: Reduce the probability of units dropping under the map ( #21322 )
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Reduce the probabilty of going under the map
(cherry picked from commit 9e0faace9a5114fc2324c2c601ba943272e0d6ff)
Revert "Core/Entities: Reduce the probability of units dropping under the map (#21322 )"
(cherry picked from commit 2dadbda24ac1c2e6ff3dad650c7e25f4b3322342)
2021-08-08 21:21:34 +02:00
Killyana
4b6e76a5ef
Core/SAI: Add an action_param3 to "summon gob" to control when the object will despawn
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0 - For despawn when creature dies or time runs out
1 - For despawn after time
Closes #11601
(cherry picked from commit ca4f1e334a98cbd810168b24714c46201079fc5a)
2021-06-22 12:51:28 +02:00
Shauren
6ecfe58cae
Core/Maps & Extractors: Move copypasted map file headers into a single shared file and replace #defines with enums
2021-05-29 21:21:37 +02:00
Shauren
fb66575d38
Core/Grids: Move packet sending functionality out of MessageDistDeliverer and into separate, customizable class and unify LocalizedPacketDo, LocalizedPacketListDo as generic localizable action
2021-05-01 20:16:10 +02:00
Shauren
3a37a2e0d7
Core/Grids: Allow customizing packets sent with MessageDistDeliverer and MessageDistDelivererToHostile depending on receiver
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* Switch combat log sending to that implementation
2021-04-30 00:08:07 +02:00
Jeremy
446fc391f0
Core/Entities: Fix some weird movement due to los issues ( #21125 )
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* Core/Entities: Fix some weird movement due to los issues
- Made LoS check use collisionHeight instead of midsection. Value was too low.
- Gnomes will now have a breath bar more quickly than for example a tauren.
- Changes have been made to checking for ground z as well, some tweeking might be needed but removed most of the scattered +2.0f/+0.5f/we
* Add 0.05f to isInAir check in Creature::UpdateMovementFlags
(cherry picked from commit e42903ec16f4849b71bc8736e3151a1e11d3cd25)
2021-04-15 05:53:27 +02:00
Shauren
f2202869f7
Core/PacketIO: Updated packet structures to 9.0.5
2021-04-09 20:57:47 +02:00
Shauren
2398c1e23c
Core/Spells: Implemented SUMMON_PROP_FLAG_PERSONAL_GROUP_SPAWN
2021-03-28 20:22:05 +02:00
Shauren
33b3ebcae6
Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
2021-03-28 20:22:05 +02:00
Shauren
f21270b987
Core/Objects: Refactor private object checks into separate function
2021-03-28 20:22:05 +02:00
Matan Shukry
1082a6645e
Core/Objects: Move personal summon handling from TemporarySummon/GameObject to WorldObject and check it using dedicated guid field
2021-03-28 20:22:05 +02:00
Gustavo
044110d423
Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2 ( #20955 )
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(cherry picked from commit 51c4196acf9d670601c0bba999498c8e7bb863dd)
2021-03-15 20:17:31 +01:00
Golrag
fe362cf2c9
Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR #20970 )
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- Use Midsection height for LoS checking.
- Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.
(cherry picked from commit 95456ab5d8bd623481d315ae55dfbb44b45ba9f5)
2021-03-15 20:17:31 +01:00
Treeston
2c0b94a000
Some misc streamlining/cleanup:
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- std::chrono overloads for SummonCreature
- Removed misleading const qualifier from SummonCreature (it wasn't being honored)
- Rename parameters of SummonCreature to follow convention
- EventProcessor has a new method (AddEventAtOffset) that adds an event...at an offset. Genius.
PS: Hi there Keader.
(cherry picked from commit 76a4c7d9748fdbfa925e81a3257acdee53d4f86e)
2021-02-25 18:50:55 +01:00
Matan Shukry
d2641c4924
Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner ( #26102 )
2021-02-17 00:42:53 +01:00
Matan Shukry
e601c6d1f9
Core/Spells: Implemented summoning a personal gameobject effect ( #25917 )
2021-01-23 16:44:47 +01:00
Shauren
2e4609f6e1
Core/Chat: Send broadcast text id in sound packets to allow playing encrypted sound files
2020-12-27 22:43:36 +01:00
Shauren
35b34c4ac4
Core/Objects: Fixed a wrong cherry-pick merge conflict resolution - properly update zone id
2020-12-08 18:16:48 +01:00
Shauren
cab4c87d2d
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-08 18:16:41 +01:00
Shauren
f922c6e7a4
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
2020-09-19 12:44:42 +02:00
Shauren
b231903932
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00