QAston
5ca1748326
*Implement aura type SPELL_AURA_SHARE_DAMAGE_PCT(300), somewhat based on patch by joshwhedon
...
*Add some guess comments about unknown aura types
--HG--
branch : trunk
2010-07-16 01:08:06 +02:00
QAston
a43ec3f158
*Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
...
*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead
*Remove some workarounds made because of incorrect effect amount calculations
*Since now aura effect amount problems should be gone.
--HG--
branch : trunk
2010-07-14 16:57:13 +02:00
Shauren
6385a48b45
Fixed base points for Heart of the Wild however this does not fix its incorrect amount as the issue is somewhere else
...
Add forgotten Stances and StancesNot fields to data insert in world sql
--HG--
branch : trunk
2010-07-14 09:51:18 +02:00
click
673c652ba6
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
...
--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Shauren
bf111e7d96
Fixed Savage Defense
...
Fixed Master Shapeshifter
Fixes issue #1299 .
--HG--
branch : trunk
2010-07-08 20:35:01 +02:00
click
53f4b517ce
Remove doublecalculation of crit res (fix by dr.tenma)
...
Fixes issue 2031
--HG--
branch : trunk
2010-07-04 21:31:20 +02:00
click
a11391b3c0
Fix warrior selfheal & heal-reduction (and handling of OBS_MOD_HEALTH in the same time)
...
(Thanks to dr.tenma)
--HG--
branch : trunk
2010-07-04 19:28:40 +02:00
Shauren
4b19773df1
Added support for SPELL_AURA_SCHOOL_HEAL_ABSORB (301)
...
--HG--
branch : trunk
2010-06-29 14:20:49 +02:00
Tartalo
0fd3e47edc
Fix crash when applying mind control to vehicles
...
Closes issue #2816
What should happen when mind control is applied to vehicles?
--HG--
branch : trunk
2010-06-27 00:58:04 +02:00
Tartalo
55ca26294a
Fixed Shadow Ward coefficient, by dr.te...
...
--HG--
branch : trunk
2010-06-24 15:12:01 +02:00
Tartalo
c21c24d461
Fix Ice barrier scaling, Fire Ward & Frost Ward, by dr.te...
...
--HG--
branch : trunk
2010-06-24 15:05:55 +02:00
Machiavelli
95ddfbd9e2
Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
...
Also fixes a memory leak in .reload creature_template command
--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
Shauren
3be48fe4fc
Fixed old no-fly zone code to use area flags instead of hardcoded area ids (this fixes flying in Wintergrasp)
...
This does NOT implement no-fly zones!
--HG--
branch : trunk
2010-06-16 19:36:50 +02:00
Rat
75b80d9f5b
rearranged core files
...
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00