Jeremy
53f0f2e5da
Core/Vehicle: Fix an assertion when applying SPELL_AURA_SET_VEHICLE_ID on creatures that are already vehicles ( #30102 )
2024-07-19 11:39:29 +02:00
Aqua Deus
0d95856c1a
Scripts/WaycrestManor: Implement Lord and Lady Waycrest encounter ( #30086 )
2024-07-18 18:04:31 +02:00
Shauren
ab5fab5ee9
Build: Fixed CMake 3.30 FindBoost deprecation warning
2024-07-18 12:42:31 +02:00
Shauren
b3763c338d
Added missing GameObjectModel::iLosBlockingDisabled initialization in constructor
2024-07-17 10:30:09 +02:00
Shauren
2756ca1c35
Core/GameObject: Implemented NotLOSBlocking door property
2024-07-17 00:21:03 +02:00
lee
4862033a44
Scripts/Misc:fix npc_professions locale text ( #27894 )
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* fix npc_professions locale text
fix npc_professions locale text load from db
* fix dup sql
fix dup sql
* add condition and gossip option
add condition and gossip option for money cost depends on player level
* add missing update statements
* Rename 9999_99_99_world.sql to 2023_03_24_00_world.sql
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Co-authored-by: Giacomo Pozzoni <[email protected] >
(cherry picked from commit 60b75e3b6e81d5085070101c5153f6695dedb6ca)
2024-07-16 22:27:00 +02:00
Shauren
1199ca183d
Core: Update allowed build to 10.2.7.55664
2024-07-16 19:11:27 +02:00
Shauren
81bec6954f
Core/Logging: Minor internal refactor
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* Avoid formatting to output with fprintf
* Use vector instead of unordered_map to store appenders in Logger
2024-07-16 16:31:40 +02:00
Naddley
14f7c0984f
DB/NPE: Added Harpy Totem spawns for Alliance and Horde
2024-07-16 15:41:10 +02:00
Naddley
1595daf1ad
DB/NPE: Name some more Exiles Reach phases
2024-07-16 00:15:53 +02:00
Shauren
77fe2745fe
Build: CMake cleanup
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* Migrate all add_definitions to target_compile_definitions
* Remove -D from preprocessor definitions added by target_compile_definitions (unneccessary, cmake strips it anyway)
* Fixed NO_BUFFERPOOL not being set on g3d if jemalloc is used
* Moved library/compiler specific compile flag settings spread all over various CMakeLists to their related library/compiler file
* Remove ancient manual link flag settings for worldserver
2024-07-15 15:24:35 +02:00
Shauren
d4998bd04a
Core/DBLayer: Add field metadata getters to query result classes
2024-07-14 14:54:51 +02:00
Shauren
3313ea1fe6
Core/Entities: Skip calling toupper on number to string conversion result if not neccessary (only hex conversions need it)
2024-07-14 13:13:27 +02:00
Shauren
054dd3596f
Core/Utils: Transform char toUpper/toLower functions into callable function objects to better integrate with std algorithms (not calling through a function pointer allows inlining)
2024-07-14 13:12:10 +02:00
Shauren
ceffc2cb20
Core/Spells: Added missing SummonPropertiesFlags::UseDemonTimeout handling to some summon cases
2024-07-13 00:37:14 +02:00
Shauren
6ca4681ab4
Scripts/Azure Vault: Converted Leymor intro to use new OnCreatureGroupDepleted hook
2024-07-12 12:30:52 +02:00
Shauren
ec2631eca3
Core/Instances: New ZoneScript hook - OnCreatureGroupDepleted
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* Triggers when the CreatureGroup no longer has any alive members (either last alive member dies or is removed from the group)
2024-07-12 12:29:22 +02:00
Shauren
9a7a83ef30
Core/Creatures: Create a CreatureGroup for every SummonCreatureGroup
2024-07-12 12:28:00 +02:00
Shauren
b103de805a
Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structure
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Closes #30036
2024-07-11 17:40:11 +02:00
Shauren
16bfbe1a3a
Core/Creatures: Allow adding summons to CreatureGroup (only adding, no formation movement of linked aggro yet)
2024-07-11 15:24:02 +02:00
ModoX
c5c31c7c1e
Scripts/WanderingIsle: Added missing spell_summon_amberleaf_troublemaker script
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* adf49c6f13 followup
2024-07-11 10:11:51 +02:00
Aqua Deus
adf49c6f13
Scripts/WanderingIsle: Implement The Way of the Tushui ( #29846 )
2024-07-10 22:33:07 +02:00
Jeremy
7c361c7f96
Scripts/Battlegrounds: Implement Seething Shore ( #29996 )
2024-07-10 19:44:23 +02:00
Shauren
1cd7898c01
Core/Logging: Removed one layer of allocations from log message writes (async doesn't wrap in shared_ptr anymore and sync creates LogMessage on the stack)
2024-07-10 14:51:29 +02:00
Naddley
e05d194da3
DB/BelAmeth: Added spawns for Keen-Edge Hall
2024-07-09 13:58:45 +02:00
Shauren
467e42e72d
Core: Update allowed build to 10.2.7.55461
2024-07-09 12:04:32 +02:00
Shauren
0d8e3dd798
Core/Logging: Fixed a bunch of invalid format strings
2024-07-09 11:30:01 +02:00
Naddley
de5233ff99
DB/BelAmeth: Added some more spawns
2024-07-09 01:38:38 +02:00
Shauren
67dd9a920f
Core/Creatures: Only remove formation movement on formation remove instead of fully resetting MotionMaster
2024-07-08 12:43:58 +02:00
Shauren
2e3920081f
Core/Creatures: Fixed memory leaks in creature formations
2024-07-08 11:23:41 +02:00
Shauren
cdf0d62e48
Revert "Core/Creature: Formation reset ( #27040 )"
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This reverts commit 01da436206 .
2024-07-08 11:13:17 +02:00
Shauren
7fdcae81d8
Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage taken InterruptFlags instead of all currently cast spells
2024-07-07 15:54:48 +02:00
Shauren
d05dbaaecb
Core/Vmaps: Fixed use after free and deadlocks when loading a model file fails
2024-07-06 22:52:11 +02:00
Shauren
518fe1fd1e
Tools/vmap_assembler: Organize vmap files into directory-per-map
2024-07-06 14:29:54 +02:00
Shauren
51d1ff11bc
Tools/vmap_assembler: Use boost::filesystem::path for creating filenames
2024-07-06 14:06:20 +02:00
Shauren
11a252e601
Tools/vmap_assembler: Multithread building vmaps
2024-07-06 12:56:59 +02:00
Shauren
a0f13391a0
Tools/vmap_extractor: Split temporary dir_bin into multiple files (one per map) to significantly reduce peak memory usage by vmap_assembler
2024-07-06 01:24:26 +02:00
Shauren
35a2d49971
Core/Vmaps: Optimize loading vmaps
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* Changed spawn id to BIH tree index mapping from generated on load to baked in tile files
* Remove map holding model load counts and moved that to ModelInstance instead
2024-07-05 21:20:25 +02:00
Shauren
5dbb6b043f
Core/Vmaps: Minor cleanup in MapTree - use unique_ptr to manage file handles
2024-07-05 17:48:08 +02:00
Shauren
c3dd80a96e
remove double empty line
2024-07-05 15:08:03 +02:00
Shauren
f895d04b7d
Core/Database: Fixed WITH_COREDEBUG + WITH_DYNAMIC_LINKING incompatibility on windows
2024-07-05 13:28:09 +02:00
Shauren
c8a55f4a18
Core/Vmaps: Minor cleanup in vmap4assembler - use unique_ptr to manage file handles
2024-07-05 13:09:00 +02:00
Shauren
76a3611317
Core/Vmaps: Replace floatToRawIntBits/intBitsToFloat with standard bit_cast utilities
2024-07-05 12:43:02 +02:00
Shauren
ff4fc1ad4e
Core/Vmaps: Replace manual reference counting with shared_ptr and slightly reduce memory use by deduplicating model name strings
2024-07-04 22:56:00 +02:00
Shauren
fd329ee848
Core/Spells: Implemented SPELL_ATTR9_CHANNEL_PERSISTS_ON_PET_FOLLOW
2024-07-03 21:10:23 +02:00
Naddley
6c0ae03022
DB/Stormwind: Added some more spawns for Stormwind Embassy
2024-07-03 18:49:30 +02:00
Shauren
f19e1a2716
Core/Spells: Remove spell range increase when caster or target move backwards
2024-07-03 16:18:06 +02:00
Shauren
321f3cc4a7
Core/Spells: Implemented caster-is-moving aoe radius bonus and SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS
2024-07-03 16:07:30 +02:00
Shauren
af081ea5f0
Core/Spells: Rename more SpellAttr9 to official names
2024-07-03 15:22:27 +02:00
Shauren
b3bdb4efef
Core/Spells: Implemented SPELL_ATTR9_CANNOT_KILL_TARGET
2024-07-03 14:35:01 +02:00