Commit Graph
2802 Commits
Author SHA1 Message Date
Shauren 16a1435a0b Core/GameObjects: Prevent repeating damage/destruction events when the gameobject is already in that state 2011-07-24 23:55:14 +02:00
insider42 17c2c122da Core/Spells: Fix Glyph of Shadow Word: Death 2011-07-25 01:50:46 +07:00
tobmaps 17c3ac6b07 Core/Spells: Garrote and Ambush should be usable only behind the target 2011-07-24 23:49:15 +07:00
tobmaps 55b0e550b9 Core/Spells: Properly fix Ignite 2011-07-24 19:37:57 +07:00
Sarjuuk 3e70742e81 Core/Units: Prevent dodge/parry/block while under the effects of fear or desorientation 2011-07-24 06:22:53 +07:00
tobmaps 5a370392d4 Core/Chat: Prevent turning whispers on, receive spam about AFK or DND in case of whispering with addon message 2011-07-24 03:14:28 +07:00
Sarjuuk f526b61e1a Core/Spells: Grounding Totem should respect line of sight 2011-07-24 00:44:29 +07:00
Sarjuuk bfb5032937 Core/Spells: Bonuses from SPELL_AURA_MOD_CRIT_DAMAGE_BONUS should be multiplicative 2011-07-23 23:19:16 +07:00
tobmaps bb0634c7c2 Core/Spells: Bonuses from SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN should be multiplicative 2011-07-23 22:17:16 +07:00
Sarjuuk 57c042e280 Core/Spells
* refactored the calculations of critical strike amount for damaging spells
* renamed and reimplemented SPELL_AURA_MOD_CRIT_DAMAGE_BONUS_MELEE

Closes #2354
2011-07-23 06:11:26 +07:00
tobmaps a0f1a5c789 Core/Spells: Removed remaining part of old global cooldown handler 2011-07-23 03:30:43 +07:00
Shauren 7303adf1eb Core/Scripts: Merged ZoneScript::ProcessEvent methods into one accepting WorldObject* parameter 2011-07-22 21:52:53 +02:00
Shauren ba4c4d8943 Core/GameObject: Added missed change to destructible health setting 2011-07-22 21:42:17 +02:00
Shauren 74e2d981ac Core/GameObject: Refactored destructible building handling, properly implemented spell effect repair 2011-07-22 21:22:05 +02:00
Shauren 0a4f18fab3 Compile fix and removed unneeded call in HomeMovementGenerator initialization 2011-07-22 20:10:48 +02:00
tobmaps 4c9269cd54 Core/Spells: Fix talent Deep Wounds. Original idea by DrTenma
Closes #395
Closes #954
Closes #1188
2011-07-23 00:10:44 +07:00
Shauren 6b1a7497dc Scripts/Icecrown Citadel: Fixed Precious' Plagued Zombies duration
Closes #2365
2011-07-22 19:05:46 +02:00
tobmaps a3feb40eb6 Core/Spells: Define and implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS; revert SPELL_ATTR4_FIXED_DAMAGE
Closes #1307
Closes #2270
2011-07-22 23:30:23 +07:00
tobmaps f50892fa77 Core/Misc: Small code style fix 2011-07-22 20:46:19 +07:00
tobmaps ecc76277f1 Core/Spells: Update damage formulas for talent Ignite 2011-07-22 20:16:31 +07:00
tobmaps 6a89bd767f Scripts/Trial of the Crusader
* Use spells instead of scripts to handle summons used by Lord Jaraxxus
* Fix stacks for spell Nether Power used by Lord Jaraxxus
* Make some triggers invisible

Closes #829
2011-07-22 06:04:10 +07:00
tobmaps dd2990e2a7 Core/Spells: Fix Glyph of Scourge Strike
Closes #391
2011-07-21 20:38:13 +07:00
Machiavelli dae2a088fd Core/Entities: After some research redefine MOVEMENTFLAG_MASK_MOVING and make it entirely mutually exclusive with MOVEMENTFLAG_ROOT - fixes the last of the related client freezes. 2011-07-19 20:37:17 +02:00
Machiavelli 85caf3a2c1 Core/Instances: Fix dungeon and raid difficulty setting for characters under level 70. Prevents entering heroic modes of instances when access criteria are not met. 2011-07-19 20:35:05 +02:00
click 7fe3f55b5e Core: Fix non-PCH build + clean up some sporadic warnings 2011-07-18 14:49:08 +02:00
DrTenma cf9ce100ed Core/Spells: Fix talent Dirty Deeds
Closes #542
2011-07-16 22:21:15 +07:00
QAston f35d8c9bc4 Core/Spells: Temporary workaround for Summon Eye of Acherus (this time working) 2011-07-16 08:03:36 +02:00
tobmaps 3c780bb0b4 Core/Spells: Fix exploit with Fiery Payback talent
Closes #182
2011-07-16 05:56:57 +07:00
tobmaps 66b217991c Core/Spells: Fix Unstable Affliction
Closes #94
Closes #1244
Closes #1528
2011-07-16 01:24:15 +07:00
tobmaps 8a112a5c10 Core/Spells: Replace spell power coefficient for Divine Hymn by value from dbc 2011-07-16 01:02:50 +07:00
tobmaps f7737f5660 Core/Spells: Moved part of improved presences code to spell scripts 2011-07-16 00:46:58 +07:00
tobmaps 99530dcde2 Core/Vehicles: Move most of hardcoded vehicle immunities to DB 2011-07-15 21:37:09 +07:00
tobmaps 0b40d39dcf Core/Vehicles: Add more immunes to mechanical vehicles 2011-07-15 20:17:55 +07:00
tobmaps e1c7d95699 Core/Spells: Fix Divine Hymn crits 2011-07-15 19:57:22 +07:00
Shauren 1e3c23a4e8 Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper facing the target 2011-07-15 12:33:03 +02:00
tobmaps 944fb4c1b7 Core/Misc: Minor cleanup and code style fix 2011-07-15 07:12:54 +07:00
tobmaps 26b3f00dac Core/Spells: Fix bugs with improved presences at talents switch 2011-07-15 07:01:33 +07:00
DrTenma ebc1baf684 Core/Spells: Fix talent Improved Unholy Presence
Closes #411
2011-07-15 04:58:14 +07:00
QAston 5f565709cf Core/Auras: Correct display stackable aura amount in client when aura has 1 stack. 2011-07-13 20:57:11 +02:00
QAston f70875510a Core/Spells: Drop unrelated manaCostPct check from Spell::EffectPowerBurn and use explicit check instead, fixes some power burn spells. 2011-07-13 20:39:17 +02:00
QAston b9413f08b3 Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED and SPELL_ATTR1_CANT_BE_REFLECTED, fixes some problems with Grounding Totem and Spell Reflection. 2011-07-13 20:14:55 +02:00
QAston 7b2cf3d1f2 Core/Spells: Fix a typo (thanks to tobmaps for catching) 2011-07-13 17:31:09 +02:00
QAston 5b1d170272 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
2011-07-13 17:22:04 +02:00
QAston 20e8c25b48 Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, change names of some attributes to better describe their functionality. 2011-07-13 17:18:04 +02:00
Machiavelli e9e50c4937 Core/Players: Fix corpse remove visual for clients 2011-07-13 14:40:46 +02:00
tobmaps 2400a8a1dd Core/Spells: Fix Beacon of Light in more correct way 2011-07-13 05:48:14 +07:00
Sarjuuk 1d5fbc3830 Core/Spells: Fix combat log bugs with Beacon of Light 2011-07-13 05:23:40 +07:00
Spp- f37a2030c0 Core: Minor optimization in AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck 2011-07-12 13:30:33 +02:00
Spp- f441a159b1 Cosmetic: Some cosmetic changes in Unit.cpp and conversion of pVictim to victim 2011-07-12 13:18:18 +02:00
QAston 1c7616dcc8 Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now you can instantly resurrect with Rebirth spell. 2011-07-12 10:43:58 +02:00