Commit Graph
14974 Commits
Author SHA1 Message Date
treeston d176be59b8 ScriptedAI/Creature: Fix a bug where a std::chrono overload was counting milliseconds instead of seconds.
(cherry picked from commit 4030e4d780ed60d281c2b0eaff58ed2b40ad7f47)
2017-02-11 22:03:16 +01:00
jackpoz a3384bdc70 Scripts/Commands: Change "server shutdown" behavior
Change "server shutdown 0" behavior to delay the shutdown by the force threshold specified in configs if there are still players connected, set to 30 by default

(cherry picked from commit b37c7101de272d1b3d599f26d6b5077cfacfb121)
2017-02-11 22:02:08 +01:00
tkrokli 85a16fae3d Core/Scripts: move npc_kharan_mighthammer to DB/SAI
This PR affects the following 2 quests:
Quest ID 4001 "What Is Going On?" - part 2 (Horde)
Quest ID 4342 "Kharan's Tale" (Alliance)

Target of this PR:
Move core script npc_kharan_mighthammer to DB/SAI
(thereby removing 10 lines of hardcoded text).

* DB/conditions: extra gossip conditions

- added conditions for gossip before quest taken and after quest completed.
- removed redundant core script SAY_GET_ME_OUT_OF_HERE comment

* DB/creature: add more text to Kharan

- add all missing creature_text lines to entry 9021 Kharan Mighthammer
- add SAI duration to wait before TEXT_OVER is triggered (3000 ms)

(cherry picked from commit 2125c126097812fd6682db8edfd543c0d5583abf)
2017-02-11 21:52:29 +01:00
jackpoz 6367be09fa Scripts/Commands: Change "server shutdown" behavior
Change "server shutdown" behavior to always include [force] optional parameter when issued from local or remote console.

(cherry picked from commit 884736b3b279737c44b0954ca3fe0f193085fbb3)
2017-02-11 21:43:03 +01:00
treeston a0d886020d Core/Spells: Check TRIGGERED_DONT_REPORT_CAST_ERROR flag in SendCastResult rather than CheckCast.
Fixes and closes #16836.

(cherry picked from commit 4b15369378c24784de46fbf4f9591efd1015be36)

# Conflicts:
#	src/server/game/Spells/Spell.cpp
2017-02-11 21:37:42 +01:00
Aokromes 3b67401f6a Update boss_jedoga_shadowseeker.cpp
(cherry picked from commit 153b797182b0682cf81d333b879ad99280060025)
2017-02-11 21:37:42 +01:00
ariel- 9c0f2c4945 Core/PvP: Gameobject rotation in BGs and Wintergrasp.
- Add a workaround in BattleGround correcting for bad rotations in BG scripts
- Calculate rotation from rotation in Wintergrasp, this function hasn't a rotation parameter and should be added in the future.
- Also removed an ugly hardcode in Battlefield::SpawnGameObject

Closes #17711

(cherry picked from commit 33fbc453d236d943c24fb10522ac0720c3174c3d)

# Conflicts:
#	src/server/game/Battlefield/Battlefield.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
2017-02-11 21:37:40 +01:00
jackpoz af11f48356 Core/Group: Do not allow a player to invite himself
Do not allow a player to invite himself in group.
Fix an edge case when inviting another player that would cause a crash.
Fix #17664

(cherry picked from commit bcfa47c0514b51690a5dd222b3b1ac5f20379232)
2017-02-11 21:37:40 +01:00
Aokromes 6326bf20f5 Core/Chat: Split ChatLevelReq.Say into 3
ChatLevelReq.Say
ChatLevelReq.Emote
ChatLevelReq.Yell

(cherry picked from commit cf8276845d9a26542fb18ca2e56b4957b61e4c73)

# Conflicts:
#	src/server/game/Handlers/ChatHandler.cpp
2017-02-11 21:11:37 +01:00
ariel- 41fad95ad8 Core/Battlegrounds: do not teleport GMs if out of bounds before starting
(cherry picked from commit 80a463bccb4275f77ce5dd6cd4ae33ee2ba90862)
2017-02-11 21:09:01 +01:00
Aokromes 5264374fd6 Core/Player: New PartyLevelReq setting (#17707)
(cherry picked from commit bfda0ba91d2b686177f471052637f837f8a6c1c4)

Typo fix
(cherry picked from commit 35f06ccb5568becadc6f4becdb6760cf0485d9aa)
2017-02-11 21:08:48 +01:00
ariel- 04f7de8957 Core/Spells: Abyssal Shatter should have a chance to skill up
(cherry picked from commit 0d91ccf6bd066d64283e4b31fc005584682c4107)
2017-02-11 20:59:21 +01:00
Keader 46d6b1a995 Core/Scripts Shade of Akama Rewrite (#17567)
(cherry picked from commit afaaedad2def50ef32ed76ce390efa9523cb80ba)

Rename 9955_22_55_world.sql to 2016_08_01_01_world.sql
(cherry picked from commit 1f8c55d1d67ce0192f8277a7429a5dc5be0b77b1)
2017-02-11 20:57:40 +01:00
Aokromes 3b9efd35df Core/PVP: Move report AFK requirement to config (#17699)
(cherry picked from commit 633264f58f55c793a0ea8efbf9abafe3d3e85d33)

# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/World/World.cpp
2017-02-11 20:55:14 +01:00
tkrokli 9c09a0bd75 Core/Scripts: Remove useless SD2 error log (#17691)
* Core/Scripts:  Remove useless log message (ref. joschiwald)

(cherry picked from commit 8fdb9b4579793dbd8fa68cd5ad331d7a92ce8fea)
2017-02-11 20:51:21 +01:00
ariel- eb6ecb99e6 Update BattleGroundHandler.cpp
(cherry picked from commit dff18152fc7411c7c77ad6740c32b3a9c68557ad)
2017-02-11 20:51:03 +01:00
Aokromes a7aae1f178 Core/PVP: Improve log (#17698)
(cherry picked from commit ea4e7fec0181cfe59400cba069bf3e27aa4860df)
2017-02-11 20:50:39 +01:00
ariel- c429e7d489 Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)

(cherry picked from commit 62bfee37cb21584cef631dda428feaf5eb829cda)

# Conflicts:
#	src/server/game/Battlefield/Battlefield.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Entities/GameObject/GameObject.cpp
#	src/server/game/Entities/GameObject/GameObject.h
#	src/server/game/Entities/Object/Object.cpp
#	src/server/game/Entities/Object/Object.h
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/scripts/Commands/cs_gobject.cpp
#	src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
#	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
#	src/server/scripts/Kalimdor/zone_feralas.cpp
#	src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
#	src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
#	src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
2017-02-11 20:50:29 +01:00
ariel- 02cef6f034 Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#14146)
cmangos/mangos-wotlk@0fe88f35df: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb791b: [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c6c1: [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table

Closes #14146

(cherry picked from commit 2967bf59b4a47837b85c995b732a6761c9c35f7e)

# Conflicts:
#	src/server/game/Battlefield/Battlefield.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Entities/GameObject/GameObject.cpp
#	src/server/game/Entities/GameObject/GameObject.h
#	src/server/game/Entities/Object/Object.cpp
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/scripts/Commands/cs_gobject.cpp
#	src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
#	src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
2017-02-11 19:10:43 +01:00
ariel- 07f2f37329 Core/Spell: fix one logic fail when calculating level penalty
(http://wow.gamepedia.com/index.php?title=Spell_power&oldid=1751770#Spells_learned_before_level_20)

(cherry picked from commit c271e196c8bb02705d8a3e4a7432bbc2959f0b1a)
2017-02-11 17:58:59 +01:00
tkrokli d40dd1f639 Core/Scripts: zone_silithus.cpp cleanup (#17165)
- move npcs_rutgar_and_frankal to DB/SAI
- move hardcoded text from go_wind_stone to DB
- additional enum cleanup in zone_silithus.cpp
- also solves a $r issue in SAY_TEMPLAR_AGGRO
(cherry picked from commit b7abaed1996608f9a318a22ff657c5261a7acdfb)

# Conflicts:
#	src/server/scripts/Kalimdor/zone_silithus.cpp
2017-02-11 17:50:06 +01:00
Nyeriah 9db8ae1654 Scripts/Karazhan: Rework Attumen the Huntsman's script
Change log:
- Timers are more accurate
- Corrected Charge ability ID based on 6.x researches
- Added Midnight's missing emotes
- Fixed issue with instance being stuck in combat in case of wipes
- Solved the rare scenario where Attumen would be summoned multiple times
- Visual spell on 3rd phase transition added
- Attumen and Midnight can now be damaged during 3rd phase transition
- Midnight calls for the aid of every horse still alive in the stables
- Use proper spells to summon Attumen and handle transitions
- Now despawns on evade
Video of encounter after changes: https://www.youtube.com/watch?v=KX0rqaBeSzw
(cherry picked from commit 4c4d92faa3b9e82fbabffb03eb63761b282f03a2)

Scripts/Karazhan: Fix a warning
(cherry picked from commit 0cc33b5a42f44847393235c20411e34c7caf2bc5)

Scripts/Karazhan: Register Midnight's summons

* Solves issue with bosses not despawning after encounter
(cherry picked from commit 2d0fa2d0201dce03f958aa7583f51fc92c46f795)
2017-02-11 17:17:38 +01:00
Keader 5978e90722 Core/Scripts Added Black Temple Boundaries (#17579)
* Core/Scripts Added Black Temple Boundaries
(cherry picked from commit 2710c655ffbbdb128e89609667d45fb02e4d818c)

# Conflicts:
#	src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
2017-02-11 17:00:29 +01:00
treeston e30cbb960e Core/Spell: Quick readability change. Functionality not altered.
(cherry picked from commit 03bef355001d35c65d17134ea1b878d2a762cd09)

# Conflicts:
#	src/server/game/Spells/Spell.cpp
2017-02-11 16:59:44 +01:00
ariel- 3532173ee3 Core/Vehicle: delay position update in Vehicles, this may be deleted on UpdatePosition, generating a crash
Closes #17634

(cherry picked from commit 6b3067f978b3342bddca9d0e06d133d54c5036e0)

# Conflicts:
#	src/server/game/Entities/Vehicle/Vehicle.cpp
2017-02-11 16:56:07 +01:00
Killyana 611bc7d838 Core/Entities: Remove wrong immunity
Closes #17363

(cherry picked from commit 0be0606593cf6ce8a08735b070e64efa6b6f1667)
2017-02-11 16:49:56 +01:00
ariel- 781891a857 Core/Handlers: actually check allowed trainer classes and races to avoid spoofing
Closes #14586

(cherry picked from commit f87f7619aa8f8662b79fdb5e190a84c646ad0cb2)

# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Handlers/NPCHandler.cpp
2017-02-11 16:39:45 +01:00
ariel- e56633dbd9 Update ItemPrototype.cpp, codestyle and indentation cleanup
(cherry picked from commit a6005d98e73c96c952d0992c3133d1c3368efbb6)

# Conflicts:
#	src/server/game/Entities/Item/ItemPrototype.cpp
2017-02-11 15:57:08 +01:00
ariel- c827443d4a Core/Player: Misc codestyle
(cherry picked from commit bdbd5b0961d20f883821ae33dd5c2b1a2b165b29)
2017-02-11 15:49:32 +01:00
ForesterDev 19df05d86d Core/UnitAI: Removed unneccessary null checks in SpellTargetSelector. CID 1357405 (#17630)
(cherry picked from commit a2495002e590839eafac31e04a8b882ad54ba4d9)

# Conflicts:
#	src/server/game/AI/CoreAI/UnitAI.cpp
2017-02-11 15:34:48 +01:00
ForesterDev b65bb30090 Core/Entities: add missing null pointer checks in HandleProcTriggerSpell. CID 1356245 (#17629)
(cherry picked from commit 22c4e87ebbf22ad1adc8b66a96ecad7b5b44231b)

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
2017-02-11 15:30:51 +01:00
ForesterDev 97f65d9b4d Scripts / Naxxramas : add missing null pointer check. Fixes CID 1354738 (#17628)
(cherry picked from commit d57c177d0ba8399925cc86d5f8904df2aa5635b4)

# Conflicts:
#	src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
2017-02-11 15:29:22 +01:00
SnapperRy 13bac539d6 Core/Mail: implement a way to specify NPC sender for mails when they should be different from the quest ender (#17601)
(cherry picked from commit d4e15f1aac3159bb5e17808ee06efb847fdd4789)

# Conflicts:
#	src/server/game/Quests/QuestDef.cpp
#	src/server/game/Quests/QuestDef.h

Rename 9999_99_99_99_world.sql to sql/updates/world/3.3.5/2016_07_19_00_world.sql
(cherry picked from commit 3a77dec6e6fac47fedeb0aeddd09dfe12c3817a2)
2017-02-11 15:19:42 +01:00
ariel- 8d45095e28 Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent Point of no Escape
(cherry picked from commit 2feb53ecb69d66bb6df3f48d9a5f4e6a00aec1f7)

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Spells/Auras/SpellAuraDefines.h
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
2017-02-11 15:14:04 +01:00
Shauren 6f176c0980 Core/Spells: Fixed fishing
Closes #19016
2017-02-11 13:04:12 +01:00
Shauren 87513871dc Fixup pr e5e8537c3e 2017-02-11 11:46:55 +01:00
Marco Ebert f055039f58 Fix non PCH build. Finally. 2017-02-11 10:05:47 +01:00
DoctorKraft e5e8537c3e Core/Spells: Fixed Victory Rush
Closes #19044
2017-02-10 23:22:35 +01:00
edreisantafe 9ad50fb08c Core/Spells: Fixed Levitate
Closes #19091
2017-02-10 23:03:19 +01:00
Shauren 8453d7dae2 Core/Auras: Allow passive auras from items to stack 2017-02-09 18:53:55 +01:00
DoctorKraft a692ebdcb0 Core/Spell: Conjure Refreshment (#19035) 2017-02-07 21:17:47 +01:00
joschiwald 0659a85436 Core/Entities: Fixed typo in AreaTrigger loading 2017-02-06 21:19:31 +01:00
joschiwald e6b46f883b Core/Guilds: Addition to e0e0242cb3
* changed count type from uint32 to uint64
2017-02-06 19:26:47 +01:00
Shauren a210c7ccf6 Core/Opcodes: Add missing handlers (for logging names mostly) 2017-02-06 17:23:39 +01:00
joschiwald e0e0242cb3 Core/Guilds: Added log message about guild achievements on startup 2017-02-05 22:16:13 +01:00
joschiwald e3d44a6497 Fixed build 2017-02-05 21:49:53 +01:00
ariel- 32fd993dd7 Core/Entities: Readded check removed in d7460887c84107c9c83a9dd5259c8ab398928711, caused flying ghost players to not move if they died during a root effect, root flag was never cleared clientside and impeded movement.
(cherry picked from commit ef85d01746b744d563d7c17a0734bf7e562dfab0)

# Conflicts:
#	src/server/game/Server/WorldSession.cpp
2017-02-05 21:23:29 +01:00
ariel- 635ea3258b Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in which creatures only having gold wouldn't show lootable sparks, and thus couldn't be looted
(cherry picked from commit 59f71f915a03143a3896bcf55649bea44969800c)
2017-02-05 21:14:22 +01:00
ccrs 297c0a9b9e Core/UnitAI: #17309 follow-up (#17608)
* Core/UnitAI: SelectTarget correction

Set CurrentVictim as first element on targetList if necessary, which is then filled with the threatlist elements that satisfy the predicate.
(cherry picked from commit b008b677ad98b1b0246bcf1fcf246ca17930cdc2)
2017-02-05 21:14:04 +01:00
Gustavo accaee579e Core/AI Prevent bosses respawn when BossState is set to DONE (#17616)
(cherry picked from commit f826ecb4b2e8cc1fa54419947dff041a580d9c03)
2017-02-05 21:09:43 +01:00