Scripts/Commands: Change "server shutdown" behavior

Change "server shutdown" behavior to always include [force] optional parameter when issued from local or remote console.

(cherry picked from commit 884736b3b279737c44b0954ca3fe0f193085fbb3)
This commit is contained in:
jackpoz
2017-02-11 21:43:03 +01:00
committed by joschiwald
parent a0d886020d
commit 6367be09fa
+8 -4
View File
@@ -198,10 +198,14 @@ public:
return true;
}
static inline bool IsOnlyUser(WorldSession* mySession)
static bool AlwaysForceShutdown(WorldSession* mySession)
{
// if mySession is null then the shutdown command was issued from console (local or remote), always shutdown in this case
if (!mySession)
return true;
// check if there is any session connected from a different address
std::string myAddr = mySession ? mySession->GetRemoteAddress() : "";
std::string myAddr = mySession->GetRemoteAddress();
SessionMap const& sessions = sWorld->GetAllSessions();
for (SessionMap::value_type const& session : sessions)
if (session.second && myAddr != session.second->GetRemoteAddress())
@@ -210,12 +214,12 @@ public:
}
static bool HandleServerShutDownCommand(ChatHandler* handler, char const* args)
{
return ShutdownServer(args, IsOnlyUser(handler->GetSession()) ? SHUTDOWN_MASK_FORCE : 0, SHUTDOWN_EXIT_CODE);
return ShutdownServer(args, AlwaysForceShutdown(handler->GetSession()) ? SHUTDOWN_MASK_FORCE : 0, SHUTDOWN_EXIT_CODE);
}
static bool HandleServerRestartCommand(ChatHandler* handler, char const* args)
{
return ShutdownServer(args, IsOnlyUser(handler->GetSession()) ? (SHUTDOWN_MASK_FORCE | SHUTDOWN_MASK_RESTART) : SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
return ShutdownServer(args, AlwaysForceShutdown(handler->GetSession()) ? (SHUTDOWN_MASK_FORCE | SHUTDOWN_MASK_RESTART) : SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
}
static bool HandleServerForceShutDownCommand(ChatHandler* /*handler*/, char const* args)